cgal/Point_set_processing_3/include/CGAL/structure_point_set.h

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// Copyright (c) 2015 INRIA Sophia-Antipolis (France).
// All rights reserved.
//
// This file is part of CGAL (www.cgal.org).
// You can redistribute it and/or modify it under the terms of the GNU
// General Public License as published by the Free Software Foundation,
// either version 3 of the License, or (at your option) any later version.
//
// Licensees holding a valid commercial license may use this file in
// accordance with the commercial license agreement provided with the software.
//
// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
//
// $URL$
// $Id$
//
//
// Author(s) :
//
#ifndef CGAL_STRUCTURE_POINT_SET_3_H
#define CGAL_STRUCTURE_POINT_SET_3_H
#include <CGAL/property_map.h>
#include <CGAL/point_set_processing_assertions.h>
#include <CGAL/assertions.h>
#include <CGAL/centroid.h>
#include <CGAL/Kd_tree.h>
#include <CGAL/Fuzzy_sphere.h>
#include <CGAL/Fuzzy_iso_box.h>
#include <CGAL/Search_traits_d.h>
#include <iterator>
#include <list>
namespace CGAL {
// ----------------------------------------------------------------------------
// Private section
// ----------------------------------------------------------------------------
/// \cond SKIP_IN_MANUAL
namespace internal {
template <typename Traits>
class Point_set_structuring
{
public:
typedef Point_set_structuring<Traits> Self;
typedef typename Traits::FT FT;
typedef typename Traits::Point_3 Point;
typedef typename Traits::Vector_3 Vector;
typedef typename Traits::Segment_3 Segment;
typedef typename Traits::Line_3 Line;
typedef typename Traits::Plane_3 Plane;
typedef typename Traits::Point_2 Point_2;
typedef typename Traits::Point_map Point_map;
typedef typename Traits::Normal_map Normal_map;
typedef typename Traits::Input_range Input_range;
typedef typename Input_range::iterator Input_iterator;
typedef Shape_detection_3::Shape_base<Traits> Shape;
typedef Shape_detection_3::Plane<Traits> Plane_shape;
private:
const std::size_t minus1;
class My_point_property_map{
const std::vector<Point>& points;
public:
typedef Point value_type;
typedef const value_type& reference;
typedef std::size_t key_type;
typedef boost::lvalue_property_map_tag category;
My_point_property_map (const std::vector<Point>& pts) : points (pts) {}
reference operator[] (key_type k) const { return points[k]; }
friend inline reference get (const My_point_property_map& ppmap, key_type i)
{ return ppmap[i]; }
};
enum Point_status { POINT, RESIDUS, EDGE, CORNER, SKIPPED };
struct Edge
{
CGAL::cpp11::array<std::size_t, 2> planes;
std::vector<std::size_t> indices; // Points belonging to intersection
Line support;
bool active;
Edge (std::size_t a, std::size_t b)
{ planes[0] = a; planes[1] = b; active = true; }
};
struct Corner
{
std::vector<std::size_t> planes;
std::vector<std::size_t> edges;
Point support;
Vector direction;
bool active;
Corner (std::size_t p1, std::size_t p2, std::size_t p3,
std::size_t e1, std::size_t e2, std::size_t e3)
{
planes.resize (3); planes[0] = p1; planes[1] = p2; planes[2] = p3;
edges.resize (3); edges[0] = e1; edges[1] = e2; edges[2] = e3;
active = true;
}
};
Traits m_traits;
std::vector<Point> m_points;
std::vector<std::size_t> m_indices;
std::vector<Point_status> m_status;
Point_map m_point_pmap;
Normal_map m_normal_pmap;
std::vector<boost::shared_ptr<Plane_shape> > m_planes;
std::vector<Edge> m_edges;
std::vector<Corner> m_corners;
public:
Point_set_structuring (Traits t = Traits ())
: minus1 (static_cast<std::size_t>(-1)), m_traits (t)
{
}
Point_set_structuring (Input_iterator begin, Input_iterator end,
const Shape_detection_3::Efficient_RANSAC<Traits>& shape_detection)
: minus1 (static_cast<std::size_t>(-1)), m_traits (shape_detection.traits())
{
for (Input_iterator it = begin; it != end; ++ it)
m_points.push_back (get(m_point_pmap, *it));
m_indices = std::vector<std::size_t> (m_points.size (), minus1);
m_status = std::vector<Point_status> (m_points.size (), POINT);
BOOST_FOREACH (boost::shared_ptr<Shape> shape, shape_detection.shapes())
{
boost::shared_ptr<Plane_shape> pshape
= boost::dynamic_pointer_cast<Plane_shape>(shape);
// Ignore all shapes other than plane
if (pshape == boost::shared_ptr<Plane_shape>())
continue;
m_planes.push_back (pshape);
for (std::size_t i = 0; i < pshape->indices_of_assigned_points().size (); ++ i)
m_indices[pshape->indices_of_assigned_points()[i]] = m_planes.size () - 1;
}
}
virtual ~Point_set_structuring ()
{
clear ();
}
void clear ()
{
}
void run (double epsilon, double attraction_factor = 3.)
