cgal/Orthtree/include/CGAL/Orthtree.h

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40 KiB
C++

// Copyright (c) 2007-2020 INRIA (France).
// All rights reserved.
//
// This file is part of CGAL (www.cgal.org).
//
// $URL$
// $Id$
// SPDX-License-Identifier: GPL-3.0-or-later OR LicenseRef-Commercial
//
// Author(s) : Jackson Campolattaro, Simon Giraudot, Cédric Portaneri, Tong Zhao
#ifndef CGAL_ORTHTREE_H
#define CGAL_ORTHTREE_H
#include <CGAL/license/Orthtree.h>
#include <CGAL/Orthtree/Cartesian_ranges.h>
#include <CGAL/Orthtree/Split_predicates.h>
#include <CGAL/Orthtree/Traversals.h>
#include <CGAL/Orthtree/Traversal_iterator.h>
#include <CGAL/Orthtree/IO.h>
#include <CGAL/NT_converter.h>
#include <CGAL/Cartesian_converter.h>
#include <CGAL/Property_container.h>
#include <CGAL/property_map.h>
#include <CGAL/intersections.h>
#include <CGAL/squared_distance_3.h>
#include <CGAL/span.h>
#include <boost/function.hpp>
#include <boost/iterator/iterator_facade.hpp>
#include <boost/range/iterator_range.hpp>
#include <iostream>
#include <fstream>
#include <ostream>
#include <functional>
#include <bitset>
#include <stack>
#include <queue>
#include <vector>
#include <math.h>
namespace CGAL {
/*!
\ingroup PkgOrthtreeRef
\brief A data structure using an axis-aligned hyperrectangle
decomposition of dD space for efficient access and
computation.
\details It builds a hierarchy of nodes which subdivides the space.
Each node represents an axis-aligned hyperrectangle region of space.
The contents of nodes depend on the traits class, non-leaf nodes also
contain \f$2^{dim}\f$ other nodes which further subdivide the
region.
\sa `CGAL::Quadtree`
\sa `CGAL::Octree`
\tparam GeomTraits must be a model of `OrthtreeTraits`
*/
template <typename GeomTraits>
class Orthtree {
public:
/// \name Template Types
/// @{
using Traits = GeomTraits; ///< Geometry traits
/// @}
/// \name Traits Types
/// @{
static constexpr int dimension = Traits::dimension; ///< Dimension of the tree
using Kernel = typename Traits::Kernel; ///< Kernel type.
using FT = typename Traits::FT; ///< Number type.
using Point = typename Traits::Point_d; ///< Point type.
using Bbox = typename Traits::Bbox_d; ///< Bounding box type.
using Sphere = typename Traits::Sphere_d; ///< Sphere type.
using Adjacency = typename Traits::Adjacency; ///< Adjacency type.
using Node_data = typename Traits::Node_data;
/// @}
/// \name Public Types
/// @{
/*!
* \brief Self alias for convenience.
*/
using Self = Orthtree<Traits>;
/*!
* \brief Degree of the tree (number of children of non-leaf nodes).
*/
static constexpr int degree = (2 << (dimension - 1));
/*!
* \brief Index of a given node in the tree; the root always has index 0.
*/
using Node_index = std::size_t;
/*!
\brief Set of bits representing this node's relationship to its parent.
Equivalent to an array of Booleans, where index[0] is whether `x`
is greater, index[1] is whether `y` is greater, index[2] is whether
`z` is greater, and so on for higher dimensions if needed.
Used to represent a node's relationship to the center of its parent.
*/
using Local_coordinates = std::bitset<dimension>;
/*!
\brief Coordinates representing this node's relationship
with the rest of the tree.
Each value `(x, y, z, ...)` of global coordinates is calculated by doubling
the parent's global coordinates and adding the local coordinates.
*/
using Global_coordinates = std::array<std::uint32_t, dimension>;
/*!
* \brief A predicate that determines whether a node must be split when refining a tree.
*/
using Split_predicate = std::function<bool(Node_index, const Self&)>;
/*!
* \brief A model of `ConstRange` whose value type is `Node_index` and its iterator type is `ForwardIterator`.
*/
#ifdef DOXYGEN_RUNNING
using Node_index_range = unspecified_type;
#else
using Node_index_range = boost::iterator_range<Index_traversal_iterator<Self>>;
#endif
/*!
* \brief A model of `LvaluePropertyMap` with `Node_index` as key type and `T` as value type.
