// DialogRenderingMode.cpp : implementation file // #include "stdafx.h" #include "Mesh.h" #include "DialogRenderingMode.h" #include ".\dialogrenderingmode.h" // CDialogRenderingMode dialog IMPLEMENT_DYNAMIC(CDialogRenderingMode, CDialog) CDialogRenderingMode::CDialogRenderingMode(CWnd* pParent /*=NULL*/) : CDialog(CDialogRenderingMode::IDD, pParent) { m_Mode = 0; } CDialogRenderingMode::~CDialogRenderingMode() { } void CDialogRenderingMode::DoDataExchange(CDataExchange* pDX) { CDialog::DoDataExchange(pDX); } BEGIN_MESSAGE_MAP(CDialogRenderingMode, CDialog) ON_WM_LBUTTONUP() ON_WM_CLOSE() ON_WM_DESTROY() END_MESSAGE_MAP() // CDialogRenderingMode message handlers void CDialogRenderingMode::OnLButtonUp(UINT nFlags, CPoint point) { int x = (int)(point.x/200); int y = (int)(point.y/150); m_Mode = 3*y+x; this->PostMessage(WM_CLOSE); } void CDialogRenderingMode::OnClose() { CDialog::OnClose(); } void CDialogRenderingMode::OnDestroy() { CDialog::OnDestroy(); }