{
double radius = epsilon * attraction_factor;
std::cerr << "Computing planar points... " << std::endl;
project_inliers ();
resample_planes (epsilon);
std::cerr << " -> Done" << std::endl;
std::cerr << "Finding adjacent primitives... " << std::endl;
find_pairs_of_adjacent_primitives (radius);
std::cerr << " -> Found " << m_edges.size () << " pair(s) of adjacent primitives." << std::endl;
std::cerr << "Computing edges... " << std::endl;
compute_edges (epsilon);
std::cerr << " -> Done" << std::endl;
std::cerr << "Creating edge-anchor points... " << std::endl;
{
std::size_t size_before = m_points.size ();
create_edge_anchor_points (radius, epsilon);
std::cerr << " -> " << m_points.size () - size_before << " anchor point(s) created." << std::endl;
}
std::cerr << "Computating first set of corners... " << std::endl;
compute_corners (radius);
std::cerr << " -> Found " << m_corners.size () << " triple(s) of adjacent primitives/edges." << std::endl;
std::cerr << "Merging corners... " << std::endl;
{
std::size_t size_before = m_points.size ();
merge_corners (radius);
std::cerr << " -> " << m_points.size () - size_before << " corner point(s) created." << std::endl;
}
std::ofstream f ("out.xyz");
for (std::size_t i = 0; i < m_points.size (); ++ i)
if (m_status[i] != SKIPPED)
f << m_points[i] << std::endl;
f.close ();
}
template <typename BackInserter>
void get_output (BackInserter pts)
{
for (std::size_t i = 0; i < m_points.size (); ++ i)
if (m_status[i] != SKIPPED)
*(pts ++) = m_points[i];
}
template <typename BackInserter>
void get_detailed_output (BackInserter pts_planes,
BackInserter pts_edges,
BackInserter pts_corners)
{
for (std::size_t i = 0; i < m_points.size (); ++ i)
if (m_status[i] == POINT || m_status[i] == RESIDUS)
*(pts_planes ++) = m_points[i];
else if (m_status[i] == EDGE)
*(pts_edges ++) = m_points[i];
else if (m_status[i] == CORNER)
*(pts_corners ++) = m_points[i];
}
private:
void project_inliers ()
{
for(std::size_t i = 0; i < m_planes.size (); ++ i)
for (std::size_t j = 0; j < m_planes[i]->indices_of_assigned_points ().size(); ++ j)
{
std::size_t ind = m_planes[i]->indices_of_assigned_points ()[j];
m_points[ind] = static_cast<Plane> (*(m_planes[i])).projection (m_points[ind]);
}
}
void resample_planes (double epsilon)
{
double grid_length = epsilon * (std::sqrt(2.) - 1e-3);
for (std::size_t c = 0; c < m_planes.size (); ++ c)
{
//plane attributes and 2D projection vectors
Plane plane = static_cast<Plane> (*(m_planes[c]));
Vector vortho = plane.orthogonal_vector();
Vector b1 = plane.base1();
Vector b2 = plane.base2();
FT norm1 = std::sqrt (b1.squared_length ());
