// 3D intersection tests. #include #include #include #include #include #include #include #include #include #include #include #include #include #include "create_bbox_mesh.h" const double epsilon = 0.001; struct randomint { randomint() ; int get() const { return sequence[cur]; } int next() { cur = (cur+1)%11; return get();} private: int sequence[11]; int cur; }; inline randomint::randomint() { cur = 0; sequence[0] = 19; sequence[1] = 5; sequence[2] = 17; sequence[3] = 13; sequence[4] = 29; sequence[5] = 2; sequence[6] = 23; sequence[7] = 31; sequence[8] = 3; sequence[9] = 37; sequence[10] = 11; } randomint ri; inline double to_nt(int d) { return double(d); } template < typename K > struct Test { typedef CGAL::Point_3< K > P; typedef CGAL::Segment_3< K > S; typedef CGAL::Line_3< K > L; typedef CGAL::Plane_3< K > Pl; typedef CGAL::Triangle_3< K > Tr; typedef CGAL::Ray_3< K > R; typedef CGAL::Iso_cuboid_3< K > Cub; typedef CGAL::Bbox_3 Bbox; template < typename Type > bool approx_equal_nt(const Type &t1, const Type &t2) { if (t1 == t2) return true; if (CGAL::abs(t1 - t2) / (CGAL::max)(CGAL::abs(t1), CGAL::abs(t2)) < epsilon) return true; std::cout << " Approximate comparison failed between : " << t1 << " and " << t2 << "\n"; return false; } template < typename Type > bool approx_equal(const Type&t1, const Type&t2) { return t1 == t2; // we need approx equal to check approx kernels, but maybe we should only test with exact kernels // (approx kernels were useful before, when the text output was checked by diff ?) // idea : test containment with intervals ? or use some "epsilon double"? // I need to convert the text output to exact rationals in the source... // Well, for now the current scheme works. } bool approx_equal(const P & p, const P & q) { return approx_equal_nt(p.x(), q.x()) && approx_equal_nt(p.y(), q.y()) && approx_equal_nt(p.z(), q.z()); } bool approx_equal(const S & p, const S & q) { return approx_equal(p.source(), q.source()) && approx_equal(p.target(), q.target()); } /* bool approx_equal(const Pol & p, const Pol & q) { if (p.size() != q.size()) return false; for(typename Pol::const_iterator itp = p.begin(), itq = q.begin(); itp != p.end(); ++itp, ++itq) if (!approx_equal(*itp, *itq)) return false; return true; } */ template < typename O1, typename O2> void check_no_intersection(const O1& o1, const O2& o2) { assert(!CGAL::do_intersect(o1, o2)); assert(!CGAL::do_intersect(o2, o1)); } template < typename Res, typename O1, typename O2 > void