cgal/Mesh_2/include/CGAL/Delaunay_mesh_criteria_2.h

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// Copyright (c) 2003-2004 INRIA Sophia-Antipolis (France).
// All rights reserved.
//
// This file is part of CGAL (www.cgal.org); you may redistribute it under
// the terms of the Q Public License version 1.0.
// See the file LICENSE.QPL distributed with CGAL.
//
// Licensees holding a valid commercial license may use this file in
// accordance with the commercial license agreement provided with the software.
//
// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
//
// $URL$
// $Id$
//
//
// Author(s) : Laurent RINEAU
#ifndef CGAL_DELAUNAY_MESH_CRITERIA_2_H
#define CGAL_DELAUNAY_MESH_CRITERIA_2_H
#include <CGAL/Mesh_2/Face_badness.h>
namespace CGAL {
template <class Tr>
class Delaunay_mesh_criteria_2
{
double B;
public:
typedef typename Tr::Face_handle Face_handle;
Delaunay_mesh_criteria_2(const double bound = 0.125) : B(bound) {};
typedef double Quality;
inline
double bound() const { return B; };
inline
void set_bound(const double bound) { B = bound; };
class Is_bad
{
protected:
const double B;
public:
typedef typename Tr::Point Point_2;
Is_bad(const double bound) : B(bound) {};
Mesh_2::Face_badness operator()(const Quality q) const
{
if( q < B )
return Mesh_2::BAD;
else
return Mesh_2::NOT_BAD;
}
Mesh_2::Face_badness operator()(const Face_handle& fh,
Quality& q) const
{
typedef typename Tr::Geom_traits Geom_traits;
typedef typename Geom_traits::Compute_area_2 Compute_area_2;
typedef typename Geom_traits::Compute_squared_distance_2
Compute_squared_distance_2;
typedef typename Geom_traits::Construct_triangle_2
Construct_triangle_2;
typedef typename Geom_traits::FT FT;
Geom_traits traits;
Compute_area_2 area_2 =
traits.compute_area_2_object();
Compute_squared_distance_2 squared_distance =
traits.compute_squared_distance_2_object();
Construct_triangle_2 triangle =
traits.construct_triangle_2_object();
const Point_2& pa = fh->vertex(0)->point();
const Point_2& pb = fh->vertex(1)->point();
const Point_2& pc = fh->vertex(2)->point();
double area = 2*CGAL::to_double(area_2(pa, pb, pc));
area=area*area; // area = 4 * area(triangle)
double a = CGAL::to_double(squared_distance(pb, pc));
double b = CGAL::to_double(squared_distance(pc, pa));
double c = CGAL::to_double(squared_distance(pa, pb));
if(a<b)
if(a<c)
q = area/(b*c);
else
q = area/(a*b);
else
if(b<c)
q = area/(a*c);
else
q = area/(a*b);
return operator()(q);
};
};
Is_bad is_bad_object() const
{ return Is_bad(B); }
};
}; // end namespace CGAL
#endif