cgal/GraphicsView/demo/Triangulation_2/TriangulationRemoveVertex.h

82 lines
1.9 KiB
C++

#ifndef CGAL_QT_TRIANGULATION_REMOVE_VERTEX_H
#define CGAL_QT_TRIANGULATION_REMOVE_VERTEX_H
#include <CGAL/Qt/GraphicsViewInput.h>
#include <QGraphicsSceneMouseEvent>
#include <QEvent>
#include <list>
#include <CGAL/Qt/Converter.h>
namespace CGAL {
namespace Qt {
template <typename DT>
class TriangulationRemoveVertex : public GraphicsViewInput
{
public:
typedef typename DT::Face_handle Face_handle;
typedef typename DT::Vertex_handle Vertex_handle;
typedef typename DT::Point Point;
TriangulationRemoveVertex(DT * dt_, QObject* parent);
protected:
void mousePressEvent(QGraphicsSceneMouseEvent *event);
bool eventFilter(QObject *obj, QEvent *event);
DT * dt;
};
template <typename T>
TriangulationRemoveVertex<T>::TriangulationRemoveVertex(T * dt_,
QObject* parent)
: GraphicsViewInput(parent), dt(dt_)
{}
template <typename T>
void
TriangulationRemoveVertex<T>::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
if((event->modifiers() & ::Qt::ShiftModifier)
&& (! (event->modifiers() & ::Qt::ControlModifier))){
if(dt->number_of_vertices() == 0){
dt->clear();
}else {
Converter<typename T::Geom_traits> convert;
typename T::Vertex_handle selected_vertex = dt->nearest_vertex(convert(event->scenePos()));
dt->remove(selected_vertex);
}
Q_EMIT( modelChanged());
}
}
template <typename T>
bool
TriangulationRemoveVertex<T>::eventFilter(QObject *obj, QEvent *event)
{
if (event->type() == QEvent::GraphicsSceneMousePress) {
QGraphicsSceneMouseEvent *mouseEvent = static_cast<QGraphicsSceneMouseEvent *>(event);
mousePressEvent(mouseEvent);
return false;
} else{
// standard event processing
return QObject::eventFilter(obj, event);
}
}
} // namespace Qt
} // namespace CGAL
#endif // CGAL_QT_TRIANGULATION_REMOVE_VERTEX_H