mirror of https://github.com/CGAL/cgal
233 lines
5.7 KiB
C
Executable File
233 lines
5.7 KiB
C
Executable File
#include <CGAL/basic.h>
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#include <CGAL/Kd_tree_rectangle.h>
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#include <CGAL/Kd_tree.h>
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#include <CGAL/Kd_tree_traits_point.h>
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#include <CGAL/Random.h>
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#include <CGAL/Splitting_rules.h>
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#include <CGAL/point_generators_3.h>
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#include <CGAL/algorithm.h>
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#include <CGAL/Orthogonal_standard_search.h>
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#include <CGAL/General_standard_search.h>
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#include <vector>
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#include <iostream>
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// create own Point type
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class Point
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{
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public:
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class R
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{
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public:
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typedef double FT;
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};
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private:
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double vec[ 3 ];
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public:
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Point()
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{
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for ( int ind = 0; ind < 3; ind++ )
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vec[ ind ] = 0;
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}
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Point (double& x, double& y, double& z)
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{
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vec[0]=x;
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vec[1]=y;
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vec[2]=z;
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}
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inline
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int dimension() const
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{
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return 3;
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}
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inline
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double x() const
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{
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return vec[ 0 ];
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}
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inline
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double y() const
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{
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return vec[ 1 ];
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}
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inline
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double z() const
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{
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return vec[ 2 ];
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}
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inline
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void set_coord(int k, double x)
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{
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vec[ k ] = x;
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}
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inline
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double & operator[](int k)
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{
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return vec[ k ];
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}
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inline
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double operator[](int k) const
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{
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return vec[ k ];
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}
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}; //end of class
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inline
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bool
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operator!=(const Point& p, const Point& q)
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{
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return ( (p[0] != q[0]) || (p[1] != q[1]) || (p[2] != q[2]) );
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}
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inline
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bool
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operator==(const Point& p, const Point& q)
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{
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return ( (p[0] == q[0]) && (p[1] == q[1]) && (p[2] == q[2]) ) ;
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}
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// create own distance class
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class Point3D_distance
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{
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public:
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inline double distance(const Point& p1, const Point& p2)
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{
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double distx= p1.x()-p2.x();
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double disty= p1.y()-p2.y();
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double distz= p1.z()-p2.z();
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return distx*distx+disty*disty+distz*distz;
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}
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inline double min_distance_to_queryitem(const Point& p,
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const CGAL::Kd_tree_rectangle<double>& b)
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{ double distance(0.0);
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double h;
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h=p.x();
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if (h < b.min_coord(0)) distance += (b.min_coord(0)-h)*(b.min_coord(0)-h);
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if (h > b.max_coord(0)) distance += (h-b.max_coord(0))*(h-b.max_coord(0));
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h=p.y();
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if (h < b.min_coord(1)) distance += (b.min_coord(1)-h)*(b.min_coord(1)-h);
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if (h > b.max_coord(1)) distance += (h-b.max_coord(1))*(h-b.min_coord(1));
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h=p.z();
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if (h < b.min_coord(2)) distance += (b.min_coord(2)-h)*(b.min_coord(2)-h);
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if (h > b.max_coord(2)) distance += (h-b.max_coord(2))*(h-b.max_coord(2));
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return distance;
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}
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inline double max_distance_to_queryitem(const Point& p,
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const CGAL::Kd_tree_rectangle<double>& b)
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{ double distance(0.0);
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double h;
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h=p.x();
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if (h >= (b.min_coord(0)+b.max_coord(0))/2.0)
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distance += (h-b.min_coord(0))*(h-b.min_coord(0));
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else
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distance += (b.max_coord(0)-h)*(b.max_coord(0)-h);
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h=p.y();
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if (h >= (b.min_coord(1)+b.max_coord(1))/2.0)
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distance += (h-b.min_coord(1))*(h-b.min_coord(1));
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else
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distance += (b.max_coord(1)-h)*(b.max_coord(1)-h);
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h=p.z();
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if (h >= (b.min_coord(2)+b.max_coord(2))/2.0)
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distance += (h-b.min_coord(2))*(h-b.min_coord(2));
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else
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distance += (b.max_coord(2)-h)*(b.max_coord(2)-h);
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return distance;
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}
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inline double new_distance(double& dist, double old_off, double new_off,
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int cutting_dimension) {
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return dist + new_off*new_off - old_off*old_off;
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}
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inline double transformed_distance(double d) {
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return d*d;
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}
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inline double inverse_of_transformed_distance(double d) {
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return sqrt(d);
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}
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}; // end of class
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typedef CGAL::Creator_uniform_3<double,Point> Creator;
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typedef CGAL::Plane_separator<double> Separator;
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typedef CGAL::Kd_tree_traits_point<Separator,Point> Traits;
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typedef CGAL::Orthogonal_standard_search<Traits, Point, Point3D_distance>
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NN_orthogonal_search;
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typedef CGAL::General_standard_search<Traits, Point, Point3D_distance>
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NN_general_search;
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typedef std::vector<Traits::Item> Vector;
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typedef std::vector<Point> Query_vector;
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int main() {
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int bucket_size=10;
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const int data_point_number=1000;
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typedef std::list<Point> point_list;
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point_list data_points;
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// generate random data points
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CGAL::Random_points_in_cube_3<Point,Creator> g( 1.0);
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CGAL::copy_n( g, data_point_number, std::back_inserter(data_points));
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Traits tr(bucket_size, CGAL::Split_rules::MEDIAN_OF_MAX_SPREAD, 3.0, true);
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typedef CGAL::Kd_tree<Traits> Tree;
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Tree d(data_points.begin(), data_points.end(), tr);
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// generate random query points
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const int query_point_number=5;
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CGAL::Random_points_in_cube_3<Point,Creator> h( 1.0);
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Query_vector query_points;
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CGAL::copy_n(h, query_point_number, std::back_inserter(query_points));
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Point3D_distance tr_dist;
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// nearest neighbour searching
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std::vector<NN_orthogonal_search::Item_with_distance> nearest_neighbour;
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nearest_neighbour.reserve(query_point_number);
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// farthest neighbour searching
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std::vector<NN_general_search::Item_with_distance> farthest_neighbour;
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farthest_neighbour.reserve(query_point_number);
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for (int i=0; i < query_point_number; i++) {
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// nearest neighbour searching
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NN_orthogonal_search NN1(d, query_points[i], tr_dist, 1, 0.0);
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NN1.the_k_neighbours(std::back_inserter(nearest_neighbour));
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// farthest neighbour searching
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NN_general_search NN2(d, query_points[i], tr_dist, 1, 0.0, false);
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NN2.the_k_neighbours(std::back_inserter(farthest_neighbour));
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}
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std::cout << "results neighbour searching:" << std::endl;
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for (int j=0; j < query_point_number; j++) {
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std::cout << " d(q, nearest neighbour)= " << nearest_neighbour[j].second <<
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" d(q, farthest neighbour)= " << farthest_neighbour[j].second << std::endl;
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}
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return 0;
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};
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