if (norm1 < 1e-7)
norm1 = 1e-7;
FT norm2 = std::sqrt (b2.squared_length ());
if (norm2 < 1e-7)
norm2 = 1e-7;
b1 = b1 / norm1;
b2 = b2 / norm2;
std::vector<Point_2> points_2d;
//storage of the 2D points in "pt_2d"
for (std::size_t j = 0; j < m_planes[c]->indices_of_assigned_points ().size(); ++ j)
{
std::size_t ind = m_planes[c]->indices_of_assigned_points ()[j];
const Point& pt = m_points[ind];
points_2d.push_back (Point_2 (b1.x() * pt.x() + b1.y() * pt.y() + b1.z() * pt.z(),
b2.x() * pt.x() + b2.y() * pt.y() + b2.z() * pt.z()));
}
//creation of a 2D-grid with cell width = grid_length, and image structures
CGAL::Bbox_2 box_2d = CGAL::bbox_2 (points_2d.begin(), points_2d.end());
int Nx = (box_2d.xmax() - box_2d.xmin()) / grid_length + 1;
int Ny = (box_2d.ymax() - box_2d.ymin()) / grid_length + 1;
std::vector<std::vector<bool> > Mask (Nx, std::vector<bool> (Ny, false));
std::vector<std::vector<bool> > Mask_border (Nx, std::vector<bool> (Ny, false));
std::vector<std::vector<std::vector<int> > >
point_map (Nx, std::vector<std::vector<int> > (Ny, std::vector<int>()));
//storage of the points in the 2D-grid "point_map"
for (std::size_t i = 0; i < points_2d.size(); ++ i)
{
std::size_t ind_x = (std::size_t)((points_2d[i].x() - box_2d.xmin()) / grid_length);
std::size_t ind_y = (std::size_t)((points_2d[i].y() - box_2d.ymin()) / grid_length);
Mask[ind_x][ind_y]=true;
point_map[ind_x][ind_y].push_back (m_planes[c]->indices_of_assigned_points ()[i]);
}
//hole filing in Mask in 4-connexity
for (int j = 1; j < Ny - 1; ++ j)
for (int i = 1; i < Nx - 1; ++ i)
if( !Mask[i][j]
&& Mask[i-1][j] && Mask[i][j-1]
&& Mask[i][j+1] && Mask[i+1][j] )
Mask[i][j]=true;
//finding mask border in 8-connexity
for (int j = 1; j < Ny - 1; ++ j)
for (int i = 1; i < Nx - 1; ++ i)
if( Mask[i][j] &&
( !Mask[i-1][j-1] || !Mask[i-1][j] ||
!Mask[i-1][j+1] || !Mask[i][j-1] ||
!Mask[i][j+1] || !Mask[i+1][j-1] ||
!Mask[i+1][j]|| !Mask[i+1][j+1] ) )
Mask_border[i][j]=true;
for (int j = 0; j < Ny; ++ j)
{
if (Mask[0][j])
Mask_border[0][j]=true;
if (Mask[Nx-1][j])
Mask_border[Nx-1][j]=true;
}
for (int i = 0; i < Nx; ++ i)
{
if(Mask[i][0])
Mask_border[i][0]=true;
if(Mask[i][Ny-1])
Mask_border[i][Ny-1]=true;
}
//saving of points to keep
for (int j = 0; j < Ny; ++ j)
for (int i = 0; i < Nx; ++ i)
if( point_map[i][j].size()>0)
{
//inside: recenter (cell center) the first point of the cell and desactivate the others points
if (!Mask_border[i][j] && Mask[i][j])
{
double x2pt = (i+0.5) * grid_length + box_2d.xmin();
double y2pt = (j+0.4) * grid_length + box_2d.ymin();
if (i%2 == 1)
{
x2pt = (i+0.5) * grid_length + box_2d.xmin();