*/
#ifdef DOXYGEN_RUNNING
template <class T>
using Property_map = unspecified_type;
#else
template <class T>
using Property_map = Properties::Experimental::Property_array_handle<Node_index, T>;
#endif
/// @}
private: // data members :
using Cartesian_ranges = Orthtrees::internal::Cartesian_ranges<Traits>;
using Node_property_container = Properties::Experimental::Property_container<Node_index>;
template <class T>
using Property_array = Node_property_container::Array<T>;
Traits m_traits; /* the tree traits */
Node_property_container m_node_properties;
Property_array<Node_data>& m_node_contents;
Property_array<std::uint8_t>& m_node_depths;
Property_array<Global_coordinates>& m_node_coordinates;
Property_array<std::optional<Node_index>>& m_node_parents;
Property_array<std::optional<Node_index>>& m_node_children;
using Bbox_dimensions = std::array<FT, dimension>;
Bbox m_bbox;
std::vector<Bbox_dimensions> m_side_per_depth; /* precomputed (potentially approximated) side length per node's depth */
Cartesian_ranges cartesian_range; /* a helper to easily iterate over coordinates of points */
public:
/// \name Constructor
/// @{
/*!
\brief creates an orthtree for a traits instance.
The constructed orthtree has a root node with no children,
containing the contents determined by `Construct_root_node_contents` from the traits class.
That root node has a bounding box determined by `Construct_root_node_bbox` from the traits class,
which typically encloses its contents.
This single-node orthtree is valid and compatible
with all orthtree functionality, but any performance benefits are
unlikely to be realized until `refine()` is called.
\param traits the traits object.
*/
explicit Orthtree(Traits traits) :
m_traits(traits),
m_node_contents(m_node_properties.add_property<Node_data>("contents")),
m_node_depths(m_node_properties.add_property<std::uint8_t>("depths", 0)),
m_node_coordinates(m_node_properties.add_property<Global_coordinates>("coordinates")),
m_node_parents(m_node_properties.add_property<std::optional<Node_index>>("parents")),
m_node_children(m_node_properties.add_property<std::optional<Node_index>>("children")) {
m_node_properties.emplace();
// init bbox with first values found
m_bbox = m_traits.construct_root_node_bbox_object()();
// Determine dimensions of the root bbox
Bbox_dimensions size;
for (int i = 0; i < dimension; ++i)
{
size[i] = (m_bbox.max)()[i] - (m_bbox.min)()[i];
}
// save orthtree attributes
m_side_per_depth.push_back(size);
data(root()) = m_traits.construct_root_node_contents_object()();
}
/// @}
// copy constructor
Orthtree(const Orthtree& other) :
m_traits(other.m_traits),
m_node_properties(other.m_node_properties),
m_node_contents(m_node_properties.get_property<Node_data>("contents")),
m_node_depths(m_node_properties.get_property<std::uint8_t>("depths")),
m_node_coordinates(m_node_properties.get_property<Global_coordinates>("coordinates")),
m_node_parents(m_node_properties.get_property<std::optional<Node_index>>("parents")),
m_node_children(m_node_properties.get_property<std::optional<Node_index>>("children")),
m_bbox(other.m_bbox), m_side_per_depth(other.m_side_per_depth) {}
// move constructor
Orthtree(Orthtree&& other) :
m_traits(other.m_traits),
m_node_properties(std::move(other.m_node_properties)),
m_node_contents(m_node_properties.get_property<Node_data>("contents")),
m_node_depths(m_node_properties.get_property<std::uint8_t>("depths")),
m_node_coordinates(m_node_properties.get_property<Global_coordinates>("coordinates")),
m_node_parents(m_node_properties.get_property<std::optional<Node_index>>("parents")),
m_node_children(m_node_properties.get_property<std::optional<Node_index>>("children")),
m_bbox(other.m_bbox), m_side_per_depth(other.m_side_per_depth)
{
// todo: makes sure moved-from is still valid. Maybe this shouldn't be necessary.
other.m_node_properties.emplace();
}
// Non-necessary but just to be clear on the rule of 5:
// assignment operators deleted
Orthtree& operator=(const Orthtree& other) = delete;
Orthtree& operator=(Orthtree&& other) = delete;
/// \name Tree Building
/// @{
/*!
\brief recursively subdivides the orthtree until it meets the given criteria.
The split predicate should return `true` if a leaf node should be split and false` otherwise.
This function may be called several times with different
predicates: in that case, nodes already split are left unaltered,
while nodes that were not split and for which `split_predicate`
returns `true` are split.
\param split_predicate determines whether or not a leaf node needs to be subdivided.
