cgal/Polyhedron/demo/Polyhedron/Scene_polyhedron_selection_...

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31 KiB
C++

#ifndef SCENE_POLYHEDRON_SELECTION_ITEM_H
#define SCENE_POLYHEDRON_SELECTION_ITEM_H
#include "opengl_tools.h"
#include "Scene_polyhedron_selection_item_config.h"
#include "Scene_polyhedron_item_k_ring_selection.h"
#include "Travel_isolated_components.h"
#include "Scene_polyhedron_item_decorator.h"
#include "Polyhedron_type.h"
#include <CGAL/property_map.h>
#include <CGAL/Polygon_mesh_processing/orient_polygon_soup.h>
#include <CGAL/Polygon_mesh_processing/polygon_soup_to_polygon_mesh.h>
#include <CGAL/Polygon_mesh_processing/connected_components.h>
#include "Polyhedron_demo_detect_sharp_edges.h"
// Laurent Rineau, 2016/04/07: that header should not be included here, but
// only in the .cpp file. But that header file does contain the body of a
// few member functions.
#include <CGAL/Three/Viewer_interface.h>
#include <fstream>
#include <boost/foreach.hpp>
#include <boost/unordered_set.hpp>
#include <boost/property_map/vector_property_map.hpp>
#include <CGAL/boost/graph/selection.h>
#include <CGAL/boost/graph/graph_traits_Polyhedron_3.h>
#include <CGAL/boost/graph/Euler_operations.h>
#include <QGLViewer/manipulatedFrame.h>
namespace PMP = CGAL::Polygon_mesh_processing;
template<class HandleType, class SelectionItem>
struct Selection_traits {};
template<class SelectionItem>
struct Selection_traits<typename SelectionItem::Vertex_handle, SelectionItem>
{
typedef typename SelectionItem::Selection_set_vertex Container;
typedef boost::graph_traits<Polyhedron>::vertex_iterator Iterator;
typedef boost::graph_traits<Polyhedron>::edge_descriptor edge_descriptor;
Selection_traits(SelectionItem* item) : item(item) { }
Container& container() { return item->selected_vertices; }
Iterator iterator_begin() { return vertices(*item->polyhedron()).first; }
Iterator iterator_end() { return vertices(*item->polyhedron()).second; }
std::size_t size() { return item->polyhedron()->size_of_vertices(); }
void update_indices() { item->polyhedron_item()->update_vertex_indices(); }
std::size_t id(typename SelectionItem::Vertex_handle vh) {return vh->id();}
template <class VertexRange, class HalfedgeGraph, class IsVertexSelectedPMap, class OutputIterator>
static
OutputIterator
reduce_selection(
const VertexRange& selection,
HalfedgeGraph& graph,
unsigned int k,
IsVertexSelectedPMap is_selected,
OutputIterator out)
{
return reduce_vertex_selection(selection, graph, k, is_selected, out);
}
template <class VertexRange, class HalfedgeGraph, class IsVertexSelectedPMap, class OutputIterator>
static
OutputIterator
expand_selection(
const VertexRange& selection,
HalfedgeGraph& graph,
unsigned int k,
IsVertexSelectedPMap is_selected,
OutputIterator out)
{
return expand_vertex_selection(selection, graph, k, is_selected, out);
}
SelectionItem* item;
};
template<class SelectionItem>
struct Selection_traits<typename SelectionItem::Facet_handle, SelectionItem>
{
typedef typename SelectionItem::Selection_set_facet Container;
typedef boost::graph_traits<Polyhedron>::face_iterator Iterator;
Selection_traits(SelectionItem* item) : item(item) { }
Container& container() { return item->selected_facets; }
Iterator iterator_begin() { return faces(*item->polyhedron()).first; }
Iterator iterator_end() { return faces(*item->polyhedron()).second; }
std::size_t size() { return item->polyhedron()->size_of_facets(); }
void update_indices() { item->polyhedron_item()->update_facet_indices(); }
std::size_t id(typename SelectionItem::Facet_handle fh) {return fh->id();}
template <class FaceRange, class HalfedgeGraph, class IsFaceSelectedPMap, class OutputIterator>
static
OutputIterator
reduce_selection(
const FaceRange& selection,
HalfedgeGraph& graph,
unsigned int k,
IsFaceSelectedPMap is_selected,
OutputIterator out)
{
return reduce_face_selection(selection, graph, k, is_selected, out);
}
template <class FaceRange, class HalfedgeGraph, class IsFaceSelectedPMap, class OutputIterator>
static
OutputIterator
expand_selection(
const FaceRange& selection,
HalfedgeGraph& graph,
unsigned int k,
IsFaceSelectedPMap is_selected,
OutputIterator out)