y2pt = (j+0.6) * grid_length + box_2d.ymin();
}
FT X1 = x2pt * b1.x() + y2pt * b2.x() - plane.d() * vortho.x();
FT X2 = x2pt * b1.y() + y2pt * b2.y() - plane.d() * vortho.y();
FT X3 = x2pt * b1.z() + y2pt * b2.z() - plane.d() * vortho.z();
std::size_t index_pt = point_map[i][j][0];
m_points[index_pt] = Point (X1, X2, X3);
for (std::size_t np = 1; np < point_map[i][j].size(); ++ np)
m_status[point_map[i][j][np]] = SKIPPED;
}
//border: recenter (barycenter) the first point of the cell and desactivate the others points
else if (Mask_border[i][j] && Mask[i][j])
{
std::vector<Point> pts;
for (std::size_t np = 0; np < point_map[i][j].size(); ++ np)
pts.push_back (m_points[point_map[i][j][np]]);
m_points[point_map[i][j][0]] = CGAL::centroid (pts.begin (), pts.end ());
for (std::size_t np = 1; np < point_map[i][j].size(); ++ np)
m_status[point_map[i][j][np]] = SKIPPED;
}
}
// point use to filling 4-connexity holes are store in HPS_residus
else if (point_map[i][j].size()==0 && !Mask_border[i][j] && Mask[i][j])
{
double x2pt = (i+0.5) * grid_length + box_2d.xmin();
double y2pt = (j+0.49) * grid_length + box_2d.ymin();
if(i%2==1)
{
x2pt = (i+0.5) * grid_length + box_2d.xmin();
y2pt = (j+0.51) * grid_length + box_2d.ymin();
}
FT X1 = x2pt * b1.x() + y2pt * b2.x() - plane.d() * vortho.x();
FT X2 = x2pt * b1.y() + y2pt * b2.y() - plane.d() * vortho.y();
FT X3 = x2pt * b1.z() + y2pt * b2.z() - plane.d() * vortho.z();
m_points.push_back (Point (X1, X2, X3));
m_indices.push_back (c);
m_status.push_back (RESIDUS);
}
}
}
void find_pairs_of_adjacent_primitives (double radius)
{
typedef typename Traits::Search_traits Search_traits_base;
typedef Search_traits_adapter <std::size_t, My_point_property_map, Search_traits_base> Search_traits;
typedef CGAL::Kd_tree<Search_traits> Tree;
typedef CGAL::Fuzzy_sphere<Search_traits> Fuzzy_sphere;
My_point_property_map pmap (m_points);
Tree tree (boost::counting_iterator<std::size_t> (0),
boost::counting_iterator<std::size_t> (m_points.size()),
typename Tree::Splitter(),
Search_traits (pmap));
std::vector<std::vector<bool> > adjacency_table (m_planes.size (),
std::vector<bool> (m_planes.size (), false));
//compute a basic adjacency relation (two primitives are neighbors
//if at least one point of the primitive 1 is a k-nearest neighbor
//of a point of the primitive 2 and vice versa)
for (std::size_t i = 0; i < m_points.size (); ++ i)
{
std::size_t ind_i = m_indices[i];
if (ind_i == minus1)
continue;
Fuzzy_sphere query (i, radius, 0., tree.traits());
std::vector<std::size_t> neighbors;
tree.search (std::back_inserter (neighbors), query); // WIP: SegFaults so far...
