cgal/Surface_mesh/include/CGAL/draw_surface_mesh.h

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// Copyright (c) 2018-2020 GeometryFactory (France)
// All rights reserved.
//
// This file is part of CGAL (www.cgal.org).
//
// $URL$
// $Id$
// SPDX-License-Identifier: GPL-3.0-or-later OR LicenseRef-Commercial
//
// Author(s) : Guillaume Damiand <guillaume.damiand@liris.cnrs.fr>
// Mostafa Ashraf <mostaphaashraf1996@gmail.com>
#ifndef CGAL_DRAW_SURFACE_MESH_H
#define CGAL_DRAW_SURFACE_MESH_H
#ifdef DOXYGEN_RUNNING
/*!
\ingroup PkgDrawSurfaceMesh
Open a new window and draw `asm`, an instance of the `CGAL::Surface_mesh` class. The function is blocking, that is the program continues as soon as the user closes the window. This function requires `CGAL_Qt5`, and is only available if the macro `CGAL_USE_BASIC_VIEWER` is defined.
Linking with the cmake target `CGAL::CGAL_Basic_viewer` will link with `CGAL_Qt5` and add the definition `CGAL_USE_BASIC_VIEWER`.
\tparam SM an instance of the `CGAL::Surface_mesh` class.
\param asm the surface mesh to draw.
*/
template<class SM>
void draw(const SM& asm);
#else // DOXYGEN_RUNNING
#include <CGAL/license/Surface_mesh.h>
#include <CGAL/Graphics_scene.h>
#include <CGAL/Graphics_scene_options.h>
#include <CGAL/Surface_mesh.h>
#include <CGAL/draw_face_graph.h>
#include <CGAL/Qt/Basic_viewer_qt.h>
namespace CGAL {
// Check if there are any color maps that could be used
template <typename K>
struct Graphics_scene_options_surface_mesh
: public Graphics_scene_options<Surface_mesh<K>,
typename boost::graph_traits<::CGAL::Surface_mesh<K>>::vertex_descriptor,
typename boost::graph_traits<::CGAL::Surface_mesh<K>>::edge_descriptor,
typename boost::graph_traits<::CGAL::Surface_mesh<K>>::face_descriptor>
{
using SM = ::CGAL::Surface_mesh<K>;
using vertex_descriptor = typename boost::graph_traits<SM>::vertex_descriptor;
using edge_descriptor = typename boost::graph_traits<SM>::edge_descriptor;
using face_descriptor = typename boost::graph_traits<SM>::face_descriptor;
Graphics_scene_options_surface_mesh(const SM& amesh)
{
bool found=false;
std::tie(vcolors, found)=
amesh.template property_map<vertex_descriptor, CGAL::IO::Color>("v:color");
if(found)
{
this->colored_vertex=[](const SM &, vertex_descriptor)->bool { return true; };
this->vertex_color=[this](const SM &, vertex_descriptor v)->CGAL::IO::Color
{ return get(vcolors, v); };
}
else
{ this->colored_vertex=[](const SM &, vertex_descriptor)->bool { return false; }; }
std::tie(ecolors, found)=
amesh.template property_map<edge_descriptor, CGAL::IO::Color>("e:color");
if(found)
{
this->colored_edge=[](const SM &, edge_descriptor)->bool { return true; };
this->edge_color=[this](const SM &, edge_descriptor e)->CGAL::IO::Color
{ return get(ecolors, e); };
}
else
{ this->colored_edge=[](const SM &, edge_descriptor)->bool { return false; }; }
std::tie(fcolors, found)=
amesh.template property_map<face_descriptor, CGAL::IO::Color>("f:color");
if(found)
{
this->colored_face=[](const SM &, face_descriptor)->bool { return true; };
this->face_color=[this](const SM &, face_descriptor f)->CGAL::IO::Color
{ return get(fcolors, f); };
}
else
{ this->colored_face=[](const SM &, face_descriptor)->bool { return false; }; }
}
private:
typename SM::template Property_map<vertex_descriptor, CGAL::IO::Color> vcolors;
typename SM::template Property_map<edge_descriptor, CGAL::IO::Color> ecolors;
typename SM::template Property_map<face_descriptor, CGAL::IO::Color> fcolors;
};
template<class K, class GSOptions>
void add_to_graphics_scene(const Surface_mesh<K>& amesh,
CGAL::Graphics_scene &graphics_scene,
const GSOptions &gs_options)
{ add_to_graphics_scene_for_fg(amesh, graphics_scene, gs_options); }
template<class K>
void add_to_graphics_scene(const Surface_mesh<K>& amesh,
CGAL::Graphics_scene &graphics_scene)
{ add_to_graphics_scene_for_fg(amesh, graphics_scene,
Graphics_scene_options_surface_mesh<K>(amesh)); }
#ifdef CGAL_USE_BASIC_VIEWER
// Specialization of draw function.
template<class K>
void draw(const Surface_mesh<K>& amesh,
const char* title="Surface_mesh Basic Viewer")
{
CGAL::Graphics_scene buffer;
add_to_graphics_scene(amesh, buffer);
draw_graphics_scene(buffer, title);
}
template<class K, class GSOptions>
void draw(const Surface_mesh<K>& amesh,
const GSOptions &gs_options,
const char* title="Surface_mesh Basic Viewer")
{
CGAL::Graphics_scene buffer;
add_to_graphics_scene(amesh, buffer, gs_options);
draw_graphics_scene(buffer, title);
}
#endif // CGAL_USE_BASIC_VIEWER
} // End namespace CGAL
#endif // DOXYGEN_RUNNING
#endif // CGAL_DRAW_SURFACE_MESH_H