mirror of https://github.com/CGAL/cgal
1765 lines
58 KiB
C++
1765 lines
58 KiB
C++
#include "Scene_polyhedron_item.h"
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#include <CGAL/Three/Viewer_interface.h>
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#include <CGAL/intersections.h>
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#include "Kernel_type.h"
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#include <CGAL/IO/Polyhedron_iostream.h>
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#include <CGAL/IO/File_writer_wavefront.h>
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#include <CGAL/IO/generic_copy_OFF.h>
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#include <CGAL/IO/OBJ_reader.h>
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#include <CGAL/AABB_tree.h>
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#include <CGAL/AABB_traits.h>
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#include <CGAL/Polyhedron_items_with_id_3.h>
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#include <CGAL/Polygon_mesh_processing/compute_normal.h>
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#include <CGAL/Polygon_mesh_processing/connected_components.h>
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#include <CGAL/Polygon_mesh_processing/measure.h>
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#include <CGAL/Polygon_mesh_processing/self_intersections.h>
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#include <CGAL/Polygon_mesh_processing/repair.h>
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#include <CGAL/Polygon_mesh_processing/polygon_soup_to_polygon_mesh.h>
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#include <CGAL/Polygon_mesh_processing/orient_polygon_soup.h>
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#include <CGAL/property_map.h>
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#include <CGAL/statistics_helpers.h>
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#include <list>
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#include <queue>
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#include <iostream>
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#include <limits>
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#include <QVariant>
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#include <QDebug>
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#include <QDialog>
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#include <QApplication>
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#include <boost/foreach.hpp>
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#include "triangulate_primitive.h"
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namespace PMP = CGAL::Polygon_mesh_processing;
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typedef Polyhedron::Traits Traits;
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typedef Polyhedron::Facet Facet;
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typedef Polyhedron::Traits Kernel;
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typedef Kernel::Point_3 Point;
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typedef Kernel::Vector_3 Vector;
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typedef Polyhedron::Halfedge_around_facet_circulator HF_circulator;
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typedef boost::graph_traits<Polyhedron>::face_descriptor face_descriptor;
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//Used to triangulate the AABB_Tree
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class Primitive
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{
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public:
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// types
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typedef Polyhedron::Facet_iterator Id; // Id type
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typedef Kernel::Point_3 Point; // point type
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typedef Kernel::Triangle_3 Datum; // datum type
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private:
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// member data
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Id m_it; // iterator
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Datum m_datum; // 3D triangle
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// constructor
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public:
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Primitive() {}
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Primitive(Datum triangle, Id it)
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: m_it(it), m_datum(triangle)
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{
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}
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public:
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Id& id() { return m_it; }
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const Id& id() const { return m_it; }
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Datum& datum() { return m_datum; }
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const Datum& datum() const { return m_datum; }
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/// Returns a point on the primitive
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Point reference_point() const { return m_datum.vertex(0); }
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};
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typedef CGAL::AABB_traits<Kernel, Primitive> AABB_traits;
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typedef CGAL::AABB_tree<AABB_traits> Input_facets_AABB_tree;
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struct Scene_polyhedron_item_priv{
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typedef Polyhedron::Facet_iterator Facet_iterator;
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typedef std::vector<QColor> Color_vector;
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Scene_polyhedron_item_priv(Scene_polyhedron_item* item)
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: item(item), poly(new Polyhedron)
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{
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init_default_values();
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}
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Scene_polyhedron_item_priv(const Polyhedron& poly_, Scene_polyhedron_item* item)
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: item(item), poly(new Polyhedron(poly_))
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{
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init_default_values();
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}
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Scene_polyhedron_item_priv(Polyhedron* const poly_, Scene_polyhedron_item* item)
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: item(item), poly(poly_)
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{
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init_default_values();
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}
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void init_default_values() {
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show_only_feature_edges_m = false;
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show_feature_edges_m = false;
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facet_picking_m = false;
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erase_next_picked_facet_m = false;
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plugin_has_set_color_vector_m = false;
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nb_facets = 0;
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nb_lines = 0;
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nb_f_lines = 0;
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is_multicolor = false;
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targeted_id = NULL;
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all_ids_displayed = false;
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invalidate_stats();
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}
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void compute_normals_and_vertices(const bool colors_only = false) const;
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bool isFacetConvex(Facet_iterator, const Polyhedron::Traits::Vector_3&)const;
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template<typename VertexNormalPmap>
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void triangulate_convex_facet(Facet_iterator,
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const Polyhedron::Traits::Vector_3&,
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const VertexNormalPmap&,
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const bool)const;
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template<typename VertexNormalPmap>
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void triangulate_facet(Scene_polyhedron_item::Facet_iterator,
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const Traits::Vector_3& normal,
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const VertexNormalPmap&,
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const bool colors_only) const;
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void init();
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void invalidate_stats();
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void destroy()
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{
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delete poly;
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delete targeted_id;
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}
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void* get_aabb_tree();
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QList<Kernel::Triangle_3> triangulate_primitive(Polyhedron::Facet_iterator fit,
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Traits::Vector_3 normal);
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Color_vector colors_;
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bool show_only_feature_edges_m;
