cgal/Straight_skeleton_2/include/CGAL/Straight_skeleton_builder_2.h

804 lines
26 KiB
C++

// Copyright (c) 2006 Fernando Luis Cacciola Carballal. All rights reserved.
//
// This file is part of CGAL (www.cgal.org); you may redistribute it under
// the terms of the Q Public License version 1.0.
// See the file LICENSE.QPL distributed with CGAL.
//
// Licensees holding a valid commercial license may use this file in
// accordance with the commercial license agreement provided with the software.
//
// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
//
// $URL$
// $Id$
//
// Author(s) : Fernando Cacciola <fernando_cacciola@ciudad.com.ar>
//
#ifndef CGAL_STRAIGHT_SKELETON_BUILDER_2_H
#define CGAL_STRAIGHT_SKELETON_BUILDER_2_H 1
#include <list>
#include <queue>
#include <exception>
#include <string>
#include <map>
#include <boost/tuple/tuple.hpp>
#include <boost/intrusive_ptr.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/scoped_ptr.hpp>
#include <CGAL/algorithm.h>
#include <CGAL/Straight_skeleton_2/Straight_skeleton_aux.h>
#include <CGAL/Straight_skeleton_2/Straight_skeleton_builder_events_2.h>
#include <CGAL/Straight_skeleton_2.h>
#include <CGAL/Straight_skeleton_builder_traits_2.h>
#include <CGAL/HalfedgeDS_const_decorator.h>
#include <CGAL/enum.h>
CGAL_BEGIN_NAMESPACE
template<class SSkel_>
struct Dummy_straight_skeleton_builder_2_visitor
{
typedef SSkel_ SSkel ;
typedef typename SSkel::Halfedge_const_handle Halfedge_const_handle ;
typedef typename SSkel::Vertex_const_handle Vertex_const_handle ;
void on_contour_edge_entered ( Halfedge_const_handle const& he ) const {}
void on_initialization_started( std::size_t size_of_vertices ) const {}
void on_initial_events_collected( Vertex_const_handle const& v, bool is_reflex, bool is_degenerate ) const {}
void on_edge_event_created( Vertex_const_handle const& lnode
, Vertex_const_handle const& rnode
) const {}
void on_split_event_created( Vertex_const_handle const& node ) const {}
void on_pseudo_split_event_created( Vertex_const_handle const& lnode
, Vertex_const_handle const& rnode
) const {}
void on_initialization_finished() const {}
void on_propagation_started() const {}
void on_anihiliation_event_processed ( Vertex_const_handle const& node0
, Vertex_const_handle const& node1
) const {}
void on_edge_event_processed( Vertex_const_handle const& lseed
, Vertex_const_handle const& rseed
, Vertex_const_handle const& node
) const {}
void on_split_event_processed( Vertex_const_handle const& seed
, Vertex_const_handle const& node0
, Vertex_const_handle const& node1
) const {}
void on_pseudo_split_event_processed( Vertex_const_handle const& lseed
, Vertex_const_handle const& rseed
, Vertex_const_handle const& node0
, Vertex_const_handle const& node1
) const {}
void on_vertex_processed( Vertex_const_handle const& node ) const {}
void on_propagation_finished() const {}
void on_cleanup_started() const {}
void on_cleanup_finished() const {}
void on_algorithm_finished ( bool finished_ok ) const {}
void on_error( char const* ) const {}
} ;
template<class Traits_, class SSkel_, class Visitor_ = Dummy_straight_skeleton_builder_2_visitor<SSkel_> >
class Straight_skeleton_builder_2
{
public:
typedef Traits_ Traits ;
typedef SSkel_ SSkel ;
typedef Visitor_ Visitor ;
typedef boost::shared_ptr<SSkel> SSkelPtr ;
private :
typedef typename Traits::Kernel K ;
typedef typename Traits::FT FT ;
typedef typename Traits::Point_2 Point_2 ;
