// ============================================================================ // // Copyright (c) 1997 The CGAL Consortium // // This software and related documentation is part of an INTERNAL release // of the Computational Geometry Algorithms Library (CGAL). It is not // intended for general use. // // ---------------------------------------------------------------------------- // // release : // release_date : // // file : include/CGAL/IO/triangulation_Window_stream.h // source : $RCSfile$ // revision : $Revision$ // revision_date : $Date$ // author(s) : Olivier Devillers // Andreas Fabri // Monique Teillaud // Mariette Yvinec // // coordinator : Mariette Yvinec // // ============================================================================ #ifdef CGAL_TRIANGULATION_2_H #ifndef CGAL_WINDOW_STREAM_TRIANGULATION_2_H #define CGAL_WINDOW_STREAM_TRIANGULATION_2_H CGAL_BEGIN_NAMESPACE template < class Gt, class Tds> Window_stream& operator<<(Window_stream& os, const Triangulation_2 &t) { return t.draw_triangulation(os); } CGAL_END_NAMESPACE #endif // CGAL_WINDOW_STREAM_TRIANGULATION_2_H #endif // CGAL_TRIANGULATION_2_H #ifdef CGAL_DELAUNAY_TRIANGULATION_2_H #ifndef CGAL_WINDOW_STREAM_DELAUNAY_TRIANGULATION_2_H #define CGAL_WINDOW_STREAM_DELAUNAY_TRIANGULATION_2_H CGAL_BEGIN_NAMESPACE template < class Gt, class Tds > Window_stream& operator<<(Window_stream& os, const Delaunay_triangulation_2 &dt) { return dt.draw_triangulation(os); } CGAL_END_NAMESPACE #endif // CGAL_WINDOW_STREAM_DELAUNAY_TRIANGULATION_2_H #endif // CGAL_DELAUNAY_TRIANGULATION_2_H #ifdef CGAL_CONSTRAINED_TRIANGULATION_2_H #ifndef CGAL_WINDOW_STREAM_CONSTRAINED_TRIANGULATION_2_H #define CGAL_WINDOW_STREAM_CONSTRAINED_TRIANGULATION_2_H CGAL_BEGIN_NAMESPACE template < class Gt, class Tds> Window_stream& operator<<(Window_stream& os, const Constrained_triangulation_2 &t) { return t.draw_triangulation(os); } CGAL_END_NAMESPACE #endif // CGAL_WINDOW_STREAM_CONSTRAINED_TRIANGULATION_2_H #endif // CGAL_CONSTRAINED_TRIANGULATION_2_H #ifdef CGAL_WEIGHTED_POINT_H #ifndef CGAL_WINDOW_STREAM_WEIGHTED_POINT_H #define CGAL_WINDOW_STREAM_WEIGHTED_POINT_H CGAL_BEGIN_NAMESPACE template < class Point, class We > Window_stream& operator<<(Window_stream& os, const Weighted_point< Point, We > &p) { double cx = to_double(p.point().x()), cy = to_double(p.point().y()), rr = to_double(p.weight()); os< Window_stream& operator>>(Window_stream &os, Weighted_point< Point, We > &wp) { double cx, cy, x1, y1; os.read_mouse(cx,cy); os.read_mouse_circle(cx,cy, x1, y1); //os.read_mouse(x1,y1); Point center(cx,cy); We sr = We(CGAL_CLIB_STD::sqrt( CGAL_NTS square(cx-x1)+ CGAL_NTS square(cy-y1) ) ); os.draw_circle(cx, cy , sr); wp = Weighted_point< Point, We >(center, CGAL_NTS square(sr)); return os; } CGAL_END_NAMESPACE #endif // CGAL_WINDOW_STREAM_WEIGHTED_POINT_H #endif // CGAL_WEIGHTED_POINT_H #ifdef CGAL_REGULAR_TRIANGULATION_2_H #ifndef CGAL_WINDOW_STREAM_REGULAR_TRIANGULATION_2_H #define CGAL_WINDOW_STREAM_REGULAR_TRIANGULATION_2_H CGAL_BEGIN_NAMESPACE template < class Gt, class Tds > Window_stream& operator<<(Window_stream& os, Regular_triangulation_2 &t) { return t.draw_triangulation(os); } CGAL_END_NAMESPACE #endif // CGAL_WINDOW_STREAM_REGULAR_TRIANGULATION_2_H #endif // CGAL_REGULAR_TRIANGULATION_2_H