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bool show_feature_edges_m;
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bool facet_picking_m;
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bool erase_next_picked_facet_m;
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//the following variable is used to indicate if the color vector must not be automatically updated.
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// If this boolean is true, the item's color will be independant of the color's wheel, if it is false
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// changing the color in the wheel will change the color of the item, even if it is multicolor.
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bool plugin_has_set_color_vector_m;
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bool is_multicolor;
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Scene_polyhedron_item* item;
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Polyhedron *poly;
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double volume, area;
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QVector<QColor> colors;
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mutable std::vector<float> positions_lines;
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mutable std::vector<float> positions_feature_lines;
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mutable std::vector<float> positions_facets;
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mutable std::vector<float> normals_flat;
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mutable std::vector<float> normals_gouraud;
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mutable std::vector<float> color_lines;
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mutable std::vector<float> color_facets;
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mutable std::size_t nb_facets;
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mutable std::size_t nb_lines;
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mutable std::size_t nb_f_lines;
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mutable QOpenGLShaderProgram *program;
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unsigned int number_of_null_length_edges;
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unsigned int number_of_degenerated_faces;
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bool self_intersect;
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int m_min_patch_id; // the min value of the patch ids initialized in init()
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mutable bool all_ids_displayed;
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mutable QList<double> text_ids;
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mutable TextItem* targeted_id;
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void initialize_buffers(CGAL::Three::Viewer_interface *viewer = 0) const;
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enum VAOs {
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Facets=0,
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Edges,
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Feature_edges,
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Gouraud_Facets,
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NbOfVaos
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};
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enum VBOs {
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Facets_vertices = 0,
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Facets_normals_flat,
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Facets_color,
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Edges_vertices,
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Feature_edges_vertices,
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Edges_color,
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Facets_normals_gouraud,
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NbOfVbos
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};
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// Initialization
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};
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const char* aabb_property_name = "Scene_polyhedron_item aabb tree";
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QList<Kernel::Triangle_3> Scene_polyhedron_item_priv::triangulate_primitive(Polyhedron::Facet_iterator fit,
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Traits::Vector_3 normal)
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{
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typedef FacetTriangulator<Polyhedron, Polyhedron::Traits, boost::graph_traits<Polyhedron>::vertex_descriptor> FT;
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//The output list
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QList<Kernel::Triangle_3> res;
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//check if normal contains NaN values
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if (normal.x() != normal.x() || normal.y() != normal.y() || normal.z() != normal.z())
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{
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qDebug()<<"Warning in triangulation of the selection item: normal contains NaN values and is not valid.";
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return QList<Kernel::Triangle_3>();
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}
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double diagonal;
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if(item->diagonalBbox() != std::numeric_limits<double>::infinity())
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diagonal = item->diagonalBbox();
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else
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diagonal = 0.0;
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FT triangulation(fit,normal,poly,diagonal);
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//iterates on the internal faces to add the vertices to the positions
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//and the normals to the appropriate vectors
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for( FT::CDT::Finite_faces_iterator
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ffit = triangulation.cdt->finite_faces_begin(),
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end = triangulation.cdt->finite_faces_end();
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ffit != end; ++ffit)
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{
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if(ffit->info().is_external)
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continue;
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res << Kernel::Triangle_3(ffit->vertex(0)->point(),
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ffit->vertex(1)->point(),
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ffit->vertex(2)->point());
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}
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return res;
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}
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void* Scene_polyhedron_item_priv::get_aabb_tree()
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{
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QVariant aabb_tree_property = item->property(aabb_property_name);
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if(aabb_tree_property.isValid()) {
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void* ptr = aabb_tree_property.value<void*>();
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return static_cast<Input_facets_AABB_tree*>(ptr);
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}
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else {
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QApplication::setOverrideCursor(Qt::WaitCursor);
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Polyhedron* poly = item->polyhedron();
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if(poly) {
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Input_facets_AABB_tree* tree =
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new Input_facets_AABB_tree();
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typedef Polyhedron::Traits Kernel;
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int index =0;
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BOOST_FOREACH( Polyhedron::Facet_iterator f, faces(*poly))
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{
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if(!f->is_triangle())
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{
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Traits::Vector_3 normal = f->plane().orthogonal_vector(); //initialized in compute_normals_and_vertices
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index +=3;
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Q_FOREACH(Kernel::Triangle_3 triangle, triangulate_primitive(f,normal))
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{
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Primitive primitive(triangle, f);
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tree->insert(primitive);
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}
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}
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else
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{
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Kernel::Triangle_3 triangle(
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f->halfedge()->vertex()->point(),
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f->halfedge()->next()->vertex()->point(),
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f->halfedge()->next()->next()->vertex()->point()
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);
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Primitive primitive(triangle, f);
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tree->insert(primitive);
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}
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}