*/
void refine(const Split_predicate& split_predicate) {
// Initialize a queue of nodes that need to be refined
std::queue<Node_index> todo;
todo.push(0);
// Process items in the queue until it's consumed fully
while (!todo.empty()) {
// Get the next element
auto current = todo.front();
todo.pop();
// Check if this node needs to be processed
if (split_predicate(current, *this)) {
// Split the node, redistributing its contents to its children
split(current);
}
// Check if the node has children which need to be processed
if (!is_leaf(current)) {
// Process each of its children
for (int i = 0; i < degree; ++i)
todo.push(child(current, i));
}
}
}
/*!
\brief convenience overload that refines an orthtree using a
maximum depth and maximum number of inliers in a node as split
predicate.
This is equivalent to calling
`refine(Orthtrees::Maximum_depth_and_maximum_number_of_inliers(max_depth,
bucket_size))`.
The refinement is stopped as soon as one of the conditions is
violated: if a node has more inliers than `bucket_size` but is
already at `max_depth`, it is not split. Similarly, a node that is
at a depth smaller than `max_depth` but already has fewer inliers
than `bucket_size`, it is not split.
\warning This convenience method is only appropriate for trees with traits classes where
`Node_data` is a list-like type with a `size()` method.
\param max_depth deepest a tree is allowed to be (nodes at this depth will not be split).
\param bucket_size maximum number of items a node is allowed to contain.
*/
void refine(size_t max_depth = 10, size_t bucket_size = 20) {
refine(Orthtrees::Maximum_depth_and_maximum_number_of_inliers(max_depth, bucket_size));
}
/*!
\brief refines the orthtree such that the difference of depth
between two immediate neighbor leaves is never more than 1.
This is done only by adding nodes, nodes are never removed.
*/
void grade() {
// Collect all the leaf nodes
std::queue<Node_index> leaf_nodes;
for (Node_index leaf: traverse(Orthtrees::Leaves_traversal<Self>(*this))) {
leaf_nodes.push(leaf);
}
// Iterate over the nodes
while (!leaf_nodes.empty()) {
// Get the next node
Node_index node = leaf_nodes.front();
leaf_nodes.pop();
// Skip this node if it isn't a leaf anymore
if (!is_leaf(node))
continue;
// Iterate over each of the neighbors
for (int direction = 0; direction < 6; ++direction) {
// Get the neighbor
auto neighbor = adjacent_node(node, direction);
// If it doesn't exist, skip it
if (!neighbor)
continue;
// Skip if this neighbor is a direct sibling (it's guaranteed to be the same depth)
// TODO: This check might be redundant, if it doesn't affect performance maybe I could remove it
if (parent(*neighbor) == parent(node))
continue;
// If it's already been split, skip it
if (!is_leaf(*neighbor))
continue;
// Check if the neighbor breaks our grading rule
// TODO: could the rule be parametrized?
if ((depth(node) - depth(*neighbor)) > 1) {
// Split the neighbor
split(*neighbor);
// Add newly created children to the queue
for (int i = 0; i < degree; ++i) {
leaf_nodes.push(child(*neighbor, i));
}
}
}
}
}
/// @}
/// \name Accessors
/// @{
/*!
* \brief provides direct read-only access to the tree traits.
*
* @return a const reference to the traits instantiation.
*/
const Traits& traits() const { return m_traits; }
/*!
\brief provides access to the root node, and by
extension the rest of the tree.
\return Node_index of the root node.
*/
Node_index root() const { return 0; }
/*!
\brief returns the deepest level reached by a leaf node in this tree (root being level 0).
*/
std::size_t depth() const { return m_side_per_depth.size() - 1; }
/*!
\brief constructs a node index range using a tree-traversal function.
This method allows iteration over the nodes of the tree with a
user-selected order (preorder, postorder, leaves-only, etc.).
\tparam Traversal a model of `OrthtreeTraversal`
\param traversal class defining the traversal strategy
\return a forward input iterator over the node indices of the tree
*/
template <typename Traversal>
Node_index_range traverse(Traversal traversal) const {
Node_index first = traversal.first_index();
auto next = [=](const Self&, Node_index index) -> std::optional<Node_index> {
return traversal.next_index(index);
};
return boost::make_iterator_range(Index_traversal_iterator<Self>(*this, first, next),
Index_traversal_iterator<Self>());
}
/*!
\brief convenience method for using a traversal without constructing it yourself
\tparam Traversal a model of `OrthtreeTraversal`
\param args Arguments to to pass to the traversal's constructor, excluding the first (always an orthtree reference)
\return a forward input iterator over the node indices of the tree
*/
template <typename Traversal, typename ...Args>
Node_index_range traverse(Args&& ...args) const {
return traverse(Traversal{*this, std::forward<Args>(args)...});
}
// TODO shall we document it?
FT
compute_cartesian_coordinate(std::uint32_t gc, std::size_t depth, int ci) const
{
CGAL_assertion(depth <= m_side_per_depth.size());
// an odd coordinate will be first compute at the current depth,
// while an even coordinate has already been computed at a previous depth.