for (std::size_t k = 0; k < neighbors.size(); ++ k)
{
std::size_t ind_k = m_indices[neighbors[k]];
if (ind_k != minus1 && ind_k != ind_i)
adjacency_table[ind_i][ind_k] = true;
}
}
//verify the symmetry and store the pairs of primitives in
//m_edges
for (std::size_t i = 0; i < adjacency_table.size() - 1; ++ i)
for (std::size_t j = i + 1; j < adjacency_table[i].size(); ++ j)
if ((adjacency_table[i][j]) && (adjacency_table[j][i]))
m_edges.push_back (Edge (i, j));
}
void compute_edges (double epsilon)
{
for (std::size_t i = 0; i < m_edges.size(); ++ i)
{
boost::shared_ptr<Plane_shape> plane1 = m_planes[m_edges[i].planes[0]];
boost::shared_ptr<Plane_shape> plane2 = m_planes[m_edges[i].planes[1]];
double angle_A = std::acos (std::abs (plane1->plane_normal() * plane2->plane_normal()));
double angle_B = CGAL_PI - angle_A;
CGAL::Object ob_temp = CGAL::intersection (static_cast<Plane>(*plane1),
static_cast<Plane>(*plane2));
if (!assign (m_edges[i].support, ob_temp))
{
std::cerr << "Warning: bad plane/plane intersection" << std::endl;
continue;
}
Vector direction_p1 (0., 0., 0.);
for (std::size_t k = 0; k < plane1->indices_of_assigned_points ().size(); ++ k)
{
std::size_t index_point = plane1->indices_of_assigned_points ()[k];
const Point& point = m_points[index_point];
Point projected = m_edges[i].support.projection (point);
if (std::sqrt (CGAL::squared_distance (point, projected))
< 2 * std::min (4., 1 / std::sin (angle_A)) * epsilon
&& m_status[index_point] != SKIPPED)
direction_p1 = direction_p1 + Vector (projected, point);
}
if (direction_p1.squared_length() > 0)
direction_p1 = direction_p1 / std::sqrt (direction_p1 * direction_p1);
Vector direction_p2 (0., 0., 0.);
for (std::size_t k = 0; k < plane2->indices_of_assigned_points ().size(); ++ k)
{
std::size_t index_point = plane2->indices_of_assigned_points ()[k];
const Point& point = m_points[index_point];
Point projected = m_edges[i].support.projection (point);
if (std::sqrt (CGAL::squared_distance (point, projected))
< 2 * std::min (4., 1 / std::sin (angle_A)) * epsilon
&& m_status[index_point] != SKIPPED)
direction_p2 = direction_p2 + Vector (projected, point);
}
if (direction_p2.squared_length() > 0)
direction_p2 = direction_p2 / std::sqrt (direction_p2 * direction_p2);
double angle = std::acos (direction_p1 * direction_p2);
if (direction_p1.squared_length() == 0
|| direction_p2.squared_length() == 0
|| (std::fabs (angle - angle_A) > 1e-2
&& std::fabs (angle - angle_B) > 1e-2 ))
{
m_edges[i].active = false;
}
}
}
void create_edge_anchor_points (double radius, double epsilon)
{
double d_DeltaEdge = std::sqrt (2.) * epsilon;
double r_edge = d_DeltaEdge / 2.;
for (std::size_t i = 0; i < m_edges.size(); ++ i)
{
boost::shared_ptr<Plane_shape> plane1 = m_planes[m_edges[i].planes[0]];
boost::shared_ptr<Plane_shape> plane2 = m_planes[m_edges[i].planes[1]];
const Line& line = m_edges[i].support;
if (!(m_edges[i].active))
{
continue;
}
//find set of points close (<attraction_radius) to the edge and store in intersection_points
std::vector<std::size_t> intersection_points;
for (std::size_t k = 0; k < plane1->indices_of_assigned_points().size(); ++ k)
{
std::size_t index_point = plane1->indices_of_assigned_points()[k];
Point point = m_points[index_point];
Point projected = line.projection (point);
if (CGAL::squared_distance (point, projected) < radius * radius)
intersection_points.push_back (index_point);
}
for (std::size_t k = 0; k < plane2->indices_of_assigned_points().size(); ++ k)
{
std::size_t index_point = plane2->indices_of_assigned_points()[k];
Point point = m_points[index_point];
Point projected = line.projection (point);
if (CGAL::squared_distance (point, projected) < radius * radius)
intersection_points.push_back (index_point);
}
if (intersection_points.empty ())
{
continue;
}
const Point& t0 = m_points[intersection_points[0]];
Point t0p = line.projection (t0);
double dmin = 0.;
double dmax = 0.;
Point Pmin = t0p;
Point Pmax = t0p;
Vector dir = line.to_vector ();
//compute the segment of the edge
for (std::size_t k = 0; k < intersection_points.size(); ++ k)
{
std::size_t ind = intersection_points[k];
const Point& point = m_points[ind];
Point projected = line.projection (point);
double d = Vector (t0p, projected) * dir;
if (d < dmin)
{
dmin = d;
Pmin = projected;
}
else if (d > dmax)
{
dmax = d;
Pmax = projected;
}
}
//faire un partitionnement ds une image 1D en votant si
//a la fois au moins un point de plan1 et aussi de plan
//2 tombent dans une case (meme pas que pour les plans).