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item->setProperty(aabb_property_name,
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QVariant::fromValue<void*>(tree));
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QApplication::restoreOverrideCursor();
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return tree;
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}
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else return 0;
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}
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}
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void delete_aabb_tree(Scene_polyhedron_item* item)
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{
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QVariant aabb_tree_property = item->property(aabb_property_name);
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if(aabb_tree_property.isValid()) {
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void* ptr = aabb_tree_property.value<void*>();
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Input_facets_AABB_tree* tree = static_cast<Input_facets_AABB_tree*>(ptr);
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if(tree) {
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delete tree;
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tree = 0;
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}
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item->setProperty(aabb_property_name, QVariant());
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}
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}
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template<typename TypeWithXYZ, typename ContainerWithPushBack>
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void push_back_xyz(const TypeWithXYZ& t,
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ContainerWithPushBack& vector)
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{
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vector.push_back(t.x());
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vector.push_back(t.y());
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vector.push_back(t.z());
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}
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template<typename TypeWithRGB, typename ContainerWithPushBack>
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void push_back_rgb(const TypeWithRGB& t,
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ContainerWithPushBack& vector)
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{
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vector.push_back(t.redF());
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vector.push_back(t.greenF());
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vector.push_back(t.blueF());
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}
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bool Scene_polyhedron_item_priv::isFacetConvex(Facet_iterator f, const Polyhedron::Traits::Vector_3& N) const
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{
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typedef Polyhedron::Traits::Vector_3 Vector;
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typedef Polyhedron::Traits::Orientation Orientation;
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Orientation orientation;
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Vector normal = N;
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Facet::Halfedge_around_facet_circulator
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he = f->facet_begin(),
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he_end(he);
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bool normal_is_ok;
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do{
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normal_is_ok = true;
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//Initializes the facet orientation
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Polyhedron::Traits::Point_3 S,T;
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S = source(he, *poly)->point();
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T = target(he, *poly)->point();
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Vector V1 = Vector((T-S).x(), (T-S).y(), (T-S).z());
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S = source(he->next(), *poly)->point();
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T = target(he->next(), *poly)->point();
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Vector V2 = Vector((T-S).x(), (T-S).y(), (T-S).z());
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if(normal == Vector(0,0,0))
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normal_is_ok = false;
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if(normal_is_ok)
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{
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orientation = Polyhedron::Traits::Orientation_3()(V1, V2, normal);
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if( orientation == CGAL::COPLANAR )
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normal_is_ok = false;
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}
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//Checks if the normal is good : if the normal is null
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// or if it is coplanar to the facet, we need another one.
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if(!normal_is_ok)
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{
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normal = CGAL::cross_product(V1,V2);
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}
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}while( ++he != he_end && !normal_is_ok);
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//if no good normal can be found, stop here.
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if (!normal_is_ok)
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return false;
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//computes convexness
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//re-initializes he_end;
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he = f->facet_begin(),
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he_end = he;
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do
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{
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Polyhedron::Traits::Point_3 S,T;
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S = source(he, *poly)->point();
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T = target(he, *poly)->point();
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Vector V1 = Vector((T-S).x(), (T-S).y(), (T-S).z());
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S = source(he->next(), *poly)->point();
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T = target(he->next(), *poly)->point();
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Vector V2 = Vector((T-S).x(), (T-S).y(), (T-S).z());
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Orientation res = Polyhedron::Traits::Orientation_3()(V1, V2, normal) ;
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if(res!= orientation && res != CGAL::ZERO)
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return false;
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}while( ++he != he_end);
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return true;
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}
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template<typename VertexNormalPmap>
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void Scene_polyhedron_item_priv::triangulate_convex_facet(Facet_iterator f,
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const Traits::Vector_3& normal,
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const VertexNormalPmap& vnmap,
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const bool colors_only)const
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{
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Polyhedron::Traits::Point_3 p0,p1,p2;
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Facet::Halfedge_around_facet_circulator
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he = f->facet_begin(),
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he_end(he);
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const int this_patch_id = f->patch_id();
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while( next(he, *poly) != prev(he_end, *poly))
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{
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++he;
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if (is_multicolor)
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{
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for (int i = 0; i<3; ++i)
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{
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color_facets.push_back(colors_[this_patch_id-m_min_patch_id].redF());
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color_facets.push_back(colors_[this_patch_id-m_min_patch_id].greenF());
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color_facets.push_back(colors_[this_patch_id-m_min_patch_id].blueF());
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color_facets.push_back(colors_[this_patch_id-m_min_patch_id].redF());
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color_facets.push_back(colors_[this_patch_id-m_min_patch_id].greenF());
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color_facets.push_back(colors_[this_patch_id-m_min_patch_id].blueF());
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}
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}
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if (colors_only)
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continue;
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p0 = he_end->vertex()->point();
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p1 = he->vertex()->point();
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p2 = next(he, *poly)->vertex()->point();
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push_back_xyz(p0, positions_facets);
