#include #include #include #include typedef CGAL::Cartesian_d Kd; typedef Kd::Point_d Point; typedef CGAL::Creator_uniform_d::iterator, Point>Creator_d; int main () { int nb_points = 10; int dim =5; double size = 100.0; std::cout << "Generating "< v; v.reserve (nb_points); CGAL::Random_points_in_ball_d gen (dim, 100.0); for (int i = 0; i < nb_points; ++i) v.push_back (*gen++); for (int i = 0; i < nb_points; ++i) std::cout<<" "<