cgal/GraphicsView/demo/Periodic_2_triangulation_2/TriangulationPointInputAndC...

125 lines
3.3 KiB
C++

#ifndef CGAL_QT_TRIANGULATION_POINT_INPUT_AND_CONFLICT_ZONE
#define CGAL_QT_TRIANGULATION_POINT_INPUT_AND_CONFLICT_ZONE
#include <CGAL/Qt/GraphicsViewInput.h>
#include <CGAL/Qt/Converter.h>
#include <QGraphicsSceneMouseEvent>
#include <QGraphicsPolygonItem>
#include <QEvent>
#include <list>
namespace CGAL {
namespace Qt {
template <typename PT>
class TriangulationPointInputAndConflictZone : public GraphicsViewInput
{
public:
typedef typename PT::Geom_traits K;
typedef typename PT::Face_handle Face_handle;
typedef typename PT::Point Point;
TriangulationPointInputAndConflictZone(QGraphicsScene* s, PT * dt_, QObject* parent);
protected:
void localize_and_insert_point(QPointF qt_point);
void mousePressEvent(QGraphicsSceneMouseEvent *event);
void mouseMoveEvent(QGraphicsSceneMouseEvent *event);
void mouseReleaseEvent(QGraphicsSceneMouseEvent *event);
bool eventFilter(QObject *obj, QEvent *event);
std::list<Face_handle> faces;
std::list<QGraphicsPolygonItem*> qfaces;
PT * dt;
Converter<K> convert;
QGraphicsScene *scene_;
Point p;
};
template <typename T>
TriangulationPointInputAndConflictZone<T>::TriangulationPointInputAndConflictZone(QGraphicsScene* s,
T * dt_,
QObject* parent)
: GraphicsViewInput(parent), dt(dt_), scene_(s)
{}
template <typename T>
void
TriangulationPointInputAndConflictZone<T>::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
p = convert(event->scenePos());
double dx = dt->domain().xmax() - dt->domain().xmin();
double dy = dt->domain().ymax() - dt->domain().ymin();
p = Point(p.x()- std::floor(p.x()/dx), p.y()- std::floor(p.y()/dy));
if(dt->dimension() < 2 ||
event->modifiers() != 0 ||
event->button() != ::Qt::LeftButton) {
return;
}
dt->get_conflicts(p, std::back_inserter(faces));
for(typename std::list<Face_handle>::iterator it = faces.begin();
it != faces.end();
++it) {
QGraphicsPolygonItem *item = new QGraphicsPolygonItem(convert(dt->triangle(*it)));
QColor color = ::Qt::blue;
color.setAlpha(150);
item->setBrush(QBrush(color));
item->setPen(QPen(::Qt::black, .01));
scene_->addItem(item);
qfaces.push_back(item);
}
}
template <typename T>
void
TriangulationPointInputAndConflictZone<T>::mouseReleaseEvent(QGraphicsSceneMouseEvent *)
{
faces.clear();
for(std::list<QGraphicsPolygonItem*>::iterator it = qfaces.begin();
it != qfaces.end();
++it){
scene_->removeItem(*it);
delete *it;
}
qfaces.clear();
Q_EMIT( generate(CGAL::make_object(p)));
}
template <typename T>
bool
TriangulationPointInputAndConflictZone<T>::eventFilter(QObject *obj, QEvent *event)
{
if (event->type() == QEvent::GraphicsSceneMousePress) {
QGraphicsSceneMouseEvent *mouseEvent = static_cast<QGraphicsSceneMouseEvent *>(event);
mousePressEvent(mouseEvent);
return true;
} else if (event->type() == QEvent::GraphicsSceneMouseRelease) {
QGraphicsSceneMouseEvent *mouseEvent = static_cast<QGraphicsSceneMouseEvent *>(event);
mouseReleaseEvent(mouseEvent);
return true;
} else{
// standard event processing
return QObject::eventFilter(obj, event);
}
}
} // namespace Qt
} // namespace CGAL
#endif // CGAL_QT_TRIANGULATION_POINT_INPUT_AND_CONFLICT_ZONE