{
return expand_face_selection(selection, graph, k, is_selected, out);
}
SelectionItem* item;
};
template<class SelectionItem>
struct Selection_traits<typename SelectionItem::edge_descriptor, SelectionItem>
{
typedef typename SelectionItem::Selection_set_edge Container;
typedef boost::graph_traits<Polyhedron>::edge_iterator Iterator;
Selection_traits(SelectionItem* item) : item(item) { }
Container& container() { return item->selected_edges; }
Iterator iterator_begin() { return edges(*item->polyhedron()).first; }
Iterator iterator_end() { return edges(*item->polyhedron()).second; }
std::size_t size() { return item->polyhedron()->size_of_halfedges()/2; }
void update_indices() { item->polyhedron_item()->update_halfedge_indices(); }
std::size_t id(boost::graph_traits<Polyhedron>::edge_descriptor ed) {return ed.halfedge()->id()/2;}
template <class EdgeRange, class HalfedgeGraph, class IsEdgeSelectedPMap, class OutputIterator>
static
OutputIterator
reduce_selection(
const EdgeRange& selection,
HalfedgeGraph& graph,
unsigned int k,
IsEdgeSelectedPMap is_selected,
OutputIterator out)
{
return reduce_edge_selection(selection, graph, k, is_selected, out);
}
template <class EdgeRange, class HalfedgeGraph, class IsEdgeSelectedPMap, class OutputIterator>
static
OutputIterator
expand_selection(
const EdgeRange& selection,
HalfedgeGraph& graph,
unsigned int k,
IsEdgeSelectedPMap is_selected,
OutputIterator out)
{
return expand_edge_selection(selection, graph, k, is_selected, out);
}
SelectionItem* item;
};
//////////////////////////////////////////////////////////////////////////
struct Scene_polyhedron_selection_item_priv;
class SCENE_POLYHEDRON_SELECTION_ITEM_EXPORT Scene_polyhedron_selection_item
: public Scene_polyhedron_item_decorator
{
Q_OBJECT
friend class Polyhedron_demo_selection_plugin;
public:
typedef Polyhedron::Vertex_handle Vertex_handle;
typedef Polyhedron::Facet_handle Facet_handle;
typedef boost::graph_traits<Polyhedron>::edge_descriptor edge_descriptor;
typedef boost::graph_traits<Polyhedron>::halfedge_descriptor halfedge_descriptor;
typedef boost::graph_traits<Polyhedron>::vertex_descriptor vertex_descriptor;
typedef Polyhedron::Halfedge_handle Halfedge_handle;
typedef Polyhedron::Vertex_iterator Vertex_iterator;
typedef Polyhedron::Facet_iterator Facet_iterator;
typedef Scene_polyhedron_item_k_ring_selection::Active_handle Active_handle;
Scene_polyhedron_selection_item() ;
Scene_polyhedron_selection_item(Scene_polyhedron_item* poly_item, QMainWindow* mw);
~Scene_polyhedron_selection_item();
void inverse_selection();
void setPathSelection(bool b);
protected:
void init(Scene_polyhedron_item* poly_item, QMainWindow* mw);
Active_handle::Type get_active_handle_type()
{ return k_ring_selector.active_handle_type; }
void set_active_handle_type(Active_handle::Type aht)
{ k_ring_selector.active_handle_type = aht; }
int get_k_ring() { return k_ring_selector.k_ring; }
void set_k_ring(int k) { k_ring_selector.k_ring = k; }
bool get_is_insert() { return is_insert; }
void set_is_insert(bool i) { is_insert = i; }
public:
typedef boost::unordered_set<Vertex_handle, CGAL::Handle_hash_function> Selection_set_vertex;
typedef boost::unordered_set<Facet_handle, CGAL::Handle_hash_function> Selection_set_facet;
typedef boost::unordered_set<edge_descriptor, CGAL::Handle_hash_function> Selection_set_edge;
Polyhedron* polyhedron()
{
return this->poly_item->polyhedron();
}
const Polyhedron* polyhedron() const
{
return this->poly_item->polyhedron();
}
using Scene_polyhedron_item_decorator::draw;
virtual void draw(CGAL::Three::Viewer_interface*) const;
virtual void drawEdges() const { }
virtual void drawEdges(CGAL::Three::Viewer_interface*) const;
virtual void drawPoints(CGAL::Three::Viewer_interface*) const;
bool supportsRenderingMode(RenderingMode m) const { return (m==Flat); }
bool isEmpty() const {
return selected_vertices.empty() && selected_edges.empty() && selected_facets.empty();
}
void compute_bbox() const
{
// Workaround a bug in g++-4.8.3:
// http://stackoverflow.com/a/21755207/1728537
// Using boost::make_optional to copy-initialize 'item_bbox' hides the
// warning about '*item_bbox' not being initialized.
