cgal/BGL/examples/BGL_triangulation_2/face_graph.cpp

132 lines
3.9 KiB
C++

#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/Triangulation_2.h>
#include <CGAL/boost/graph/graph_traits_Triangulation_2.h>
#include <CGAL/boost/graph/iterator.h>
#include <CGAL/boost/graph/dijkstra_shortest_paths.h>
#include <boost/graph/filtered_graph.hpp>
#include <boost/foreach.hpp>
typedef CGAL::Exact_predicates_inexact_constructions_kernel K;
typedef K::Point_2 Point;
typedef CGAL::Triangulation_2<K> Triangulation;
// As we want to run Dijskra's shortest path algorithm we only
// consider finite vertices and edges.
template <typename T>
struct Is_finite {
const T* t_;
Is_finite()
: t_(NULL)
{}
Is_finite(const T& t)
: t_(&t)
{ }
template <typename VertexOrEdge>
bool operator()(const VertexOrEdge& voe) const {
return ! t_->is_infinite(voe);
}
};
typedef Is_finite<Triangulation> Filter;
//typedef boost::filtered_graph<Triangulation,Filter,Filter> Finite_triangulation;
// TODO: introduce CGAL::Filtered_face_graph, as filtered_graph does not know Halfedge/Face
typedef boost::graph_traits<Triangulation>::vertex_descriptor vertex_descriptor;
typedef boost::graph_traits<Triangulation>::halfedge_descriptor halfedge_descriptor;
typedef boost::graph_traits<Triangulation>::halfedge_iterator halfedge_iterator;
typedef boost::graph_traits<Triangulation>::face_descriptor face_descriptor;
typedef boost::graph_traits<Triangulation>::vertex_iterator vertex_iterator;
typedef boost::graph_traits<Triangulation>::face_iterator face_iterator;
typedef boost::graph_traits<Triangulation>::edge_iterator edge_iterator;
typedef boost::graph_traits<Triangulation>::edge_descriptor edge_descriptor;
typedef std::map<vertex_descriptor,int> VertexIndexMap;
VertexIndexMap vertex_id_map;
typedef boost::associative_property_map<VertexIndexMap> VertexIdPropertyMap;
VertexIdPropertyMap vertex_index_pmap(vertex_id_map);
int
main(int,char*[])
{
Triangulation t;
//Filter is_finite(t);
//Finite_triangulation ft(t, is_finite, is_finite);
t.insert(Point(0.1,0));
t.insert(Point(1,0));
t.insert(Point(0.2,0.2));
t.insert(Point(0,1));
t.insert(Point(0,2));
vertex_iterator vit, ve;
// Associate indices to the vertices
int index = 0;
// boost::tie assigns the first and second element of the std::pair
// returned by boost::vertices to the variables vit and ve
for(boost::tie(vit,ve) = vertices(t); vit!=ve; ++vit ){
vertex_descriptor vd = *vit;
if(! t.is_infinite(vd)){
vertex_id_map[vd]= index++;
}
}
std::cerr << index << " vertices" << std::endl;
index = 0;
face_iterator fit,fe;
for(boost::tie(fit,fe) = faces(t); fit!= fe; ++fit){
face_descriptor fd = *fit;
halfedge_descriptor hd = halfedge(fd,t);
halfedge_descriptor n = next(hd,t);
halfedge_descriptor nn = next(n,t);
if(next(nn,t) != hd){
std::cerr << "the face is not a triangle" << std::endl;
}
++index;
}
std::cerr << index << " faces" << std::endl;
index = 0;
edge_iterator eit,ee;
for(boost::tie(eit,ee) = edges(t); eit!= ee; ++eit){
edge_descriptor ed = *eit;
vertex_descriptor vd = source(ed,t);
++index;
}
std::cerr << index << " edges" << std::endl;
index = 0;
halfedge_iterator hit,he;
for(boost::tie(hit,he) = halfedges(t); hit!= he; ++hit){
halfedge_descriptor hd = *hit;
vertex_descriptor vd = source(hd,t);
++index;
}
std::cerr << index << " halfedges" << std::endl;
std::cerr << num_vertices(t) << " " << num_edges(t) << " " << num_halfedges(t) << " " << num_faces(t) << std::endl;
typedef boost::property_map<Triangulation, boost::vertex_point_t>::type Ppmap;
Ppmap ppmap = get(boost::vertex_point, t);
BOOST_FOREACH(vertex_descriptor vd, vertices_around_target(*vertices(t).first, t)){
std::cout << ppmap[vd] << std::endl;
}
ppmap[*(++vertices(t).first)] = Point(78,12);
std::cout << " changed point of vertex " << ppmap[*(++vertices(t).first)] << std::endl;
return 0;
}