check_intersection(const O1& o1, const O2& o2) { Res tmp; assert(CGAL::do_intersect(o1, o2)); assert(CGAL::assign(tmp, CGAL::intersection(o1, o2))); assert(CGAL::do_intersect(o2, o1)); assert(CGAL::assign(tmp, CGAL::intersection(o2, o1))); } template < typename Res, typename O1, typename O2 > void check_intersection(const O1& o1, const O2& o2, const Res& result, bool do_opposite = true) { Res tmp; assert(CGAL::do_intersect(o1, o2)); assert(CGAL::assign(tmp, CGAL::intersection(o1, o2))); assert(approx_equal(tmp, result)); if (do_opposite) { assert(CGAL::do_intersect(o2, o1)); assert(CGAL::assign(tmp, CGAL::intersection(o2, o1))); assert(approx_equal(tmp, result)); } } P p(int x, int y, int z) { int w = ri.next(); return P(to_nt(x*w), to_nt(y*w), to_nt(z*w), to_nt(w)); } Pl pl(int a, int b, int c, int d) { int w = ri.next(); return Pl(to_nt(a*w), to_nt(b*w), to_nt(c*w), to_nt(d*w)); } void Cub_Cub() { std::cout << "Iso_cuboid - Iso_cuboid\n"; check_intersection (Cub(p(-7, 6, 1), p(7092, 71, 58)), Cub(p(-758, -98725, 43), p(17, 9025473, 47)), Cub(p(-7, 6, 43), p(17, 71, 47))); check_no_intersection (Cub(p(-7, 6, 1), p(7092, 71, 58)), Cub(p(-758, 98725, 43), p(17, 9025473, 47))); check_no_intersection (Cub(p(-73, 6, 1), p(-70, 71, 58)), Cub(p(8, -98725, 43), p(17, 9025473, 47))); check_no_intersection (Cub(p(-7, 6, 1), p(7092, 71, 58)), Cub(p(-758, -98725, -47), p(17, 9025473, -43))); } void L_Cub() { std::cout << "Line - Iso_cuboid\n"; check_intersection (L(p(-3, 1,-5), p( -2, -5, -7)), Cub(p( -7, -8, -9), p(-1, 2, -4)), S(P(-3.16667, 2, -4.66667), P(-1.5, -8, -8))); check_intersection (L(p( 0, 0, 3), p( 1, 2, 3)), Cub(p( 1, 1, 1), p( 3, 5, 8)), S(P( 1, 2, 3), P( 2.5, 5, 3))); check_intersection (L(p( 1, 0, 0), p( 1, 2, 3)), Cub(p( 1, 1, 1), p( 3, 5, 8)), S(P( 1, 1, 1.5), P( 1, 5, 7.5))); check_intersection (L(p( 0, 2, 0), p( 1, 2, 3)), Cub(p( 2, 1, 1), p( 3, 5, 8)), S(P( 2, 2, 6), P(2.66667, 2, 8))); check_no_intersection (L(p( 0, 0, 0), p( 1, 0, 3)), Cub(p( 2, 1, 1), p( 3, 5, 8))); check_no_intersection (L(p( 4, 0, 0), p( 4, 1, 3)), Cub(p( 2, 1, 1), p( 3, 5, 8))); check_intersection (L(p( 0, 0, 0), p( 1, 2, 3)), Cub(p( 1, 1, 1), p( 3, 5, 8)), S(P( 1, 2, 3), P(2.5, 5, 7.5))); } void Pl_L() { std::cout << "Plane - Line\n"; check_intersection (pl(1, 1, 1, 0), L(p( 1, 1, 1), p( 2, 3, 4)), P(0.5, 0, -0.5)); check_intersection (pl(0, 0, 1,-1), L(p( 1, 1, 1), p( 2, 3, 1))); check_no_intersection (pl(0, 0, 1,-2), L(p( 1, 1, 1), p( 2, 3, 1))); check_intersection (pl(1, 