typedef typename Traits::Segment_2 Segment_2 ;
typedef typename Traits::Trisegment_2 Trisegment_2 ;
typedef typename Traits::Seeded_trisegment_2 Seeded_trisegment_2 ;
typedef typename SSkel::Vertex Vertex ;
typedef typename SSkel::Halfedge Halfedge ;
typedef typename SSkel::Face Face ;
typedef typename SSkel::Vertex_const_handle Vertex_const_handle ;
typedef typename SSkel::Halfedge_const_handle Halfedge_const_handle ;
typedef typename SSkel::Face_const_handle Face_const_handle ;
typedef typename SSkel::Vertex_const_iterator Vertex_const_iterator ;
typedef typename SSkel::Halfedge_const_iterator Halfedge_const_iterator ;
typedef typename SSkel::Face_const_iterator Face_const_iterator ;
typedef typename SSkel::Vertex_handle Vertex_handle ;
typedef typename SSkel::Halfedge_handle Halfedge_handle ;
typedef typename SSkel::Face_handle Face_handle ;
typedef typename SSkel::Vertex_iterator Vertex_iterator ;
typedef typename SSkel::Halfedge_iterator Halfedge_iterator ;
typedef typename SSkel::Face_iterator Face_iterator ;
typedef typename Vertex::Halfedge_around_vertex_circulator Halfedge_around_vertex_circulator ;
typedef typename SSkel::size_type size_type ;
typedef CGAL_SS_i::Triedge<Halfedge_handle> Triedge ;
typedef CGAL_SS_i::Event_2 <SSkel,Traits> Event ;
typedef CGAL_SS_i::Edge_event_2 <SSkel,Traits> EdgeEvent ;
typedef CGAL_SS_i::Split_event_2 <SSkel,Traits> SplitEvent ;
typedef CGAL_SS_i::Pseudo_split_event_2<SSkel,Traits> PseudoSplitEvent ;
typedef boost::intrusive_ptr<Event> EventPtr ;
typedef std::vector<EventPtr> EventPtr_Vector ;
typedef std::vector<Halfedge_handle> Halfedge_handle_vector ;
typedef std::vector<Vertex_handle> Vertex_handle_vector ;
typedef typename Halfedge_handle_vector::iterator Halfedge_handle_vector_iterator ;
typedef typename Vertex_handle_vector ::iterator Vertex_handle_vector_iterator ;
typedef typename EventPtr_Vector ::iterator event_iterator ;
typedef Straight_skeleton_builder_2<Traits,SSkel,Visitor> Self ;
typedef typename Halfedge::Base_base HBase_base ;
typedef typename Halfedge::Base HBase ;
typedef typename Vertex::Base VBase ;
typedef typename Face::Base FBase ;
struct Multinode : public Ref_counted_base
{
Multinode ( Halfedge_handle b, Halfedge_handle e )
:
begin(b)
,end (e)
,v (b->vertex())
,size (0)
{}
Halfedge_handle begin ;
Halfedge_handle end ;
Vertex_handle v ;
std::size_t size ;
Halfedge_handle_vector bisectors_to_relink ;
Halfedge_handle_vector bisectors_to_remove ;
Vertex_handle_vector nodes_to_remove ;
} ;
typedef boost::intrusive_ptr<Multinode> MultinodePtr ;
struct MultinodeComparer
{
bool operator() ( MultinodePtr const& x, MultinodePtr const& y ) { return x->size > y->size ; }
} ;
typedef std::vector<MultinodePtr> MultinodeVector ;
struct Halfedge_ID_compare : std::binary_function<bool,Halfedge_handle,Halfedge_handle>
{
bool operator() ( Halfedge_handle const& aA, Halfedge_handle const& aB ) const
{
return aA->id() < aB->id() ;
}
} ;
public:
struct straight_skeleton_exception : std::runtime_error
{
straight_skeleton_exception( std::string what ) : std::runtime_error(what) {}
} ;
Straight_skeleton_builder_2 ( Traits const& = Traits(), Visitor const& aVisitor = Visitor() ) ;
// NOTE: The following public method is implemented here in this header file to support some broken compilers.
// But it's right at the end of the class declaration becuause it needs all of the class.
