// ============================================================================ // // Copyright (c) 2001 The CGAL Consortium // // This software and related documentation is part of an INTERNAL release // of the Computational Geometry Algorithms Library (CGAL). It is not // intended for general use. // // ---------------------------------------------------------------------------- // // release : // release_date : // // file : include/CGAL/Cartesian_converter.h // revision : $Revision$ // revision_date : $Date$ // package : Cartesian_kernel // author(s) : Sylvain Pion // Menelaos Karavelas // coordinator : INRIA Sophia-Antipolis () // // ============================================================================ #ifndef CGAL_CARTESIAN_CONVERTER_H #define CGAL_CARTESIAN_CONVERTER_H // This file contains the definition of a kernel converter, based on Cartesian // representation. It should work between *Cartesian and *Cartesian, // provided you give a NT converter from A to B. // There's a Homogeneous counterpart. #include #include #include CGAL_BEGIN_NAMESPACE template < class K1, class K2, class Converter = NT_converter > class Cartesian_converter : public Enum_converter { public: typedef K1 Source_kernel; typedef K2 Target_kernel; typedef Converter Number_type_converter; Cartesian_converter() : c(), k() {} typename K2::Point_2 operator()(const typename K1::Point_2 &a) const { typedef typename K2::Point_2 Point_2; return Point_2(c(a.x()), c(a.y())); } typename K2::Vector_2 operator()(const typename K1::Vector_2 &a) const { return k.construct_vector_2_object()(c(a.x()), c(a.y())); } typename K2::Direction_2 operator()(const typename K1::Direction_2 &a) const { return k.construct_direction_2_object()(c(a.dx()), c(a.dy())); } typename K2::Segment_2 operator()(const typename K1::Segment_2 &a) const { return k.construct_segment_2_object()(operator()(a.source()), operator()(a.target())); } typename K2::Line_2 operator()(const typename K1::Line_2 &a) const { return k.construct_line_2_object()(c(a.a()), c(a.b()), c(a.c())); } typename K2::Ray_2 operator()(const typename K1::Ray_2 &a) const { return k.construct_ray_2_object()(operator()(a.source()), operator()(a.second_point())); } typename K2::Circle_2 operator()(const typename K1::Circle_2 &a) const { return k.construct_circle_2_object()(operator()(a.center()), c(a.squared_radius()), a.orientation()); } typename K2::Triangle_2 operator()(const typename K1::Triangle_2 &a) const { return k.construct_triangle_2_object()(operator()(a.vertex(0)), operator()(a.vertex(1)), operator()(a.vertex(2))); } typename K2::Iso_rectangle_2 operator()(const typename K1::Iso_rectangle_2 &a) const { return k.construct_iso_rectangle_2_object()(operator()(a.min()), operator()(a.max())); } typename K2::Point_3 operator()(const typename K1::Point_3 &a) const { typedef typename K2::Point_3 Point_3; return Point_3(c(a.x()), c(a.y()), c(a.z())); } typename K2::Vector_3 operator()(const typename K1::Vector_3 &a) const { return k.construct_vector_3_object()(c(a.x()), c(a.y()), c(a.z())); } typename K2::Direction_3 operator()(const typename K1::Direction_3 &a) const { return k.construct_direction_3_object()(c(a.dx()), c(a.dy()), c(a.dz())); } typename K2::Segment_3 operator()(const typename K1::Segment_3 &a) const { return k.construct_segment_3_object()(operator()(a.source()), operator()(a.target())); } typename K2::Line_3 operator()(const typename K1::Line_3 &a) const { return k.construct_line_3_object()(operator()(a.point()), operator()(a.direction())); } typename K2::Ray_3 operator()(const typename K1::Ray_3 &a) const { return k.construct_ray_3_object()(operator()(a.source()), operator()(a.second_point())); } typename K2::Sphere_3 operator()(const typename K1::Sphere_3 &a) const { return k.construct_sphere_3_object()(operator()(a.center()), c(a.squared_radius()), a.orientation()); } typename K2::Triangle_3 operator()(const typename K1::Triangle_3 &a) const { return k.construct_triangle_3_object()(operator()(a.vertex(0)), operator()(a.vertex(1)), operator()(a.vertex(2))); } typename K2::Tetrahedron_3 operator()(const typename K1::Tetrahedron_3 &a) const { return k.construct_tetrahedron_3_object()(operator()(a.vertex(0)), operator()(a.vertex(1)), operator()(a.vertex(2)), operator()(a.vertex(3))); } typename K2::Plane_3 operator()(const typename K1::Plane_3 &a) const { return k.construct_plane_3_object()(c(a.a()), c(a.b()), c(a.c()), c(a.d())); } typename K2::Iso_cuboid_3 operator()(const typename K1::Iso_cuboid_3 &a) const { return k.construct_iso_cuboid_3_object()(operator()(a.min()), operator()(a.max())); } private: Converter c; K2 k; }; CGAL_END_NAMESPACE #endif // CGAL_CARTESIAN_CONVERTER_H