#include #include #include "MainWindow.h" #include "Scene.h" #include "Polyhedron_type.h" #include void MainWindow::on_actionConvexHull_triggered() { if(onePolygonIsSelected()) { // wait cursor QApplication::setOverrideCursor(Qt::WaitCursor); QTime time; time.start(); std::cout << "Convex hull..."; // get active polyhedron int index = getSelectedPolygonIndex(); Polyhedron* pMesh = scene->polyhedron(index); // add convex hull as new polyhedron Polyhedron *pConvex_hull = new Polyhedron; CGAL::convex_hull_3(pMesh->points_begin(),pMesh->points_end(),*pConvex_hull); std::cout << "ok (" << time.elapsed() << " ms)" << std::endl; scene->addPolyhedron(pConvex_hull, tr("%1 (convex hull)").arg(scene->polyhedronName(index)), Qt::magenta, scene->isPolyhedronActivated(index), scene->polyhedronRenderingMode(index)); // default cursor QApplication::restoreOverrideCursor(); } }