mirror of https://github.com/CGAL/cgal
471 lines
13 KiB
C++
471 lines
13 KiB
C++
#include "Scene_polylines_item.h"
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#include <CGAL/bounding_box.h>
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#include <CGAL/gl.h>
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#include <CGAL/glu.h>
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#include <QMenu>
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#include <QAction>
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#include <QInputDialog>
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namespace {
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void CGALglcolor(QColor c, int dv = 0)
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{
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if ( 0 != dv )
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{
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// workaround for Qt-4.2.
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#if QT_VERSION < 0x040300
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# define darker dark
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#endif
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c = c.darker(dv);
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#undef darker
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}
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::glColor4d(c.red()/255.0, c.green()/255.0, c.blue()/255.0, c.alpha()/255.0);
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}
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}
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class Scene_polylines_item_private {
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public:
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typedef Scene_polylines_item::K K;
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typedef K::Point_3 Point_3;
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Scene_polylines_item_private() :
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draw_extremities(false),
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spheres_drawn_radius(0),
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sphere_display_list(0),
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quadric(0)
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{}
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~Scene_polylines_item_private()
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{
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if(quadric != 0)
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gluDeleteQuadric(quadric);
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if(sphere_display_list != 0)
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glDeleteLists(sphere_display_list, 1);
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}
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void draw_sphere(const K::Point_3&, double) const;
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void draw_spheres(const Scene_polylines_item*) const;
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bool draw_extremities;
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double spheres_drawn_radius;
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private:
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mutable GLuint sphere_display_list;
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mutable GLUquadric* quadric;
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};
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Scene_polylines_item::Scene_polylines_item()
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: d(new Scene_polylines_item_private())
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{
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}
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Scene_polylines_item::~Scene_polylines_item()
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{
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delete d;
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}
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bool
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Scene_polylines_item::isEmpty() const {
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return polylines.empty();
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}
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Scene_interface::Bbox
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Scene_polylines_item::bbox() const {
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if(isEmpty())
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return Bbox();
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std::list<Point_3> boxes;
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for(std::list<std::vector<Point_3> >::const_iterator it = polylines.begin();
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it != polylines.end();
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++it){
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if(it->begin() != it->end()) {
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Iso_cuboid_3 cub = CGAL::bounding_box(it->begin(), it->end());
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boxes.push_back((cub.min)());
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boxes.push_back((cub.max)());
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}
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}
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Iso_cuboid_3 bbox =
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boxes.begin() != boxes.end() ?
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CGAL::bounding_box(boxes.begin(), boxes.end()) :
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Iso_cuboid_3();
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return Bbox(bbox.xmin(),
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bbox.ymin(),
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bbox.zmin(),
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bbox.xmax(),
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bbox.ymax(),
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bbox.zmax());
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}
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Scene_polylines_item*
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Scene_polylines_item::clone() const {
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Scene_polylines_item* item = new Scene_polylines_item;
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item->polylines = polylines;
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QVariant metadata_variant = property("polylines metadata");
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if(metadata_variant.type() == QVariant::StringList)
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{
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item->setProperty("polylines metadata", metadata_variant);
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}
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return item;
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}
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QString
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Scene_polylines_item::toolTip() const {
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QString s =
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tr("<p><b>%1</b> (mode: %2, color: %3)<br />"
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"<i>Polylines</i></p>"
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"<p>Number of polylines: %4</p>")
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.arg(this->name())
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.arg(this->renderingModeName())
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.arg(this->color().name())
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.arg(polylines.size());
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if(d->draw_extremities) {
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s += tr("<p>Legende of endpoints colors: <ul>"
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"<li>black: one incident polyline</li>"
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"<li>green: two incident polylines</li>"
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"<li>blue: three incident polylines</li>"
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"<li>red: four incident polylines</li>"
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"<li>fuchsia: five or more incident polylines</li>"
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"</ul></p>");
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}
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return s;
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}
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bool
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Scene_polylines_item::supportsRenderingMode(RenderingMode m) const {
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return (m == Wireframe ||
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m == FlatPlusEdges ||
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m == Points);
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}
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// Shaded OpenGL drawing: only draw spheres
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void
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Scene_polylines_item::draw() const {
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if(d->draw_extremities)
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d->draw_spheres(this);
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}
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// Wireframe OpenGL drawing
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void
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Scene_polylines_item::draw_edges() const {
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CGALglcolor(this->color());
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::glBegin(GL_LINES);
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for(std::list<std::vector<Point_3> >::const_iterator it = polylines.begin();
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it != polylines.end();
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++it){
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if(it->empty()) continue;
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for(size_t i = 0, end = it->size()-1;
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i < end; ++i)
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{
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const Point_3& a = (*it)[i];
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const Point_3& b = (*it)[i+1];
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::glVertex3d(a.x(), a.y(), a.z());
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::glVertex3d(b.x(), b.y(), b.z());
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}
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}
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::glEnd();
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if(d->draw_extremities)
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{
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d->draw_spheres(this);
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}
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}
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void
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Scene_polylines_item::draw_points() const {
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::glBegin(GL_POINTS);
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// draw all points but endpoints
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for(std::list<std::vector<Point_3> >::const_iterator it = polylines.begin();
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it != polylines.end();
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++it)
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{
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if(it->empty()) continue;
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for(size_t i = 1, end = it->size()-1;
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i < end; ++i)
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{
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const Point_3& a = (*it)[i];
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::glVertex3d(a.x(), a.y(), a.z());
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}
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}
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::glEnd();
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::glColor3d(1., 0., 0.); //red
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// draw endpoints
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::glBegin(GL_POINTS);
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for(std::list<std::vector<Point_3> >::const_iterator it = polylines.begin();
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it != polylines.end();
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++it){
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if(it->empty()) continue;
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const Point_3& a = (*it)[0];
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const Point_3& b = (*it)[it->size()-1];
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::glVertex3d(a.x(), a.y(), a.z());
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::glVertex3d(b.x(), b.y(), b.z());
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}
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::glEnd();
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}
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void
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Scene_polylines_item_private::
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draw_spheres(const Scene_polylines_item* item) const {
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// FIRST, count the number of incident cycles and polylines
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// for all extremities.