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positions_facets.push_back(1.0);
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push_back_xyz(p1, positions_facets);
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positions_facets.push_back(1.0);
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push_back_xyz(p2, positions_facets);
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positions_facets.push_back(1.0);
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push_back_xyz(normal, normals_flat);
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push_back_xyz(normal, normals_flat);
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push_back_xyz(normal, normals_flat);
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Traits::Vector_3 ng = get(vnmap, he_end->vertex());
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push_back_xyz(ng, normals_gouraud);
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ng = get(vnmap, he->vertex());
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push_back_xyz(ng, normals_gouraud);
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ng = get(vnmap, next(he, *poly)->vertex());
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push_back_xyz(ng, normals_gouraud);
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}
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}
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//Make sure all the facets are triangles
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template<typename VertexNormalPmap>
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void
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Scene_polyhedron_item_priv::triangulate_facet(Scene_polyhedron_item::Facet_iterator fit,
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const Traits::Vector_3& normal,
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const VertexNormalPmap& vnmap,
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const bool colors_only) const
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{
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typedef FacetTriangulator<Polyhedron, Polyhedron::Traits, boost::graph_traits<Polyhedron>::vertex_descriptor> FT;
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double diagonal;
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if(item->diagonalBbox() != std::numeric_limits<double>::infinity())
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diagonal = item->diagonalBbox();
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else
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diagonal = 0.0;
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FT triangulation(fit,normal,poly,diagonal);
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if(triangulation.cdt->dimension() != 2 )
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{
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qDebug()<<"Warning : cdt not right. Facet not displayed";
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return;
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}
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//iterates on the internal faces to add the vertices to the positions
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//and the normals to the appropriate vectors
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const int this_patch_id = fit->patch_id();
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for(FT::CDT::Finite_faces_iterator
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ffit = triangulation.cdt->finite_faces_begin(),
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end = triangulation.cdt->finite_faces_end();
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ffit != end; ++ffit)
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{
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if(ffit->info().is_external)
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continue;
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if (is_multicolor)
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{
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for (int i = 0; i<3; ++i)
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{
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push_back_rgb(colors_[this_patch_id-m_min_patch_id], color_facets);
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}
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}
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if (colors_only)
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continue;
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push_back_xyz(ffit->vertex(0)->point(), positions_facets);
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positions_facets.push_back(1.0);
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push_back_xyz(ffit->vertex(1)->point(), positions_facets);
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positions_facets.push_back(1.0);
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push_back_xyz(ffit->vertex(2)->point(), positions_facets);
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positions_facets.push_back(1.0);
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|
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push_back_xyz(normal, normals_flat);
|
|
push_back_xyz(normal, normals_flat);
|
|
push_back_xyz(normal, normals_flat);
|
|
|
|
Traits::Vector_3 ng = get(vnmap, triangulation.v2v[ffit->vertex(0)]);
|
|
push_back_xyz(ng, normals_gouraud);
|
|
|
|
ng = get(vnmap, triangulation.v2v[ffit->vertex(1)]);
|
|
push_back_xyz(ng, normals_gouraud);
|
|
|
|
ng = get(vnmap, triangulation.v2v[ffit->vertex(2)]);
|
|
push_back_xyz(ng, normals_gouraud);
|
|
}
|
|
}
|
|
|
|
|
|
#include <QObject>
|
|
#include <QMenu>
|
|
#include <QAction>
|
|
|
|
|
|
void
|
|
Scene_polyhedron_item_priv::initialize_buffers(CGAL::Three::Viewer_interface* viewer) const
|
|
{
|
|
//vao containing the data for the facets
|
|
{
|
|
program = item->getShaderProgram(Scene_polyhedron_item::PROGRAM_WITH_LIGHT, viewer);
|
|
program->bind();
|
|
//flat
|
|
item->vaos[Facets]->bind();
|
|
item->buffers[Facets_vertices].bind();
|
|
item->buffers[Facets_vertices].allocate(positions_facets.data(),
|
|
static_cast<int>(positions_facets.size()*sizeof(float)));
|
|
program->enableAttributeArray("vertex");
|
|
program->setAttributeBuffer("vertex",GL_FLOAT,0,4);
|
|
item->buffers[Facets_vertices].release();
|
|
|
|
|
|
|
|
item->buffers[Facets_normals_flat].bind();
|
|
item->buffers[Facets_normals_flat].allocate(normals_flat.data(),
|
|
static_cast<int>(normals_flat.size()*sizeof(float)));
|
|
program->enableAttributeArray("normals");
|
|
program->setAttributeBuffer("normals",GL_FLOAT,0,3);
|
|
item->buffers[Facets_normals_flat].release();
|
|
|
|
if(is_multicolor)
|
|
{
|
|
item->buffers[Facets_color].bind();
|
|
item->buffers[Facets_color].allocate(color_facets.data(),
|
|
static_cast<int>(color_facets.size()*sizeof(float)));
|
|
program->enableAttributeArray("colors");
|
|
program->setAttributeBuffer("colors",GL_FLOAT,0,3);
|
|
item->buffers[Facets_color].release();
|
|
}
|
|
else
|
|
{
|
|
program->disableAttributeArray("colors");
|
|
}
|
|
item->vaos[Facets]->release();
|
|
//gouraud
|
|
item->vaos[Gouraud_Facets]->bind();
|
|
item->buffers[Facets_vertices].bind();
|
|
program->enableAttributeArray("vertex");
|
|
program->setAttributeBuffer("vertex",GL_FLOAT,0,4);
|
|
item->buffers[Facets_vertices].release();
|
|
|
|
item->buffers[Facets_normals_gouraud].bind();
|
|
item->buffers[Facets_normals_gouraud].allocate(normals_gouraud.data(),
|
|
static_cast<int>(normals_gouraud.size()*sizeof(float)));
|
|
program->enableAttributeArray("normals");
|
|
program->setAttributeBuffer("normals",GL_FLOAT,0,3);
|
|
item->buffers[Facets_normals_gouraud].release();
|
|
if(is_multicolor)
|
|
{
|
|
item->buffers[Facets_color].bind();
|
|
program->enableAttributeArray("colors");
|
|
program->setAttributeBuffer("colors",GL_FLOAT,0,3);
|
|
item->buffers[Facets_color].release();
|
|
}
|
|
else
|
|
{
|
|
program->disableAttributeArray("colors");
|
|
}
|
|
item->vaos[Gouraud_Facets]->release();
|
|
|
|
program->release();
|
|
|
|
}
|
|
//vao containing the data for the lines
|
|
{
|
|
program = item->getShaderProgram(Scene_polyhedron_item::PROGRAM_WITHOUT_LIGHT, viewer);
|
|
program->bind();
|
|
item->vaos[Edges]->bind();
|
|
|
|
item->buffers[Edges_vertices].bind();
|
|
item->buffers[Edges_vertices].allocate(positions_lines.data(),
|
|
static_cast<int>(positions_lines.size()*sizeof(float)));
|
|
program->enableAttributeArray("vertex");
|
|
program->setAttributeBuffer("vertex",GL_FLOAT,0,4);
|
|
item->buffers[Edges_vertices].release();
|
|
|
|
if(is_multicolor)
|
|
{
|
|
item->buffers[Edges_color].bind();
|
|
item->buffers[Edges_color].allocate(color_lines.data(),
|
|
static_cast<int>(color_lines.size()*sizeof(float)));
|
|
program->enableAttributeArray("colors");
|
|
program->setAttributeBuffer("colors",GL_FLOAT,0,3);
|
|
item->buffers[Edges_color].release();
|
|
}
|
|
else
|
|
{
|
|
program->disableAttributeArray("colors");
|
|
}
|
|
program->release();
|
|
|
|
item->vaos[Edges]->release();
|
|
|
|
}
|
|
//vao containing the data for the feature_edges
|
|
{
|
|
program = item->getShaderProgram(Scene_polyhedron_item::PROGRAM_NO_SELECTION, viewer);
|
|
program->bind();
|
|
item->vaos[Feature_edges]->bind();
|
|
|
|
item->buffers[Feature_edges_vertices].bind();
|
|
item->buffers[Feature_edges_vertices].allocate(positions_feature_lines.data(),
|
|
static_cast<int>(positions_feature_lines.size()*sizeof(float)));
|
|
program->enableAttributeArray("vertex");
|
|
program->setAttributeBuffer("vertex",GL_FLOAT,0,4);
|
|
item->buffers[Feature_edges_vertices].release();
|
|
program->disableAttributeArray("colors");
|
|
program->release();
|
|
|
|
item->vaos[Feature_edges]->release();
|
|
|
|
}
|
|
nb_f_lines = positions_feature_lines.size();
|
|
positions_feature_lines.resize(0);
|
|
std::vector<float>(positions_feature_lines).swap(positions_feature_lines);
|
|
nb_lines = positions_lines.size();
|
|
positions_lines.resize(0);
|
|
std::vector<float>(positions_lines).swap(positions_lines);
|
|
nb_facets = positions_facets.size();
|
|
positions_facets.resize(0);
|
|
std::vector<float>(positions_facets).swap(positions_facets);