// -- Laurent Rineau, 2014/10/30
boost::optional<CGAL::Bbox_3> item_bbox
= boost::make_optional(false, CGAL::Bbox_3());
for(Selection_set_vertex::const_iterator v_it = selected_vertices.begin();
v_it != selected_vertices.end(); ++v_it) {
if(item_bbox) { *item_bbox = *item_bbox + (*v_it)->point().bbox(); }
else { item_bbox = (*v_it)->point().bbox(); }
}
for(Selection_set_edge::const_iterator e_it = selected_edges.begin();
e_it != selected_edges.end(); ++e_it) {
CGAL::Bbox_3 e_bbox = e_it->halfedge()->vertex()->point().bbox();
e_bbox = e_bbox + e_it->halfedge()->opposite()->vertex()->point().bbox();
if(item_bbox) { *item_bbox = *item_bbox + e_bbox; }
else { item_bbox = e_bbox; }
}
for(Selection_set_facet::const_iterator f_it = selected_facets.begin();
f_it != selected_facets.end(); ++f_it) {
Polyhedron::Halfedge_around_facet_circulator he = (*f_it)->facet_begin(), cend = he;
CGAL_For_all(he,cend) {
if(item_bbox) { *item_bbox = *item_bbox + he->vertex()->point().bbox(); }
else { item_bbox = he->vertex()->point().bbox(); }
}
}
if(!item_bbox) { _bbox = this->poly_item->bbox(); return;}
_bbox = Bbox(item_bbox->xmin(),item_bbox->ymin(),item_bbox->zmin(),
item_bbox->xmax(),item_bbox->ymax(),item_bbox->zmax());
}
bool save(const std::string& file_name) const {
// update id fields before using
if(selected_vertices.size() > 0) { poly_item->update_vertex_indices(); }
if(selected_facets.size() > 0) { poly_item->update_facet_indices(); }
if( (selected_edges.size() > 0) &&
selected_vertices.empty() ) { poly_item->update_vertex_indices(); }
std::ofstream out(file_name.c_str());
if(!out) { return false; }
for(Selection_set_vertex::const_iterator it = selected_vertices.begin(); it != selected_vertices.end(); ++it)
{ out << (*it)->id() << " "; }
out << std::endl;
for(Selection_set_facet::const_iterator it = selected_facets.begin(); it != selected_facets.end(); ++it)
{ out << (*it)->id() << " "; }
out << std::endl;
for(Selection_set_edge::const_iterator it = selected_edges.begin(); it != selected_edges.end(); ++it)
{
edge_descriptor ed = *it;
out << source(ed,*polyhedron())->id() << " " << target(ed,*polyhedron())->id() << " ";
}
out << std::endl;
return true;
}
bool load(const std::string& file_name) {
file_name_holder = file_name;
return true;
}
// this function is called by selection_plugin, since at the time of the call of load(...)