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typedef std::map<Point_3, int> Point_to_int_map;
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typedef Point_to_int_map::iterator iterator;
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Point_to_int_map corner_polyline_nb;
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{ // scope to fill corner_polyline_nb'
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Point_to_int_map corner_cycles_nb;
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for(std::list<std::vector<Point_3> >::const_iterator
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it = item->polylines.begin(),
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end = item->polylines.end();
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it != end; ++it)
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{
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const K::Point_3& a = *it->begin();
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const K::Point_3& b = *it->rbegin();
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if(a == b) {
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if ( it->size()>1 )
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++corner_cycles_nb[a];
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else
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++corner_polyline_nb[a];
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}
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else {
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++corner_polyline_nb[a];
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++corner_polyline_nb[b];
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}
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}
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// THEN, ignore points that are incident to one cycle only.
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for(iterator
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c_it = corner_cycles_nb.begin(),
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end = corner_cycles_nb.end();
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c_it != end; ++c_it)
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{
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const Point_3& a = c_it->first;
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iterator p_it = corner_polyline_nb.find(a);
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// If the point 'a'=c_it->first has only incident cycles...
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if(p_it == corner_polyline_nb.end()) {
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// ...then count it as a corner only if it has two incident cycles
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// or more.
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if(c_it->second > 1) {
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corner_polyline_nb[a] = c_it->second;
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}
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} else {
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// else add the number of cycles.
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p_it->second += c_it->second;
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}
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}
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}
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// At this point, 'corner_polyline_nb' gives the multiplicity of all
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// corners.
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for(iterator
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p_it = corner_polyline_nb.begin(),
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end = corner_polyline_nb.end();
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p_it != end; ++p_it)
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{
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switch(p_it->second) {
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case 1:
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::glColor3d(0.0, 0.0, 0.0); // black
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break;
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case 2:
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::glColor3d(0.0, 0.8, 0.0); // green
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break;
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case 3:
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::glColor3d(0.0, 0.0, 0.8); // blue
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break;
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case 4:
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::glColor3d(0.8, 0.0, 0.0); //red
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break;
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default:
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::glColor3d(0.8, 0.0, 0.8); //fuschia
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}
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this->draw_sphere(p_it->first, this->spheres_drawn_radius);
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}
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}
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void
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Scene_polylines_item_private::draw_sphere(const K::Point_3& p,
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double r) const
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{
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if(sphere_display_list == 0) {
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sphere_display_list = glGenLists(1);
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if(sphere_display_list == 0)
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std::cerr << "ERROR: Cannot create display list!\n";
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if(quadric == 0)
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quadric = gluNewQuadric();
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if(quadric == 0)
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std::cerr << "ERROR: Cannot create GLU quadric!\n";
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glNewList(sphere_display_list, GL_COMPILE);
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gluSphere(quadric, 1., 10, 10);
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glEndList();
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if(glGetError() != GL_NO_ERROR)
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std::cerr << gluErrorString(glGetError());
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}
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glPushMatrix();
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glTranslated(CGAL::to_double(p.x()),
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CGAL::to_double(p.y()),
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CGAL::to_double(p.z()));
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glScaled(r, r, r);
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glCallList(sphere_display_list);
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glPopMatrix();
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}
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QMenu* Scene_polylines_item::contextMenu()
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{
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const char* prop_name = "Menu modified by Scene_polylines_item.";
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QMenu* menu = Scene_item::contextMenu();
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// Use dynamic properties:
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// http://doc.trolltech.com/lastest/qobject.html#property
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bool menuChanged = menu->property(prop_name).toBool();
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if(!menuChanged) {
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menu->addSeparator();
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// TODO: add actions to display corners
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QAction* action = menu->addAction(tr("Display corners with radius..."));
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connect(action, SIGNAL(triggered()),
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this, SLOT(change_corner_radii()));
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menu->setProperty(prop_name, true);
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}
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return menu;
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}
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void Scene_polylines_item::change_corner_radii() {
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bool ok = true;
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double proposed_radius = d->spheres_drawn_radius;
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if(proposed_radius == 0) {
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Scene_interface::Bbox b = bbox();
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proposed_radius = (std::max)(b.xmax - b.xmin,
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proposed_radius);
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proposed_radius = (std::max)(b.ymax - b.ymin,
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proposed_radius);
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proposed_radius = (std::max)(b.zmax - b.zmin,