// So while the coordinate is even, we decrease the depth to end up of the first
// non-even coordinate to compute it (with particular case for bbox limits).
// Note that is depth becomes too large, we might end up with incorrect coordinates
// due to rounding errors.
if (gc == (1u << depth)) return (m_bbox.max)()[ci]; // gc == 2^node_depth
if (gc == 0) return (m_bbox.min)()[ci];
if (gc % 2 !=0)
{
FT size = depth < m_side_per_depth.size()
? m_side_per_depth[depth][ci]
: m_side_per_depth[depth-1][ci]/FT(2);
return (m_bbox.min)()[ci] + int(gc) * size;
}
std::size_t nd = depth;
do{
--nd;
gc = gc >> 1;
}
while((gc&1)==0); // while even, shift
return (m_bbox.min)()[ci] + int(gc) * m_side_per_depth[nd][ci];
}
/*!
\brief constructs the bounding box of a node.
\note The object constructed is not the bounding box of the node's contents,
but the bounding box of the node itself.
\param n node to generate a bounding box for
\return the bounding box of the node n
*/
Bbox bbox(Node_index n) const {
using Cartesian_coordinate = std::array<FT, dimension>;
Cartesian_coordinate min_corner, max_corner;
std::size_t node_depth = depth(n);
for (int i = 0; i < dimension; i++)
{
min_corner[i]=compute_cartesian_coordinate(global_coordinates(n)[i], node_depth, i);
max_corner[i]=compute_cartesian_coordinate(global_coordinates(n)[i]+1, node_depth, i);
}
return {std::apply(m_traits.construct_point_d_object(), min_corner),
std::apply(m_traits.construct_point_d_object(), max_corner)};
}
/// @}
/// \name Custom Properties
/// @{
/*!
\brief gets a property for nodes, adding it if it does not already exist.
\tparam T the type of the property to add
\param name the name of the new property
\param default_value the default value assigned to nodes for this property
\return pair of the property map and a boolean which is `true` if the property needed to be created
*/
template <typename T>
std::pair<Property_map<T>, bool>
get_or_add_node_property(const std::string& name, const T default_value = T()) {
auto p = m_node_properties.get_or_add_property(name, default_value);
return std::pair<Property_map<T>, bool>(Property_map<T>(p.first), p.second);
}
/*!
\brief adds a property for nodes.
\tparam T the type of the property to add
\param name the name of the new property
\param default_value the default value assigned to nodes for this property
\return the created property map
*/
template <typename T>
Property_map<T> add_node_property(const std::string& name, const T default_value = T()) {
return m_node_properties.add_property(name, default_value);
}
/*!
\brief gets a property of the tree nodes.
The property to be retrieved must exist in the tree.
\tparam T the type of the property to retrieve
\param name the name of the property
\return the property map
*/
template <typename T>
Property_map<T> get_node_property(const std::string& name) {
return m_node_properties.get_property<T>(name);
}
/*!
\brief gets a property of the tree nodes if it exists.
\tparam T the type of the property to retrieve
\param name the name of the property
\return an optional containing the property map if it exists
*/
template <typename T>
std::optional<Property_map<T>>
get_node_property_if_exists(const std::string& name) {
auto p = m_node_properties.get_property_if_exists<T>(name);
if (p)
return std::optional<Property_map<T> >(Property_map<T>(*p));
else
return std::nullopt;
}
/// @}
/// \name Queries
/// @{
/*!
\brief finds the leaf node which contains a particular point in space.
Traverses the orthtree and finds the deepest cell that has a
domain enclosing the point passed. The point passed must be within
the region enclosed by the orthtree (bbox of the root node).
\param point query point.
\return the index of the node which contains the point.
*/
Node_index locate(const Point& point) const {
// Make sure the point is enclosed by the orthtree
CGAL_precondition (CGAL::do_intersect(point, bbox(root())));
// Start at the root node
Node_index node_for_point = root();
// Descend the tree until reaching a leaf node
while (!is_leaf(node_for_point)) {
// Find the point to split around
Point center = barycenter(node_for_point);
// Find the index of the correct sub-node
Local_coordinates local_coords;
std::size_t dim = 0;
for (const auto& r: cartesian_range(center, point))
local_coords[dim++] = m_traits.locate_halfspace_object()(get<0>(r), get<1>(r));
// Find the correct sub-node of the current node
node_for_point = child(node_for_point, local_coords.to_ulong());
}
// Return the result
return node_for_point;
}
/*!
\brief finds the leaf nodes that intersect with any primitive.