// we do not have access to selected polyhedron item
bool actual_load(Scene_polyhedron_item* poly_item, QMainWindow* mw)
{
init(poly_item, mw);
std::vector<Vertex_handle> all_vertices;
all_vertices.reserve(polyhedron()->size_of_vertices());
Polyhedron::Vertex_iterator vb(polyhedron()->vertices_begin()), ve(polyhedron()->vertices_end());
for(;vb != ve; ++vb) { all_vertices.push_back(vb); }
std::vector<Facet_handle> all_facets;
all_facets.reserve(polyhedron()->size_of_facets());
Polyhedron::Facet_iterator fb(polyhedron()->facets_begin()), fe(polyhedron()->facets_end());
for(;fb != fe; ++fb) { all_facets.push_back(fb); }
std::vector<edge_descriptor> all_edges(edges(*polyhedron()).first, edges(*polyhedron()).second);
std::ifstream in(file_name_holder.c_str());
if(!in) { return false; }
std::string line;
std::size_t id, id2;
if(!std::getline(in, line)) { return true; }
std::istringstream vertex_line(line);
while(vertex_line >> id) {
if(id >= all_vertices.size()) { return false; }
selected_vertices.insert(all_vertices[id]);
}
if(!std::getline(in, line)) { return true; }
std::istringstream facet_line(line);
while(facet_line >> id) {
if(id >= all_facets.size()) { return false; }
selected_facets.insert(all_facets[id]);
}
if(!std::getline(in, line)) { return true; }
std::istringstream edge_line(line);
while(edge_line >> id >> id2) {
if(id >= all_edges.size() || id2 >= all_edges.size()) { return false; }
vertex_descriptor s = all_vertices[id];
vertex_descriptor t = all_vertices[id2];
halfedge_descriptor hd;
bool exists;
boost::tie(hd,exists) = halfedge(s,t,*polyhedron());
if(! exists) { return false; }
selected_edges.insert(edge(hd,*polyhedron()));
}
return true;
}
//adds the content of temp_selection to the current selection
void add_to_selection();
// select all of `active_handle_type`(vertex, facet or edge)
void select_all() {
switch(get_active_handle_type()) {
case Active_handle::VERTEX:
select_all<Vertex_handle>(); break;
case Active_handle::FACET:
case Active_handle::CONNECTED_COMPONENT:
select_all<Facet_handle>(); break;
case Active_handle::EDGE:
case Active_handle::PATH:
selected_edges.insert(edges(*polyhedron()).first, edges(*polyhedron()).second);
invalidateOpenGLBuffers();
QGLViewer* v = *QGLViewer::QGLViewerPool().begin();
v->update();
break;
}
}
void select_all_NT();
// select all of vertex, facet or edge (use Vertex_handle, Facet_handle, edge_descriptor as template argument)
template<class HandleType>
void select_all() {
typedef Selection_traits<HandleType, Scene_polyhedron_selection_item> Tr;
Tr tr(this);
for(typename Tr::Iterator it = tr.iterator_begin() ; it != tr.iterator_end(); ++it) {
tr.container().insert(*it);
}
invalidateOpenGLBuffers();
Q_EMIT itemChanged();
}
// clear all of `active_handle_type`(vertex, facet or edge)
void clear() {
switch(get_active_handle_type()) {
case Active_handle::VERTEX:
clear<Vertex_handle>(); break;
case Active_handle::FACET:
case Active_handle::CONNECTED_COMPONENT:
clear<Facet_handle>(); break;
case Active_handle::EDGE:
case Active_handle::PATH:
clear<edge_descriptor>(); break;
}
}
// select all of vertex, facet or edge (use Vertex_handle, Facet_handle, edge_descriptor as template argument)
template<class HandleType>
void clear() {
Selection_traits<HandleType, Scene_polyhedron_selection_item> tr(this);
tr.container().clear();
invalidateOpenGLBuffers();
Q_EMIT itemChanged();
}
void clear_all(){
clear<Vertex_handle>();
clear<Facet_handle>();
clear<edge_descriptor>();
}
boost::optional<std::size_t> get_minimum_isolated_component() {
switch(get_active_handle_type()) {
case Active_handle::VERTEX:
return get_minimum_isolated_component<Vertex_handle>();
