#include #include #include #include #include #include using namespace CGAL; typedef Simple_cartesian K; typedef K::Point_2 Point; typedef Creator_uniform_2 Creator; int main() { // Create test point set. Prepare a vector for 400 points. std::vector points; points.reserve(400); // Create 250 points from a 16 x 16 grid. Note that the double // arithmetic _is_ sufficient to produce exact integer grid points. // The distance between neighbors is 34 pixel = 510 / 15. points_on_square_grid_2( 255.0, 250, std::back_inserter(points),Creator()); // Lower, left corner. assert( points[0].x() == -255); assert( points[0].y() == -255); // Upper, right corner. Note that 6 points are missing to fill the grid. assert( points[249].x() == 255 - 6 * 34); assert( points[249].y() == 255); // Create 250 points within a disc of radius 150. Random_points_in_disc_2 g( 150.0); CGAL::cpp11::copy_n( g, 250, std::back_inserter(points)); // Check that we have really created 500 points. assert( points.size() == 500); return 0; }