\note this function requires the function
`bool CGAL::do_intersect(QueryType, Traits::Bbox_d)` to be defined.
This function finds all the intersecting leaf nodes and writes their indices to the output iterator.
\tparam Query the primitive class (e.g., sphere, ray)
\tparam OutputIterator a model of `OutputIterator` that accepts `Node_index` types
\param query the intersecting primitive.
\param output output iterator.
\return the output iterator after writing
*/
template <typename Query, typename OutputIterator>
OutputIterator intersected_nodes(const Query& query, OutputIterator output) const {
return intersected_nodes_recursive(query, root(), output);
}
/// @}
/// \name Operators
/// @{
/*!
\brief compares the topology of the orthtree with that of `rhs`.
Trees may be considered equivalent even if they have different contents.
Equivalent trees must have the same root bounding box and the same node structure.
\param rhs the other orthtree
\return `true` if the trees have the same topology, and `false` otherwise
*/
bool operator==(const Self& rhs) const {
// Identical trees should have the same bounding box
if (rhs.m_bbox != m_bbox || rhs.m_side_per_depth[0] != m_side_per_depth[0])
return false;
// Identical trees should have the same depth
if (rhs.depth() != depth())
return false;
// If all else is equal, recursively compare the trees themselves
return is_topology_equal(*this, rhs);
}
/*!
\brief compares the topology of the orthtree with that of `rhs`.
\param rhs the other orthtree
\return `false` if the trees have the same topology, and `true` otherwise
*/
bool operator!=(const Self& rhs) const {
return !operator==(rhs);
}
/// @}
/// \name Node Access
/// @{
/*!
\brief determines whether the node specified by index `n` is a leaf node.
\param n index of the node to check.
\return `true` of the node is a leaf, `false` otherwise.
*/
bool is_leaf(Node_index n) const {
return !m_node_children[n].has_value();
}
/*!
\brief determines whether the node specified by index `n` is a root node.
\param n index of the node to check.
\return `true` if the node is a root, `false` otherwise.
*/
bool is_root(Node_index n) const {
return n == 0;
}
/*!
\brief determines the depth of the node specified.
The root node has depth 0, its children have depth 1, and so on.
\param n index of the node to check.
\return the depth of the node n within its tree.
*/
std::size_t depth(Node_index n) const {
return m_node_depths[n];
}
/*!
\brief retrieves a reference to the Node_data associated with the node specified by `n`.
\param n index of the node to retrieve the contents of.
\return a reference to the data associated with the node.
*/
Node_data& data(Node_index n) {
return m_node_contents[n];
}
/*!
\brief const version of `data()`
\param n index of the node to retrieve the contents of.
\return a const reference to the data associated with the node.
*/
const Node_data& data(Node_index n) const {
return m_node_contents[n];
}
/*!
\brief retrieves the global coordinates of the node.
\param n index of the node to retrieve the coordinates of.
\return the global coordinates of the node within the tree
*/
Global_coordinates global_coordinates(Node_index n) const {
return m_node_coordinates[n];
}
/*!
\brief retrieves the local coordinates of the node.
\param n index of the node to retrieve the coordinates of.
\return the local coordinates of the node within the tree
*/
Local_coordinates local_coordinates(Node_index n) const {
Local_coordinates result;
for (std::size_t i = 0; i < dimension; ++i)
result[i] = global_coordinates(n)[i] & 1;
return result;
}
/*!
\brief returns this n's parent.
\pre `!is_root()`
\param n index of the node to retrieve the parent of
\return the index of the parent of node n
*/
Node_index parent(Node_index n) const {
CGAL_precondition (!is_root(n));
return *m_node_parents[n];
}
/*!
\brief returns a node's `i`th child.
\pre `!is_leaf()`
\param n index of the node to retrieve the child of
\param i in [0, 2^D) specifying the child to retrieve
\return the index of the `i`th child of node n
*/
Node_index child(Node_index n, std::size_t i) const {
CGAL_precondition (!is_leaf(n));
return *m_node_children[n] + i;
}
/*!
\brief retrieves an arbitrary descendant of the node specified by `node`.
Convenience function to avoid the need to call `orthtree.child(orthtree.child(node, 0), 1)`.
Each index in `indices` specifies which child to enter as descending the tree from `node` down.
Indices are evaluated in the order they appear as parameters, so
`descendant(root, 0, 1)` returns the second child of the first child of the root.
\param node the node to descend
\param indices the integer indices specifying the descent to perform
\return the index of the specified descendant node
*/
template <typename... Indices>
Node_index descendant(Node_index node, Indices... indices) {
return recursive_descendant(node, indices...);
}
/*!
\brief convenience function for retrieving arbitrary nodes.
