mirror of https://github.com/CGAL/cgal
173 lines
5.2 KiB
C++
173 lines
5.2 KiB
C++
// Copyright (c) 2016 GeometryFactory Sarl (France).
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// All rights reserved.
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//
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// This file is part of CGAL (www.cgal.org).
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//
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// $URL$
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// $Id$
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// SPDX-License-Identifier: GPL-3.0-or-later OR LicenseRef-Commercial
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//
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//
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// Author(s) : Guillaume Damiand <guillaume.damiand@liris.cnrs.fr>
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// Mostafa Ashraf <mostaphaashraf1996@gmail.com>
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#ifndef CGAL_DRAW_POINT_SET_3_H
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#define CGAL_DRAW_POINT_SET_3_H
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#include <CGAL/license/Point_set_3.h>
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#include <CGAL/Basic_viewer.h>
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#include <CGAL/Graphics_scene.h>
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#include <CGAL/Graphics_scene_options.h>
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#include <CGAL/Point_set_3.h>
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#ifdef DOXYGEN_RUNNING
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namespace CGAL {
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/*!
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\ingroup PkgDrawPointSet3D
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opens a new window and draws a point set. Parameters of the drawing are taken from the optional graphics scene options parameter.
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A call to this function blocks the execution of the program until the drawing window is closed. This function requires `CGAL_Qt6`, and is only available if the macro `CGAL_USE_BASIC_VIEWER` is defined.
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Linking with the cmake target `CGAL::CGAL_Basic_viewer` will link with `CGAL_Qt6` and add the definition `CGAL_USE_BASIC_VIEWER`.
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\tparam PS which must be an instantiation of a `CGAL::Point_set_3<...>`.
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\tparam GSOptions a model of `GraphicsSceneOptions` concept.
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\param ps the point set to draw.
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\param gso the graphics scene options parameter.
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\cgalAdvancedBegin
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The real declaration of this function template is:
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<code>
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template<class P, class V, class GSOptions>
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void CGAL::draw(const CGAL::Point_set_3<P, V>& ps, const GSOptions& gso);
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</code>
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\cgalAdvancedEnd
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*/
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template<class PS, class GSOptions>
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void draw(const PS& ps, const GSOptions& gso);
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/*!
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\ingroup PkgDrawPointSet3D
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A shortcut to `CGAL::draw(ps, Graphics_scene_options{})`.
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*/
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template<class PS>
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void draw(const PS& ps);
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/*!
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\ingroup PkgDrawPointSet3D
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adds the vertices, edges and faces of `ps` into the given graphic scene `gs`. Parameters of the cells are taken from the optional graphics scene options parameter `gso`. Note that `gs` is not cleared before being filled (to enable to draw several data structures in the same basic viewer).
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\tparam PS which must be an instantiation of a `CGAL::Point_set_3<...>`.
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\tparam GSOptions a model of `GraphicsSceneOptions` concept.
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\param ps the point set to draw.
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\param gs the graphic scene to fill.
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\param gso the graphics scene options parameter.
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\cgalAdvancedBegin
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The real declaration of this function template is:
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<code>
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template<class P, class V, class GSOptions>
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void CGAL::add_to_graphics_scene(const CGAL::Point_set_3<P, V>& ps, CGAL::Graphics_scene& gs, const GSOptions& gso);
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</code>
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\cgalAdvancedEnd
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*/
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template<class PS, class GSOptions>
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void add_to_graphics_scene(const PS& ps,
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CGAL::Graphics_scene& gs,
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const GSOptions& gso);
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/*!
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\ingroup PkgDrawPointSet3D
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A shortcut to `CGAL::add_to_graphics_scene(ps, gs, Graphics_scene_options{})`.
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*/
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template<class PS>
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void add_to_graphics_scene(const PS& ps,
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CGAL::Graphics_scene& gs);
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} /* namespace CGAL */
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#endif
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namespace CGAL {
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namespace draw_function_for_PointSet {
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template <class PointSet, class GSOptions>
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void compute_elements(const PointSet& pointset,
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Graphics_scene& graphics_scene,
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const GSOptions& gs_options)
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{
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if (!gs_options.are_vertices_enabled())
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{ return; }
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for (typename PointSet::const_iterator it=pointset.begin();
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it!=pointset.end(); ++it)
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{
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if(gs_options.draw_vertex(pointset, it))
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{
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if (gs_options.colored_vertex(pointset, it))
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{
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graphics_scene.add_point(pointset.point(*it),
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gs_options.vertex_color(pointset, it));
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}
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else
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{ graphics_scene.add_point(pointset.point(*it)); }
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}
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}
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}
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} // namespace draw_function_for_PointSet
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template <class P, class V, class GSOptions>
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void add_to_graphics_scene(const Point_set_3<P, V>& apointset,
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Graphics_scene& graphics_scene,
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const GSOptions& gs_options)
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{
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draw_function_for_PointSet::compute_elements(apointset,
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graphics_scene,
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gs_options);
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}
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template <class P, class V>
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void add_to_graphics_scene(const Point_set_3<P, V>& apointset,
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Graphics_scene& graphics_scene)
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{
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CGAL::Graphics_scene_options<Point_set_3<P, V>,
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typename Point_set_3<P, V>::const_iterator,
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int, int> gs_options;
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add_to_graphics_scene(apointset, graphics_scene, gs_options);
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}
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// Specialization of draw function.
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template <class P, class V, class GSOptions>
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void draw(const Point_set_3<P, V>& apointset,
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const GSOptions& gs_options,
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const char *title="Point_set_3 Basic Viewer")
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{
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Graphics_scene buffer;
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add_to_graphics_scene(apointset, buffer, gs_options);
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draw_graphics_scene(buffer, title);
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}
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template <class P, class V>
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void draw(const Point_set_3<P, V>& apointset,
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const char *title="Point_set_3 Basic Viewer")
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{
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Graphics_scene buffer;
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add_to_graphics_scene(apointset, buffer);
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draw_graphics_scene(buffer, title);
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}
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} // End namespace CGAL
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#endif // CGAL_DRAW_POINT_SET_3_H
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