//
// template<class InputPointIterator> Straight_skeleton_builder_2& enter_contour ( InputPointIterator aBegin, InputPointIterator aEnd ) ;
SSkelPtr construct_skeleton() ;
private :
void throw_error ( char const* what ) const ;
class Event_compare : public std::binary_function<bool,EventPtr,EventPtr>
{
public:
Event_compare ( Self const* aBuilder ) : mBuilder(aBuilder) {}
bool operator() ( EventPtr const& aA, EventPtr const& aB ) const
{
return mBuilder->CompareEvents(aA,aB) == LARGER ;
}
private:
Self const* mBuilder ;
} ;
typedef std::priority_queue<EventPtr,std::vector<EventPtr>,Event_compare> PQ ;
typedef std::pair<Vertex_handle,Vertex_handle> Vertex_handle_pair ;
typedef std::vector<Vertex_handle_pair> SplitNodesVector ;
struct Vertex_data : public Ref_counted_base
{
Vertex_data ( Vertex_handle aVertex, Event_compare const& aComparer )
:
mVertex(aVertex)
, mIsReflex(false)
, mIsDegenerate(false)
, mIsProcessed(false)
, mIsExcluded(false)
, mPrevInLAV(-1)
, mNextInLAV(-1)
, mNextSplitEventInMainPQ(false)
, mSplitEvents(aComparer)
{}
Vertex_handle mVertex ;
bool mIsReflex ;
bool mIsDegenerate ;
bool mIsProcessed ;
bool mIsExcluded ;
int mPrevInLAV ;
int mNextInLAV ;
bool mNextSplitEventInMainPQ;
PQ mSplitEvents ;
Triedge mTriedge ;
Seeded_trisegment_2 mSTrisegment ; // Skeleton nodes cache the seeded trisegment that defines the originating event
} ;
typedef boost::intrusive_ptr<Vertex_data> Vertex_data_ptr ;
private :
inline Halfedge_handle validate( Halfedge_handle aH ) const
{
if ( !handle_assigned(aH) )
throw_error("Unassigned halfedge handle") ;
return aH ;
}
inline Vertex_handle validate( Vertex_handle aH ) const
{
if ( !handle_assigned(aH) )
throw_error("Unassigned vertex handle") ;
return aH ;
}
void InitVertexData( Vertex_handle aV )
{
mVertexData.push_back( Vertex_data_ptr( new Vertex_data(aV,mEventCompare) ) ) ;
}
inline Vertex_data const& GetVertexData( Vertex_const_handle aV ) const { return *mVertexData[aV->id()]; }
inline Vertex_data& GetVertexData( Vertex_const_handle aV ) { return *mVertexData[aV->id()]; }
Vertex_handle GetVertex ( int aIdx )
{
CGAL_precondition(aIdx>=0);
return mVertexData[aIdx]->mVertex ;
}
inline Triedge const& GetTriedge ( Vertex_const_handle aV ) const
{
return GetVertexData(aV).mTriedge ;
}
inline void SetTriedge ( Vertex_handle aV, Triedge aTriedge )
{
GetVertexData(aV).mTriedge = aTriedge ;
}
// Contour nodes do not have a trisegment because they don't come from an event
inline Seeded_trisegment_2 const& GetSeededTrisegment ( Vertex_handle aV ) const
{
return GetVertexData(aV).mSTrisegment ;
}
inline void SetSeededTrisegment ( Vertex_handle aV, Seeded_trisegment_2 const& aSTrisegment )
{
GetVertexData(aV).mSTrisegment = aSTrisegment ;
}
inline Segment_2 CreateSegment ( Halfedge_const_handle aH ) const
{
Point_2 s = aH->opposite()->vertex()->point() ;
Point_2 t = aH->vertex()->point() ;
return K().construct_segment_2_object()(s,t);
}
Trisegment_2 CreateTrisegment ( Triedge const& aTriedge ) const
