cgal/Jet_fitting_3/examples/Jet_fitting_3/PolyhedralSurf_rings.h

165 lines
4.8 KiB
C++

#ifndef CGAL_PSURF_RINGS_H_
#define CGAL_PSURF_RINGS_H_
#include <cassert>
using namespace std;
template < class TPoly , class VertexPropertyMap> class T_PolyhedralSurf_rings
{
protected:
//Polyhedron
typedef typename TPoly::Vertex Vertex;
typedef typename TPoly::Halfedge Halfedge;
typedef typename TPoly::Facet Facet;
typedef typename TPoly::Halfedge_around_vertex_circulator Halfedge_around_vertex_circulator;
typedef typename TPoly::Vertex_iterator Vertex_iterator;
//vertex property map
// typedef typename boost::property_traits<VertexPropertyMap>::value_type vpm_value_type;
// typedef typename boost::property_traits<VertexPropertyMap>::key_type vpm_key_type;
//vertex indices are initialised to -1
static void reset_ring_indices(std::vector < Vertex * >&vces,
VertexPropertyMap& vpm);
//i >= 1; from a start vertex on the current i-1 ring, push non-visited neighbors
//of start in the nextRing and set indices to i. Also add these vertices in all.
static void push_neighbours_of(Vertex * start, int ith,
std::vector < Vertex * >&nextRing,
std::vector < Vertex * >&all,
VertexPropertyMap& vpm);
//i >= 1, from a currentRing i-1, collect all neighbors, set indices
//to i and store them in nextRing and all.
static void collect_ith_ring(int ith,
std::vector < Vertex * >&currentRing,
std::vector < Vertex * >&nextRing,
std::vector < Vertex * >&all,
VertexPropertyMap& vpm);
public:
//collect i>=1 rings : all neighbours up to the ith ring,
static void
collect_i_rings(Vertex* v,
int ring_i,
std::vector < Vertex * >& all,
VertexPropertyMap& vpm);
//collect enough rings (at least 1), to get at least min_nb of neighbors
static void
collect_enough_rings(Vertex* v,
unsigned int min_nb,
std::vector < Vertex * >& all,
VertexPropertyMap& vpm);
};
////IMPLEMENTATION/////////////////////////////////////////////////////////////////////
template < class TPoly , class VertexPropertyMap>
void T_PolyhedralSurf_rings <TPoly, VertexPropertyMap>::
push_neighbours_of(Vertex * start, int ith,
std::vector < Vertex * >&nextRing,
std::vector < Vertex * >&all,
VertexPropertyMap& vpm)
{
Vertex *v;
Halfedge_around_vertex_circulator
hedgeb = start->vertex_begin(), hedgee = hedgeb;
CGAL_For_all(hedgeb, hedgee)
{
v = &*(hedgeb->opposite()->vertex());
if(get(vpm, v) != -1) continue;//if visited: next
put(vpm, v, ith);
nextRing.push_back(v);
all.push_back(v);
}
}
template <class TPoly, class VertexPropertyMap>
void T_PolyhedralSurf_rings <TPoly, VertexPropertyMap>::
collect_ith_ring(int ith, std::vector < Vertex * >&currentRing,
std::vector < Vertex * >&nextRing,
std::vector < Vertex * >&all,
VertexPropertyMap& vpm)
{
typename std::vector < Vertex * >::iterator
itb = currentRing.begin(), ite = currentRing.end();
CGAL_For_all(itb, ite) push_neighbours_of(*itb, ith, nextRing, all, vpm);
}
template <class TPoly, class VertexPropertyMap>
void T_PolyhedralSurf_rings <TPoly, VertexPropertyMap>::
reset_ring_indices(std::vector < Vertex * >&vces,
VertexPropertyMap& vpm)
{
typename std::vector < Vertex * >::iterator
itb = vces.begin(), ite = vces.end();
CGAL_For_all(itb, ite) put(vpm, *itb, -1);
}
template <class TPoly, class VertexPropertyMap>
void T_PolyhedralSurf_rings <TPoly, VertexPropertyMap>::
collect_i_rings(Vertex* v,
int ring_i,
std::vector < Vertex * >& all,
VertexPropertyMap& vpm)
{
std::vector<Vertex*> current_ring, next_ring;
std::vector<Vertex*> *p_current_ring, *p_next_ring;
assert(ring_i >= 1);
//initialize
p_current_ring = &current_ring;
p_next_ring = &next_ring;
put(vpm, v, 0);
current_ring.push_back(v);
all.push_back(v);
for (int i=1; i<=ring_i; i++)
{
collect_ith_ring(i, *p_current_ring, *p_next_ring, all, vpm);
//next round must be launched from p_nextRing...
p_current_ring->clear();
std::swap(p_current_ring, p_next_ring);
}
//clean up
reset_ring_indices(all, vpm);
}
template <class TPoly, class VertexPropertyMap>
void T_PolyhedralSurf_rings <TPoly, VertexPropertyMap>::
collect_enough_rings(Vertex* v,
unsigned int min_nb,
std::vector < Vertex * >& all,
VertexPropertyMap& vpm)
{
std::vector<Vertex*> current_ring, next_ring;
std::vector<Vertex*> *p_current_ring, *p_next_ring;
//initialize
p_current_ring = &current_ring;
p_next_ring = &next_ring;
put(vpm, v, 0);
current_ring.push_back(v);
all.push_back(v);
int i = 1;
while ( (all.size() < min_nb) && (p_current_ring->size() != 0) )
{
collect_ith_ring(i, *p_current_ring, *p_next_ring, all, vpm);
//next round must be launched from p_nextRing...
p_current_ring->clear();
std::swap(p_current_ring, p_next_ring);
i++;
}
//clean up
reset_ring_indices(all, vpm);
}
#endif