case Active_handle::FACET:
return get_minimum_isolated_component<Facet_handle>();
default:
return get_minimum_isolated_component<edge_descriptor>();
}
}
template<class HandleType> // use Vertex_handle, Facet_handle, edge_descriptor
boost::optional<std::size_t> get_minimum_isolated_component() {
Selection_traits<HandleType, Scene_polyhedron_selection_item> tr(this);
tr.update_indices();
Travel_isolated_components::Minimum_visitor visitor;
Travel_isolated_components().travel<HandleType>
(tr.iterator_begin(), tr.iterator_end(), tr.size(), tr.container(), visitor);
return visitor.minimum;
}
boost::optional<std::size_t> select_isolated_components(std::size_t threshold) {
switch(get_active_handle_type()) {
case Active_handle::VERTEX:
return select_isolated_components<Vertex_handle>(threshold);
case Active_handle::FACET:
return select_isolated_components<Facet_handle>(threshold);
default:
return select_isolated_components<edge_descriptor>(threshold);
}
}
template<class HandleType> // use Vertex_handle, Facet_handle, edge_descriptor
boost::optional<std::size_t> select_isolated_components(std::size_t threshold) {
typedef Selection_traits<HandleType, Scene_polyhedron_selection_item> Tr;
Tr tr(this);
tr.update_indices();
typedef std::insert_iterator<typename Tr::Container> Output_iterator;
Output_iterator out(tr.container(), tr.container().begin());
Travel_isolated_components::Selection_visitor<Output_iterator> visitor(threshold , out);
Travel_isolated_components().travel<HandleType>
(tr.iterator_begin(), tr.iterator_end(), tr.size(), tr.container(), visitor);
if(visitor.any_inserted) { invalidateOpenGLBuffers(); Q_EMIT itemChanged(); }
return visitor.minimum_visitor.minimum;
}
void expand_or_reduce(int steps) {
if (steps>0)
{
switch(get_active_handle_type()) {
case Active_handle::VERTEX:
expand_selection<Vertex_handle>(steps);
break;
case Active_handle::FACET:
case Active_handle::CONNECTED_COMPONENT:
expand_selection<Facet_handle>(steps);
break;
case Active_handle::EDGE:
expand_selection<edge_descriptor>(steps);
break;
case Active_handle::PATH:
break;
}
}
else
{
switch(get_active_handle_type()) {
case Active_handle::VERTEX:
reduce_selection<Vertex_handle>(-steps);
break;
case Active_handle::FACET:
case Active_handle::CONNECTED_COMPONENT:
reduce_selection<Facet_handle>(-steps);
break;
case Active_handle::EDGE:
reduce_selection<edge_descriptor>(-steps);
break;
case Active_handle::PATH:
break;
}
}
}
template <class Handle>
struct Is_selected_property_map{
std::vector<bool>* is_selected_ptr;
Is_selected_property_map()
: is_selected_ptr(NULL) {}
Is_selected_property_map(std::vector<bool>& is_selected)
: is_selected_ptr( &is_selected) {}
template<class H>
std::size_t id(H h){ return h->id(); }
std::size_t id(edge_descriptor ed) { return ed.halfedge()->id()/2; }
friend bool get(Is_selected_property_map map, Handle h)
{
CGAL_assertion(map.is_selected_ptr!=NULL);
return (*map.is_selected_ptr)[map.id(h)];
}
friend void put(Is_selected_property_map map, Handle h, bool b)
{
CGAL_assertion(map.is_selected_ptr!=NULL);
(*map.is_selected_ptr)[map.id(h)]=b;
}
};
template <typename SelectionSet>
struct Is_constrained_map
{
SelectionSet* m_set_ptr;
typedef typename SelectionSet::key_type key_type;
typedef bool value_type;
typedef bool reference;
typedef boost::read_write_property_map_tag category;
Is_constrained_map()
: m_set_ptr(NULL)
{}
Is_constrained_map(SelectionSet* set_)
: m_set_ptr(set_)
{}
friend bool get(const Is_constrained_map& map, const key_type& k)
{
CGAL_assertion(map.m_set_ptr != NULL);
return map.m_set_ptr->count(k);
}