Equivalent to `tree.descendant(tree.root(), indices...)`.
\param indices the integer indices specifying the descent to perform, starting from root
\return the index of the specified node
*/
template <typename... Indices>
Node_index node(Indices... indices) {
return descendant(root(), indices...);
}
/*!
\brief finds the next sibling in the parent of the node specified by the index `n`.
Traverses the tree in increasing order of local index (e.g., 000, 001, 010, etc.)
\param n the index of the node to find the sibling of
\return the index of the next sibling of n
if n is not the last node in its parent, otherwise nothing.
*/
const std::optional<Node_index> next_sibling(Node_index n) const {
// Root node has no siblings
if (is_root(n)) return {};
// Find out which child this is
std::size_t local_coords = local_coordinates(n).to_ulong();
// The last child has no more siblings
if (int(local_coords) == degree - 1)
return {};
// The next sibling is the child of the parent with the following local coordinates
return child(parent(n), local_coords + 1);
}
/*!
\brief finds the next sibling of the parent of the node specified by `n` if it exists.
\param n the index node to find the sibling up of.
\return The index of the next sibling of the parent of n
if n is not the root and its parent has a sibling, otherwise nothing.
*/
const std::optional<Node_index> next_sibling_up(Node_index n) const {
// the root node has no next sibling up
if (n == 0) return {};
auto up = std::optional<Node_index>{parent(n)};
while (up) {
if (next_sibling(*up)) return {next_sibling(*up)};
up = is_root(*up) ? std::optional<Node_index>{} : std::optional<Node_index>{parent(*up)};
}
return {};
}
/*!
\brief finds the leaf node reached when descending the tree and always choosing child 0.
This is the starting point of a depth-first traversal.
\param n the index of the node to find the deepest first child of.
\return the index of the deepest first child of node n.
*/
Node_index deepest_first_child(Node_index n) const {
auto first = n;
while (!is_leaf(first))
first = child(first, 0);
return first;
}
/*!
\brief finds node reached when descending the tree to a depth `d` and always choosing child 0.
Similar to `deepest_first_child()`, but does go to a fixed depth.
\param n the index of the node to find the `d`th first child of.
\param d the depth to descend to.
\return the index of the `d`th first child, nothing if the tree is not deep enough.
*/
std::optional<Node_index> first_child_at_depth(Node_index n, std::size_t d) const {
std::queue<Node_index> todo;
todo.push(n);
while (!todo.empty()) {
Node_index node = todo.front();
todo.pop();
if (depth(node) == d)
return node;
if (!is_leaf(node))
for (int i = 0; i < degree; ++i)
todo.push(child(node, i));
}
return {};
}
/*!
\brief splits a node into subnodes.
Only leaf nodes should be split.
When a node is split it is no longer a leaf node.
The full set of `degree` children are constructed automatically, and their values are set.
Contents of this node are _not_ propagated automatically, this is responsibility of the
`distribute_node_contents_object` in the traits class.
\param n index of the node to split
*/
void split(Node_index n) {
// Make sure the node hasn't already been split
CGAL_precondition (is_leaf(n));
// Split the node to create children
using Local_coordinates = Local_coordinates;
m_node_children[n] = m_node_properties.emplace_group(degree);
for (std::size_t i = 0; i < degree; i++) {
Node_index c = *m_node_children[n] + i;
// Make sure the node isn't one of its own children
CGAL_assertion(n != *m_node_children[n] + i);
Local_coordinates local_coordinates{i};
for (int i = 0; i < dimension; i++)
m_node_coordinates[c][i] = (2 * m_node_coordinates[n][i]) + local_coordinates[i];
m_node_depths[c] = m_node_depths[n] + 1;
m_node_parents[c] = n;
}
// Check if we've reached a new max depth
if (depth(n) + 1 == m_side_per_depth.size()) {
// Update the side length map with the dimensions of the children
Bbox_dimensions size = m_side_per_depth.back();
Bbox_dimensions child_size;
for (int i = 0; i < dimension; ++i)
child_size[i] = size[i] / FT(2);
m_side_per_depth.push_back(child_size);
}
// Find the point around which the node is split
Point center = barycenter(n);
// Add the node's contents to its children
m_traits.distribute_node_contents_object()(n, *this, center);
}
/*!
* \brief returns the center point of a node.
*
* @param n index of the node to find the center point for
*
* @return the center point of node n
*/
Point barycenter(Node_index n) const {
std::size_t node_depth = depth(n);
// the barycenter is computed as the lower corner of the lexicographically top child node
std::array<FT, dimension> bary;
for (std::size_t i = 0; i < dimension; i++)
bary[i] = compute_cartesian_coordinate(2 * global_coordinates(n)[i]+1, node_depth+1, i);
return std::apply(m_traits.construct_point_d_object(), bary);
}
/*!
