cgal/Triangulation_2/include/CGAL/draw_triangulation_2.h

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5.1 KiB
C++

// Copyright (c) 2018 INRIA Sophia-Antipolis (France).
// All rights reserved.
//
// This file is part of CGAL (www.cgal.org).
//
// $URL$
// $Id$
// SPDX-License-Identifier: GPL-3.0-or-later OR LicenseRef-Commercial
//
// Author(s) : Guillaume Damiand <guillaume.damiand@liris.cnrs.fr>
// Mostafa Ashraf <mostaphaashraf1996@gmail.com>
#ifndef CGAL_DRAW_T2_H
#define CGAL_DRAW_T2_H
#include <CGAL/license/Triangulation_2.h>
#include <CGAL/Qt/Basic_viewer.h>
#include <CGAL/Graphics_scene.h>
#include <CGAL/Graphics_scene_options.h>
#include <CGAL/Triangulation_2.h>
#include <CGAL/Random.h>
namespace CGAL {
namespace draw_function_for_t2 {
template <class T2, class GSOptions>
void compute_face(const T2& t2,
typename T2::Finite_faces_iterator fh,
CGAL::Graphics_scene& graphics_scene,
const GSOptions& gs_options)
{
if (!gs_options.draw_face(t2, fh))
{ return; }
if (gs_options.colored_face(t2, fh))
{ graphics_scene.face_begin(gs_options.face_color(t2, fh)); }
else
{ graphics_scene.face_begin(); }
graphics_scene.add_point_in_face(fh->vertex(0)->point());
graphics_scene.add_point_in_face(fh->vertex(1)->point());
graphics_scene.add_point_in_face(fh->vertex(2)->point());
graphics_scene.face_end();
}
template <class T2, class GSOptions>
void compute_edge(const T2& t2, typename T2::Finite_edges_iterator eh,
CGAL::Graphics_scene& graphics_scene,
const GSOptions& gs_options)
{
if (!gs_options.draw_edge(t2, eh))
{ return; }
if (gs_options.colored_edge(t2, eh))
{
graphics_scene.add_segment
(eh->first->vertex(eh->first->cw(eh->second))->point(),
eh->first->vertex(eh->first->ccw(eh->second))->point(),
gs_options.edge_color(t2, eh));
}
else
{
graphics_scene.add_segment
(eh->first->vertex(eh->first->cw(eh->second))->point(),
eh->first->vertex(eh->first->ccw(eh->second))->point());
}
}
template <class T2, class GSOptions>
void compute_vertex(const T2& t2, typename T2::Vertex_handle vh,
CGAL::Graphics_scene& graphics_scene,
const GSOptions& gs_options)
{
if (!gs_options.draw_vertex(t2, vh))
{ return; }
if (gs_options.colored_vertex(t2, vh))
{ graphics_scene.add_point(vh->point(), gs_options.vertex_color(t2, vh)); }
else
{ graphics_scene.add_point(vh->point()); }
}
template <class T2, class GSOptions>
void compute_elements(const T2& t2,
CGAL::Graphics_scene& graphics_scene,
const GSOptions& gs_options)
{
if (gs_options.are_faces_enabled())
{
for (typename T2::Finite_faces_iterator it=t2.finite_faces_begin();
it!=t2.finite_faces_end(); ++it)
{ compute_face(t2, it, graphics_scene, gs_options); }
}
if (gs_options.are_edges_enabled())
{
for (typename T2::Finite_edges_iterator it=t2.finite_edges_begin();
it!=t2.finite_edges_end(); ++it)
{ compute_edge(t2, it, graphics_scene, gs_options); }
}
if (gs_options.are_vertices_enabled())
{
for (typename T2::Finite_vertices_iterator it=t2.finite_vertices_begin();
it!=t2.finite_vertices_end(); ++it)
{ compute_vertex(t2, it, graphics_scene, gs_options); }
}
}
} // namespace draw_function_for_t2
#define CGAL_T2_TYPE CGAL::Triangulation_2<Gt, Tds>
template<class Gt, class Tds, class GSOptions>
void add_to_graphics_scene(const CGAL_T2_TYPE& at2,
CGAL::Graphics_scene& graphics_scene,
const GSOptions& gs_options)
{
draw_function_for_t2::compute_elements(at2, graphics_scene, gs_options);
}
template <class Gt, class Tds>
void add_to_graphics_scene(const CGAL_T2_TYPE& at2,
CGAL::Graphics_scene& graphics_scene)
{
Graphics_scene_options<CGAL_T2_TYPE,
typename CGAL_T2_TYPE::Vertex_handle,
typename CGAL_T2_TYPE::Finite_edges_iterator,
typename CGAL_T2_TYPE::Finite_faces_iterator>
drawingFunctor;
drawingFunctor.colored_face =
[](const CGAL_T2_TYPE&, const typename CGAL_T2_TYPE::Finite_faces_iterator) -> bool
{ return true; };
drawingFunctor.face_color =
[](const CGAL_T2_TYPE&, const typename CGAL_T2_TYPE::Finite_faces_iterator fh) -> CGAL::IO::Color
{
CGAL::Random random((unsigned int)(std::size_t)(&*fh));
return get_random_color(random);
};
add_to_graphics_scene(at2, graphics_scene, drawingFunctor);
}
#ifdef CGAL_USE_BASIC_VIEWER
// Specialization of draw function.
template <class Gt, class Tds, class GSOptions>
void draw(const CGAL_T2_TYPE &at2, const GSOptions &gs_options,
const char *title="Triangulation_2 Basic Viewer")
{
CGAL::Graphics_scene buffer;
add_to_graphics_scene(at2, buffer, gs_options);
draw_graphics_scene(buffer, title);
}
template <class Gt, class Tds>
void draw(const CGAL_T2_TYPE& at2,
const char *title="Triangulation_2 Basic Viewer")
{
CGAL::Graphics_scene buffer;
add_to_graphics_scene(at2, buffer);
draw_graphics_scene(buffer, title);
}
#endif // CGAL_USE_BASIC_VIEWER
#undef CGAL_T2_TYPE
} // End namespace CGAL
#endif // CGAL_DRAW_T2_H