{
boost::optional<Trisegment_2> r = Construct_ss_trisegment_2(mTraits)(CreateSegment(aTriedge.e0())
,CreateSegment(aTriedge.e1())
,CreateSegment(aTriedge.e2())
);
CGAL_STSKEL_BUILDER_TRACE(4,"Trisegment for " << aTriedge << "=" << ( !!r ? Trisegment_2() : *r ) ) ;
if ( !r )
throw_error("Unable to determine edges collinearity");
return *r ;
}
Seeded_trisegment_2 CreateSeededTrisegment ( Triedge const& aTriedge
, Vertex_handle aLSeed
, Vertex_handle aRSeed
) const
{
return Construct_ss_seeded_trisegment_2(mTraits)(CreateTrisegment(aTriedge)
,handle_assigned(aLSeed) ? GetSeededTrisegment(aLSeed).event() : Trisegment_2::null()
,handle_assigned(aRSeed) ? GetSeededTrisegment(aRSeed).event() : Trisegment_2::null()
);
}
Vertex_handle GetPrevInLAV ( Vertex_handle aV )
{
return GetVertex ( GetVertexData(aV).mPrevInLAV ) ;
}
Vertex_handle GetNextInLAV ( Vertex_handle aV )
{
return GetVertex ( GetVertexData(aV).mNextInLAV ) ;
}
void SetPrevInLAV ( Vertex_handle aV, Vertex_handle aPrev )
{
GetVertexData(aV).mPrevInLAV = aPrev->id();
}
void SetNextInLAV ( Vertex_handle aV, Vertex_handle aPrev )
{
GetVertexData(aV).mNextInLAV = aPrev->id();
}
void Exclude ( Vertex_handle aV )
{
GetVertexData(aV).mIsExcluded = true ;
}
bool IsExcluded ( Vertex_const_handle aV ) const
{
return GetVertexData(aV).mIsExcluded ;
}
void SetIsReflex ( Vertex_handle aV )
{
GetVertexData(aV).mIsReflex = true ;
}
bool IsReflex ( Vertex_handle aV )
{
return GetVertexData(aV).mIsReflex ;
}
void SetIsDegenerate ( Vertex_handle aV )
{
GetVertexData(aV).mIsDegenerate = true ;
}
bool IsDegenerate ( Vertex_handle aV )
{
return GetVertexData(aV).mIsDegenerate ;
}
void SetIsProcessed ( Vertex_handle aV )
{
GetVertexData(aV).mIsProcessed = true ;
mVisitor.on_vertex_processed(aV);
}
bool IsProcessed ( Vertex_handle aV )
{
return GetVertexData(aV).mIsProcessed ;
}
void AddSplitEvent ( Vertex_handle aV, EventPtr aEvent )
{
CGAL_STSKEL_BUILDER_TRACE(2, "V" << aV->id() << " PQ: " << *aEvent);
GetVertexData(aV).mSplitEvents.push(aEvent);
}
EventPtr PopNextSplitEvent ( Vertex_handle aV )
{
EventPtr rEvent ;
Vertex_data& lData = GetVertexData(aV) ;
if ( !lData.mNextSplitEventInMainPQ )
{
PQ& lPQ = lData.mSplitEvents ;
if ( !lPQ.empty() )
{
rEvent = lPQ.top();
lPQ.pop();
lData.mNextSplitEventInMainPQ = true ;
}
}
return rEvent ;
}
void AllowNextSplitEvent ( Vertex_handle aV )
{
GetVertexData(aV).mNextSplitEventInMainPQ = false ;
}
void InsertEventInPQ( EventPtr aEvent ) ;
EventPtr PopEventFromPQ() ;
bool ExistEvent ( Seeded_trisegment_2 const& aS )
{
return Do_ss_event_exist_2(mTraits)(aS);
}
bool IsOppositeEdgeFacingTheSplitSeed( Vertex_handle aSeed, Halfedge_handle aOpposite ) const
{
if ( aSeed->is_skeleton() )
return Is_edge_facing_ss_node_2(mTraits)( GetSeededTrisegment(aSeed), CreateSegment(aOpposite) ) ;
else return Is_edge_facing_ss_node_2(mTraits)( aSeed->point() , CreateSegment(aOpposite) ) ;
}
bool IsSplitEventInsideOffsetZone( EventPtr const& aSplit
, Triedge const& aOppTriedge
