mirror of https://github.com/CGAL/cgal
62 lines
1.8 KiB
C++
62 lines
1.8 KiB
C++
#ifndef SCENE_IMPLICIT_FUNCTION_ITEM_H
|
|
#define SCENE_IMPLICIT_FUNCTION_ITEM_H
|
|
|
|
#include <CGAL/Three/Scene_item_rendering_helper.h>
|
|
#include <CGAL/Three/Scene_interface.h>
|
|
#include "Scene_implicit_function_item_config.h"
|
|
#include "implicit_functions/Implicit_function_interface.h"
|
|
#include "Color_ramp.h"
|
|
#include <CGAL/Qt/manipulatedFrame.h>
|
|
#include <Viewer.h>
|
|
|
|
#define SCENE_IMPLICIT_GRID_SIZE 120
|
|
|
|
struct Scene_implicit_function_item_priv;
|
|
|
|
class SCENE_IMPLICIT_FUNCTION_ITEM_EXPORT Scene_implicit_function_item
|
|
: public CGAL::Three::Scene_item_rendering_helper
|
|
{
|
|
Q_OBJECT
|
|
|
|
typedef CGAL::qglviewer::ManipulatedFrame ManipulatedFrame;
|
|
|
|
public:
|
|
Scene_implicit_function_item(Implicit_function_interface*);
|
|
virtual ~Scene_implicit_function_item();
|
|
|
|
Implicit_function_interface* function() const ;
|
|
|
|
bool isFinite() const { return true; }
|
|
bool isEmpty() const { return false; }
|
|
void compute_bbox() const;
|
|
|
|
Scene_implicit_function_item* clone() const { return nullptr; }
|
|
|
|
// rendering mode
|
|
virtual bool supportsRenderingMode(RenderingMode m) const;
|
|
virtual bool manipulatable() const { return true; }
|
|
virtual ManipulatedFrame* manipulatedFrame();
|
|
|
|
|
|
|
|
// actually draw() is also overloaded to detect when the cut plane is moved
|
|
virtual void draw()const {}
|
|
virtual void draw(CGAL::Three::Viewer_interface*) const;
|
|
virtual void drawEdges(CGAL::Three::Viewer_interface*) const;
|
|
|
|
virtual QString toolTip() const;
|
|
virtual void invalidateOpenGLBuffers();
|
|
void initializeBuffers(CGAL::Three::Viewer_interface *) const;
|
|
void computeElements() const;
|
|
public Q_SLOTS:
|
|
void plane_was_moved();
|
|
void compute_function_grid() const;
|
|
void updateCutPlane();
|
|
|
|
protected:
|
|
friend struct Scene_implicit_function_item_priv;
|
|
Scene_implicit_function_item_priv* d;
|
|
};
|
|
|
|
#endif // SCENE_IMPLICIT_FUNCTION_ITEM
|