|
|
|
|
|
|
color_lines.resize(0);
|
|
std::vector<float>(color_lines).swap(color_lines);
|
|
color_facets.resize(0);
|
|
std::vector<float>(color_facets).swap(color_facets);
|
|
normals_flat.resize(0);
|
|
std::vector<float>(normals_flat).swap(normals_flat);
|
|
normals_gouraud.resize(0);
|
|
std::vector<float>(normals_gouraud).swap(normals_gouraud);
|
|
|
|
CGAL::set_halfedgeds_items_id(*poly);
|
|
if (viewer->hasText())
|
|
item->printPrimitiveIds(viewer);
|
|
item->are_buffers_filled = true;
|
|
|
|
}
|
|
|
|
void
|
|
Scene_polyhedron_item_priv::compute_normals_and_vertices(const bool colors_only) const
|
|
{
|
|
QApplication::setOverrideCursor(Qt::WaitCursor);
|
|
positions_facets.resize(0);
|
|
positions_lines.resize(0);
|
|
positions_feature_lines.resize(0);
|
|
normals_flat.resize(0);
|
|
normals_gouraud.resize(0);
|
|
color_lines.resize(0);
|
|
color_facets.resize(0);
|
|
|
|
//Facets
|
|
typedef Polyhedron::Traits Kernel;
|
|
typedef Kernel::Point_3 Point;
|
|
typedef Kernel::Vector_3 Vector;
|
|
typedef Polyhedron::Facet_iterator Facet_iterator;
|
|
typedef Polyhedron::Halfedge_around_facet_circulator HF_circulator;
|
|
typedef boost::graph_traits<Polyhedron>::face_descriptor face_descriptor;
|
|
typedef boost::graph_traits<Polyhedron>::vertex_descriptor vertex_descriptor;
|
|
|
|
CGAL::Unique_hash_map<face_descriptor, Vector> face_normals_map;
|
|
boost::associative_property_map<CGAL::Unique_hash_map<face_descriptor, Vector> >
|
|
nf_pmap(face_normals_map);
|
|
CGAL::Unique_hash_map<vertex_descriptor, Vector> vertex_normals_map;
|
|
boost::associative_property_map< CGAL::Unique_hash_map<vertex_descriptor, Vector> >
|
|
nv_pmap(vertex_normals_map);
|
|
|
|
PMP::compute_normals(*poly, nv_pmap, nf_pmap);
|
|
|
|
Facet_iterator f = poly->facets_begin();
|
|
for(f = poly->facets_begin();
|
|
f != poly->facets_end();
|
|
f++)
|
|
{
|
|
if (f == boost::graph_traits<Polyhedron>::null_face())
|
|
continue;
|
|
Vector nf = get(nf_pmap, f);
|
|
f->plane() = Kernel::Plane_3(f->halfedge()->vertex()->point(), nf);
|
|
if(is_triangle(f->halfedge(),*poly))
|
|
{
|
|
const int this_patch_id = f->patch_id();
|
|
HF_circulator he = f->facet_begin();
|
|
HF_circulator end = he;
|
|
CGAL_For_all(he,end)
|
|
{
|
|
if (item->isItemMulticolor())
|
|
{
|
|
color_facets.push_back(colors_[this_patch_id-m_min_patch_id].redF());
|
|
color_facets.push_back(colors_[this_patch_id-m_min_patch_id].greenF());
|
|
color_facets.push_back(colors_[this_patch_id-m_min_patch_id].blueF());
|
|
}
|
|
if (colors_only)
|
|
continue;
|
|
|
|
// If Flat shading:1 normal per polygon added once per vertex
|
|
push_back_xyz(nf, normals_flat);
|
|
|
|
//// If Gouraud shading: 1 normal per vertex
|
|
Vector nv = get(nv_pmap, he->vertex());
|
|
push_back_xyz(nv, normals_gouraud);
|
|
|
|
//position
|
|
const Point& p = he->vertex()->point();
|
|
push_back_xyz(p, positions_facets);
|
|
positions_facets.push_back(1.0);
|
|
}
|
|
}
|
|
else if (is_quad(f->halfedge(), *poly))
|
|
{
|
|
if (item->isItemMulticolor())
|
|
{
|
|
const int this_patch_id = f->patch_id();
|
|
for (unsigned int i = 0; i < 6; ++i)
|
|
{ //6 "halfedges" for the quad, because it is 2 triangles
|
|
color_facets.push_back(colors_[this_patch_id-m_min_patch_id].redF());
|
|
color_facets.push_back(colors_[this_patch_id-m_min_patch_id].greenF());
|
|
color_facets.push_back(colors_[this_patch_id-m_min_patch_id].blueF());
|
|
}
|
|
}
|
|
if (colors_only)
|
|
continue;
|
|
|
|
//1st half-quad
|
|
Point p0 = f->halfedge()->vertex()->point();
|
|
Point p1 = f->halfedge()->next()->vertex()->point();
|
|
Point p2 = f->halfedge()->next()->next()->vertex()->point();
|
|
|
|
push_back_xyz(p0, positions_facets);
|
|
positions_facets.push_back(1.0);
|
|
|
|
push_back_xyz(p1, positions_facets);
|
|
positions_facets.push_back(1.0);
|
|
|
|
push_back_xyz(p2, positions_facets);
|
|
positions_facets.push_back(1.0);
|
|
|
|
push_back_xyz(nf, normals_flat);
|
|
push_back_xyz(nf, normals_flat);
|
|
push_back_xyz(nf, normals_flat);
|
|
|
|
Vector nv = get(nv_pmap, f->halfedge()->vertex());
|
|
push_back_xyz(nv, normals_gouraud);
|
|
|
|
nv = get(nv_pmap, f->halfedge()->next()->vertex());
|
|
push_back_xyz(nv, normals_gouraud);
|
|
|
|
nv = get(nv_pmap, f->halfedge()->next()->next()->vertex());
|
|
push_back_xyz(nv, normals_gouraud);
|
|
|
|
//2nd half-quad
|
|
p0 = f->halfedge()->next()->next()->vertex()->point();
|
|
p1 = f->halfedge()->prev()->vertex()->point();
|
|
p2 = f->halfedge()->vertex()->point();
|
|
|
|
push_back_xyz(p0, positions_facets);
|
|
positions_facets.push_back(1.0);
|
|
|
|
push_back_xyz(p1, positions_facets);
|
|
positions_facets.push_back(1.0);
|
|
|
|
push_back_xyz(p2, positions_facets);
|
|
positions_facets.push_back(1.0);
|
|
|
|
push_back_xyz(nf, normals_flat);
|
|
push_back_xyz(nf, normals_flat);
|
|
push_back_xyz(nf, normals_flat);
|
|
|
|
nv = get(nv_pmap, f->halfedge()->next()->next()->vertex());
|
|
push_back_xyz(nv, normals_gouraud);
|
|
|
|
nv = get(nv_pmap, f->halfedge()->prev()->vertex());
|
|
push_back_xyz(nv, normals_gouraud);
|
|
|
|
nv = get(nv_pmap, f->halfedge()->vertex());
|
|
push_back_xyz(nv, normals_gouraud);
|
|
}
|
|
else
|
|
{
|
|
if(isFacetConvex(f, nf))
|
|
{
|
|
triangulate_convex_facet(f, nf, nv_pmap, colors_only);
|
|
}
|
|
else
|
|
{
|
|
this->triangulate_facet(f, nf, nv_pmap, colors_only);
|
|
}
|
|
}
|
|
|
|
}
|
|
//Lines
|
|
typedef Kernel::Point_3 Point;
|
|
typedef Polyhedron::Edge_iterator Edge_iterator;
|
|
Edge_iterator he;
|
|
for(he = poly->edges_begin();
|
|
he != poly->edges_end();
|
|
he++)
|
|
{
|
|
const Point& a = he->vertex()->point();
|
|
const Point& b = he->opposite()->vertex()->point();
|
|
if ( he->is_feature_edge())
|
|
{
|
|
if (colors_only)
|
|
continue;
|
|
|
|
push_back_xyz(a, positions_feature_lines);
|
|
positions_feature_lines.push_back(1.0);
|
|
|
|
push_back_xyz(b, positions_feature_lines);
|
|
positions_feature_lines.push_back(1.0);
|
|
}
|
|
else
|
|
{
|
|
if (item->isItemMulticolor())
|
|
{
|
|
color_lines.push_back(item->color().lighter(50).redF());
|
|
color_lines.push_back(item->color().lighter(50).greenF());
|
|
color_lines.push_back(item->color().lighter(50).blueF());
|
|
|
|
color_lines.push_back(item->color().lighter(50).redF());
|
|
color_lines.push_back(item->color().lighter(50).greenF());
|
|
color_lines.push_back(item->color().lighter(50).blueF());
|
|
}
|
|
if (colors_only)
|
|
continue;
|
|
|
|
push_back_xyz(a, positions_lines);
|
|
positions_lines.push_back(1.0);
|
|
|
|
push_back_xyz(b, positions_lines);
|
|
positions_lines.push_back(1.0);
|
|
}
|
|
}
|
|
QApplication::restoreOverrideCursor();
|
|
}
|
|
|
|
Scene_polyhedron_item::Scene_polyhedron_item()
|
|
: Scene_item(Scene_polyhedron_item_priv::NbOfVbos,Scene_polyhedron_item_priv::NbOfVaos),
|
|
d(new Scene_polyhedron_item_priv(this))
|
|
{
|
|
cur_shading=FlatPlusEdges;
|
|
is_selected = true;
|
|
textItems = new TextListItem(this);
|
|
|
|
}
|
|
|
|
Scene_polyhedron_item::Scene_polyhedron_item(Polyhedron* const p)
|
|
: Scene_item(Scene_polyhedron_item_priv::NbOfVbos,Scene_polyhedron_item_priv::NbOfVaos),
|
|
d(new Scene_polyhedron_item_priv(p,this))
|
|
{
|
|
cur_shading=FlatPlusEdges;
|
|
is_selected = true;
|
|
textItems = new TextListItem(this);
|
|
}
|
|
|
|
Scene_polyhedron_item::Scene_polyhedron_item(const Polyhedron& p)
|
|
: Scene_item(Scene_polyhedron_item_priv::NbOfVbos,Scene_polyhedron_item_priv::NbOfVaos),
|
|
d(new Scene_polyhedron_item_priv(p,this))
|
|
{
|
|
cur_shading=FlatPlusEdges;
|
|
is_selected=true;
|
|
textItems = new TextListItem(this);
|
|
}
|
|
|
|
Scene_polyhedron_item::~Scene_polyhedron_item()
|
|
{
|
|
delete_aabb_tree(this);
|
|
QGLViewer* viewer = *QGLViewer::QGLViewerPool().begin();
|
|
if(viewer)
|
|
{
|
|
CGAL::Three::Viewer_interface* v = qobject_cast<CGAL::Three::Viewer_interface*>(viewer);
|
|
|
|
//Clears the targeted Id
|
|
v->textRenderer->removeText(d->targeted_id);
|
|
//Remove textitems
|
|
v->textRenderer->removeTextList(textItems);
|
|
delete textItems;
|
|
}
|
|
|
|
d->destroy();
|
|
delete d;
|
|
}
|
|
|
|
#include "Color_map.h"
|
|
|
|
void
|
|
Scene_polyhedron_item_priv::
|
|
init()
|
|
{
|
|
typedef Polyhedron::Facet_iterator Facet_iterator;
|
|
|
|
if ( !plugin_has_set_color_vector_m )
|
|
{
|
|
// Fill indices map and get max subdomain value
|
|
int max = 0;
|
|
int min = (std::numeric_limits<int>::max)();
|
|
for(Facet_iterator fit = poly->facets_begin(), end = poly->facets_end() ;
|
|
fit != end; ++fit)
|
|
{
|
|
max = (std::max)(max, fit->patch_id());
|
|
min = (std::min)(min, fit->patch_id());
|
|
}
|
|
|
|
colors_.clear();
|
|
compute_color_map(item->color(), (std::max)(0, max + 1 - min),
|
|
std::back_inserter(colors_));
|
|
m_min_patch_id=min;
|
|
}
|
|
else
|
|
m_min_patch_id=0;
|
|
invalidate_stats();
|
|
}
|
|
|
|
void
|
|
Scene_polyhedron_item_priv::
|
|
invalidate_stats()
|
|
{
|
|
number_of_degenerated_faces = (unsigned int)(-1);
|
|
number_of_null_length_edges = (unsigned int)(-1);
|
|
volume = -std::numeric_limits<double>::infinity();
|
|
area = -std::numeric_limits<double>::infinity();
|
|
self_intersect = false;
|
|
|
|
}
|
|
|
|
Scene_polyhedron_item*
|
|
Scene_polyhedron_item::clone() const {
|
|
return new Scene_polyhedron_item(*(d->poly));}
|
|
|
|
// Load polyhedron from .OFF file
|
|
bool
|
|
Scene_polyhedron_item::load(std::istream& in)
|
|
{
|
|
|
|
|
|
in >> *(d->poly);
|
|
|
|
if ( in && !isEmpty() )
|
|
{
|
|
invalidateOpenGLBuffers();
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
// Load polyhedron from .obj file
|
|
bool
|
|
Scene_polyhedron_item::load_obj(std::istream& in)
|
|
{
|
|
typedef Polyhedron::Vertex::Point Point;
|
|
std::vector<Point> points;
|
|
std::vector<std::vector<std::size_t> > faces;
|
|
bool failed = !CGAL::read_OBJ(in,points,faces);
|
|
|
|
if(CGAL::Polygon_mesh_processing::orient_polygon_soup(points,faces)){
|
|
CGAL::Polygon_mesh_processing::polygon_soup_to_polygon_mesh( points,faces,*(d->poly));
|
|
}else{
|
|
std::cerr << "not orientable"<< std::endl;
|
|
return false;
|
|
}
|
|
if ( (! failed) && !isEmpty() )
|
|
{
|
|
invalidateOpenGLBuffers();
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// Write polyhedron to .OFF file
|
|
bool
|
|
Scene_polyhedron_item::save(std::ostream& out) const
|
|
{
|
|
out.precision(17);
|
|
out << *(d->poly);
|
|
return (bool) out;
|
