cgal/Arrangement_on_surface_2/demo/earth/Sphere.h

35 lines
691 B
C++

// Copyright(c) 2023, 2024 Tel-Aviv University (Israel).
// All rights reserved.
//
// This file is part of CGAL (www.cgal.org).
//
// SPDX-License-Identifier: LGPL-3.0-or-later OR LicenseRef-Commercial
//
// Author(s): Engin Deniz Diktas <denizdiktas@gmail.com>
#ifndef SPHERE_H
#define SPHERE_H
#include "Common_defs.h"
#include <qvector4d.h>
class Sphere : protected OpenGLFunctionsBase {
public:
Sphere(int num_slices, int num_stacks, float r);
void set_color(float r, float g, float b, float a);
const QVector4D& get_color() { return m_color; }
void draw();
private:
GLuint m_vao;
GLuint m_vbo;
GLuint m_ibo;
GLuint m_num_indices;
QVector4D m_color;
};
#endif