cgal/Tutorial/tutorial/Polyhedron/mfc/Subdivision/Mesh.cpp

191 lines
5.0 KiB
C++
Executable File

// Mesh.cpp : Defines the class behaviors for the application.
//
#include "stdafx.h"
#include "Mesh.h"
#include "MainFrm.h"
#include "ChildFrm.h"
#include "MeshDoc.h"
#include "MeshView.h"
#ifdef _DEBUG
#define new DEBUG_NEW
#endif
// CMeshApp
BEGIN_MESSAGE_MAP(CMeshApp, CWinApp)
ON_COMMAND(ID_APP_ABOUT, OnAppAbout)
// Standard file based document commands
ON_COMMAND(ID_FILE_NEW, CWinApp::OnFileNew)
ON_COMMAND(ID_FILE_OPEN, CWinApp::OnFileOpen)
// Standard print setup command
ON_COMMAND(ID_FILE_PRINT_SETUP, CWinApp::OnFilePrintSetup)
ON_COMMAND(ID_CAMERA_COPYVIEWPOINT, OnCameraCopyviewpoint)
ON_COMMAND(ID_CAMERA_PASTEVIEWPOINT, OnCameraPasteviewpoint)
ON_UPDATE_COMMAND_UI(ID_CAMERA_COPYVIEWPOINT, OnUpdateCameraCopyviewpoint)
ON_UPDATE_COMMAND_UI(ID_CAMERA_PASTEVIEWPOINT, OnUpdateCameraPasteviewpoint)
END_MESSAGE_MAP()
// CMeshApp construction
CMeshApp::CMeshApp()
{
// TODO: add construction code here,
// Place all significant initialization in InitInstance
}
// The one and only CMeshApp object
CMeshApp theApp;
// CMeshApp initialization
BOOL CMeshApp::InitInstance()
{
// InitCommonControls() is required on Windows XP if an application
// manifest specifies use of ComCtl32.dll version 6 or later to enable
// visual styles. Otherwise, any window creation will fail.
InitCommonControls();
CWinApp::InitInstance();
// Standard initialization
// If you are not using these features and wish to reduce the size
// of your final executable, you should remove from the following
// the specific initialization routines you do not need
// Change the registry key under which our settings are stored
// TODO: You should modify this string to be something appropriate
// such as the name of your company or organization
SetRegistryKey(_T("Local AppWizard-Generated Applications"));
LoadStdProfileSettings(16); // Load standard INI file options (including MRU)
// Register the application's document templates. Document templates
// serve as the connection between documents, frame windows and views
CMultiDocTemplate* pDocTemplate;
pDocTemplate = new CMultiDocTemplate(IDR_MeshTYPE,
RUNTIME_CLASS(CMeshDoc),
RUNTIME_CLASS(CChildFrame), // custom MDI child frame
RUNTIME_CLASS(CMeshView));
if (!pDocTemplate)
return FALSE;
AddDocTemplate(pDocTemplate);
// create main MDI Frame window
CMainFrame* pMainFrame = new CMainFrame;
if (!pMainFrame || !pMainFrame->LoadFrame(IDR_MAINFRAME))
return FALSE;
m_pMainWnd = pMainFrame;
// call DragAcceptFiles only if there's a suffix
// In an MDI app, this should occur immediately after setting m_pMainWnd
// Enable drag/drop open
m_pMainWnd->DragAcceptFiles();
// Enable DDE Execute open
EnableShellOpen();
RegisterShellFileTypes(TRUE);
// Parse command line for standard shell commands, DDE, file open
CCommandLineInfo cmdInfo;
cmdInfo.m_nShellCommand = CCommandLineInfo::FileNothing;
ParseCommandLine(cmdInfo);
// Dispatch commands specified on the command line. Will return FALSE if
// app was launched with /RegServer, /Register, /Unregserver or /Unregister.
if (!ProcessShellCommand(cmdInfo))
return FALSE;
// The main window has been initialized, so show and update it
pMainFrame->ShowWindow(SW_SHOW);
pMainFrame->UpdateWindow();
return TRUE;
}
// CAboutDlg dialog used for App About
// little toy
#include "StaticView.h"
#include "mesh.h"
#include ".\mesh.h"
class CAboutDlg : public CDialog
{
public:
CAboutDlg();
// Dialog Data
enum { IDD = IDD_ABOUTBOX };
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
// Implementation
protected:
DECLARE_MESSAGE_MAP()
public:
CStaticView m_View;
virtual BOOL OnInitDialog();
};
CAboutDlg::CAboutDlg() : CDialog(CAboutDlg::IDD)
{
}
void CAboutDlg::DoDataExchange(CDataExchange* pDX)
{
CDialog::DoDataExchange(pDX);
DDX_Control(pDX, IDC_STATIC_FRAME, m_View);
}
BEGIN_MESSAGE_MAP(CAboutDlg, CDialog)
END_MESSAGE_MAP()
// App command to run the dialog
void CMeshApp::OnAppAbout()
{
CAboutDlg aboutDlg;
aboutDlg.DoModal();
}
// CMeshApp message handlers
BOOL CAboutDlg::OnInitDialog()
{
CDialog::OnInitDialog();
m_View.Init();
return TRUE;
}
//************************************
// copy viewpoint
//************************************
void CMeshApp::OnCameraCopyviewpoint()
{
CMainFrame *pFrame = (CMainFrame *)AfxGetApp()->m_pMainWnd;
CMDIChildWnd *pChild = (CMDIChildWnd *)pFrame->GetActiveFrame();
CMeshView *pView = (CMeshView *)pChild->GetActiveView();
if(pView == NULL)
return;
m_Arcball.Set(pView->arcball());
}
void CMeshApp::OnUpdateCameraCopyviewpoint(CCmdUI *pCmdUI)
{
}
//************************************
// paste viewpoint
//************************************
void CMeshApp::OnCameraPasteviewpoint()
{
CMainFrame *pFrame = (CMainFrame *)AfxGetApp()->m_pMainWnd;
CMDIChildWnd *pChild = (CMDIChildWnd *)pFrame->GetActiveFrame();
CMeshView *pView = (CMeshView *)pChild->GetActiveView();
if(pView == NULL)
return;
pView->arcball()->Set(m_Arcball);
pView->GetDocument()->UpdateAllViews(NULL);
}
void CMeshApp::OnUpdateCameraPasteviewpoint(CCmdUI *pCmdUI)
{
}