cgal/Intersections_2/test/Intersections_2/tst04.cpp

75 lines
1.7 KiB
C++

/*
* Line Line intersection.
*/
#include "numrep1.h"
#include <CGAL/Object.h>
#include <CGAL/Line_2.h>
#include <CGAL/Point_2.h>
#include <CGAL/Line_2_Line_2_intersection.h>
#include "numrep2.h"
typedef CGAL::Point_2< TestR > point_t;
typedef CGAL::Line_2< TestR > line_t;
void print(const point_t &pt)
{
double xd = CGAL::to_double(pt.x());
double yd = CGAL::to_double(pt.y());
// force 0 to be positive zero.
if (xd == 0.0)
xd = 0.0;
if (yd == 0.0)
yd = 0.0;
std::cout.setf(std::ios::showpos, std::ios::showpos);
std::cout << xd <<' '<< yd;
std::cout.unsetf(std::ios::showpos);
}
void treat_intersection(const line_t &line1, const line_t &line2)
{
point_t pt1;
line_t l;
CGAL::Object result = CGAL::intersection(line1, line2);
if (CGAL::assign(pt1, result)) {
std::cout << "Point intersection.\n";
print(pt1);
std::cout<<'\n';
}
if (CGAL::assign(l, result)) {
std::cout << "Line intersection.\n";
}
if (!CGAL::assign(l, result) && !CGAL::assign(pt1, result))
std::cout << "No intersection.\n";
}
int main()
{
randomint ri;
int x1, x2, y1, y2, w1, w2;
std::cin >> x1 >> y1 >> x2 >> y2;
if (!std::cin)
return 1;
w1 = ri.next();
w2 = ri.next();
point_t p1, p2;
p1 = point_t(to_nt(w1*x1), to_nt(w1*y1), to_nt(w1));
p2 = point_t(to_nt(w2*x2), to_nt(w2*y2), to_nt(w2));
line_t line1(p1, p2);
std::cin >> x1 >> y1 >> x2 >> y2;
if (!std::cin)
return 1;
w1 = ri.next();
w2 = ri.next();
p1 = point_t(to_nt(w1*x1), to_nt(w1*y1), to_nt(w1));
p2 = point_t(to_nt(w2*x2), to_nt(w2*y2), to_nt(w2));
line_t line2(p1, p2);
treat_intersection(line1, line2);
return 0;
}