, Vertex_handle aOppLSeed
, Vertex_handle aOppRSeed
) const
{
return Is_ss_event_inside_offset_zone_2(mTraits)( aSplit->strisegment()
, CreateSeededTrisegment(aOppTriedge, aOppLSeed, aOppRSeed )
) ;
}
Comparison_result CompareEvents ( Seeded_trisegment_2 const& aA, Seeded_trisegment_2 const& aB ) const
{
return Compare_ss_event_times_2(mTraits)(aA,aB) ;
}
Comparison_result CompareEvents ( EventPtr const& aA, EventPtr const& aB ) const
{
return aA->triedge() != aB->triedge() ? CompareEvents( aA->strisegment(), aB->strisegment() ) : EQUAL ;
}
Comparison_result CompareEventsDistanceToSeed ( Vertex_handle aSeed
, EventPtr const& aA
, EventPtr const& aB
) const
{
if ( aA->triedge() != aB->triedge() )
{
if ( aSeed->is_skeleton() )
return Compare_ss_event_distance_to_seed_2(mTraits)( GetSeededTrisegment(aSeed), aA->strisegment(), aB->strisegment() ) ;
else return Compare_ss_event_distance_to_seed_2(mTraits)( aSeed->point() , aA->strisegment(), aB->strisegment() ) ;
}
else return EQUAL ;
}
bool AreEventsSimultaneous( Seeded_trisegment_2 const& x, Seeded_trisegment_2 const& y ) const
{
return Are_ss_events_simultaneous_2(mTraits)(x,y) ;
}
bool AreSkeletonNodesCoincident( Vertex_handle aX, Vertex_handle aY ) const
{
return AreEventsSimultaneous( GetSeededTrisegment(aX), GetSeededTrisegment(aY) ) ;
}
bool IsNewEventInThePast( Seeded_trisegment_2 const& aTrisegment, Vertex_handle aSeedNode ) const
{
return aSeedNode->is_skeleton() ? CompareEvents( aTrisegment, GetSeededTrisegment(aSeedNode) ) == SMALLER
: false ;
}
boost::tuple<FT,Point_2> ConstructEventTimeAndPoint( Seeded_trisegment_2 const& aS ) const
{
boost::optional< boost::tuple<FT,Point_2> > r = Construct_ss_event_time_and_point_2(mTraits)(aS);
if ( !r )
throw_error("Unable to compute skeleton node coordinates");
return *r ;
}
void SetEventTimeAndPoint( Event& aE )
{
FT lTime ;
Point_2 lP ;
boost::tie(lTime,lP) = ConstructEventTimeAndPoint(aE.strisegment());
aE.SetTimeAndPoint(lTime,lP);
}
void EraseBisector( Halfedge_handle aB )
{
CGAL_STSKEL_BUILDER_TRACE(1,"Dangling B" << aB->id() << " and B" << aB->opposite()->id() << " removed.");
mSSkel->SSkel::Base::edges_erase(aB);
}
Triedge GetCommonTriedge( Vertex_handle aA, Vertex_handle aB ) ;
bool AreBisectorsCoincident ( Halfedge_const_handle aA, Halfedge_const_handle aB ) const ;
bool IsInverseSplitEventCoincident( Vertex_handle const& aReflexOppN
, Triedge const& aEventTriedge
, Seeded_trisegment_2 const& aEventTrisegment
) ;
EventPtr IsPseudoSplitEvent( EventPtr const& aEvent, Vertex_handle aOppN ) ;
void CollectSplitEvent( Vertex_handle aNode, Triedge const& aTriedge ) ;
void CollectSplitEvents( Vertex_handle aNode ) ;
EventPtr FindEdgeEvent( Vertex_handle aLNode, Vertex_handle aRNode ) ;
void HandleSimultaneousEdgeEvent( Vertex_handle aA, Vertex_handle aB ) ;
void CollectNewEvents( Vertex_handle aNode ) ;
void UpdatePQ( Vertex_handle aV ) ;
void CreateInitialEvents();
void CreateContourBisectors();
void InitPhase();