Segment seg (Pmin,Pmax);
int number_of_division = std::sqrt (seg.squared_length ()) / d_DeltaEdge + 1;
std::vector<std::vector<std::size_t> > division_tab (number_of_division);
for (std::size_t k = 0; k < intersection_points.size(); ++ k)
{
std::size_t ind = intersection_points[k];
const Point& point = m_points[ind];
Point projected = line.projection (point);
std::size_t tab_index = std::sqrt (CGAL::squared_distance (seg[0], projected)) / d_DeltaEdge;
division_tab[tab_index].push_back (ind);
}
//C1-CREATE the EDGE
std::vector<int> index_of_edge_points;
for (std::size_t j = 0; j < division_tab.size(); ++ j)
{
bool p1found = false, p2found = false;
for (std::size_t k = 0; k < division_tab[j].size () && !(p1found && p2found); ++ k)
{
if (m_indices[division_tab[j][k]] == m_edges[i].planes[0])
p1found = true;
if (m_indices[division_tab[j][k]] == m_edges[i].planes[1])
p2found = true;
}
if (!(p1found && p2found))
{
division_tab[j].clear();
continue;
}
Point perfect (seg[0].x() + (seg[1].x() - seg[0].x()) * (j + 0.5) / (double)number_of_division,
seg[0].y() + (seg[1].y() - seg[0].y()) * (j + 0.5) / (double)number_of_division,
seg[0].z() + (seg[1].z() - seg[0].z()) * (j + 0.5) / (double)number_of_division);
// keep closest point, replace it by perfect one and skip the others
double dist_min = (std::numeric_limits<double>::max)();
std::size_t index_best = 0;
for (std::size_t k = 0; k < division_tab[j].size(); ++ k)
{
std::size_t inde = division_tab[j][k];
m_status[inde] = SKIPPED; // Deactive all points except best (below)
double distance = CGAL::squared_distance (perfect, m_points[inde]);
if (distance < dist_min)
{
dist_min = distance;
index_best = inde;
}
}
m_points[index_best] = perfect;
m_status[index_best] = EDGE;
m_edges[i].indices.push_back (index_best);
}
//C2-CREATE the ANCHOR
Vector direction_p1(0,0,0);
Vector direction_p2(0,0,0);
for (std::size_t j = 0; j < division_tab.size() - 1; ++ j)
{
if (division_tab[j].empty () || division_tab[j+1].empty ())
continue;
Point anchor (seg[0].x() + (seg[1].x() - seg[0].x()) * (j + 1) / (double)number_of_division,
seg[0].y() + (seg[1].y() - seg[0].y()) * (j + 1) / (double)number_of_division,
seg[0].z() + (seg[1].z() - seg[0].z()) * (j + 1) / (double)number_of_division);
Plane ortho = seg.supporting_line().perpendicular_plane(anchor);
std::vector<Point> pts1, pts2;
//Computation of the permanent angle and directions
for (std::size_t k = 0; k < division_tab[j].size(); ++ k)
{
std::size_t inde = division_tab[j][k];
std::size_t plane = m_indices[inde];
if (plane == m_edges[i].planes[0])
pts1.push_back (m_points[inde]);
else if (plane == m_edges[i].planes[1])
pts2.push_back (m_points[inde]);
}
Point centroid1 = CGAL::centroid (pts1.begin (), pts1.end ());
Point centroid2 = CGAL::centroid (pts2.begin (), pts2.end ());
Line line_p1;
CGAL::Object ob_temp1 = CGAL::intersection (static_cast<Plane> (*plane1), ortho);
if (!assign(line_p1, ob_temp1))
std::cout<<"Warning: bad plane/plane intersection"<<std::endl;
else
{
Vector vecp1 = line_p1.to_vector();
vecp1 = vecp1/ std::sqrt (vecp1 * vecp1);
Vector vtest1 (anchor, centroid1);
if (vtest1 * vecp1<0)
vecp1 = -vecp1;
direction_p1 = direction_p1+vecp1;
Point anchor1 = anchor + vecp1 * r_edge;
m_points.push_back (anchor1);
m_indices.push_back (m_edges[i].planes[0]);
m_status.push_back (POINT);
}
Line line_p2;
CGAL::Object ob_temp2 = CGAL::intersection (static_cast<Plane> (*plane2),ortho);
