cgal/Packages/Triangulation_3/include/CGAL/Triangulation_ds_vertex_3.h

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// ============================================================================
//
// Copyright (c) 1999 The CGAL Consortium
//
// This software and related documentation is part of an INTERNAL release
// of the Computational Geometry Algorithms Library (CGAL). It is not
// intended for general use.
//
// ----------------------------------------------------------------------------
//
// release :
// release_date :
//
// file : include/CGAL/Triangulation_ds_vertex_3.h
// revision : $Revision$
// author(s) : Monique Teillaud <Monique.Teillaud@sophia.inria.fr>
//
// coordinator : INRIA Sophia Antipolis
// (Mariette Yvinec <Mariette.Yvinec@sophia.inria.fr>)
//
// ============================================================================
//
// vertex of a combinatotial triangulation of any dimension <=3
//
// ============================================================================
#ifndef CGAL_TRIANGULATION_DS_VERTEX_3_H
#define CGAL_TRIANGULATION_DS_VERTEX_3_H
#include <CGAL/Triangulation_ds_iterators_3.h>
#include <CGAL/Triangulation_short_names_3.h>
CGAL_BEGIN_NAMESPACE
template <class Vb, class Cb >
class Triangulation_ds_vertex_3
: public Vb
{
public:
typedef typename Vb::Point Point;
typedef Triangulation_ds_vertex_3<Vb,Cb> Vertex;
typedef Triangulation_ds_cell_3<Vb,Cb> Cell;
// typedef Triangulation_ds_cell_circulator_3<Vertex,Cell> Cell_circulator;
// typedef Triangulation_ds_vertex_circulator_3<Vertex,Cell>
// Vertex_circulator;
// typedef Triangulation_ds_edge_circulator_3<Vertex,Cell> Edge_circulator;
// CONSTRUCTORS
inline
Triangulation_ds_vertex_3()
: Vb()
{}
inline
Triangulation_ds_vertex_3(const Point & p)
: Vb(p)
{}
inline
Triangulation_ds_vertex_3(const Point & p, Cell * c)
: Vb(p, c)
{}
inline
Triangulation_ds_vertex_3(Cell * c)
: Vb(c)
{}
// ACCESS
// point()
//inherited from Vb
inline
Cell* cell() const
{
return ( (Cell *) (Vb::cell()) );
}
// SETTING
// set_point()
//inherited from Vb
inline
void set_cell(Cell* c)
{
Vb::set_cell(c);
}
inline
void set_point(const Point & p)
{
Vb::set_point(p);
}
// USEFUL NON CONSTANT TIME FUNCTIONS
// inline Vertex_circulator incident_vertices()
// {
// return Vertex_circulator(this, cell());
// }
// inline Cell_circulator incident_cells()
// {
// return Cell_circulator(this, cell());
// }
// inline Cell_circulator incident_cells(const Cell* c)
// {
// return Cell_circulator(this, c);
// }
// inline Edge_circulator incident_edges()
// {
// return Edge_circulator(this, cell());
// }
// inline Edge_circulator incident_edges(const Cell* c)
// {
// return Edge_circulator(this, c);
// }
// CHECKING
bool is_valid(bool verbose = false, int level = 0) const;
};
template <class Vb, class Cb >
bool
Triangulation_ds_vertex_3<Vb,Cb>::is_valid
(bool verbose, int level) const
{
bool result = Vb::is_valid(verbose,level);
result = result && cell()->has_vertex(this);
if ( ! result ) {
if ( verbose ) {
std::cerr << "invalid vertex" << std::endl;
}
CGAL_triangulation_assertion(false);
}
return result;
}
CGAL_END_NAMESPACE
#endif // CGAL_TRIANGULATION_DS_VERTEX_3_H