cgal/AABB_tree/doc_tex/AABB_tree_ref
Camille Wormser 01d0293bc5 Code is now almost up to the specification: Primitive::Id everywhere,
the KD-tree uses decorated points to return the Id too. 

There are just a few boost::optional to add in the traits, where we still
use the old bool intersection(..., Result&) approach, and some modernization 
to do in the distance computation things.

Everything compiles.

I have removed the funtion closest_primitive from the code and documentation, 
since it would not be consistent with the rest of the interface, and would not
be faster than closest_point_and_primitive.

I think we are almost done, not only for the documentation, but for the code too.
2009-05-08 12:59:22 +00:00
..
AABBGeomTraits.tex in the description of do_intersect and intersection, in the GeomTraits, 2009-05-08 10:37:07 +00:00
AABBPrimitive.tex cleaning of the traits. Not finished yet. 2009-05-08 11:20:14 +00:00
AABBTraits.tex added missing types to the AABBTraits concept. 2009-05-08 11:28:10 +00:00
AABB_traits.tex documentation compilation issues 2009-05-07 11:30:29 +00:00
AABB_tree.tex Code is now almost up to the specification: Primitive::Id everywhere, 2009-05-08 12:59:22 +00:00
intro.tex documentation compilation issues 2009-05-07 11:30:29 +00:00
main.tex AABB tree: more on ref manual 2009-05-02 09:27:05 +00:00