if (!assign(line_p2, ob_temp2))
std::cout<<"Warning: bad plane/plane intersection"<<std::endl;
else
{
Vector vecp2 = line_p2.to_vector();
vecp2 = vecp2 / std::sqrt (vecp2 * vecp2);
Vector vtest2 (anchor, centroid2);
if (vtest2 * vecp2 < 0)
vecp2 =- vecp2;
direction_p2 = direction_p2+vecp2;
Point anchor2 = anchor + vecp2 * r_edge;
m_points.push_back (anchor2);
m_indices.push_back (m_edges[i].planes[1]);
m_status.push_back (POINT);
}
}
//if not information enough (not enough edges to create
//anchor) we unactivate the edge, else we update the angle
//and directions
if ( !(direction_p1.squared_length()>0 || direction_p2.squared_length()>0) )
{
m_edges[i].active = false;
for (std::size_t j = 0; j < m_edges[i].indices.size (); ++ j)
m_status[m_edges[i].indices[j]] = SKIPPED;
}
}
}
void compute_corners (double radius)
{
for (std::size_t i = 0; i < m_edges.size () - 2; ++ i)
{
if (!(m_edges[i].active))
continue;
for (std::size_t j = i + 1; j < m_edges.size () - 1; ++ j)
{
if (!(m_edges[j].active))
continue;
for (std::size_t k = j + 1; k < m_edges.size (); ++ k)
{
if (!(m_edges[k].active))
continue;
std::set<std::size_t> planes;
planes.insert (m_edges[i].planes[0]);
planes.insert (m_edges[i].planes[1]);
planes.insert (m_edges[j].planes[0]);
planes.insert (m_edges[j].planes[1]);
planes.insert (m_edges[k].planes[0]);
planes.insert (m_edges[k].planes[1]);
if (planes.size () == 3) // Triple found
{
std::vector<std::size_t> vecplanes (planes.begin (), planes.end ());
m_corners.push_back (Corner (vecplanes[0], vecplanes[1], vecplanes[2],
i, j, k));
}
}
}
}
for (std::size_t i = 0; i < m_corners.size (); ++ i)
{
//calcul pt d'intersection des 3 plans
Plane plane1 = static_cast<Plane> (*(m_planes[m_corners[i].planes[0]]));
Plane plane2 = static_cast<Plane> (*(m_planes[m_corners[i].planes[1]]));
Plane plane3 = static_cast<Plane> (*(m_planes[m_corners[i].planes[2]]));
Line line;
CGAL::Object ob_temp = CGAL::intersection(plane1, plane2);
if (!assign(line, ob_temp))
{
std::cerr << "Warning: bad plane/plane intersection" << std::endl;
continue;
}
else
{
CGAL::Object ob_temp2 = CGAL::intersection (line, plane3);
if (!assign (m_corners[i].support, ob_temp2))
{
std::cerr << "Warning: bad plane/line intersection" << std::endl;
continue;
}
}
// test if point is in bbox + delta
CGAL::Bbox_3 bbox = CGAL::bbox_3 (m_points.begin (), m_points.end ());
double margin_x = 0.1 * (bbox.xmax() - bbox.xmin());
double X_min = bbox.xmin() - margin_x;
double X_max = bbox.xmax() + margin_x;
double margin_y = 0.1 * (bbox.ymax() - bbox.ymin());
double Y_min = bbox.ymin() - margin_y;
double Y_max = bbox.ymax() + margin_y;
double margin_z = 0.1* (bbox.zmax() - bbox.zmin());
double Z_min = bbox.zmin() - margin_z;
double Z_max = bbox.zmax() + margin_z;
if ((m_corners[i].support.x() < X_min) || (m_corners[i].support.x() > X_max)
|| (m_corners[i].support.y() < Y_min) || (m_corners[i].support.y() > Y_max)
|| (m_corners[i].support.z() < Z_min) || (m_corners[i].support.z() > Z_max))
break;
// test if corner is in neighborhood of at least one point each of the 3 planes
std::vector<bool> neighborhood (3, false);
for (std::size_t k = 0; k < 3; ++ k)
{
for (std::size_t j = 0; j < m_edges[m_corners[i].edges[k]].indices.size(); ++ j)
{
const Point& p = m_points[m_edges[m_corners[i].edges[k]].indices[j]];
if (CGAL::squared_distance (m_corners[i].support, p) < radius * radius)
