\begin{ccRefClass}{Simple_cartesian} \ccInclude{CGAL/Simple_cartesian.h} \ccDefinition A model for a \ccc{Kernel} using Cartesian coordinates to represent the geometric objects. \ccRefines \ccc{Kernel} \ccTypes \ccTypedef{typedef FieldNumberType FT;}{} \ccGlue \ccTypedef{typedef FieldNumberType RT;}{} \ccImplementation In contrast to \ccc{Cartesian}, no reference counting is used internally. This eases debugging, but may slow down algorithms that copy objects intensively. \ccSeeAlso \ccc{Cartesian}, \ccc{Homogeneous}, \ccc{Simple_homogeneous} \end{ccRefClass}