cgal/Triangulation_3/examples/Triangulation_3
Andreas Fabri c79a1ebbf6 int -> size_type/std::size_t 2010-06-21 14:12:02 +00:00
..
README Merge the Triangulation_3_Location_policy branch. 2009-11-04 12:57:51 +00:00
adding_handles_3.cpp
color.cpp
fast_location_3.cpp Merge the Triangulation_3_Location_policy branch. 2009-11-04 12:57:51 +00:00
find_conflicts_3.cpp
linking_2d_and_3d.cpp
regular_3.cpp Regular_triangulation_filtered_traits_3 is now deprecated 2009-10-20 21:44:47 +00:00
simple_triangulation_3.cpp int -> size_type/std::size_t 2010-06-21 14:12:02 +00:00
simplex.cpp
tds.cpp

README

------- simple_triangulation_3 -----------------------------------------------

This example shows the incremental construction of a 3D triangulation, 
the location of a point, and how to manipulate elementary operations
on indices in a cell. It uses the default parameters proposed by
CGAL for the Triangulation_3 class.


------- color ------------------------------------------------

This example shows how the user can plug his own vertex base in a
triangulation.

------- adding_handles_3 ---------------------------------------

This example shows how the user can plug his own vertex base
in a triangulation, when he needs to add handles in it.


------- fast_location_3 --------------------------------------------

This example shows the use of the Fast_location policy to speed up
point location queries in a Delaunay triangulation. 

------- tds --------------------------------------------------

Shows how to construct a 3D triangulation data structure by 
inserting vertices.


------- find_conflicts_3 ---------------------------------------

Illustrates how the insertion process of points in a Delaunay
triangulation can be decomposed in order to give access to the
cells in conflict (those which would be destroyed by the insertion
of a point) prior to deciding to do the actual insertion or not.


------- linking_2d_and_3d ------------------------------------

Illustrates how to setup a 2D and a 3D triangulation data structure
whose vertices respectively store vertex handles of the other one.


------- regular_3 ----------------------------------------------

Illustrates the use of Regular_triangulation_3.


------- simplex ----------------------------------------------

Illustrates the use of Triangulation_3::Simplex.