{
neighborhood[k] = true;
break;
}
}
}
if ( !(neighborhood[0] && neighborhood[1] && neighborhood[2]) )
m_corners[i].active = false;
}
}
void merge_corners (double radius)
{
for (std::size_t k = 0; k < m_corners.size(); ++ k)
{
if (!(m_corners[k].active))
continue;
int count_plane_number=3;
for (std::size_t kb = k + 1; kb < m_corners.size(); ++ kb)
{
if (!(m_corners[kb].active))
continue;
int count_new_plane = 0;
if (CGAL::squared_distance (m_corners[kb].support, m_corners[k].support) >= radius * radius)
continue;
for (std::size_t i = 0; i < m_corners[kb].planes.size (); ++ i)
{
bool testtt = true;
for (std::size_t l = 0; l < m_corners[k].planes.size(); ++ l)
if (m_corners[kb].planes[i] == m_corners[k].planes[l])
{
testtt = false;
break;
}
if (!testtt)
continue;
m_corners[k].planes.push_back (m_corners[kb].planes[i]);
++ count_new_plane;
m_corners[kb].active = false;
std::vector<bool> is_edge_in (3, false);
for (std::size_t l = 0; l < m_corners[k].edges.size(); ++ l)
{
for (std::size_t j = 0; j < 3; ++ i)
if (m_corners[k].edges[l] == m_corners[kb].edges[j])
is_edge_in[j] = true;
}
for (std::size_t j = 0; j < 3; ++ i)
if (!(is_edge_in[j]))
m_corners[k].edges.push_back (m_corners[kb].edges[j]);
}
//update barycenter
m_corners[k].support = CGAL::barycenter (m_corners[k].support, count_plane_number,
m_corners[kb].support, count_new_plane);
count_plane_number += count_new_plane;
}
m_points.push_back (m_corners[k].support);
m_indices.push_back (minus1);
m_status.push_back (CORNER);
}
}
};
} /* namespace internal */
/// \endcond
// ----------------------------------------------------------------------------
// Public section
// ----------------------------------------------------------------------------
/// \ingroup PkgPointSetProcessing
/// TODO documentation
// This variant requires the kernel.
template <typename InputIterator,
typename OutputIterator,
typename EfficientRANSACTraits,
typename Kernel
>
OutputIterator
structure_point_set (InputIterator first, ///< iterator over the first input point.
InputIterator beyond, ///< past-the-end iterator over the input points.
OutputIterator output, ///< output iterator where output points are put
Shape_detection_3::Efficient_RANSAC<EfficientRANSACTraits>&
shape_detection, ///< shape detection engine
double radius, ///< attraction radius
const Kernel& /*kernel*/) ///< geometric traits.
{
internal::Point_set_structuring<EfficientRANSACTraits> pss
(first, beyond, shape_detection);
pss.run (radius);
pss.get_output (output);
return output;
}
/// @cond SKIP_IN_MANUAL
// This variant deduces the kernel from the iterator type.
template <typename InputIterator,
typename OutputIterator,
typename EfficientRANSACTraits
>
OutputIterator
structure_point_set (InputIterator first, ///< iterator over the first input point.
InputIterator beyond, ///< past-the-end iterator over the input points.
OutputIterator output, ///< output iterator where output points are put
Shape_detection_3::Efficient_RANSAC<EfficientRANSACTraits>&
shape_detection, ///< shape detection engine
double radius) ///< attraction radius
{
typedef typename std::iterator_traits<InputIterator>::value_type Point;
typedef typename Kernel_traits<Point>::Kernel Kernel;
return structure_point_set (
first,beyond, output,
shape_detection,
radius,
Kernel());
}
/// @endcond
} //namespace CGAL
#endif // CGAL_STRUCTURE_POINT_SET_3_H