friend void put(Is_constrained_map& map, const key_type& k, const value_type b)
{
CGAL_assertion(map.m_set_ptr != NULL);
if (b) map.m_set_ptr->insert(k);
else map.m_set_ptr->erase(k);
}
};
template <class Handle>
struct Index_map
{
typedef Handle key_type;
typedef std::size_t value_type;
typedef value_type& reference;
typedef boost::read_write_property_map_tag category;
friend value_type get(Index_map, Handle h)
{
return h->id();
}
friend void put(Index_map, Handle h, value_type i)
{
h->id() = i;
}
};
template <class Handle>
void expand_selection(unsigned int steps)
{
typedef Selection_traits<Handle, Scene_polyhedron_selection_item> Tr;
Tr tr(this);
tr.update_indices();
std::vector<bool> mark(tr.size(),false);
BOOST_FOREACH(Handle h,tr.container())
mark[tr.id(h)]=true;
Tr::expand_selection(
tr.container(),
*this->poly_item->polyhedron(),
steps,
Is_selected_property_map<Handle>(mark),
CGAL::Emptyset_iterator()
);
bool any_change = false;
for(typename Tr::Iterator it = tr.iterator_begin() ; it != tr.iterator_end(); ++it) {
if(mark[tr.id(*it)]) {
any_change |= tr.container().insert(*it).second;
}
}
if(any_change) { invalidateOpenGLBuffers(); Q_EMIT itemChanged(); }
}
template <class Handle>
void reduce_selection(unsigned int steps) {
typedef Selection_traits<Handle, Scene_polyhedron_selection_item> Tr;
Tr tr(this);
tr.update_indices();
std::vector<bool> mark(tr.size(),false);
BOOST_FOREACH(Handle h,tr.container())
mark[tr.id(h)]=true;
Tr::reduce_selection(
tr.container(),
*this->poly_item->polyhedron(),
steps,
Is_selected_property_map<Handle>(mark),
CGAL::Emptyset_iterator()
);
bool any_change = false;
for(typename Tr::Iterator it = tr.iterator_begin() ; it != tr.iterator_end(); ++it) {
if(!mark[tr.id(*it)]) {
any_change |= (tr.container().erase(*it)!=0);
}
}
if(any_change) { invalidateOpenGLBuffers(); Q_EMIT itemChanged(); }
}
void erase_selected_facets() {
if(selected_facets.empty()) {return;}
// no-longer-valid vertices and edges will be handled when item_about_to_be_changed()
for (Selection_set_edge::iterator eit = selected_edges.begin(); eit != selected_edges.end();)
{
if(//both incident faces will be erased
(selected_facets.find(eit->halfedge()->face()) != selected_facets.end()
&& selected_facets.find(eit->halfedge()->opposite()->face()) != selected_facets.end())
//OR eit is a boundary edge and its incident face will be erased
|| (eit->halfedge()->is_border_edge()
&& (selected_facets.find(eit->halfedge()->face()) != selected_facets.end()
|| selected_facets.find(eit->halfedge()->opposite()->face()) != selected_facets.end())))
{
edge_descriptor tmp = *eit;
++eit;
selected_edges.erase(tmp);
}
else
++eit;
}
// erase facets from poly
for(Selection_set_facet::iterator fb = selected_facets.begin(); fb != selected_facets.end(); ++fb) {
polyhedron()->erase_facet((*fb)->halfedge());
}
selected_facets.clear();
invalidateOpenGLBuffers();
changed_with_poly_item();
}
void keep_connected_components() {
if (selected_facets.empty()) { return; }
Selection_traits<Polyhedron::Face_handle, Scene_polyhedron_selection_item> trf(this);
trf.update_indices();
Selection_traits<Polyhedron::Vertex_handle, Scene_polyhedron_selection_item> trv(this);
trv.update_indices();
PMP::keep_connected_components(*polyhedron()
, trf.container()
, PMP::parameters::face_index_map(Index_map<Polyhedron::Face_handle>())
.vertex_index_map(Index_map<Polyhedron::Vertex_handle>()));
changed_with_poly_item();
}
bool export_selected_facets_as_polyhedron(Polyhedron* out) {
// Note: might be a more performance wise solution
// assign sequential id to vertices neighbor to selected facets
for(Selection_set_facet::iterator fb = selected_facets.begin(); fb != selected_facets.end(); ++fb) {
