mirror of https://github.com/CGAL/cgal
177 lines
5.0 KiB
C++
177 lines
5.0 KiB
C++
// This demo has been inspired from the file
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// Examples/Medical/Cxx/Medical1.cxx in VTK-5.0.
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// Adaptation to CGAL_ImageIO made by: Laurent Rineau
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/*
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Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
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All rights reserved.
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See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
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This software is distributed WITHOUT ANY WARRANTY; without even
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the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
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PURPOSE. See the above copyright notice for more information.
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*/
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#ifdef CGAL_USE_VTK
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#include <QApplication>
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#include <iostream>
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#include <cstdlib>
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#include <sstream>
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#include <vtkRenderWindow.h>
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#include <vtkRenderer.h>
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#include <vtkPolyDataMapper.h>
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#include <vtkActor.h>
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#include <vtkOutlineFilter.h>
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#include <vtkCamera.h>
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#include <vtkProperty.h>
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#include <vtkPolyDataNormals.h>
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#include <vtkContourFilter.h>
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#include <QVTKWidget.h>
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#include <CGAL/Image_3.h>
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#include <CGAL/Image_3_vtk_interface.h>
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void usage_and_exit(char *argv0)
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{
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std::cerr << "Usage:\n "
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<< argv0 << " <filename> <iso-value>\n";
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std::exit(EXIT_FAILURE);
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}
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int main(int argc, char** argv)
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{
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QApplication app(argc, argv);
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if(argc != 3)
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usage_and_exit(argv[0]);
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QVTKWidget widget;
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widget.resize(256,256);
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#if QT_VERSION < 0x040000
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app.setMainWidget(&widget);
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#endif
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CGAL::Image_3 image;
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if(!image.read(argv[1]))
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{
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std::cerr << "Cannot read image file \"" << argv[1] << "\"!\n";
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usage_and_exit(argv[0]);
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}
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std::stringstream argv2;
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argv2 << argv[2];
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double isovalue;
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if(!(argv2 >> isovalue))
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{
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std::cerr << "Invalid iso-value \"" << argv[2] << "\"!\n";
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usage_and_exit(argv[0]);
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}
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vtkImageData* vtk_image = CGAL::vtk_image_sharing_same_data_pointer(image);
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vtkRenderer *aRenderer = vtkRenderer::New();
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vtkRenderWindow *renWin = vtkRenderWindow::New();
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renWin->AddRenderer(aRenderer);
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widget.SetRenderWindow(renWin);
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vtkContourFilter *skinExtractor = vtkContourFilter::New();
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skinExtractor->SetInputData(vtk_image);
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skinExtractor->SetValue(0, isovalue);
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// skinExtractor->SetComputeNormals(0);
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vtkPolyDataNormals *skinNormals = vtkPolyDataNormals::New();
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skinNormals->SetInputConnection(skinExtractor->GetOutputPort());
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skinNormals->SetFeatureAngle(60.0);
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vtkPolyDataMapper *skinMapper = vtkPolyDataMapper::New();
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skinMapper->SetInputConnection(skinExtractor->GetOutputPort());
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skinMapper->ScalarVisibilityOff();
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vtkActor *skin = vtkActor::New();
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skin->SetMapper(skinMapper);
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// An outline provides context around the data.
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//
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vtkOutlineFilter *outlineData = vtkOutlineFilter::New();
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outlineData->SetInputData(vtk_image);
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vtkPolyDataMapper *mapOutline = vtkPolyDataMapper::New();
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mapOutline->SetInputConnection(outlineData->GetOutputPort());
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vtkActor *outline = vtkActor::New();
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outline->SetMapper(mapOutline);
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outline->GetProperty()->SetColor(0,0,0);
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// It is convenient to create an initial view of the data. The FocalPoint
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// and Position form a vector direction. Later on (ResetCamera() method)
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// this vector is used to position the camera to look at the data in
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// this direction.
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vtkCamera *aCamera = vtkCamera::New();
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aCamera->SetViewUp (0, 0, -1);
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aCamera->SetPosition (0, 1, 0);
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aCamera->SetFocalPoint (0, 0, 0);
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aCamera->ComputeViewPlaneNormal();
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// Actors are added to the renderer. An initial camera view is created.
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// The Dolly() method moves the camera towards the FocalPoint,
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// thereby enlarging the image.
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aRenderer->AddActor(outline);
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aRenderer->AddActor(skin);
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aRenderer->SetActiveCamera(aCamera);
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aRenderer->ResetCamera ();
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aCamera->Dolly(1.5);
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// Set a background color for the renderer and set the size of the
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// render window (expressed in pixels).
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aRenderer->SetBackground(1,1,1);
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renWin->SetSize(640, 480);
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// Note that when camera movement occurs (as it does in the Dolly()
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// method), the clipping planes often need adjusting. Clipping planes
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// consist of two planes: near and far along the view direction. The
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// near plane clips out objects in front of the plane; the far plane
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// clips out objects behind the plane. This way only what is drawn
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// between the planes is actually rendered.
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aRenderer->ResetCameraClippingRange ();
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// Initialize the event loop and then start it.
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// iren->Initialize();
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// iren->Start();
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// It is important to delete all objects created previously to prevent
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// memory leaks. In this case, since the program is on its way to
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// exiting, it is not so important. But in applications it is
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// essential.
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vtk_image->Delete();
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skinExtractor->Delete();
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skinNormals->Delete();
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skinMapper->Delete();
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skin->Delete();
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outlineData->Delete();
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mapOutline->Delete();
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outline->Delete();
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aCamera->Delete();
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// iren->Delete();
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renWin->Delete();
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aRenderer->Delete();
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widget.show();
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app.exec();
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return 0;
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}
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#else // #ifdef CGAL_USE_VTK
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#include <iostream>
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int main()
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{
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std::cerr << "That demo needs VTK support.\n";
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return 0;
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}
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#endif // CGAL_USE_VTK
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