cgal/Map_overlay_2/include/CGAL/Map_overlay_default_dcel.h

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C++

// Copyright (c) 1997 Tel-Aviv University (Israel).
// All rights reserved.
//
// This file is part of CGAL (www.cgal.org); you may redistribute it under
// the terms of the Q Public License version 1.0.
// See the file LICENSE.QPL distributed with CGAL.
//
// Licensees holding a valid commercial license may use this file in
// accordance with the commercial license agreement provided with the software.
//
// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
//
// $URL$
// $Id$
//
//
// Author(s) : Eti Ezra <estere@post.tau.ac.il>
#ifndef CGAL_MAP_OVERLAY_DEFAULT_DCEL_H
#define CGAL_MAP_OVERLAY_DEFAULT_DCEL_H
#include <CGAL/basic.h> //CGAL definitions that need to be before anything else
#include <iostream.h>
#include <fstream.h>
#include <vector>
#include <list>
#include <string>
#ifndef CGAL_PM_DEFAULT_DCEL_H
#include<CGAL/Pm_default_dcel.h>
#endif
CGAL_BEGIN_NAMESPACE
///////////////////////////////////////////////////////////////
// OVERLAY DCEL
///////////////////////////////////////////////////////////////
template <class Face_base>
class Face_overlay : public Face_base {
public:
typedef Face_base face_base;
typedef Face_overlay face_overlay;
typedef const face_overlay const_face_overlay;
typedef const_face_overlay* const_pointer;
typedef const_face_overlay& const_ref;
typedef void* Face_pointer;
enum COLOR {WHITE=0, GRAY=1, BLACK=2};
Face_overlay() : face_base()
{
faces_above[0] = faces_above[1] = 0;
color = WHITE;
}
Face_overlay(const_pointer f) : face_base(*f)
{
set_first_face_above(f->get_first_face_above());
set_second_face_above(f->get_second_face_above());
set_color(f->get_color());
}
Face_overlay(const_ref f) : face_base(f)
{
set_first_face_above(f.get_first_face_above());
set_second_face_above(f.get_second_face_above());
set_color(f.get_color());
}
virtual ~Face_overlay() {}
const_ref operator=(const_ref f)
{
if (this == &f)
return *this;
face_base::assign(f);
reset();
set_first_face_above(f.get_first_face_above());
set_second_face_above(f.get_second_face_above());
set_color(f.get_color());
return *this;
}
void set_first_face_above(const void* const face)
{
// updating only if the value is not NULL and not already in the array.
if (face && faces_above[0] != face && faces_above[1] != face){
faces_above[0] = face;
}
}
void set_second_face_above(const void* const face)
{
// updating only if the value is not NULL and not already in the array.
if (face && faces_above[0] != face && faces_above[1] != face){
faces_above[1] = face;
}
}
const void* const get_first_face_above() const
{
return faces_above[0];
}
const void* const get_second_face_above() const
{
return faces_above[1];
}
void reset()
{
faces_above[0] = faces_above[1] = 0;
}
void set_color(COLOR c) { color = c;}
COLOR get_color() const { return color;}
virtual void assign(const_ref f)
{
operator=(f);
}
protected:
const void* faces_above[2];
COLOR color;
};
//template <class X_curve>
//class Pm_halfedge_overlay : public Pm_halfedge_base<X_curve>
template <class Halfedge_base>
class Halfedge_overlay : public Halfedge_base
{
public:
typedef Halfedge_base halfedge_base;
typedef Halfedge_overlay halfedge_overlay;
typedef const halfedge_overlay const_halfedge_overlay;
typedef const_halfedge_overlay* const_pointer;
typedef const_halfedge_overlay& const_ref;
typedef void* Halfedge_pointer;
Halfedge_overlay() : halfedge_base()
{
halfedges_above[0] = halfedges_above[1] = 0;
faces_above[0] = faces_above[1] = 0;
}
Halfedge_overlay(const_pointer e) : halfedge_base(*e)
{
set_first_halfedge_above(e->get_first_halfedge_above());
set_second_halfedge_above(e->get_second_halfedge_above());
set_first_face_above(e->get_first_face_above());
set_second_face_above(e->get_second_face_above());
//halfedges_above[0] = halfedges_above[1] = 0;
//faces_above[0] = faces_above[1] = 0;
}
Halfedge_overlay(const_ref e) : halfedge_base(e)
{
set_first_halfedge_above(e.get_first_halfedge_above());
set_second_halfedge_above(e.get_second_halfedge_above());
set_first_face_above(e.get_first_face_above());
set_second_face_above(e.get_second_face_above());
//faces_above[0] = faces_above[1] = 0;
}
virtual ~Halfedge_overlay() {}
const_ref operator=(const_ref e)
{
if (this == &e)
return *this;
halfedge_base::assign(e);
reset();
set_first_halfedge_above(e.get_first_halfedge_above());
set_second_halfedge_above(e.get_second_halfedge_above());
set_first_face_above(e.get_first_face_above());
set_second_face_above(e.get_second_face_above());
return *this;
}
void set_first_halfedge_above(const void* const halfedge)
{
// updating only if the value is not 0 and not already in the array.
if (halfedge && halfedges_above[0] != halfedge &&
halfedges_above[1] != halfedge)
{
halfedges_above[0] = halfedge;
}
}
void set_second_halfedge_above(const void* const halfedge)
{
// updating only if the value is not 0 and not already in the array.
if (halfedge && halfedges_above[0] != halfedge &&
halfedges_above[1] != halfedge)
{
halfedges_above[1] = halfedge;
}
}
const void* const get_first_halfedge_above() const
{
return halfedges_above[0];
}
const void* const get_second_halfedge_above() const
{
return halfedges_above[1];
}
// ---- add faces above halfedges (not to their sides).