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proposed_radius);
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proposed_radius /= 100;
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}
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double r = QInputDialog::getDouble(NULL,
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tr("Display corners with new radius..."),
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tr("Radius:"),
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proposed_radius, // value
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0., // min
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2147483647., // max
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10, // decimals
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&ok);
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if(ok) {
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change_corner_radii(r);
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}
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}
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void Scene_polylines_item::change_corner_radii(double r) {
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if(r >= 0) {
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d->spheres_drawn_radius = r;
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d->draw_extremities = (r > 0);
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this->changed();
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emit itemChanged();
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}
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}
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void Scene_polylines_item::split_at_sharp_angles()
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{
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typedef Polylines_container Bare_polyline_container;
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typedef Polyline Bare_polyline;
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Polylines_container& bare_polylines = polylines;
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int counter = 0;
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for(Bare_polyline_container::iterator
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bare_polyline_it = bare_polylines.begin();
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bare_polyline_it != bare_polylines.end(); // the end changes
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// during the loop
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++counter /* bare_polyline_it is incremented in the loop */)
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{
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Bare_polyline_container::iterator current_polyline_it =
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bare_polyline_it;
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Bare_polyline& bare_polyline = *bare_polyline_it;
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Bare_polyline::iterator it = boost::next(bare_polyline.begin());
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if(boost::next(bare_polyline.begin()) == bare_polyline.end())
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{
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std::cerr << "WARNING: Isolated point in polylines\n";
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bare_polyline_it = bare_polylines.erase(bare_polyline_it);
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continue;
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}
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else
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++bare_polyline_it;
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if(it != bare_polyline.end()) {
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for(; it != boost::prior(bare_polyline.end()); ++it) {
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const Point_3 pv = *it;
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const Point_3 pa = *boost::prior(it);
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const Point_3 pb = *boost::next(it);
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const K::Vector_3 av = pv - pa;
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const K::Vector_3 bv = pv - pb;
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const K::FT sc_prod = av * bv;
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if( sc_prod >= 0 ||
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(sc_prod < 0 &&
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CGAL::square(sc_prod) < (av * av) * (bv * bv) / 4 ) )
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{
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#ifdef PROTECTION_DEBUG
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std::cerr << "Split polyline (small angle) "
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<< std::acos(sqrt(CGAL::square(sc_prod) /
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((av*av) * (bv*bv)))) * 180 /CGAL_PI
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<< " degres\n";
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#endif
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Bare_polyline new_polyline;
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std::copy(it, bare_polyline.end(),
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std::back_inserter(new_polyline));
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if(*bare_polyline.begin() == *bare_polyline.rbegin()) {
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// if the polyline is a cycle, test if its beginning is a sharp
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// angle...
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const Point_3 pv = *bare_polyline.begin();
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const Point_3 pa = *boost::prior(boost::prior(bare_polyline.end()));
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const Point_3 pb = *boost::next(bare_polyline.begin());
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const K::Vector_3 av = pv - pa;
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const K::Vector_3 bv = pv - pb;
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const K::FT sc_prod = av * bv;
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if( sc_prod >= 0 ||
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(sc_prod < 0 &&
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CGAL::square(sc_prod) < (av * av) * (bv * bv) / 4 ) )
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{
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// if its beginning is a sharp angle, then split
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bare_polyline.erase(boost::next(it), bare_polyline.end());
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}
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else {
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// ...if not, modifies its beginning
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std::copy(boost::next(bare_polyline.begin()),
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boost::next(it),
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std::back_inserter(new_polyline));
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bare_polylines.erase(current_polyline_it);
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}
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}
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else {
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bare_polyline.erase(boost::next(it), bare_polyline.end());
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}
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bare_polylines.push_back(new_polyline);
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break;
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}
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}
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}
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}
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emit itemChanged();
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}
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void
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Scene_polylines_item::merge(Scene_polylines_item* other_item) {
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if(other_item == 0) return;
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std::copy(other_item->polylines.begin(),
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other_item->polylines.end(),
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std::back_inserter(polylines));
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QVariant other_metadata_variant = other_item->property("polylines metadata");
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if(other_metadata_variant.type() == QVariant::StringList)
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{
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QStringList metadata = property("polylines metadata").toStringList();
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metadata.append(other_metadata_variant.toStringList());
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setProperty("polylines metadata", metadata);
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}
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changed();
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}
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#include "Scene_polylines_item.moc"
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