\brief determines whether a pair of subtrees have the same topology.
\param lhsNode index of a node in lhsTree
\param lhsTree an Orthtree
\param rhsNode index of a node in rhsTree
\param rhsTree another Orthtree
@return true if lhsNode and rhsNode have the same topology, false otherwise
*/
static bool is_topology_equal(Node_index lhsNode, const Self& lhsTree, Node_index rhsNode, const Self& rhsTree) {
// If one node is a leaf, and the other isn't, they're not the same
if (lhsTree.is_leaf(lhsNode) != rhsTree.is_leaf(rhsNode))
return false;
// If both nodes are non-leaf
if (!lhsTree.is_leaf(lhsNode)) {
// Check all the children
for (int i = 0; i < degree; ++i) {
// If any child cell is different, they're not the same
if (!is_topology_equal(lhsTree.child(lhsNode, i), lhsTree,
rhsTree.child(rhsNode, i), rhsTree))
return false;
}
}
return (lhsTree.global_coordinates(lhsNode) == rhsTree.global_coordinates(rhsNode));
}
/*!
\brief helper function for calling `is_topology_equal()` on the root nodes of two trees.
\param lhs an Orthtree
\param rhs another Orthtree
\return `true` if `lhs` and `rhs` have the same topology, and `false` otherwise
*/
static bool is_topology_equal(const Self& lhs, const Self& rhs) {
return is_topology_equal(lhs.root(), lhs, rhs.root(), rhs);
}
/*!
\brief finds the directly adjacent node in a specific direction
\pre `direction.to_ulong < 2 * dimension`
Adjacent nodes are found according to several properties:
- adjacent nodes may be larger than the seek node, but never smaller
- a node has at most `2 * dimension` different adjacent nodes (in 3D: left, right, up, down, front, back)
- adjacent nodes are not required to be leaf nodes
Here's a diagram demonstrating the concept for a quadtree:
```
+---------------+---------------+
| | |
| | |
| | |
| A | |
| | |
| | |
| | |
+-------+-------+---+---+-------+
| | | | | |
| A | (S) +---A---+ |
| | | | | |
+---+---+-------+---+---+-------+
| | | | | |
+---+---+ A | | |
| | | | | |
+---+---+-------+-------+-------+
```
- (S) : Seek node
- A : Adjacent node
Note how the top adjacent node is larger than the seek node. The
right adjacent node is the same size, even though it contains
further subdivisions.
This implementation returns the adjacent node if it's found. If
there is no adjacent node in that direction, it returns a null
node.
\param n index of the node to find a neighbor of
\param direction which way to find the adjacent node relative to
this one. Each successive bit selects the direction for the
corresponding dimension: for an octree in 3D, 010 means: negative
direction in X, position direction in Y, negative direction in Z.
\return the index of the adjacent node if it exists, nothing otherwise.
*/
std::optional<Node_index> adjacent_node(Node_index n, const Local_coordinates& direction) const {
// Direction: LEFT RIGHT DOWN UP BACK FRONT
// direction: 000 001 010 011 100 101
// Nodes only have up to 2*dim different adjacent nodes (since boxes have 6 sides)
CGAL_precondition(direction.to_ulong() < dimension * 2);
// The root node has no adjacent nodes!
if (is_root(n)) return {};
// The least significant bit indicates the sign (which side of the node)
bool sign = direction[0];
// The first two bits indicate the dimension/axis (x, y, z)
uint8_t dim = uint8_t((direction >> 1).to_ulong());
// Create an offset so that the bit-significance lines up with the dimension (e.g., 1, 2, 4 --> 001, 010, 100)
int8_t offset = (uint8_t) 1 << dim;
// Finally, apply the sign to the offset
offset = (sign ? offset : -offset);
// Check if this child has the opposite sign along the direction's axis
if (local_coordinates(n)[dim] != sign) {
// This means the adjacent node is a direct sibling, the offset can be applied easily!
return {child(parent(n), local_coordinates(n).to_ulong() + offset)};
}
// Find the parent's neighbor in that direction, if it exists
auto adjacent_node_of_parent = adjacent_node(parent(n), direction);
// If the parent has no neighbor, then this node doesn't have one
if (!adjacent_node_of_parent) return {};
// If the parent's adjacent node has no children, then it's this node's adjacent node
if (is_leaf(*adjacent_node_of_parent))
return adjacent_node_of_parent;
// Return the nearest node of the parent by subtracting the offset instead of adding
return {child(*adjacent_node_of_parent, local_coordinates(n).to_ulong() - offset)};
}
/*!
