// Copyright (c) 1997-2001 Utrecht University (The Netherlands), // ETH Zurich (Switzerland), Freie Universitaet Berlin (Germany), // INRIA Sophia-Antipolis (France), Martin-Luther-University Halle-Wittenberg // (Germany), Max-Planck-Institute Saarbruecken (Germany), RISC Linz (Austria), // and Tel-Aviv University (Israel). All rights reserved. // // This file is part of CGAL (www.cgal.org); you can redistribute it and/or // modify it under the terms of the GNU Lesser General Public License as // published by the Free Software Foundation; version 2.1 of the License. // See the file LICENSE.LGPL distributed with CGAL. // // Licensees holding a valid commercial license may use this file in // accordance with the commercial license agreement provided with the software. // // This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE // WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. // // $URL$ // $Id$ // // // Author(s) : Sven Schoenherr , Sylvain Pion #ifndef CGAL_RANDOM_H #define CGAL_RANDOM_H #include CGAL_BEGIN_NAMESPACE class Random { public: // creation Random( ); Random( unsigned int seed); // operations bool get_bool ( ); int get_int ( int lower, int upper); double get_double( double lower = 0.0, double upper = 1.0); // Computes a random int value smaller than 2^b. // It's supposed to be fast, useful for randomized algorithms. // The distribution is not perfectly flat, but this is a sacrifice against // efficiency. template int get_bits() { CGAL_assertion(0>= 1; // Shifting by b would be slightly better, but is slower. return ret; } int operator () ( int upper); bool operator==(Random rd) const { return rd.rand_max_plus_1 == rand_max_plus_1 && rd.random_value == random_value && rd.val == val; } private: // data members const double rand_max_plus_1; unsigned int random_value; // Current 15 bits random value. unsigned int val; // random_value shifted by used bits. }; // Global variables // ================ extern Random default_random; CGAL_END_NAMESPACE // ============================================================================ // Class implementation (inline functions) // ======================================= // includes # include CGAL_BEGIN_NAMESPACE // operations inline bool Random:: get_bool( ) { return( static_cast< bool>( std::rand() & 1)); } inline int Random:: get_int( int lower, int upper) { return( lower + static_cast< int>( ( static_cast< double>( upper) - lower) * std::rand() / rand_max_plus_1)); } inline double Random:: get_double( double lower, double upper) { return( lower + ( ( upper-lower) * std::rand() / rand_max_plus_1)); } inline int Random:: operator () ( int upper) { return( get_int( 0, upper)); } CGAL_END_NAMESPACE #endif // CGAL_RANDOM_H // ===== EOF ==================================================================