0, 1, 3), L(p( 1, 1, 1), p( 2, 3, -1)), P( 6, 11, -9)); check_intersection (pl(1, 2, 4, 7), L(p( 1, 1, 1), p( 2, 3, 4)), P( 0.176471, -0.647059, -1.47059)); } void Pl_Pl() { std::cout << "Plane - Plane\n"; check_intersection (pl(0, 0, 1, 0), pl(0, 1, 0, 0), L(P(0, 0, 0), P(-85, 0, 0)), false); check_intersection (pl(0, 1, 0, 0), pl(0, 0, 1, 0), L(P(-85, 0, 0), P(0, 0, 0)), false); check_intersection (pl(0, 0, 1, 1), pl(0, 0, 3, 3)); check_no_intersection (pl(2, 1, 3, 4), pl(6, 3, 9, 3)); check_intersection (pl(2, 1, 3, 4), pl(6, 3, 9, 12)); check_intersection (pl(2, 3, 7, 5), pl(9, 7, 1, 3), L(P(2,-3, 0), P(-3908, 5182, -1105)), false); check_intersection (pl(9, 7, 1, 3), pl(2, 3, 7, 5), L(P(-3908, 5182, -1105), P(2,-3, 0)), false); } void Pl_Pl_Pl() { std::cout << "Plane - Plane - Plane\n"; Pl pl1(1,0,0,0); Pl pl2(0,1,0,0); Pl pl3(0,0,1,0); // Generic intersection. CGAL::Object o = CGAL::intersection(pl1, pl2, pl3); P p; assert(assign(p, o)); assert(p == P(0,0,0)); // Empty intersection. Pl pl4(1,0,0,1); // pl4 is // to pl1. CGAL::Object o2 = CGAL::intersection(pl1, pl2, pl4); assert(o2.is_empty()); CGAL::Object o3 = CGAL::intersection(pl1, pl4, pl2); assert(o3.is_empty()); // Intersection in a line. Pl pl5(1,1,0,0); // pl1, pl2, pl5 intersect in the line l. L l; CGAL::Object o4 = CGAL::intersection(pl1, pl2, pl5); assert(assign(l, o4)); assert(l == L(P(0,0,0), P(0,0,1))); // Intersection in a plane. CGAL::Object o5 = CGAL::intersection(pl1, pl1, pl1); Pl pl; assert(assign(pl, o5)); assert(pl == pl1); } void Pl_R() { std::cout << "Plane - Ray\n"; check_no_intersection (pl( 1, 1, 1, 0), R(p(1, 1, 1), p(2, 3, 4))); check_intersection (pl(-3, 7, 5, -2), R(p(12, -3, 7), p(-1, 5, -3)), P(5.06667, 1.26667, 1.66667)); check_intersection (pl( 0, 0, 1, -1), R(p( 1, 1, 1), p( 2, 3, 1))); check_no_intersection (pl( 0, 0, 1, -2), R(p( 1, 1, 1), p( 2, 3, 1))); check_intersection (pl( 1, 0, 1, 3), R(p( 1, 1, 1), p( 2, 3, -1)), P(6, 11, -9)); check_no_intersection (pl( 1, 2, 4, 7), R(p( 1, 1, 1), p( 2, 3, 4))); check_intersection (pl( 0, 0, 1, 0), R(p( 1, 1,-1), p( 2, 3, 4)), P(1.2, 1.4, 0)); check_intersection (pl( 0, 0, 1, 0), R(p( 2, 3, 4), p( 1, 1, -1)), P(1.2, 1.4, 0)); check_intersection (pl( 0, 0, 1, 0), R(p( 7, 1, 0), p(83, 1, -4)), P( 7, 1, 0)); check_intersection (pl( 0, 0, 1, 0), R(p(12, 6,-4), p( 7,25, 0)), P( 7, 25, 0)); } void Pl_S() { std::cout << "Plane - Segment\n"; check_no_intersection (pl( 1, 1, 1, 0), S(p(1, 1, 1), p(2, 3, 4))); check_intersection (pl(-3, 7, 5, -2), S(p(12, -3, 7), p(-1, 5, -3)), P(5.06667, 1.26667, 1.66667)); check_intersection (pl( 0, 0, 1, -1), S(p( 1, 1, 1), p( 2, 3, 1))); check_no_intersection (pl( 0, 0, 1, -2), S(p( 1, 1, 1), p( 2, 3, 1))); check_no_intersection (pl( 1, 0, 1, 3), S(p( 1, 1, 1), p( 2, 3, -1))); check_no_intersection (pl( 1, 2, 4, 7), S(p( 1, 1, 1), p( 2, 3, 4))); check_intersection (pl( 0, 0, 1, 0), S(p( 1, 1,-1), p( 2, 3, 4)), P(1.2, 1.4, 0)); check_intersection (pl( 0, 0, 1, 0), S(p( 2, 3, 4), p( 1, 1, -1)), P(1.2, 1.4, 0)); check_intersection (pl( 0, 0, 1, 0), S(p( 7, 1, 0), p(83, 1, -4)), P( 7, 1, 0)); check_intersection (pl( 0, 0, 1, 0), S(p(12, 6,-4), p( 7,25, 0)), P( 7, 25, 0)); } void R_Cub() { std::cout << "Ray - Iso_cuboid\n"; check_intersection (R(p( -3, 1, -5), p( -2, -5, -7)), Cub(p( -7, -8, -9), p( -1, 2, -4)), S(P(-3, 1, -5), P(-1.5, -8, -8))); check_intersection (R(p( 0, 0, 3), p( 1, 2, 3)), Cub(p( 1, 1, 1), p( 3, 5, 8)), S(P( 1, 2, 3), P( 2.5, 5, 3))); check_intersection (R(p( 1, 0, 0), p( 1, 2, 3)), Cub(p( 1, 1, 1), p( 3, 5, 8)), S(P( 1, 1,1.5), P( 1, 5,7.5))); check_intersection (R(p( 0, 2, 0), p( 1, 2, 3)), Cub(p( 2, 1, 1), p( 3, 5, 8)), S(P( 2, 2, 6), P(2.66667,2, 8))); check_no_intersection (R(p( 0, 0, 0), p( 1, 0, 3)), Cub(p( 2, 1, 1), p( 3, 5, 8))); check_no_intersection (R(p( 4, 0, 0), p( 4, 1, 3)), Cub(p( 2, 1, 1), p( 3, 5, 8))); check_intersection (R(p( 0, 0, 0), p( 1, 2, 3)), Cub(p( 1, 1, 1), p( 3, 5, 8)), S(P( 1, 2, 3), P(2.5, 5, 7.5))); } void S_Cub() { std::cout << "Segment - Iso_cuboid\n"; check_intersection (S(p( -3, 1, -5), p( -2, -5, -7)), Cub(p( -7, -8, -9), p( -1, 2, -4)), S(P(-3, 1, -5), P( -2, -5, -7))); check_intersection (S(p( 0, 0, 3), p( 1, 2, 3)), Cub(p( 1, 1, 1), p( 3, 5, 8)), P( 1, 2, 3)); check_intersection (S(p( 1, 0, 0), p( 1, 2, 3)), Cub(p( 1, 1, 1), p( 3, 5, 8)), S(P( 1, 1, 1.5), P( 1, 2, 3))); check_no_intersection (S(p( 0, 2, 0), p( 1, 2, 3)), Cub(p( 2, 1, 1), p( 3, 5, 8))); check_no_intersection (S(p( 0, 0, 0), p( 1, 0, 3)), Cub(p( 2, 1, 1), p( 3, 5, 8))); check_no_intersection (S(p( 4, 0, 0), p( 4, 1, 3)), Cub(p( 2, 1, 1), p( 3, 5, 8))); check_intersection (S(p( 0, 0, 0), p( 1, 2, 3)), Cub(p( 1, 1, 1), p( 3, 5, 8)), P( 1, 2, 3)); } void Pl_Tr() { std::cout << "Plane - Triangle\n"; check_intersection ( Pl(P(0,0,0),P(12,0,0),P(0,11,0)),Tr(P(0,0,0),P(1,0,0),P(0,1,0)),Tr(P(0,0,0),P(1,0,0),P(0,1,0)),true); check_intersection ( Pl(P(0,0,0),P(12,0,0),P(0,11,0)),Tr(P(0,0,0),P(1,0,1),P(0,1,1)),P(0,0,0),true); check_intersection ( Pl(P(0,0,0),P(12,0,0),P(0,11,0)),Tr(P(0,0,0),P(1,0,0),P(0,1,1)),S(P(0,0,0),P(1,0,0)),true); check_intersection ( Pl(P(0,0,0),P(12,0,0),P(0,11,0)),Tr(P(1,0,-1),P(-1,0,-1),P(0,0,1)),S(P(0.5,0,0),P(-0.5,0,0)),true); } void S_L() { std::cout << "Segment - Line\n"; check_intersection ( S(P(0,0,0),P(12,0,0)),L(P(0,0,0),P(1,0,0)),S(P(0,0,0),P(12,0,0)),true); check_intersection ( S(P(0,0,0),P(12,0,0)),L(P(0,1,0),P(0,-1,0)),P(0,0,0),true); check_intersection ( S(P(-12,0,0),P(12,0,0)),L(P(0,1,0),P(0,-1,0)),P(0,0,0),true); } void R_L() { std::cout << "Ray - Line\n"; check_intersection (L(P(0,0,0),P(1,0,0)),R(P(3,0,0),P(6,0,0)),R(P(3,0,0),P(6,0,0))); check_no_intersection (L(P(0,0,0),P(1,0,0)),R(P(3,0,1),P(6,0,1))); check_intersection (L(P(0,0,0),P(1,0,0)),R(P(3,0,0),P(6,4,0)),P(3,0,0)); check_intersection (L(P(0,0,0),P(1,0,0)),R(P(0,-2,0),P(0,-1,0)),P(0,0,0)); check_no_intersection (L(P(0,0,0),P(1,0,0)),R(P(0, 2,0),P(0,4,0))); check_intersection (L(P(0,0,0),P(1,0,0)),R(P(5,-2,0),P(5,-1,0)),P(5,0,0)); check_no_intersection (L(P(0,0,0),P(1,0,0)),R(P(6, 2,0),P(5,4,0))); } void R_S() { std::cout << "Ray - Segment\n"; check_intersection (S(P(-3,0,0),P(3,0,0)),R(P(0,-2,0),P(0,-1,0)),P(0,0,0)); check_intersection (S(P(-3,0,0),P(3,0,0)),R(P(-3,-2,0),P(-3,-1,0)),P(-3,0,0)); check_intersection (S(P(-3,0,0),P(3,0,0)),R(P(3,-2,0),P(3,-1,0)),P(3,0,0)); check_intersection (S(P(-3,0,0),P(3,0,0)),R(P(0,0,0),P(0,-1,0)),P(0,0,0)); check_intersection (S(P(-3,0,0),P(3,0,0)),R(P(-3,0,0),P(-3,-1,0)),P(-3,0,0)); check_intersection (S(P(-3,0,0),P(3,0,0)),R(P(3,0,0),P(3,-1,0)),P(3,0,0)); check_intersection (S(P(-3,0,0),P(3,0,0)),R(P(0,-2,0),P(0,0,0)),P(0,0,0)); check_intersection (S(P(-3,0,0),P(3,0,0)),R(P(-3,-2,0),P(-3,0,0)),P(-3,0,0)); check_intersection (S(P(-3,0,0),P(3,0,0)),R(P(3,-2,0),P(3,0,0)),P(3,0,0)); check_no_intersection (S(P(-3,0,0),P(3,0,0)),R(P(0,-1,0),P(0,-2,0))); check_no_intersection (S(P(-3,0,0),P(3,0,0)),R(P(-3,-1,0),P(-3,-2,0))); check_no_intersection (S(P(-3,0,0),P(3,0,0)),R(P(3,-1,0),P(3,-2,0))); check_intersection (S(P(-3,0,0),P(3,0,0)),R(P(-4,0,0),P(-2,0,0)),S(P(-3,0,0),P(3,0,0))); check_intersection (S(P(-3,0,0),P(3,0,0)),R(P(-4,0,0),P(7,0,0)),S(P(-3,0,0),P(3,0,0))); check_intersection (S(P(-3,0,0),P(3,0,0)),R(P(-3,0,0),P(-2,0,0)),S(P(-3,0,0),P(3,0,0))); check_intersection (S(P(-3,0,0),P(3,0,0)),R(P(-3,0,0),P(7,0,0)),S(P(-3,0,0),P(3,0,0))); check_intersection (S(P(-3,0,0),P(3,0,0)),R(P(0,0,0),P(-2,0,0)),S(P(0,0,0),P(-3,0,0))); check_intersection (S(P(-3,0,0),P(3,0,0)),R(P(0,0,0),P(2,0,0)),S(P(0,0,0),P(3,0,0))); check_intersection (S(P(-3,0,0),P(3,0,0)),R(P(-3,0,0),P(-4,0,0)),P(-3,0,0)); check_intersection (S(P(-3,0,0),P(3,0,0)),R(P(3,0,0),P(4,0,0)),P(3,0,0)); check_no_intersection (S(P(-3,0,0),P(3,0,0)),R(P(4,0,0),P(5,0,0))); check_no_intersection (S(P(-3,0,0),P(3,0,0)),R(P(-5,0,0),P(-8,0,0))); } void R_R() { std::cout << "Ray - Ray\n"; check_intersection (R(P(0,0,0),P(1,0,0)),R(P(0,0,0),P(-1,0,0)),P(0,0,0)); check_intersection (R(P(0,0,0),P(1,0,0)),R(P(0,0,0),P(0,1,0)),P(0,0,0)); check_intersection (R(P(0,0,0),P(1,0,0)),R(P(5,0,0),P(5,1,0)),P(5,0,0)); check_intersection (R(P(0,0,0),P(1,0,0)),R(P(-1,0,0),P(3,0,0)),R(P(0,0,0),P(1,0,0))); check_intersection (R(P(0,0,0),P(1,0,0)),R(P(2,0,0),P(3,0,0)),R(P(2,0,0),P(6,0,0))); check_intersection (R(P(0,0,0),P(1,0,0)),R(P(2,0,0),P(-3,0,0)),S(P(0,0,0),P(2,0,0)),false); check_intersection (R(P(2,0,0),P(-3,0,0)),R(P(0,0,0),P(1,0,0)),S(P(2,0,0),P(0,0,0)),false); check_no_intersection (R(P(0,0,0),P(1,0,0)),R(P(-2,0,0),P(-3,0,0))); check_intersection (R(P(0,0,0),P(1,0,0)),R(P(1,0,0),P(1,1,0)),P(1,0,0)); check_intersection (R(P(0,0,0),P(1,0,0)),R(P(1,-1,0),P(1,1,0)),P(1,0,0)); check_intersection (R(P(0,0,0),P(1,0,0)),R(P(1,-2,0),P(1,-1,0)),P(1,0,0)); check_no_intersection (R(P(0,0,0),P(1,0,0)),R(P(1,-1,0),P(1,-2,0))); check_no_intersection (R(P(0,0,0),P(1,0,0)),R(P(0,-1,0),P(0,-2,0))); check_no_intersection (R(P(0,0,0),P(1,0,0)),R(P(0,1,0),P(0,2,0))); } void Bbox_L(){ std::cout << "Bbox - Line\n"; Bbox box(-1,-1,-1,1,1,1); //not in x,y,z slab check_no_intersection (box,L(P(2,0,0),P(2,0,0.5))); check_no_intersection (box,L(P(0,2,0),P(0,2,0.5))); check_no_intersection (box,L(P(0,0,2),P(0.5,0,2))); //not in x,y,z slab check_no_intersection (box,L(P(2,0,0.5),P(2,0,0))); check_no_intersection (box,L(P(0,2,0.5),P(0,2,0))); check_no_intersection (box,L(P(0.5,0,2),P(0,0,2))); //in each slab, time not matching //xz check_no_intersection (box,L(P(-8,0,0),P(0,0, 8))); check_no_intersection (box,L(P( 8,0,0),P(0,0, 8))); check_no_intersection (box,L(P(-8,0,0),P(0,0,-8))); check_no_intersection (box,L(P( 8,0,0),P(0,0,-8))); //yz check_no_intersection (box,L(P(0,-8,0),P(0,0, 8))); check_no_intersection (box,L(P(0, 8,0),P(0,0, 8))); check_no_intersection (box,L(P(0,-8,0),P(0,0,-8))); check_no_intersection (box,L(P(0, 8,0),P(0,0,-8))); //xy check_no_intersection (box,L(P(0,-8,0),P(8,0,0))); check_no_intersection (box,L(P(0, 8,0),P(8,0,0))); check_no_intersection (box,L(P(0,-8,0),P(-8,0,0))); check_no_intersection (box,L(P(0, 8,0),P(-8,0,0))); //Intersecting //xz check_intersection (box,L(P(-0.5,0,0),P(0,0, 0.5))); check_intersection (box,L(P( 0.5,0,0),P(0,0, 0.5))); check_intersection (box,L(P(-0.5,0,0),P(0,0,-0.5))); check_intersection (box,L(P( 0.5,0,0),P(0,0,-0.5))); //yz check_intersection (box,L(P(0,-0.5,0),P(0,0, 0.5))); check_intersection (box,L(P(0, 0.5,0),P(0,0, 0.5))); check_intersection (box,L(P(0,-0.5,0),P(0,0,-0.5))); check_intersection (box,L(P(0, 0.5,0),P(0,0,-0.5))); //xy check_intersection (box,L(P(0,-0.5,0),P(0.5,0,0))); check_intersection (box,L(P(0, 0.5,0),P(0.5,0,0))); check_intersection (box,L(P(0,-0.5,0),P(-0.5,0,0))); check_intersection (box,L(P(0, 0.5,0),P(-0.5,0,0))); } void Bbox_R(){ std::cout << "Bbox - Ray\n"; Bbox box(-1,-1,-1,1,1,1); //not in x,y,z slab check_no_intersection (box,R(P(2,0,0),P(2,0,0.5))); check_no_intersection (box,R(P(0,2,0),P(0,2,0.5))); check_no_intersection (box,R(P(0,0,2),P(0.5,0,2))); //not in x,y,z slab check_no_intersection (box,R(P(2,0,0.5),P(2,0,0))); check_no_intersection (box,R(P(0,2,0.5),P(0,2,0))); check_no_intersection (box,R(P(0.5,0,2),P(0,0,2))); //in each slab, time not matching //xz check_no_intersection (box,R(P(-8,0,0),P(0,0, 8))); check_no_intersection (box,R(P( 8,0,0),P(0,0, 8))); check_no_intersection (box,R(P(-8,0,0),P(0,0,-8))); check_no_intersection (box,R(P( 8,0,0),P(0,0,-8))); //yz check_no_intersection (box,R(P(0,-8,0),P(0,0, 8))); check_no_intersection (box,R(P(0, 8,0),P(0,0, 8))); check_no_intersection (box,R(P(0,-8,0),P(0,0,-8))); check_no_intersection (box,R(P(0, 8,0),P(0,0,-8))); //xy check_no_intersection (box,R(P(0,-8,0),P(8,0,0))); check_no_intersection (box,R(P(0, 8,0),P(8,0,0))); check_no_intersection (box,R(P(0,-8,0),P(-8,0,0))); check_no_intersection (box,R(P(0, 8,0),P(-8,0,0))); //Intersecting //xz check_intersection (box,R(P(-0.5,0,0),P(0,0, 0.5))); check_intersection (box,R(P( 0.5,0,0),P(0,0, 0.5))); check_intersection (box,R(P(-0.5,0,0),P(0,0,-0.5))); check_intersection (box,R(P( 0.5,0,0),P(0,0,-0.5))); //yz check_intersection (box,R(P(0,-0.5,0),P(0,0, 0.5))); check_intersection (box,R(P(0, 0.5,0),P(0,0, 0.5))); check_intersection (box,R(P(0,-0.5,0),P(0,0,-0.5))); check_intersection (box,R(P(0, 0.5,0),P(0,0,-0.5))); //xy check_intersection (box,R(P(0,-0.5,0),P(0.5,0,0))); check_intersection (box,R(P(0, 0.5,0),P(0.5,0,0))); check_intersection (box,R(P(0,-0.5,0),P(-0.5,0,0))); check_intersection (box,R(P(0, 0.5,0),P(-0.5,0,0))); } void