\brief equivalent to `adjacent_node()`, with an adjacency direction rather than a bitset.
\param n index of the node to find a neighbor of
\param adjacency which way to find the adjacent node relative to this one
*/
std::optional<Node_index> adjacent_node(Node_index n, Adjacency adjacency) const {
return adjacent_node(n, std::bitset<dimension>(static_cast<int>(adjacency)));
}
/// @}
private: // functions :
Node_index recursive_descendant(Node_index node, std::size_t i) { return child(node, i); }
template <typename... Indices>
Node_index recursive_descendant(Node_index node, std::size_t i, Indices... remaining_indices) {
return recursive_descendant(child(node, i), remaining_indices...);
}
bool do_intersect(Node_index n, const Sphere& sphere) const {
// Create a bounding box from the node
Bbox node_box = bbox(n);
// Check for intersection between the node and the sphere
return CGAL::do_intersect(node_box, sphere);
}
template <typename Query, typename Node_output_iterator>
Node_output_iterator intersected_nodes_recursive(const Query& query, Node_index node,
Node_output_iterator output) const {
// Check if the current node intersects with the query
if (CGAL::do_intersect(query, bbox(node))) {
// if this node is a leaf, then it's considered an intersecting node
if (is_leaf(node)) {
*output++ = node;
return output;
}
// Otherwise, each of the children need to be checked
for (int i = 0; i < degree; ++i) {
intersected_nodes_recursive(query, child(node, i), output);
}
}
return output;
}
public:
/// \cond SKIP_IN_MANUAL
void dump_to_polylines(std::ostream& os) const {
for (const auto n: traverse<Orthtrees::Preorder_traversal>())
if (is_leaf(n)) {
Bbox box = bbox(n);
dump_box_to_polylines(box, os);
}
}
void dump_box_to_polylines(const Bbox_2& box, std::ostream& os) const {
// dump in 3D for visualisation
os << "5 "
<< box.xmin() << " " << box.ymin() << " 0 "
<< box.xmin() << " " << box.ymax() << " 0 "
<< box.xmax() << " " << box.ymax() << " 0 "
<< box.xmax() << " " << box.ymin() << " 0 "
<< box.xmin() << " " << box.ymin() << " 0" << std::endl;
}
void dump_box_to_polylines(const Bbox_3& box, std::ostream& os) const {
// Back face
os << "5 "
<< box.xmin() << " " << box.ymin() << " " << box.zmin() << " "
<< box.xmin() << " " << box.ymax() << " " << box.zmin() << " "
<< box.xmax() << " " << box.ymax() << " " << box.zmin() << " "
<< box.xmax() << " " << box.ymin() << " " << box.zmin() << " "
<< box.xmin() << " " << box.ymin() << " " << box.zmin() << std::endl;
// Front face
os << "5 "
<< box.xmin() << " " << box.ymin() << " " << box.zmax() << " "
<< box.xmin() << " " << box.ymax() << " " << box.zmax() << " "
<< box.xmax() << " " << box.ymax() << " " << box.zmax() << " "
<< box.xmax() << " " << box.ymin() << " " << box.zmax() << " "
<< box.xmin() << " " << box.ymin() << " " << box.zmax() << std::endl;
// Traversal edges
os << "2 "
<< box.xmin() << " " << box.ymin() << " " << box.zmin() << " "
<< box.xmin() << " " << box.ymin() << " " << box.zmax() << std::endl;
os << "2 "
<< box.xmin() << " " << box.ymax() << " " << box.zmin() << " "
<< box.xmin() << " " << box.ymax() << " " << box.zmax() << std::endl;
os << "2 "
<< box.xmax() << " " << box.ymin() << " " << box.zmin() << " "
<< box.xmax() << " " << box.ymin() << " " << box.zmax() << std::endl;
os << "2 "
<< box.xmax() << " " << box.ymax() << " " << box.zmin() << " "
<< box.xmax() << " " << box.ymax() << " " << box.zmax() << std::endl;
}
std::string to_string(Node_index node) {
std::stringstream stream;
internal::print_orthtree_node(stream, node, *this);
return stream.str();
}
friend std::ostream& operator<<(std::ostream& os, const Self& orthtree) {
// Iterate over all nodes
for (auto n: orthtree.traverse(Orthtrees::Preorder_traversal<Self>(orthtree))) {
// Show the depth
for (std::size_t i = 0; i < orthtree.depth(n); ++i)
os << ". ";
// Print the node
internal::print_orthtree_node(os, n, orthtree);
os << std::endl;
}
return os;
}
/// \endcond
}; // end class Orthtree
} // namespace CGAL
#endif // CGAL_ORTHTREE_H