void set_first_face_above(const void* face)
{
// updating only if the value is not 0 and not already in the array.
if (face && faces_above[0] != face && faces_above[1] != face)
{
faces_above[0] = face;
}
}
void set_second_face_above (const void* face)
{
// updating only if the value is not 0 and not already in the array.
if (face && faces_above[0] != face && faces_above[1] != face)
{
faces_above[1] = face;
}
}
void reset()
{
reset_halfedges_above();
reset_faces_above();
}
const void* const get_first_face_above() const
{
return faces_above[0];
}
const void* const get_second_face_above() const
{
return faces_above[1];
}
virtual void assign(const_ref e)
{
operator=(e);
}
protected:
void reset_halfedges_above()
{
halfedges_above[0] = halfedges_above[1] = 0;
}
void reset_faces_above()
{
faces_above[0] = faces_above[1] = 0;
}
const void* halfedges_above[2];
const void* faces_above[2];
};
template <class Vertex_base>
class Vertex_overlay : public Vertex_base
{
public:
typedef Vertex_base vertex_base;
typedef Vertex_overlay vertex_overlay;
typedef const vertex_overlay const_vertex_overlay;
typedef const_vertex_overlay* const_pointer;
typedef const_vertex_overlay& const_ref;
typedef void* Vertex_pointer;
Vertex_overlay() : vertex_base() {
vertices_above[0] = vertices_above[1] = 0;
halfedges_above[0] = halfedges_above[1] = 0;
faces_above[0] = faces_above[1] = 0;
}
Vertex_overlay(const_pointer v) : vertex_base(*v) {
set_first_vertex_above(v->get_first_vertex_above());
set_second_vertex_above(v->get_second_vertex_above());
set_first_halfedge_above(v->get_first_halfedge_above());
set_second_halfedge_above(v->get_second_halfedge_above());
set_first_face_above(v->get_first_face_above());
set_second_face_above(v->get_second_face_above());
}
Vertex_overlay(const_ref v) : vertex_base(v) {
set_first_vertex_above(v.get_first_vertex_above());
set_second_vertex_above(v.get_second_vertex_above());
set_first_halfedge_above(v.get_first_halfedge_above());
set_second_halfedge_above(v.get_second_halfedge_above());
set_first_face_above(v.get_first_face_above());
set_second_face_above(v.get_second_face_above());
}
virtual ~Vertex_overlay() {}
const_ref operator=(const_ref v)
{
if (this == &v)
return *this;
vertex_base::assign(v);
reset();
set_first_vertex_above(v.get_first_vertex_above());
set_second_vertex_above(v.get_second_vertex_above());
set_first_halfedge_above(v.get_first_halfedge_above());
set_second_halfedge_above(v.get_second_halfedge_above());
set_first_face_above(v.get_first_face_above());
set_second_face_above(v.get_second_face_above());
return *this;
}
void set_first_vertex_above(const void* const vertex)
{
// updating only if the value is not 0 and not already in the array.
if (vertex && vertices_above[0] != vertex && vertices_above[1] != vertex)
{
vertices_above[0] = vertex;
}
}
void set_second_vertex_above(const void* const vertex)
{
// updating only if the value is not 0 and not already in the array.
if (vertex && vertices_above[0] != vertex && vertices_above[1] != vertex)
{
vertices_above[1] = vertex;
}
}
const void* const get_first_vertex_above() const
{
return vertices_above[0];
}
const void* const get_second_vertex_above() const
{
return vertices_above[1];
}
void set_first_halfedge_above(const void* const halfedge)
{
if (halfedge && halfedges_above[0] != halfedge &&
halfedges_above[1] != halfedge){
halfedges_above[0] = halfedge;
}
}
void set_second_halfedge_above(const void* const halfedge)
{
if (halfedge && halfedges_above[0] != halfedge &&
halfedges_above[1] != halfedge){
halfedges_above[1] = halfedge;
}
}
const void* const get_first_halfedge_above() const
{
return halfedges_above[0];
}
const void* const get_second_halfedge_above() const
{
return halfedges_above[1];
}
void set_first_face_above(const void* face)
{
// updating only if the value is not 0 and not already in the array.
if (face && faces_above[0] != face && faces_above[1] != face){
faces_above[0] = face;
}
}
void set_second_face_above (const void* face)
{
// updating only if the value is not 0 and not already in the array.
if (face && faces_above[0] != face && faces_above[1] != face){
faces_above[1] = face;
}
}
const void* const get_first_face_above() const
{
return faces_above[0];
}
const void* const get_second_face_above() const
{
return faces_above[1];
}
void reset()
{
vertices_above[0] = vertices_above[1] = 0;
halfedges_above[0] = halfedges_above[1] = 0;
faces_above[0] = faces_above[1] = 0;
}
virtual void assign(const_ref v)
{
operator=(v);
}
protected:
const void* vertices_above[2];
const void* halfedges_above[2];
const void* faces_above[2];
};
template <class Traits,
class Vertex_base = Pm_vertex_base<typename Traits::Point>,
class Halfedge_base = Pm_halfedge_base<typename Traits::X_curve> ,
class Face_base = Pm_face_base>
class Map_overlay_default_dcel : public Pm_dcel<Vertex_overlay<Vertex_base> ,
Halfedge_overlay<Halfedge_base>,
Face_overlay<Face_base> >
{
public: // CREATION
Map_overlay_default_dcel() {}
};
CGAL_END_NAMESPACE
#endif