mirror of https://github.com/CGAL/cgal
51 lines
1.3 KiB
C++
51 lines
1.3 KiB
C++
// Author(s) : Camille Wormser, Pierre Alliez
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#include <iostream>
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#include <list>
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#include <CGAL/Simple_cartesian.h>
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#include <CGAL/AABB_tree.h>
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#include <CGAL/AABB_traits_2.h>
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#include <CGAL/AABB_triangle_primitive_2.h>
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typedef CGAL::Simple_cartesian<double> K;
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typedef K::FT FT;
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typedef K::Ray_2 Ray;
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typedef K::Point_2 Point;
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typedef K::Triangle_2 Triangle;
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typedef std::list<Triangle>::const_iterator Iterator;
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typedef CGAL::AABB_triangle_primitive_2<K, Iterator> Primitive;
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typedef CGAL::AABB_traits_2<K, Primitive> AABB_triangle_traits;
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typedef CGAL::AABB_tree<AABB_triangle_traits> Tree;
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int main()
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{
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Point a(1.0, 0.0);
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Point b(0.0, 1.0);
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Point c(1.0, 1.0);
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Point d(0.0, 0.0);
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std::list<Triangle> triangles;
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triangles.push_back(Triangle(a, b, c));
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triangles.push_back(Triangle(a, b, d));
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triangles.push_back(Triangle(a, d, c));
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// constructs AABB tree
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Tree tree(triangles.begin(), triangles.end());
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// counts #intersections
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Ray ray_query(a, b);
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assert(tree.number_of_intersected_primitives(ray_query) == 3);
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// compute closest point and squared distance
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Point point_query(2.0, 2.0);
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Point closest_point = tree.closest_point(point_query);
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assert(closest_point == c);
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assert(tree.squared_distance(point_query) == 2);
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return EXIT_SUCCESS;
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}
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