|
}
|
|
|
|
bool
|
|
Scene_polyhedron_item::save_obj(std::ostream& out) const
|
|
{
|
|
CGAL::File_writer_wavefront writer;
|
|
CGAL::generic_print_polyhedron(out, *(d->poly), writer);
|
|
return out.good();
|
|
}
|
|
|
|
|
|
QString
|
|
Scene_polyhedron_item::toolTip() const
|
|
{
|
|
if(!d->poly)
|
|
return QString();
|
|
|
|
QString str =
|
|
QObject::tr("<p>Polyhedron <b>%1</b> (mode: %5, color: %6)</p>"
|
|
"<p>Number of vertices: %2<br />"
|
|
"Number of edges: %3<br />"
|
|
"Number of facets: %4")
|
|
.arg(this->name())
|
|
.arg(d->poly->size_of_vertices())
|
|
.arg(d->poly->size_of_halfedges()/2)
|
|
.arg(d->poly->size_of_facets())
|
|
.arg(this->renderingModeName())
|
|
.arg(this->color().name());
|
|
str += QString("<br />Number of isolated vertices : %1<br />").arg(getNbIsolatedvertices());
|
|
return str;
|
|
}
|
|
|
|
QMenu* Scene_polyhedron_item::contextMenu()
|
|
{
|
|
const char* prop_name = "Menu modified by Scene_polyhedron_item.";
|
|
|
|
QMenu* menu = Scene_item::contextMenu();
|
|
|
|
// Use dynamic properties:
|
|
// http://doc.qt.io/qt-5/qobject.html#property
|
|
bool menuChanged = menu->property(prop_name).toBool();
|
|
|
|
if(!menuChanged) {
|
|
|
|
QAction* actionShowOnlyFeatureEdges =
|
|
menu->addAction(tr("Show Only &Feature Edges"));
|
|
actionShowOnlyFeatureEdges->setCheckable(true);
|
|
actionShowOnlyFeatureEdges->setChecked(d->show_only_feature_edges_m);
|
|
actionShowOnlyFeatureEdges->setObjectName("actionShowOnlyFeatureEdges");
|
|
connect(actionShowOnlyFeatureEdges, SIGNAL(toggled(bool)),
|
|
this, SLOT(show_only_feature_edges(bool)));
|
|
|
|
QAction* actionShowFeatureEdges =
|
|
menu->addAction(tr("Show Feature Edges"));
|
|
actionShowFeatureEdges->setCheckable(true);
|
|
actionShowFeatureEdges->setChecked(d->show_feature_edges_m);
|
|
actionShowFeatureEdges->setObjectName("actionShowFeatureEdges");
|
|
connect(actionShowFeatureEdges, SIGNAL(toggled(bool)),
|
|
this, SLOT(show_feature_edges(bool)));
|
|
|
|
QAction* actionPickFacets =
|
|
menu->addAction(tr("Facets Picking"));
|
|
actionPickFacets->setCheckable(true);
|
|
actionPickFacets->setObjectName("actionPickFacets");
|
|
connect(actionPickFacets, SIGNAL(toggled(bool)),
|
|
this, SLOT(enable_facets_picking(bool)));
|
|
|
|
QAction* actionEraseNextFacet =
|
|
menu->addAction(tr("Erase Next Picked Facet"));
|
|
actionEraseNextFacet->setCheckable(true);
|
|
actionEraseNextFacet->setObjectName("actionEraseNextFacet");
|
|
connect(actionEraseNextFacet, SIGNAL(toggled(bool)),
|
|
this, SLOT(set_erase_next_picked_facet(bool)));
|
|
menu->setProperty(prop_name, true);
|
|
}
|
|
|
|
QAction* action = menu->findChild<QAction*>("actionShowOnlyFeatureEdges");
|
|
if(action) action->setChecked(d->show_only_feature_edges_m);
|
|
action = menu->findChild<QAction*>("actionShowFeatureEdges");
|
|
if(action) action->setChecked(d->show_feature_edges_m);
|
|
action = menu->findChild<QAction*>("actionPickFacets");
|
|
if(action) action->setChecked(d->facet_picking_m);
|
|
action = menu->findChild<QAction*>("actionEraseNextFacet");
|
|
if(action) action->setChecked(d->erase_next_picked_facet_m);
|
|
return menu;
|
|
}
|
|
|
|
void Scene_polyhedron_item::show_only_feature_edges(bool b)
|
|
{
|
|
d->show_only_feature_edges_m = b;
|
|
invalidateOpenGLBuffers();
|
|
Q_EMIT itemChanged();
|
|
}
|
|
|
|
void Scene_polyhedron_item::show_feature_edges(bool b)
|
|
{
|
|
d->show_feature_edges_m = b;
|
|
invalidateOpenGLBuffers();
|
|
Q_EMIT itemChanged();
|
|
}
|
|
|
|
void Scene_polyhedron_item::enable_facets_picking(bool b)
|
|
{
|
|
d->facet_picking_m = b;
|
|
}
|
|
|
|
void Scene_polyhedron_item::set_erase_next_picked_facet(bool b)
|
|
{
|
|
if(b) { d->facet_picking_m = true; } // automatically activate facet_picking
|
|
d->erase_next_picked_facet_m = b;
|
|
}
|
|
|
|
void Scene_polyhedron_item::draw(CGAL::Three::Viewer_interface* viewer) const {
|
|
if(!are_buffers_filled)
|
|
{
|
|
d->compute_normals_and_vertices();
|
|
d->initialize_buffers(viewer);
|
|
compute_bbox();
|
|
}
|
|
|
|
if(renderingMode() == Flat || renderingMode() == FlatPlusEdges)
|
|
vaos[Scene_polyhedron_item_priv::Facets]->bind();
|
|
else
|
|
{
|
|
vaos[Scene_polyhedron_item_priv::Gouraud_Facets]->bind();
|
|
}
|
|
attribBuffers(viewer, PROGRAM_WITH_LIGHT);
|
|
d->program = getShaderProgram(PROGRAM_WITH_LIGHT);
|
|
d->program->bind();
|
|
if(!d->is_multicolor)
|
|
{
|
|
d->program->setAttributeValue("colors", this->color());
|
|
}
|
|
if(is_selected)
|
|
d->program->setUniformValue("is_selected", true);
|
|
else
|
|
d->program->setUniformValue("is_selected", false);
|
|
viewer->glDrawArrays(GL_TRIANGLES, 0, static_cast<GLsizei>(d->nb_facets/4));
|
|
d->program->release();
|
|
if(renderingMode() == Flat || renderingMode() == FlatPlusEdges)
|
|
vaos[Scene_polyhedron_item_priv::Facets]->release();
|
|
else
|
|
vaos[Scene_polyhedron_item_priv::Gouraud_Facets]->release();
|
|
}
|
|
|
|
// Points/Wireframe/Flat/Gouraud OpenGL drawing in a display list
|
|
void Scene_polyhedron_item::drawEdges(CGAL::Three::Viewer_interface* viewer) const
|
|
{
|
|
if (!are_buffers_filled)
|
|
{
|
|
d->compute_normals_and_vertices();
|
|
d->initialize_buffers(viewer);
|
|
compute_bbox();
|
|
}
|
|
|
|
if(!d->show_only_feature_edges_m)
|
|
{
|
|
vaos[Scene_polyhedron_item_priv::Edges]->bind();
|
|
|
|
attribBuffers(viewer, PROGRAM_WITHOUT_LIGHT);
|
|
d->program = getShaderProgram(PROGRAM_WITHOUT_LIGHT);
|
|
d->program->bind();
|
|
//draw the edges
|
|
if(!d->is_multicolor)
|
|
{
|
|
d->program->setAttributeValue("colors", this->color().lighter(50));
|
|
if(is_selected)
|
|
d->program->setUniformValue("is_selected", true);
|
|
else
|
|
d->program->setUniformValue("is_selected", false);
|
|
}
|
|
viewer->glDrawArrays(GL_LINES, 0, static_cast<GLsizei>(d->nb_lines/4));
|
|
d->program->release();
|
|
vaos[Scene_polyhedron_item_priv::Edges]->release();
|
|
}
|
|
|
|
//draw the feature edges
|
|
vaos[Scene_polyhedron_item_priv::Feature_edges]->bind();
|
|
attribBuffers(viewer, PROGRAM_NO_SELECTION);
|
|
d->program = getShaderProgram(PROGRAM_NO_SELECTION);
|
|
d->program->bind();
|
|
if(d->show_feature_edges_m || d->show_only_feature_edges_m)
|
|
d->program->setAttributeValue("colors", Qt::red);
|
|
else
|
|
{
|
|
if(!is_selected)
|
|
d->program->setAttributeValue("colors", this->color().lighter(50));
|
|
else
|
|
d->program->setAttributeValue("colors",QColor(0,0,0));
|
|
}
|
|
viewer->glDrawArrays(GL_LINES, 0, static_cast<GLsizei>(d->nb_f_lines/4));
|
|
d->program->release();
|
|
vaos[Scene_polyhedron_item_priv::Feature_edges]->release();
|
|
}
|
|
|
|
void
|
|
Scene_polyhedron_item::drawPoints(CGAL::Three::Viewer_interface* viewer) const {
|
|
if(!are_buffers_filled)
|
|
{
|
|
d->compute_normals_and_vertices();
|
|
d->initialize_buffers(viewer);
|
|
compute_bbox();
|
|
}
|
|
|
|
vaos[Scene_polyhedron_item_priv::Edges]->bind();
|
|
attribBuffers(viewer, PROGRAM_WITHOUT_LIGHT);
|
|
d->program = getShaderProgram(PROGRAM_WITHOUT_LIGHT);
|
|
d->program->bind();
|
|
//draw the points
|
|
d->program->setAttributeValue("colors", this->color());
|
|
viewer->glDrawArrays(GL_POINTS, 0, static_cast<GLsizei>(d->nb_lines/4));
|
|
// Clean-up
|
|
d->program->release();
|
|
vaos[Scene_polyhedron_item_priv::Edges]->release();
|
|
}
|
|
|
|
Polyhedron*
|
|
Scene_polyhedron_item::polyhedron() { return d->poly; }
|
|
const Polyhedron*
|
|
Scene_polyhedron_item::polyhedron() const { return d->poly; }
|
|
|
|
bool
|
|
Scene_polyhedron_item::isEmpty() const {
|
|
return (d->poly == 0) || d->poly->empty();
|
|
}
|
|
|
|
void Scene_polyhedron_item::compute_bbox() const {
|
|
const Kernel::Point_3& p = *(d->poly->points_begin());
|
|
CGAL::Bbox_3 bbox(p.x(), p.y(), p.z(), p.x(), p.y(), p.z());
|
|
for(Polyhedron::Point_iterator it = d->poly->points_begin();
|
|
it != d->poly->points_end();
|
|
++it) {
|
|
bbox = bbox + it->bbox();
|
|
}
|
|
_bbox = Bbox(bbox.xmin(),bbox.ymin(),bbox.zmin(),
|
|
bbox.xmax(),bbox.ymax(),bbox.zmax());
|
|
}
|
|
|
|
|
|
void
|
|
Scene_polyhedron_item::
|
|
invalidateOpenGLBuffers()
|
|
{
|
|
Q_EMIT item_is_about_to_be_changed();
|
|
delete_aabb_tree(this);
|
|
d->init();
|
|
Base::invalidateOpenGLBuffers();
|
|
are_buffers_filled = false;
|
|
|
|
d->invalidate_stats();
|
|
}
|
|
|
|
void
|
|
Scene_polyhedron_item::selection_changed(bool p_is_selected)
|
|
{
|
|
if(p_is_selected != is_selected)
|
|
{
|
|
is_selected = p_is_selected;
|
|
}
|
|
|
|
}
|
|
|
|
void
|
|
Scene_polyhedron_item::setColor(QColor c)
|
|
{
|
|
// reset patch ids
|
|
if (d->colors_.size()>2 || d->plugin_has_set_color_vector_m)
|
|
{
|
|
d->colors_.clear();
|
|
d->is_multicolor = false;
|
|
}
|
|
Scene_item::setColor(c);
|
|
if(d->is_multicolor)
|
|
invalidateOpenGLBuffers();
|
|
}
|
|
|
|
void
|
|
Scene_polyhedron_item::select(double orig_x,
|
|
double orig_y,
|
|
double orig_z,
|
|
double dir_x,
|
|
double dir_y,
|
|
double dir_z)
|
|
{
|
|
|
|
void* vertex_to_emit = 0;
|
|
if(d->facet_picking_m)
|
|
{
|
|
typedef Input_facets_AABB_tree Tree;
|
|
typedef Tree::Object_and_primitive_id Object_and_primitive_id;
|
|
|
|
Tree* aabb_tree = static_cast<Tree*>(d->get_aabb_tree());
|
|
if(aabb_tree)
|
|
{
|
|
const Kernel::Point_3 ray_origin(orig_x, orig_y, orig_z);
|
|
const Kernel::Vector_3 ray_dir(dir_x, dir_y, dir_z);
|
|
const Kernel::Ray_3 ray(ray_origin, ray_dir);
|
|
typedef std::list<Object_and_primitive_id> Intersections;
|
|
Intersections intersections;
|
|
aabb_tree->all_intersections(ray, std::back_inserter(intersections));
|
|
Intersections::iterator closest = intersections.begin();
|
|
if(closest != intersections.end())
|
|
{
|
|
const Kernel::Point_3* closest_point =
|
|
CGAL::object_cast<Kernel::Point_3>(&closest->first);
|
|
for(Intersections::iterator
|
|
it = boost::next(intersections.begin()),
|
|
end = intersections.end();
|
|
it != end; ++it)
|
|
{
|
|
if(! closest_point) {
|
|
closest = it;
|
|
}
|
|
else {
|
|
const Kernel::Point_3* it_point =
|
|
CGAL::object_cast<Kernel::Point_3>(&it->first);
|
|
if(it_point &&
|
|
(ray_dir * (*it_point - *closest_point)) < 0)
|
|
{
|
|
closest = it;
|
|
closest_point = it_point;
|
|
}
|
|
}
|
|
}
|
|
if(closest_point) {
|
|
Polyhedron::Facet_handle selected_fh = closest->second;
|
|
|
|
// The computation of the nearest vertex may be costly. Only
|
|
// do it if some objects are connected to the signal
|
|
// 'selected_vertex'.