void SetupPseudoSplitEventNode( Vertex_handle aNode
, Halfedge_handle aDefiningBorderA
, Halfedge_handle aDefiningBorderB
);
Vertex_handle LookupOnSLAV ( Halfedge_handle aOBorder, EventPtr const& aEvent ) ;
Vertex_handle ConstructEdgeEventNode ( EdgeEvent& aEvent ) ;
Vertex_handle_pair ConstructSplitEventNodes ( SplitEvent& aEvent, Vertex_handle aOppR ) ;
Vertex_handle_pair ConstructPseudoSplitEventNodes ( PseudoSplitEvent& aEvent ) ;
void HandleEdgeEvent ( EventPtr aEvent ) ;
void HandleSplitEvent ( EventPtr aEvent, Vertex_handle aOppR ) ;
void HandlePseudoSplitEvent ( EventPtr aEvent ) ;
void HandleSplitOrPseudoSplitEvent ( EventPtr aEvent ) ;
void InsertNextSplitEventInPQ( Vertex_handle v ) ;
void InsertNextSplitEventsInPQ() ;
bool IsProcessed( EventPtr aEvent ) ;
void Propagate();
void MergeSplitNodes ( Vertex_handle_pair aSplitNodes ) ;
void RelinkBisectorsAroundMultinode( Vertex_handle const& v0, Halfedge_handle_vector& aLinks ) ;
void PreprocessMultinode( Multinode& aMN ) ;
void ProcessMultinode( Multinode& aMN
, Halfedge_handle_vector& rHalfedgesToRemove
, Vertex_handle_vector& rVerticesToRemove
) ;
MultinodePtr CreateMultinode( Halfedge_handle begin, Halfedge_handle end ) ;
void MergeCoincidentNodes() ;
bool FinishUp();
bool Run();
private:
//Input
Traits mTraits ;
Visitor const& mVisitor ;
std::vector<Vertex_data_ptr> mVertexData ;
Vertex_handle_vector mReflexVertices ;
Halfedge_handle_vector mDanglingBisectors ;
Halfedge_handle_vector mContourHalfedges ;
std::list<Vertex_handle> mSLAV ;
SplitNodesVector mSplitNodes ;
Event_compare mEventCompare ;
int mVertexID ;
int mEdgeID ;
int mEventID ;
int mStepID ;
PQ mPQ ;
//Output
SSkelPtr mSSkel ;
private :
template<class InputPointIterator>
void enter_valid_contour ( InputPointIterator aBegin, InputPointIterator aEnd )
{
CGAL_STSKEL_BUILDER_TRACE(0,"Inserting Connected Component of the Boundary....");
Halfedge_handle lFirstCCWBorder ;
Halfedge_handle lPrevCCWBorder ;
Halfedge_handle lNextCWBorder ;
Vertex_handle lFirstVertex ;
Vertex_handle lPrevVertex ;
InputPointIterator lCurr = aBegin ;
InputPointIterator lPrev = aBegin ;
int c = 0 ;
while ( lCurr != aEnd )
{
Halfedge_handle lCCWBorder = mSSkel->SSkel::Base::edges_push_back ( Halfedge(mEdgeID),Halfedge(mEdgeID+1) );
Halfedge_handle lCWBorder = lCCWBorder->opposite();
mEdgeID += 2 ;
mContourHalfedges.push_back(lCCWBorder);
Vertex_handle lVertex = mSSkel->SSkel::Base::vertices_push_back( Vertex(mVertexID++,*lCurr) ) ;
CGAL_STSKEL_BUILDER_TRACE(1,"Vertex: V" << lVertex->id() << " at " << lVertex->point() );
InitVertexData(lVertex);
Face_handle lFace = mSSkel->SSkel::Base::faces_push_back( Face() ) ;
++ c ;
lCCWBorder->HBase_base::set_face(lFace);
lFace ->FBase ::set_halfedge(lCCWBorder);
lVertex ->VBase ::set_halfedge(lCCWBorder);
lCCWBorder->HBase_base::set_vertex(lVertex);
if ( lCurr == aBegin )
{
lFirstVertex = lVertex ;
lFirstCCWBorder = lCCWBorder ;
}
else
{
SetPrevInLAV(lVertex ,lPrevVertex);
SetNextInLAV(lPrevVertex,lVertex );
