cgal/Triangulation_2/include/CGAL
Laurent Rineau cb8e564ac7 Merge pull request #5349 from afabri/Polyline_simplification-simplify_overlaps-GF
2D Polyline simplification: Also simplify overlapping vertex sequences
2021-03-03 17:35:27 +01:00
..
IO
Triangulation_2 Merge pull request #5349 from afabri/Polyline_simplification-simplify_overlaps-GF 2021-03-03 17:35:27 +01:00
boost/graph
Constrained_Delaunay_triangulation_2.h
Constrained_triangulation_2.h Move a typedef to where it is used 2021-01-07 10:31:14 +00:00
Constrained_triangulation_face_base_2.h
Constrained_triangulation_plus_2.h Merge branch 'releases/CGAL-5.0-branch' into 5.1.x-branch 2020-10-21 09:27:51 +02:00
Delaunay_triangulation_2.h
Regular_triangulation_2.h do not include boost/bind.hpp (shouldn't be used anymore) + fix remaining bind 2021-02-12 15:35:19 +01:00
Regular_triangulation_face_base_2.h
Regular_triangulation_vertex_base_2.h
Triangulation_2.h
Triangulation_2_projection_traits_3.h
Triangulation_2_to_lcc.h
Triangulation_2_traits_3.h
Triangulation_data_structure_using_list_2.h
Triangulation_default_data_structure_2.h
Triangulation_face_base_2.h
Triangulation_face_base_with_id_2.h
Triangulation_face_base_with_info_2.h
Triangulation_hierarchy_2.h Apply on triangulation_hierarchy_2 the same fix as in 3D 2021-02-04 09:21:36 +01:00
Triangulation_hierarchy_vertex_base_2.h
Triangulation_vertex_base_2.h
Triangulation_vertex_base_with_id_2.h
Triangulation_vertex_base_with_info_2.h
apply_to_range.h
draw_triangulation_2.h Move the include in the ifdef 2021-01-26 09:45:18 +01:00