#include #include #include // CGAL headers #include #include #include // Qt headers #include #include #include #include #include // GraphicsView items and event filters (input classes) #include "TriangulationCircumcircle.h" #include "TriangulationMovingPoint.h" #include "TriangulationConflictZone.h" #include "TriangulationRemoveVertex.h" #include "TriangulationPointInputAndConflictZone.h" #include #include #include // for viewportsBbox #include // the two base classes #include "ui_Delaunay_triangulation_2.h" #include typedef CGAL::Exact_predicates_inexact_constructions_kernel K; typedef K::Point_2 Point_2; typedef K::Iso_rectangle_2 Iso_rectangle_2; typedef CGAL::Delaunay_triangulation_2 Delaunay; class MainWindow : public CGAL::Qt::DemosMainWindow, public Ui::Delaunay_triangulation_2 { Q_OBJECT private: Delaunay dt; QGraphicsScene scene; CGAL::Qt::TriangulationGraphicsItem * dgi; CGAL::Qt::VoronoiGraphicsItem * vgi; CGAL::Qt::TriangulationMovingPoint * mp; CGAL::Qt::TriangulationConflictZone * cz; CGAL::Qt::TriangulationRemoveVertex * trv; CGAL::Qt::TriangulationPointInputAndConflictZone * pi; CGAL::Qt::TriangulationCircumcircle *tcc; public: MainWindow(); public Q_SLOTS: void processInput(CGAL::Object o); void on_actionMovingPoint_toggled(bool checked); void on_actionShowConflictZone_toggled(bool checked); void on_actionCircumcenter_toggled(bool checked); void on_actionShowDelaunay_toggled(bool checked); void on_actionShowVoronoi_toggled(bool checked); void on_actionInsertPoint_toggled(bool checked); void on_actionInsertRandomPoints_triggered(); void on_actionLoadPoints_triggered(); void on_actionSavePoints_triggered(); void on_actionClear_triggered(); void on_actionRecenter_triggered(); virtual void open(QString fileName); Q_SIGNALS: void changed(); }; MainWindow::MainWindow() : DemosMainWindow() { setupUi(this); this->graphicsView->setAcceptDrops(false); // Add a GraphicItem for the Delaunay triangulation dgi = new CGAL::Qt::TriangulationGraphicsItem(&dt); QObject::connect(this, SIGNAL(changed()), dgi, SLOT(modelChanged())); dgi->setVerticesPen(QPen(Qt::red, 3, Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin)); scene.addItem(dgi); // Add a GraphicItem for the Voronoi diagram vgi = new CGAL::Qt::VoronoiGraphicsItem(&dt); QObject::connect(this, SIGNAL(changed()), vgi, SLOT(modelChanged())); vgi->setEdgesPen(QPen(Qt::blue, 0, Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin)); scene.addItem(vgi); vgi->hide(); // Setup input handlers. They get events before the scene gets them // and the input they generate is passed to the triangulation with // the signal/slot mechanism pi = new CGAL::Qt::TriangulationPointInputAndConflictZone(&scene, &dt, this ); QObject::connect(pi, SIGNAL(generate(CGAL::Object)), this, SLOT(processInput(CGAL::Object))); mp = new CGAL::Qt::TriangulationMovingPoint(&dt, this); // TriangulationMovingPoint emits a modelChanged() signal each // time the moving point moves. // The following connection is for the purpose of emitting changed(). QObject::connect(mp, SIGNAL(modelChanged()), this, SIGNAL(changed())); trv = new CGAL::Qt::TriangulationRemoveVertex(&dt, this); QObject::connect(trv, SIGNAL(modelChanged()), this, SIGNAL(changed())); tcc = new CGAL::Qt::TriangulationCircumcircle(&scene, &dt, this); tcc->setPen(QPen(Qt::red, 0, Qt::SolidLine, Qt::RoundCap, Qt::RoundJoin)); cz = new CGAL::Qt::TriangulationConflictZone(&scene, &dt, this); // // Manual handling of actions // QObject::connect(this->actionQuit, SIGNAL(triggered()), this, SLOT(close())); // We put mutually exclusive actions in an QActionGroup QActionGroup* ag = new QActionGroup(this); ag->addAction(this->actionInsertPoint); ag->addAction(this->actionMovingPoint); ag->addAction(this->actionCircumcenter); ag->addAction(this->actionShowConflictZone); // Check two actions this->actionInsertPoint->setChecked(true); this->actionShowDelaunay->setChecked(true); // // Setup the scene and the view // scene.setItemIndexMethod(QGraphicsScene::NoIndex); scene.setSceneRect(-100, -100, 100, 100); this->graphicsView->setScene(&scene); this->graphicsView->setMouseTracking(true); // Turn the vertical axis upside down this->graphicsView->transform().scale(1, -1); // The navigation adds zooming and translation functionality to the // QGraphicsView this->addNavigation(this->graphicsView); this->setupStatusBar(); this->setupOptionsMenu(); this->addAboutDemo(":/cgal/help/about_Delaunay_triangulation_2.html"); this->addAboutCGAL(); this->setupExportSVG(actionExport_SVG, graphicsView); this->addRecentFiles(this->menuFile, this->actionQuit); connect(this, SIGNAL(openRecentFile(QString)), this, SLOT(open(QString))); } void