Bbox_Tr() { std::cout << "Bbox - Triangle\n"; typedef CGAL::Polyhedron_3 Polyhedron; typedef CGAL::AABB_face_graph_triangle_primitive Primitive; typedef CGAL::AABB_traits Traits; typedef CGAL::AABB_tree Tree; Bbox unit_bbox(-1., -1., -1. ,1., 1., 1.); const Polyhedron unit_bbox_poly = create_bbox_mesh(unit_bbox); const Tree tree(faces(unit_bbox_poly).first, faces(unit_bbox_poly).second, unit_bbox_poly); const Tr tr(P(-3. , 0. , 0.), P(-2. , 0.1, 0.), P(-0.5, 3. , 0.)); const bool b = CGAL::do_intersect(unit_bbox, tr); assert(b == false); assert(tree.do_intersect(tr) == b); CGAL::Random_points_in_cube_3

r(10.); std::size_t bbox_does_intersect_counter = 0; std::size_t plane_does_intersect_counter = 0; std::size_t do_intersect_counter = 0; std::cerr << "Begin random testing...\n" << " (each 'o' in the following line is 1000 tests)\n "; #if __OPTIMIZE__ const std::size_t nb_of_tests = 100000; #else const std::size_t nb_of_tests = 10000; #endif for(std::size_t i = 0, end = nb_of_tests; i < end; ++i) { if(i % 1000 == 0) std::cerr << "o"; const P p0(*r++); const P p1(*r++); const P p2(*r++); const Tr tr(p0, p1, p2); const bool b = do_intersect(unit_bbox, tr); if(b) ++do_intersect_counter; const bool b_tree = tree.do_intersect(tr); if(b != b_tree) { std::stringstream err_msg; err_msg.precision(17); CGAL::set_pretty_mode(err_msg); err_msg << "do_intersect(\n" << " " << unit_bbox << "\n,\n" << " " << tr << " ) = " << std::boolalpha << b << "\n" << "but the same test with AABB tree gives: " << std::boolalpha << b_tree << "\n"; CGAL_error_msg(err_msg.str().c_str()); std::exit(EXIT_FAILURE); } if(CGAL::do_overlap(unit_bbox, tr.bbox())) { ++bbox_does_intersect_counter; if(CGAL::do_intersect(unit_bbox, tr.supporting_plane())) { ++plane_does_intersect_counter; } } // if(); } // end for-loop std::cerr << "\n"; std::cerr << " Number of tests: " << nb_of_tests << "\n"; std::cerr << " Number of bbox-does-intersect: " << bbox_does_intersect_counter << "\n"; std::cerr << "Number of bbox-and-plane-do-intersect: " << plane_does_intersect_counter << "\n"; std::cerr << " Number of intersections: " << do_intersect_counter << "\n"; } // end function Bbox_Tr void run() { std::cout << "3D Intersection tests\n"; Cub_Cub(); L_Cub(); Pl_L(); Pl_Pl(); Pl_Pl_Pl(); Pl_R(); Pl_S(); R_Cub(); S_Cub(); Pl_Tr(); S_L(); R_L(); R_S(); R_R(); Bbox_L(); Bbox_R(); Bbox_Tr(); } }; int main() { Test< CGAL::Cartesian >().run(); Test< CGAL::Homogeneous >().run(); // TODO : test more kernels. }