Polyhedron::Halfedge_around_facet_circulator hb((*fb)->facet_begin()), hend(hb);
do {
hb->vertex()->id() = 0;
} while(++hb != hend);
}
// construct point vector
std::vector<Polyhedron::Point_3> points;
points.reserve(selected_facets.size());
std::size_t counter = 1;
for(Selection_set_facet::iterator fb = selected_facets.begin(); fb != selected_facets.end(); ++fb) {
Polyhedron::Halfedge_around_facet_circulator hb((*fb)->facet_begin()), hend(hb);
do {
if(hb->vertex()->id() == 0) {
hb->vertex()->id() = counter++;
points.push_back(hb->vertex()->point());
}
} while(++hb != hend);
}
// construct polygon vector
std::vector<std::vector<std::size_t> > polygons(selected_facets.size());
counter = 0;
for(Selection_set_facet::iterator fb = selected_facets.begin(); fb != selected_facets.end(); ++fb, ++counter) {
Polyhedron::Halfedge_around_facet_circulator hb((*fb)->facet_begin()), hend(hb);
do {
polygons[counter].push_back(hb->vertex()->id() -1);
} while(++hb != hend);
}
CGAL::Polygon_mesh_processing::polygon_soup_to_polygon_mesh<Polyhedron>(
points, polygons, *out);
return out->size_of_vertices() > 0;
}
void select_sharp_edges(const double angle)
{
CGAL::detect_sharp_edges(polyhedron(), angle);
BOOST_FOREACH(edge_descriptor e, edges(*polyhedron()))
{
Polyhedron::Halfedge_handle h = halfedge(e, *polyhedron());
if (h->is_feature_edge())
selected_edges.insert(e);
}
invalidateOpenGLBuffers();
}
void changed_with_poly_item() {
// no need to update indices
poly_item->invalidateOpenGLBuffers();
Q_EMIT poly_item->itemChanged();
Q_EMIT itemChanged();
}
void setItemIsMulticolor(bool b) {
poly_item->setItemIsMulticolor(b);
}
Q_SIGNALS:
void updateInstructions(QString);
void simplicesSelected(CGAL::Three::Scene_item*);
void isCurrentlySelected(Scene_polyhedron_item_k_ring_selection*);
public Q_SLOTS:
void update_poly();
void on_Ctrlz_pressed();
void emitTempInstruct();
void resetIsTreated();
void save_handleType();
void set_operation_mode(int mode);
void invalidateOpenGLBuffers();
void validateMoveVertex();
void compute_normal_maps();
void clearHL();
// slots are called by signals of polyhedron_k_ring_selector
void selected(const std::set<Polyhedron::Vertex_handle>& m)
{ has_been_selected(m); }
void selected(const std::set<Polyhedron::Facet_handle>& m)
{ has_been_selected(m); }
void selected(const std::set<edge_descriptor>& m)
{ has_been_selected(m); }
void selected_HL(const std::set<Polyhedron::Vertex_handle>& m);
void selected_HL(const std::set<Polyhedron::Facet_handle>& m);
void selected_HL(const std::set<edge_descriptor>& m);
void poly_item_changed() {
remove_erased_handles<Vertex_handle>();
remove_erased_handles<edge_descriptor>();
remove_erased_handles<Facet_handle>();
}
void endSelection(){
Q_EMIT simplicesSelected(this);
}
void toggle_insert(bool b)
{
is_insert = b;
}
void updateTick();
void moveVertex();
protected:
bool eventFilter(QObject* /*target*/, QEvent * gen_event)
{
if(gen_event->type() == QEvent::KeyPress
&& static_cast<QKeyEvent*>(gen_event)->key()==Qt::Key_Z)
{
QKeyEvent *keyEvent = static_cast<QKeyEvent*>(gen_event);
if(keyEvent->modifiers().testFlag(Qt::ControlModifier))
on_Ctrlz_pressed();
}
if(!visible() || !k_ring_selector.state.shift_pressing) { return false; }
if(gen_event->type() == QEvent::Wheel)
{
QWheelEvent *event = static_cast<QWheelEvent*>(gen_event);
int steps = event->delta() / 120;
expand_or_reduce(steps);
return true;
}
return false;
}
template<class HandleType>
void remove_erased_handles() {
typedef Selection_traits<HandleType, Scene_polyhedron_selection_item> Tr;
Tr tr(this);
if(tr.container().empty()) { return;}
