mirror of https://github.com/CGAL/cgal
- Shaders specify version 140 (opengl 3.1) instead of 330. This should fix the "GLSL 3.30 is not supported" error. |
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| .. | ||
| benchmark | ||
| demo/Linear_cell_complex | ||
| doc/Linear_cell_complex | ||
| examples/Linear_cell_complex | ||
| include/CGAL | ||
| package_info/Linear_cell_complex | ||
| test/Linear_cell_complex | ||
| dont_submit | ||