MainWindow::processInput(CGAL::Object o) { Point_2 p; if(CGAL::assign(p, o)){ dt.insert(p); } Q_EMIT( changed()); } /* * Qt Automatic Connections * https://doc.qt.io/qt-5/designer-using-a-ui-file.html#automatic-connections * * setupUi(this) generates connections to the slots named * "on__" */ void MainWindow::on_actionInsertPoint_toggled(bool checked) { if(checked){ scene.installEventFilter(pi); scene.installEventFilter(trv); } else { scene.removeEventFilter(pi); scene.removeEventFilter(trv); } } void MainWindow::on_actionMovingPoint_toggled(bool checked) { if(checked){ scene.installEventFilter(mp); } else { scene.removeEventFilter(mp); } } void MainWindow::on_actionShowConflictZone_toggled(bool checked) { if(checked){ scene.installEventFilter(cz); } else { scene.removeEventFilter(cz); } } void MainWindow::on_actionCircumcenter_toggled(bool checked) { if(checked){ scene.installEventFilter(tcc); tcc->show(); } else { scene.removeEventFilter(tcc); tcc->hide(); } } void MainWindow::on_actionShowDelaunay_toggled(bool checked) { dgi->setVisibleEdges(checked); } void MainWindow::on_actionShowVoronoi_toggled(bool checked) { vgi->setVisible(checked); } void MainWindow::on_actionClear_triggered() { dt.clear(); Q_EMIT( changed()); } void MainWindow::on_actionInsertRandomPoints_triggered() { QRectF rect = CGAL::Qt::viewportsBbox(&scene); CGAL::Qt::Converter convert; Iso_rectangle_2 isor = convert(rect); CGAL::Random_points_in_iso_rectangle_2 pg((isor.min)(), (isor.max)()); bool ok = false; const int number_of_points = QInputDialog::getInt(this, tr("Number of random points"), tr("Enter number of random points"), 100, 0, (std::numeric_limits::max)(), 1, &ok); if(!ok) { return; } // wait cursor QApplication::setOverrideCursor(Qt::WaitCursor); std::vector points; points.reserve(number_of_points); for(int i = 0; i < number_of_points; ++i){ points.push_back(*pg++); } dt.insert(points.begin(), points.end()); // default cursor QApplication::restoreOverrideCursor(); Q_EMIT( changed()); } void MainWindow::on_actionLoadPoints_triggered() { QString fileName = QFileDialog::getOpenFileName(this, tr("Open Points file"), ".", tr("CGAL files (*.pts.cgal);;" "WKT files (*.WKT *.wkt);;" "All files (*)")); if(! fileName.isEmpty()){ open(fileName); } } void MainWindow::open(QString fileName) { // wait cursor QApplication::setOverrideCursor(Qt::WaitCursor); std::ifstream ifs(qPrintable(fileName)); K::Point_2 p; std::vector points; if(fileName.endsWith(".wkt", Qt::CaseInsensitive)) { CGAL::IO::read_multi_point_WKT(ifs, points); } else while(ifs >> p) { // ignore whatever comes after x and y ifs.ignore((std::numeric_limits::max)(), '\n'); points.push_back(p); } dt.insert(points.begin(), points.end()); // default cursor QApplication::restoreOverrideCursor(); this->addToRecentFiles(fileName); actionRecenter->trigger(); Q_EMIT( changed()); } void MainWindow::on_actionSavePoints_triggered() { QString fileName = QFileDialog::getSaveFileName(this, tr("Save points"), ".", tr("CGAL files (*.pts.cgal);;" "WKT files (*.WKT *.wkt);;" "All files (*)")); if(! fileName.isEmpty()){ std::ofstream ofs(qPrintable(fileName)); if(fileName.endsWith(".wkt", Qt::CaseInsensitive)) { std::vector points; points.reserve(dt.number_of_vertices()); for(Delaunay::Finite_vertices_iterator vit = dt.finite_vertices_begin(), end = dt.finite_vertices_end(); vit!= end; ++vit) { points.push_back(vit->point()); } CGAL::IO::write_multi_point_WKT(ofs, points); } else for(Delaunay::Finite_vertices_iterator vit = dt.finite_vertices_begin(), end = dt.finite_vertices_end(); vit!= end; ++vit) { ofs << vit->point() << std::endl; } } } void MainWindow::on_actionRecenter_triggered() { this->graphicsView->setSceneRect(dgi->boundingRect()); this->graphicsView->fitInView(dgi->boundingRect(), Qt::KeepAspectRatio); } #include "Delaunay_triangulation_2.moc" #include int main(int argc, char **argv) { QApplication app(argc, argv); app.setOrganizationDomain("geometryfactory.com"); app.setOrganizationName("GeometryFactory"); app.setApplicationName("Delaunay_triangulation_2 demo"); // Import resources from libCGAL (Qt6). CGAL_QT_INIT_RESOURCES; MainWindow mainWindow; mainWindow.show(); QStringList args = app.arguments(); args.removeAt(0); Q_FOREACH(QString filename, args) { mainWindow.open(filename); } return app.exec(); }