|
|
if(QObject::receivers(SIGNAL(selected_vertex(void*))) > 0)
|
|
{
|
|
Polyhedron::Halfedge_around_facet_circulator
|
|
he_it = selected_fh->facet_begin(),
|
|
around_end = he_it;
|
|
|
|
Polyhedron::Vertex_handle v = he_it->vertex(), nearest_v = v;
|
|
|
|
Kernel::FT sq_dist = CGAL::squared_distance(*closest_point,
|
|
v->point());
|
|
while(++he_it != around_end) {
|
|
v = he_it->vertex();
|
|
Kernel::FT new_sq_dist = CGAL::squared_distance(*closest_point,
|
|
v->point());
|
|
if(new_sq_dist < sq_dist) {
|
|
sq_dist = new_sq_dist;
|
|
nearest_v = v;
|
|
}
|
|
}
|
|
//bottleneck
|
|
vertex_to_emit = (void*)(&*nearest_v);
|
|
}
|
|
|
|
if(QObject::receivers(SIGNAL(selected_edge(void*))) > 0
|
|
|| QObject::receivers(SIGNAL(selected_halfedge(void*))) > 0)
|
|
{
|
|
Polyhedron::Halfedge_around_facet_circulator
|
|
he_it = selected_fh->facet_begin(),
|
|
around_end = he_it;
|
|
|
|
Polyhedron::Halfedge_handle nearest_h = he_it;
|
|
Kernel::FT sq_dist =
|
|
CGAL::squared_distance(*closest_point,
|
|
Kernel::Segment_3(he_it->vertex()->point(),
|
|
he_it->opposite()->
|
|
vertex()->
|
|
point()));
|
|
|
|
while(++he_it != around_end)
|
|
{
|
|
Kernel::FT new_sq_dist =
|
|
CGAL::squared_distance(*closest_point,
|
|
Kernel::Segment_3(he_it->vertex()->point(),
|
|
he_it->opposite()->
|
|
vertex()->
|
|
point()));
|
|
if(new_sq_dist < sq_dist) {
|
|
sq_dist = new_sq_dist;
|
|
nearest_h = he_it;
|
|
}
|
|
}
|
|
|
|
Q_EMIT selected_halfedge((void*)(&*nearest_h));
|
|
Q_EMIT selected_edge((void*)(std::min)(&*nearest_h, &*nearest_h->opposite()));
|
|
}
|
|
Q_EMIT selected_vertex(vertex_to_emit);
|
|
Q_EMIT selected_facet((void*)(&*selected_fh));
|
|
if(d->erase_next_picked_facet_m) {
|
|
polyhedron()->erase_facet(selected_fh->halfedge());
|
|
polyhedron()->normalize_border();
|
|
//set_erase_next_picked_facet(false);
|
|
invalidateOpenGLBuffers();
|
|
|
|
Q_EMIT itemChanged();
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
Base::select(orig_x, orig_y, orig_z, dir_x, dir_y, dir_z);
|
|
Q_EMIT selection_done();
|
|
}
|
|
|
|
void Scene_polyhedron_item::update_vertex_indices()
|
|
{
|
|
std::size_t id=0;
|
|
for (Polyhedron::Vertex_iterator vit = polyhedron()->vertices_begin(),
|
|
vit_end = polyhedron()->vertices_end(); vit != vit_end; ++vit)
|
|
{
|
|
vit->id()=id++;
|
|
}
|
|
}
|
|
void Scene_polyhedron_item::update_facet_indices()
|
|
{
|
|
std::size_t id=0;
|
|
for (Polyhedron::Facet_iterator fit = polyhedron()->facets_begin(),
|
|
fit_end = polyhedron()->facets_end(); fit != fit_end; ++fit)
|
|
{
|
|
fit->id()=id++;
|
|
}
|
|
}
|
|
void Scene_polyhedron_item::update_halfedge_indices()
|
|
{
|
|
std::size_t id=0;
|
|
for (Polyhedron::Halfedge_iterator hit = polyhedron()->halfedges_begin(),
|
|
hit_end = polyhedron()->halfedges_end(); hit != hit_end; ++hit)
|
|
{
|
|
hit->id()=id++;
|
|
}
|
|
}
|
|
void Scene_polyhedron_item::invalidate_aabb_tree()
|
|
{
|
|
delete_aabb_tree(this);
|
|
}
|
|
QString Scene_polyhedron_item::computeStats(int type)
|
|
{
|
|
double minl, maxl, meanl, midl;
|
|
switch (type)
|
|
{
|
|
case MIN_LENGTH:
|
|
case MAX_LENGTH:
|
|
case MID_LENGTH:
|
|
case MEAN_LENGTH:
|
|
case NB_NULL_LENGTH:
|
|
d->poly->normalize_border();
|
|
edges_length(d->poly, minl, maxl, meanl, midl, d->number_of_null_length_edges);
|
|
}
|
|
|
|
double mini, maxi, ave;
|
|
switch (type)
|
|
{
|
|
case MIN_ANGLE:
|
|
case MAX_ANGLE:
|
|
case MEAN_ANGLE:
|
|
angles(d->poly, mini, maxi, ave);
|
|
}
|
|
|
|
switch(type)
|
|
{
|
|
case NB_VERTICES:
|
|
return QString::number(d->poly->size_of_vertices());
|
|
|
|
case NB_FACETS:
|
|
return QString::number(d->poly->size_of_facets());
|
|
|
|
case NB_CONNECTED_COMPOS:
|
|
{
|
|
typedef boost::graph_traits<Polyhedron>::face_descriptor face_descriptor;
|
|
int i = 0;
|
|
BOOST_FOREACH(face_descriptor f, faces(*(d->poly))){
|
|
f->id() = i++;
|
|
}
|
|
boost::vector_property_map<int,
|
|
boost::property_map<Polyhedron, boost::face_index_t>::type>
|
|
fccmap(get(boost::face_index, *(d->poly)));
|
|
return QString::number(PMP::connected_components(*(d->poly), fccmap));
|
|
}
|
|
case NB_BORDER_EDGES:
|
|
d->poly->normalize_border();
|
|
return QString::number(d->poly->size_of_border_halfedges());
|
|
|
|
case NB_EDGES:
|
|
return QString::number(d->poly->size_of_halfedges() / 2);
|
|
|
|
case NB_DEGENERATED_FACES:
|
|
{
|
|
if (d->poly->is_pure_triangle())
|
|
{
|
|
if (d->number_of_degenerated_faces == (unsigned int)(-1))
|
|
d->number_of_degenerated_faces = nb_degenerate_faces(d->poly, get(CGAL::vertex_point, *(d->poly)));
|
|
return QString::number(d->number_of_degenerated_faces);
|
|
}
|
|
else
|
|
return QString("n/a");
|
|
}
|
|
case AREA:
|
|
{
|
|
if (d->poly->is_pure_triangle())
|
|
{
|
|
if(d->area == -std::numeric_limits<double>::infinity())
|
|
d->area = CGAL::Polygon_mesh_processing::area(*(d->poly));
|
|
return QString::number(d->area);
|
|
}
|
|
else
|
|
return QString("n/a");
|
|
}
|
|
case VOLUME:
|
|
{
|
|
if (d->poly->is_pure_triangle() && d->poly->is_closed())
|
|
{
|
|
if (d->volume == -std::numeric_limits<double>::infinity())
|
|
d->volume = CGAL::Polygon_mesh_processing::volume(*(d->poly));
|
|
return QString::number(d->volume);
|
|
}
|
|
else
|
|
return QString("n/a");
|
|
}
|
|
case SELFINTER:
|
|
{
|
|
//todo : add a test about cache validity
|
|
if (d->poly->is_pure_triangle())
|
|
d->self_intersect = CGAL::Polygon_mesh_processing::does_self_intersect(*(d->poly));
|
|
if (d->self_intersect)
|
|
return QString("Yes");
|
|
else if (d->poly->is_pure_triangle())
|
|
return QString("No");
|
|
else
|
|
return QString("n/a");
|
|
}
|
|
case MIN_LENGTH:
|
|
return QString::number(minl);
|
|
case MAX_LENGTH:
|
|
return QString::number(maxl);
|
|
case MID_LENGTH:
|
|
return QString::number(midl);
|
|
case MEAN_LENGTH:
|
|
return QString::number(meanl);
|
|
case NB_NULL_LENGTH:
|
|
return QString::number(d->number_of_null_length_edges);
|
|
|
|
case MIN_ANGLE:
|
|
return QString::number(mini);
|
|
case MAX_ANGLE:
|
|
return QString::number(maxi);
|
|
case MEAN_ANGLE:
|
|
return QString::number(ave);
|
|
|
|
case HOLES:
|
|
return QString::number(nb_holes(d->poly));
|
|
}
|
|
return QString();
|
|
}
|
|
|
|
CGAL::Three::Scene_item::Header_data Scene_polyhedron_item::header() const
|
|
{
|
|
CGAL::Three::Scene_item::Header_data data;
|
|
//categories
|
|
data.categories.append(std::pair<QString,int>(QString("Properties"),9));
|
|
data.categories.append(std::pair<QString,int>(QString("Edges"),6));
|
|
data.categories.append(std::pair<QString,int>(QString("Angles"),3));
|
|
|
|
|
|
//titles
|
|
data.titles.append(QString("#Vertices"));
|
|
data.titles.append(QString("#Facets"));
|
|
data.titles.append(QString("#Connected Components"));
|
|
data.titles.append(QString("#Border Edges"));
|
|
data.titles.append(QString("#Degenerated Faces"));
|
|
data.titles.append(QString("Connected Components of the Boundary"));
|
|
data.titles.append(QString("Area"));
|
|
data.titles.append(QString("Volume"));
|
|
data.titles.append(QString("Self-Intersecting"));
|
|
data.titles.append(QString("#Edges"));
|
|
data.titles.append(QString("Minimum Length"));
|
|
data.titles.append(QString("Maximum Length"));
|
|
data.titles.append(QString("Median Length"));
|
|
data.titles.append(QString("Mean Length"));
|
|
data.titles.append(QString("#Null Length"));
|
|
data.titles.append(QString("Minimum"));
|
|
data.titles.append(QString("Maximum"));
