# Created by the script cgal_create_cmake_script # This is the CMake script for compiling a CGAL application. project (Triangulation_2) cmake_minimum_required(VERSION 2.8.11) if(POLICY CMP0043) cmake_policy(SET CMP0043 OLD) endif() find_package(CGAL COMPONENTS Qt5) include(${CGAL_USE_FILE}) find_package(Qt5 QUIET COMPONENTS Xml Script OpenGL Svg) include_directories (BEFORE ../../include) include_directories (BEFORE ./include) include_directories (BEFORE ../../../Number_types/include) include_directories (BEFORE ../../../Triangulation_2/include) if ( CGAL_FOUND AND CGAL_Qt5_FOUND AND Qt5_FOUND ) add_definitions(-DQT_NO_KEYWORDS) #-------------------------------- # The "constrained Delaunay" demo: Constrained_Delaunay_triangulation_2 #-------------------------------- # UI files (Qt Designer files) qt5_wrap_ui( CDT_UI_FILES Constrained_Delaunay_triangulation_2.ui ) # qrc files (resources files, that contain icons, at least) qt5_add_resources ( CDT_RESOURCE_FILES ./Constrained_Delaunay_triangulation_2.qrc ) # use the Qt MOC preprocessor on classes that derives from QObject qt5_generate_moc( "Constrained_Delaunay_triangulation_2.cpp" "${CMAKE_CURRENT_BINARY_DIR}/Constrained_Delaunay_triangulation_2.moc" ) # The executable itself. add_executable ( Constrained_Delaunay_triangulation_2 Constrained_Delaunay_triangulation_2.cpp Constrained_Delaunay_triangulation_2.moc ${CDT_UI_FILES} ${CDT_RESOURCE_FILES} ) qt5_use_modules(Constrained_Delaunay_triangulation_2 Xml Script OpenGL Svg) add_to_cached_list( CGAL_EXECUTABLE_TARGETS Constrained_Delaunay_triangulation_2 ) # Link with Qt libraries target_link_libraries( Constrained_Delaunay_triangulation_2 ${QT_LIBRARIES} ) # Link with CGAL target_link_libraries( Constrained_Delaunay_triangulation_2 ${CGAL_LIBRARIES} ${CGAL_3RD_PARTY_LIBRARIES}) #-------------------------------- # The "Delaunay" demo: Delaunay_triangulation_2 #-------------------------------- # UI files (Qt Designer files) qt5_wrap_ui( DT_UI_FILES Delaunay_triangulation_2.ui ) # qrc files (resources files, that contain icons, at least) qt5_add_resources ( DT_RESOURCE_FILES ./Delaunay_triangulation_2.qrc ) # use the Qt MOC preprocessor on classes that derives from QObject qt5_generate_moc( "Delaunay_triangulation_2.cpp" "${CMAKE_CURRENT_BINARY_DIR}/Delaunay_triangulation_2.moc" ) # The executable itself. add_executable ( Delaunay_triangulation_2 Delaunay_triangulation_2.cpp Delaunay_triangulation_2.moc ${DT_UI_FILES} ${DT_RESOURCE_FILES} ) qt5_use_modules(Delaunay_triangulation_2 Xml Script OpenGL Svg) add_to_cached_list( CGAL_EXECUTABLE_TARGETS Delaunay_triangulation_2 ) # Link with Qt libraries target_link_libraries( Delaunay_triangulation_2 ${QT_LIBRARIES} ) # Link with CGAL target_link_libraries( Delaunay_triangulation_2 ${CGAL_LIBRARIES} ${CGAL_3RD_PARTY_LIBRARIES}) #-------------------------------- # The "Regular" demo: Regular_triangulation_2 #-------------------------------- # UI files (Qt Designer files) qt5_wrap_ui( DT_UI_FILES Regular_triangulation_2.ui ) # qrc files (resources files, that contain icons, at least) qt5_add_resources ( DT_RESOURCE_FILES ./Regular_triangulation_2.qrc ) # use the Qt MOC preprocessor on classes that derives from QObject qt5_generate_moc( "Regular_triangulation_2.cpp" "${CMAKE_CURRENT_BINARY_DIR}/Regular_triangulation_2.moc" ) # The executable itself. add_executable ( Regular_triangulation_2 Regular_triangulation_2.cpp Regular_triangulation_2.moc ${DT_UI_FILES} ${DT_RESOURCE_FILES} ) qt5_use_modules(Regular_triangulation_2 Xml Script OpenGL Svg) add_to_cached_list( CGAL_EXECUTABLE_TARGETS Regular_triangulation_2 ) # Link with Qt libraries target_link_libraries( Regular_triangulation_2 ${QT_LIBRARIES} ) # Link with CGAL target_link_libraries( Regular_triangulation_2 ${CGAL_LIBRARIES} ${CGAL_3RD_PARTY_LIBRARIES}) else() message(STATUS "NOTICE: This demo requires CGAL and Qt5, and will not be compiled.") endif()