std::vector<HandleType> exists;
for(typename Tr::Iterator it = tr.iterator_begin() ; it != tr.iterator_end(); ++it) {
if(tr.container().count(*it)) {
exists.push_back(*it);
}
}
tr.container().clear();
for(typename std::vector<HandleType>::iterator it = exists.begin(); it != exists.end(); ++it) {
tr.container().insert(*it);
}
}
void join_vertex(Scene_polyhedron_selection_item::edge_descriptor ed)
{
polyhedron()->join_vertex(halfedge(ed, *polyhedron()));
}
void selectPath(Vertex_handle vh);
//Generic class
template<typename HandleRange>
bool treat_selection(const HandleRange&)
{
qDebug()<<"ERROR : unknown HandleRange";
return false;
}
template<typename HandleRange>
bool treat_classic_selection(const HandleRange& selection);
//Specialization for set<Vertex_handle>
bool treat_selection(const std::set<Polyhedron::Vertex_handle>& selection);
bool treat_selection(const std::set<edge_descriptor>& selection);
bool treat_selection(const std::set<Polyhedron::Facet_handle>& selection);
bool treat_selection(const std::vector<Polyhedron::Facet_handle>& selection);
Facet_handle face(Facet_handle fh)
{ return fh; }
Facet_handle face(Vertex_handle)
{ return boost::graph_traits<Polyhedron>::null_face(); }
Facet_handle face(edge_descriptor)
{ return boost::graph_traits<Polyhedron>::null_face(); }
template<class HandleType>
void has_been_selected(const std::set<HandleType>& selection)
{
if(!visible()) { return; }
if (get_active_handle_type() == Active_handle::CONNECTED_COMPONENT)
{
Selection_traits<edge_descriptor,
Scene_polyhedron_selection_item> tr(this);
tr.update_indices();
std::vector<bool> mark(tr.size(), false);
BOOST_FOREACH(edge_descriptor e, selected_edges)
mark[tr.id(e)] = true;
std::vector<Facet_handle> selected_cc;
CGAL::Polygon_mesh_processing::connected_component(
face(*selection.begin()),
*polyhedron(),
std::back_inserter(selected_cc),
CGAL::Polygon_mesh_processing::parameters::edge_is_constrained_map(
Is_selected_property_map<edge_descriptor>(mark)));
treat_selection(selected_cc);
}
else
{
treat_selection(selection);
}
}
public:
Is_selected_property_map<edge_descriptor>
selected_edges_pmap(std::vector<bool>& mark)
{
Selection_traits<edge_descriptor,
Scene_polyhedron_selection_item> tr(this);
tr.update_indices();
for (unsigned int i = 0; i < mark.size(); ++i)
mark[i] = false;
BOOST_FOREACH(edge_descriptor e, selected_edges)
mark[tr.id(e)] = true;
return Is_selected_property_map<edge_descriptor>(mark);
}
Is_constrained_map<Selection_set_edge> constrained_edges_pmap()
{
return Is_constrained_map<Selection_set_edge>(&selected_edges);
}
Is_constrained_map<Selection_set_vertex> constrained_vertices_pmap()
{
return Is_constrained_map<Selection_set_vertex>(&selected_vertices);
}
protected:
// members
std::string file_name_holder;
Scene_polyhedron_item_k_ring_selection k_ring_selector;
// action state
bool is_insert;
public:
// selection
Selection_set_vertex selected_vertices;
Selection_set_facet selected_facets;
Selection_set_edge selected_edges; // stores one halfedge for each pair (halfedge with minimum address)
Selection_set_vertex fixed_vertices;
Selection_set_vertex temp_selected_vertices;
Selection_set_facet temp_selected_facets;
Selection_set_edge temp_selected_edges; // stores one halfedge for each pair (halfedge with minimum address)
Selection_set_vertex HL_selected_vertices;
Selection_set_facet HL_selected_facets;
Selection_set_edge HL_selected_edges; // stores one halfedge for each pair (halfedge with minimum address)
QColor vertex_color, facet_color, edge_color;
protected :
friend struct Scene_polyhedron_selection_item_priv;
Scene_polyhedron_selection_item_priv *d;
};
#endif