|
|
data.titles.append(QString("Average"));
|
|
return data;
|
|
}
|
|
|
|
|
|
void Scene_polyhedron_item::printPrimitiveId(QPoint point, CGAL::Three::Viewer_interface *viewer)
|
|
{
|
|
TextRenderer *renderer = viewer->textRenderer;
|
|
renderer->getLocalTextItems().removeAll(d->targeted_id);
|
|
renderer->removeTextList(textItems);
|
|
textItems->clear();
|
|
QFont font;
|
|
font.setBold(true);
|
|
|
|
typedef Input_facets_AABB_tree Tree;
|
|
typedef Tree::Intersection_and_primitive_id<Kernel::Ray_3>::Type Intersection_and_primitive_id;
|
|
|
|
Tree* aabb_tree = static_cast<Input_facets_AABB_tree*>(d->get_aabb_tree());
|
|
if(aabb_tree) {
|
|
//find clicked facet
|
|
bool found = false;
|
|
const Kernel::Point_3 ray_origin(viewer->camera()->position().x, viewer->camera()->position().y, viewer->camera()->position().z);
|
|
qglviewer::Vec point_under = viewer->camera()->pointUnderPixel(point,found);
|
|
qglviewer::Vec dir = point_under - viewer->camera()->position();
|
|
const Kernel::Vector_3 ray_dir(dir.x, dir.y, dir.z);
|
|
const Kernel::Ray_3 ray(ray_origin, ray_dir);
|
|
typedef std::list<Intersection_and_primitive_id> Intersections;
|
|
Intersections intersections;
|
|
aabb_tree->all_intersections(ray, std::back_inserter(intersections));
|
|
|
|
if(!intersections.empty()) {
|
|
Intersections::iterator closest = intersections.begin();
|
|
const Kernel::Point_3* closest_point =
|
|
boost::get<Kernel::Point_3>(&closest->first);
|
|
for(Intersections::iterator
|
|
it = boost::next(intersections.begin()),
|
|
end = intersections.end();
|
|
it != end; ++it)
|
|
{
|
|
if(! closest_point) {
|
|
closest = it;
|
|
}
|
|
else {
|
|
const Kernel::Point_3* it_point =
|
|
boost::get<Kernel::Point_3>(&it->first);
|
|
if(it_point &&
|
|
(ray_dir * (*it_point - *closest_point)) < 0)
|
|
{
|
|
closest = it;
|
|
closest_point = it_point;
|
|
}
|
|
}
|
|
}
|
|
if(closest_point) {
|
|
Polyhedron::Facet_handle selected_fh = closest->second;
|
|
//Test spots around facet to find the closest to point
|
|
|
|
double min_dist = (std::numeric_limits<double>::max)();
|
|
TextItem text_item;
|
|
Kernel::Point_3 pt_under(point_under.x, point_under.y, point_under.z);
|
|
|
|
// test the vertices of the closest face
|
|
BOOST_FOREACH(Polyhedron::Vertex_handle vh, vertices_around_face(selected_fh->halfedge(), *d->poly))
|
|
{
|
|
Kernel::Point_3 test=vh->point();
|
|
double dist = CGAL::squared_distance(test, pt_under);
|
|
if( dist < min_dist){
|
|
min_dist = dist;
|
|
text_item = TextItem(test.x(), test.y(), test.z(), QString("%1").arg(vh->id()), true, font, Qt::red);
|
|
}
|
|
}
|
|
// test the midpoint of edges of the closest face
|
|
BOOST_FOREACH(boost::graph_traits<Polyhedron>::halfedge_descriptor e, halfedges_around_face(selected_fh->halfedge(), *d->poly))
|
|
{
|
|
Kernel::Point_3 test=CGAL::midpoint(source(e, *d->poly)->point(),target(e, *d->poly)->point());
|
|
double dist = CGAL::squared_distance(test, pt_under);
|
|
if(dist < min_dist){
|
|
min_dist = dist;
|
|
text_item = TextItem(test.x(), test.y(), test.z(), QString("%1").arg(e->id()/2), true, font, Qt::green);
|
|
}
|
|
}
|
|
|
|
// test the centroid of the closest face
|
|
double x(0), y(0), z(0);
|
|
int total(0);
|
|
BOOST_FOREACH(Polyhedron::Vertex_handle vh, vertices_around_face(selected_fh->halfedge(), *d->poly))
|
|
{
|
|
x+=vh->point().x();
|
|
y+=vh->point().y();
|
|
z+=vh->point().z();
|
|
++total;
|
|
}
|
|
|
|
Kernel::Point_3 test(x/total, y/total, z/total);
|
|
double dist = CGAL::squared_distance(test, pt_under);
|
|
if(dist < min_dist){
|
|
min_dist = dist;
|
|
text_item = TextItem(test.x(), test.y(), test.z(), QString("%1").arg(selected_fh->id()), true, font, Qt::blue);
|
|
}
|
|
|
|
TextItem* former_targeted_id=d->targeted_id;
|
|
if (d->targeted_id == NULL || d->targeted_id->position() != text_item.position() )
|
|
{
|
|
d->targeted_id = new TextItem(text_item);
|
|
textItems->append(d->targeted_id);
|
|
renderer->addTextList(textItems);
|
|
}
|
|
else
|
|
d->targeted_id=NULL;
|
|
if(former_targeted_id != NULL) renderer->removeText(former_targeted_id);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
void Scene_polyhedron_item::printPrimitiveIds(CGAL::Three::Viewer_interface *viewer) const
|
|
{
|
|
TextRenderer *renderer = viewer->textRenderer;
|
|
|
|
|
|
if(!d->all_ids_displayed)
|
|
{
|
|
QFont font;
|
|
font.setBold(true);
|
|
|
|
//fills textItems
|
|
BOOST_FOREACH(Polyhedron::Vertex_const_handle vh, vertices(*d->poly))
|
|
{
|
|
const Point& p = vh->point();
|
|
textItems->append(new TextItem((float)p.x(), (float)p.y(), (float)p.z(), QString("%1").arg(vh->id()), true, font, Qt::red));
|
|
|
|
}
|
|
|
|
BOOST_FOREACH(boost::graph_traits<Polyhedron>::edge_descriptor e, edges(*d->poly))
|
|
{
|
|
const Point& p1 = source(e, *d->poly)->point();
|
|
const Point& p2 = target(e, *d->poly)->point();
|
|
textItems->append(new TextItem((float)(p1.x() + p2.x()) / 2, (float)(p1.y() + p2.y()) / 2, (float)(p1.z() + p2.z()) / 2, QString("%1").arg(e.halfedge()->id() / 2), true, font, Qt::green));
|
|
}
|
|
|
|
BOOST_FOREACH(Polyhedron::Facet_handle fh, faces(*d->poly))
|
|
{
|
|
double x(0), y(0), z(0);
|
|
int total(0);
|
|
BOOST_FOREACH(Polyhedron::Vertex_handle vh, vertices_around_face(fh->halfedge(), *d->poly))
|
|
{
|
|
x += vh->point().x();
|
|
y += vh->point().y();
|
|
z += vh->point().z();
|
|
++total;
|
|
}
|
|
|
|
textItems->append(new TextItem((float)x / total, (float)y / total, (float)z / total, QString("%1").arg(fh->id()), true, font, Qt::blue));
|
|
}
|
|
//add the QList to the render's pool
|
|
renderer->addTextList(textItems);
|
|
if(textItems->size() > static_cast<std::size_t>(renderer->getMax_textItems()))
|
|
d->all_ids_displayed = !d->all_ids_displayed;
|
|
}
|
|
if(d->all_ids_displayed)
|
|
{
|
|
//clears TextItems
|
|
textItems->clear();
|
|
renderer->removeTextList(textItems);
|
|
if(d->targeted_id)
|
|
{
|
|
textItems->append(d->targeted_id);
|
|
renderer->addTextList(textItems);
|
|
}
|
|
}
|
|
d->all_ids_displayed = !d->all_ids_displayed;
|
|
}
|
|
|
|
bool Scene_polyhedron_item::testDisplayId(double x, double y, double z, CGAL::Three::Viewer_interface* viewer)
|
|
{
|
|
Kernel::Point_3 src(x,y,z);
|
|
Kernel::Point_3 dest(viewer->camera()->position().x, viewer->camera()->position().y,viewer->camera()->position().z);
|
|
Kernel::Vector_3 v(src,dest);
|
|
v = 0.01*v;
|
|
Kernel::Point_3 point = src;
|
|
point = point + v;
|
|
Kernel::Segment_3 query(point, dest);
|
|
return !static_cast<Input_facets_AABB_tree*>(d->get_aabb_tree())->do_intersect(query);
|
|
|
|
}
|
|
|
|
std::vector<QColor>& Scene_polyhedron_item::color_vector() {return d->colors_;}
|
|
void Scene_polyhedron_item::set_color_vector_read_only(bool on_off) {d->plugin_has_set_color_vector_m=on_off;}
|
|
bool Scene_polyhedron_item::is_color_vector_read_only() { return d->plugin_has_set_color_vector_m;}
|
|
int Scene_polyhedron_item::getNumberOfNullLengthEdges(){return d->number_of_null_length_edges;}
|
|
int Scene_polyhedron_item::getNumberOfDegeneratedFaces(){return d->number_of_degenerated_faces;}
|
|
bool Scene_polyhedron_item::triangulated(){return d->poly->is_pure_triangle();}
|
|
bool Scene_polyhedron_item::self_intersected(){return !(d->self_intersect);}
|
|
void Scene_polyhedron_item::setItemIsMulticolor(bool b){ d->is_multicolor = b;}
|
|
bool Scene_polyhedron_item::isItemMulticolor(){ return d->is_multicolor;}
|
|
|