% +------------------------------------------------------------------------+ % | Reference manual page: TriangulationVertexBase_3.tex % +------------------------------------------------------------------------+ % | 29.3.2000 Monique Teillaud % | Package: Triangulation3 % | \RCSdef{\RCSTriangulationvbRev}{$Id$} \RCSdefDate{\RCSTriangulationvbDate}{$Date$} % | %%RefPage: end of header, begin of main body % +------------------------------------------------------------------------+ \begin{ccRefConcept}{TriangulationVertexBase_3} %% \ccHtmlCrossLink{} %% add further rules for cross referencing links %% \ccHtmlIndexC[concept]{} %% add further index entries \ccDefinition The vertex base used by the geometric triangulation must store a point. So we list here the additional requirements compared to a vertex base usable for the triangulation data structure. \ccRefines{\ccc{TriangulationDSVertexBase_3}} \ccTypes \ccNestedType{Point} {Must be the same as the point type \ccc{TriangulationTraits_3::Point_3} defined by the geometric traits class of the triangulation.} \ccCreation \ccCreationVariable{v} %% choose variable name \ccThree{Triangulation}{Facetxxxxxxxxxxxxxxxxxxxxxxxxx}{} \ccConstructor{TriangulationVertexBase_3(const Point & p);} {Constructs a vertex whose geometric embedding is point \ccc{p}.} \ccGlue \ccConstructor{TriangulationVertexBase_3(const Point & p, Cell_handle c);} {Constructs a vertex embedding the point \ccc{p} and pointing to cell \ccc{c}.} \ccAccessFunctions \ccThree{Triangulation}{Facetxxxxxxxxxxxxxxxxxxxxx}{} \ccMethod{Point point() const;} {Returns the point.} \ccHeading{Setting} \ccMethod{void set_point(Point p);} {Sets the point.} \ccHeading{I/O} \ccFunction{istream& operator>> (istream& is, TriangulationVertexBase_3 & v);} {Inputs the non-combinatorial information given by the vertex: the point and other possible information.} %\ccPrecond{The point and the other information have a corresponding %operator \ccc{>>}. \textit{This precondition is optional for the %triangulation data structure alone.}}} \ccFunction{ostream& operator<< (ostream& os, const TriangulationVertexBase_3 & v);} {Outputs the non-combinatorial information given by the vertex: the point and other possible information.} %\ccPrecond{The point and the other information have a corresponding %operator \ccc{<<}. \textit{This precondition is optional for the %triangulation data structure alone.}}} \ccHasModels \ccc{CGAL::Triangulation_vertex_base_3}\\ \ccc{CGAL::Triangulation_vertex_base_with_info_3}\\ \ccc{CGAL::Triangulation_hierarchy_vertex_base_3} \ccSeeAlso \ccc{TriangulationCellBase_3}\\ \ccc{TriangulationHierarchyVertexBase_3} %% \ccExample %% \ccIncludeExampleCode{Triangulation3/Triangulation_vb_prog.cpp} \end{ccRefConcept}