cgal/Point_set_3/include/CGAL/draw_point_set_3.h

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C++

// Copyright (c) 2016 GeometryFactory Sarl (France).
// All rights reserved.
//
// This file is part of CGAL (www.cgal.org).
//
// $URL$
// $Id$
// SPDX-License-Identifier: GPL-3.0-or-later OR LicenseRef-Commercial
//
//
// Author(s) : Guillaume Damiand <guillaume.damiand@liris.cnrs.fr>
// Mostafa Ashraf <mostaphaashraf1996@gmail.com>
#ifndef CGAL_DRAW_POINT_SET_3_H
#define CGAL_DRAW_POINT_SET_3_H
#include <CGAL/license/Point_set_3.h>
#include <CGAL/Qt/Basic_viewer.h>
#include <CGAL/Graphics_scene.h>
#include <CGAL/Graphics_scene_options.h>
#include <CGAL/Point_set_3.h>
#ifdef DOXYGEN_RUNNING
namespace CGAL {
/*!
\ingroup PkgDrawPointSet3D
opens a new window and draws a point set. Parameters of the drawing are taken from the optional graphics scene options parameter.
A call to this function blocks the execution of the program until the drawing window is closed. This function requires `CGAL_Qt6`, and is only available if the macro `CGAL_USE_BASIC_VIEWER` is defined.
Linking with the cmake target `CGAL::CGAL_Basic_viewer` will link with `CGAL_Qt6` and add the definition `CGAL_USE_BASIC_VIEWER`.
\tparam PS which must be an instantiation of a `CGAL::Point_set_3<...>`.
\tparam GSOptions a model of `GraphicsSceneOptions` concept.
\param ps the point set to draw.
\param gso the graphics scene options parameter.
\cgalAdvancedBegin
The real declaration of this function template is:
<code>
template<class P, class V, class GSOptions>
void CGAL::draw(const CGAL::Point_set_3<P, V>& ps, const GSOptions& gso);
</code>
\cgalAdvancedEnd
*/
template<class PS, class GSOptions>
void draw(const PS& ps, const GSOptions& gso);
/*!
\ingroup PkgDrawPointSet3D
A shortcut to `CGAL::draw(ps, Graphics_scene_options{})`.
*/
template<class PS>
void draw(const PS& ps);
/*!
\ingroup PkgDrawPointSet3D
adds the vertices, edges and faces of `ps` into the given graphic scene `gs`. Parameters of the cells are taken from the optional graphics scene options parameter `gso`. Note that `gs` is not cleared before being filled (to enable to draw several data structures in the same basic viewer).
\tparam PS which must be an instantiation of a `CGAL::Point_set_3<...>`.
\tparam GSOptions a model of `GraphicsSceneOptions` concept.
\param ps the point set to draw.
\param gs the graphic scene to fill.
\param gso the graphics scene options parameter.
\cgalAdvancedBegin
The real declaration of this function template is:
<code>
template<class P, class V, class GSOptions>
void CGAL::add_to_graphics_scene(const CGAL::Point_set_3<P, V>& ps, CGAL::Graphics_scene& gs, const GSOptions& gso);
</code>
\cgalAdvancedEnd
*/
template<class PS, class GSOptions>
void add_to_graphics_scene(const PS& ps,
CGAL::Graphics_scene& gs,
const GSOptions& gso);
/*!
\ingroup PkgDrawPointSet3D
A shortcut to `CGAL::add_to_graphics_scene(ps, gs, Graphics_scene_options{})`.
*/
template<class PS>
void add_to_graphics_scene(const PS& ps,
CGAL::Graphics_scene& gs);
} /* namespace CGAL */
#endif
namespace CGAL {
namespace draw_function_for_PointSet {
template <class PointSet, class GSOptions>
void compute_elements(const PointSet& pointset,
Graphics_scene& graphics_scene,
const GSOptions& gs_options)
{
if (!gs_options.are_vertices_enabled())
{ return; }
for (typename PointSet::const_iterator it=pointset.begin();
it!=pointset.end(); ++it)
{
if(gs_options.draw_vertex(pointset, it))
{
if (gs_options.colored_vertex(pointset, it))
{
graphics_scene.add_point(pointset.point(*it),
gs_options.vertex_color(pointset, it));
}
else
{ graphics_scene.add_point(pointset.point(*it)); }
}
}
}
} // namespace draw_function_for_PointSet
template <class P, class V, class GSOptions>
void add_to_graphics_scene(const Point_set_3<P, V>& apointset,
Graphics_scene& graphics_scene,
const GSOptions& gs_options)
{
draw_function_for_PointSet::compute_elements(apointset,
graphics_scene,
gs_options);
}
template <class P, class V>
void add_to_graphics_scene(const Point_set_3<P, V>& apointset,
Graphics_scene& graphics_scene)
{
CGAL::Graphics_scene_options<Point_set_3<P, V>,
typename Point_set_3<P, V>::const_iterator,
int, int> gs_options;
add_to_graphics_scene(apointset, graphics_scene, gs_options);
}
#ifdef CGAL_USE_BASIC_VIEWER
// Specialization of draw function.
template <class P, class V, class GSOptions>
void draw(const Point_set_3<P, V>& apointset,
const GSOptions& gs_options,
const char *title="Point_set_3 Basic Viewer")
{
Graphics_scene buffer;
add_to_graphics_scene(apointset, buffer, gs_options);
draw_graphics_scene(buffer, title);
}
template <class P, class V>
void draw(const Point_set_3<P, V>& apointset,
const char *title="Point_set_3 Basic Viewer")
{
Graphics_scene buffer;
add_to_graphics_scene(apointset, buffer);
draw_graphics_scene(buffer, title);
}
#endif // CGAL_USE_BASIC_VIEWER
} // End namespace CGAL
#endif // CGAL_DRAW_POINT_SET_3_H