SetTriedge( lPrevVertex, Triedge(lPrevCCWBorder,lCCWBorder) ) ;
//SetDefiningBorderA(lVertex ,lCCWBorder);
//SetDefiningBorderB(lPrevVertex,lCCWBorder);
lCWBorder->HBase_base::set_vertex(lPrevVertex);
lCCWBorder ->HBase_base::set_prev(lPrevCCWBorder);
lPrevCCWBorder->HBase_base::set_next(lCCWBorder);
lNextCWBorder->HBase_base::set_prev(lCWBorder);
lCWBorder ->HBase_base::set_next(lNextCWBorder);
CGAL_STSKEL_BUILDER_TRACE(1,"CCW Border: E" << lCCWBorder->id() << ' ' << lPrevVertex->point() << " -> " << lVertex ->point());
CGAL_STSKEL_BUILDER_TRACE(1,"CW Border: E" << lCWBorder ->id() << ' ' << lVertex ->point() << " -> " << lPrevVertex->point() );
mVisitor.on_contour_edge_entered(lCCWBorder);
}
lPrev = lCurr ;
++ lCurr ;
lPrevVertex = lVertex ;
lPrevCCWBorder = lCCWBorder ;
lNextCWBorder = lCWBorder ;
}
SetPrevInLAV(lFirstVertex,lPrevVertex );
SetNextInLAV(lPrevVertex ,lFirstVertex);
//SetDefiningBorderA(lFirstVertex,lFirstCCWBorder);
//SetDefiningBorderB(lPrevVertex ,lFirstCCWBorder);
SetTriedge( lPrevVertex, Triedge(lPrevCCWBorder,lFirstCCWBorder) ) ;
lFirstCCWBorder->opposite()->HBase_base::set_vertex(lPrevVertex);
lFirstCCWBorder->HBase_base::set_prev(lPrevCCWBorder);
lPrevCCWBorder ->HBase_base::set_next(lFirstCCWBorder);
lPrevCCWBorder ->opposite()->HBase_base::set_prev(lFirstCCWBorder->opposite());
lFirstCCWBorder->opposite()->HBase_base::set_next(lPrevCCWBorder ->opposite());
CGAL_precondition_msg(c >=3, "The contour must have at least 3 _distinct_ vertices" ) ;
CGAL_STSKEL_BUILDER_TRACE(1
, "CCW Border: E" << lFirstCCWBorder->id()
<< ' ' << lPrevVertex ->point() << " -> " << lFirstVertex->point() << '\n'
<< "CW Border: E" << lFirstCCWBorder->opposite()->id()
<< ' ' << lFirstVertex->point() << " -> " << lPrevVertex ->point()
);
mVisitor.on_contour_edge_entered(lFirstCCWBorder);
}
public:
// This compares INPUT vertices so the comparison must be exact and there is no need to filter it.
struct AreVerticesEqual
{
bool operator() ( Point_2 const&x, Point_2 const& y ) const
{
return CGAL::compare_xy(x,y) == EQUAL ;
}
} ;
template<class InputPointIterator>
Straight_skeleton_builder_2& enter_contour ( InputPointIterator aBegin, InputPointIterator aEnd, bool aCheckValidity = true )
{
if ( aCheckValidity )
{
typedef std::vector<Point_2> Point_vector ;
typedef typename Point_vector::iterator Point_iterator ;
// Remove coincident consecutive vertices
Point_vector lList;
std::unique_copy(aBegin,aEnd,std::back_inserter(lList),AreVerticesEqual());
while ( lList.size() > 0 && CGAL::compare_xy(lList.front(),lList.back()) == EQUAL )
lList.pop_back();
if ( lList.size() >= 3 )
{
enter_valid_contour(lList.begin(),lList.end());
}
else
{
CGAL_STSKEL_BUILDER_TRACE(0,"Degenerate contour (less than 3 non-degenerate vertices).");
}
}
else
{
enter_valid_contour(aBegin,aEnd);
}
return *this ;
}
} ;
CGAL_END_NAMESPACE
#include <CGAL/Straight_skeleton_2/Straight_skeleton_builder_2_impl.h>
#endif // CGAL_STRAIGHT_SKELETON_BUILDER_2_H //
// EOF //