mirror of https://github.com/CGAL/cgal
49 lines
1.4 KiB
Plaintext
49 lines
1.4 KiB
Plaintext
============
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to think about:
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is there a way move do_intersect(Circle3,Circle3) to Intersection package?
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(no use of sqrt?)
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============
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nettoyer
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Solve
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critical points
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============
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(?) ajouter
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- Function Object Concept SphericalKernel::ConstructLine_3
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Line_3 fo.operator()(Circular_arc_point_3 p1, Circular_arc_point_3 p2)
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- same for Line_arc_3
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============
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---- from Daniel
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- the arc point/plane orientation--I can't publicly get a Root_for_spheres_2_3 back from a circular_arc_point so I can't implement it myself either
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- a way of getting a line through a circular_arc_point. I think I really need this, at least I use it extensively and don't see an obvious way around it.
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- the ability to negate a particular coordinate of a arc point--this is a bit idiosyncratic, perhaps the ability to apply some subclass of affine transform
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- the output iterator based intersect is even more annoying than the normal intersect.
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============
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? deplacer
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typedef std::pair< Polynomial_for_spheres_2_3, Polynomial_1_3 >
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Polynomials_for_circle_3;
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dans AK ? (c'est dans SK)
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----------
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filtered bbox kernel (voir TODO CK2)
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changer les noms des polynomes (cercles et droites) dans le code...
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--> a transferer dans linear kernel
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- unoriented equal (pb general orientation dans noyau cgal...)
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intersection arcs/triangle
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spherical patch 'triangle'...
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(NB: package Curved_kernel dans branch/cannot_wait...)
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