cgal/Mesh_2/test/Mesh_2/test_mesh_terrain.cpp

56 lines
1.8 KiB
C++

// Test also CGAL::Random_allocator
#if __has_include(<version>)
# include <version>
# if __cpp_lib_format >= 201907L
# define CGAL_DEBUG_RANDOM_ALLOCATOR 1
# endif
#endif
#include <CGAL/Random_allocator.h>
#define CGAL_ALLOCATOR(T) CGAL::Random_allocator<T>
#include <CGAL/Exact_predicates_inexact_constructions_kernel.h>
#include <CGAL/Projection_traits_xy_3.h>
#include <CGAL/Constrained_Delaunay_triangulation_2.h>
#include <CGAL/Delaunay_mesh_face_base_2.h>
#include <CGAL/Delaunay_mesher_2.h>
#include <CGAL/Delaunay_mesh_size_criteria_2.h>
#include <fstream>
typedef CGAL::Exact_predicates_inexact_constructions_kernel K;
typedef CGAL::Projection_traits_xy_3<K> Gt;
typedef CGAL::Triangulation_vertex_base_2<Gt> Vb;
typedef CGAL::Delaunay_mesh_face_base_2<Gt> Fb;
typedef CGAL::Triangulation_data_structure_2<Vb, Fb> TDS;
typedef CGAL::Constrained_Delaunay_triangulation_2<Gt, TDS,
CGAL::Exact_predicates_tag> Delaunay;
typedef CGAL::Delaunay_mesh_size_criteria_2<Delaunay> Criteria;
typedef K::Point_3 Point;
int main()
{
#if CGAL_DEBUG_RANDOM_ALLOCATOR
std::clog << "CGAL::Random_allocator debug mode is enabled..." << std::endl;
#endif
Delaunay dt;
typedef Delaunay::Vertex_handle Vertex_handle;
Vertex_handle va = dt.insert(Point(-4,0, 0));
Vertex_handle vb = dt.insert(Point(0,-1, 0));
Vertex_handle vc = dt.insert(Point(4,0, 0));
Vertex_handle vd = dt.insert(Point(0,1,0));
dt.insert(Point(2, 0.6, 0));
dt.insert_constraint(va, vb);
dt.insert_constraint(vb, vc);
dt.insert_constraint(vc, vd);
dt.insert_constraint(vd, va);
Criteria criteria(0.125, 0.5);
CGAL::refine_Delaunay_mesh_2(dt, CGAL::parameters::criteria(criteria));
// dt.insert(begin, end);
std::cout << dt.number_of_vertices() << std::endl;
return 0;
}