mirror of https://github.com/CGAL/cgal
114 lines
2.8 KiB
C++
114 lines
2.8 KiB
C++
// Copyright (c) 2003-2004 INRIA Sophia-Antipolis (France).
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// All rights reserved.
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//
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// This file is part of CGAL (www.cgal.org); you may redistribute it under
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// the terms of the Q Public License version 1.0.
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// See the file LICENSE.QPL distributed with CGAL.
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//
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// Licensees holding a valid commercial license may use this file in
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// accordance with the commercial license agreement provided with the software.
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//
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// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
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// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
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//
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// $URL$
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// $Id$
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//
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//
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// Author(s) : Laurent RINEAU
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#ifndef CGAL_DELAUNAY_MESH_CRITERIA_2_H
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#define CGAL_DELAUNAY_MESH_CRITERIA_2_H
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#include <CGAL/Mesh_2/Face_badness.h>
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namespace CGAL {
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template <class Tr>
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class Delaunay_mesh_criteria_2
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{
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double B;
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public:
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typedef typename Tr::Face_handle Face_handle;
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Delaunay_mesh_criteria_2(const double bound = 0.125) : B(bound) {};
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typedef double Quality;
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inline
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double bound() const { return B; };
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inline
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void set_bound(const double bound) { B = bound; };
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class Is_bad
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{
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protected:
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const double B;
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public:
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typedef typename Tr::Point Point_2;
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Is_bad(const double bound) : B(bound) {};
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Mesh_2::Face_badness operator()(const Quality q) const
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{
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if( q < B )
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return Mesh_2::BAD;
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else
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return Mesh_2::NOT_BAD;
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}
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Mesh_2::Face_badness operator()(const Face_handle& fh,
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Quality& q) const
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{
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typedef typename Tr::Geom_traits Geom_traits;
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typedef typename Geom_traits::Compute_area_2 Compute_area_2;
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typedef typename Geom_traits::Compute_squared_distance_2
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Compute_squared_distance_2;
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typedef typename Geom_traits::Construct_triangle_2
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Construct_triangle_2;
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typedef typename Geom_traits::FT FT;
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Geom_traits traits;
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Compute_area_2 area_2 =
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traits.compute_area_2_object();
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Compute_squared_distance_2 squared_distance =
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traits.compute_squared_distance_2_object();
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Construct_triangle_2 triangle =
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traits.construct_triangle_2_object();
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const Point_2& pa = fh->vertex(0)->point();
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const Point_2& pb = fh->vertex(1)->point();
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const Point_2& pc = fh->vertex(2)->point();
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double area = 2*CGAL::to_double(area_2(pa, pb, pc));
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area=area*area; // area = 4 * area(triangle)
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double a = CGAL::to_double(squared_distance(pb, pc));
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double b = CGAL::to_double(squared_distance(pc, pa));
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double c = CGAL::to_double(squared_distance(pa, pb));
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if(a<b)
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if(a<c)
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q = area/(b*c);
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else
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q = area/(a*b);
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else
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if(b<c)
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q = area/(a*c);
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else
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q = area/(a*b);
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return operator()(q);
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};
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};
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Is_bad is_bad_object() const
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{ return Is_bad(B); }
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};
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}; // end namespace CGAL
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#endif
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