mirror of https://github.com/CGAL/cgal
150 lines
4.9 KiB
C++
150 lines
4.9 KiB
C++
#include <fstream>
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#include <algorithm>
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#include <iterator>
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#include <boost/functional/value_factory.hpp>
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#include <CGAL/assertions.h>
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#include <CGAL/algorithm.h>
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#include <CGAL/point_generators_3.h>
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#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
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#include <CGAL/AABB_tree.h>
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#include <CGAL/AABB_traits.h>
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#include <CGAL/Polyhedron_3.h>
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#include <CGAL/AABB_face_graph_triangle_primitive.h>
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#include <CGAL/Timer.h>
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typedef CGAL::Epeck K;
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typedef K::FT FT;
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typedef K::Point_3 Point;
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typedef K::Vector_3 Vector;
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typedef K::Segment_3 Segment;
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typedef K::Ray_3 Ray;
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typedef CGAL::Polyhedron_3<K> Polyhedron;
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typedef CGAL::AABB_face_graph_triangle_primitive<Polyhedron> Primitive;
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typedef CGAL::AABB_traits<K, Primitive> Traits;
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typedef CGAL::AABB_tree<Traits> Tree;
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typedef Tree::Primitive_id Primitive_id;
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typedef CGAL::Timer Timer;
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FT point_on_ray_dist(const Ray& ray, const Point& point) {
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Vector i_ray(point, ray.source());
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return i_ray.squared_length();
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}
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std::size_t accum = 0;
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std::optional<
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Tree::Intersection_and_primitive_id<Ray>::Type
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>
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min_intersection(const Tree& tree, const Ray& ray) {
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typedef std::vector< Tree::Intersection_and_primitive_id<Ray>::Type > IntersectionVector;
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IntersectionVector all_intersections;
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tree.all_intersections(ray, std::back_inserter(all_intersections));
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accum += all_intersections.size();
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Tree::FT min_distance = DBL_MAX;
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std::optional<
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Tree::Intersection_and_primitive_id<Ray>::Type
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> mini = std::nullopt;
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for(IntersectionVector::iterator it2 = all_intersections.begin(); it2 != all_intersections.end(); ++it2) {
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if(Point* point = std::get_if<Point>(&(it2->first))) {
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Vector i_ray(*point, ray.source());
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Tree::FT new_distance = i_ray.squared_length();
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if(new_distance < min_distance) {
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mini = *it2;
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min_distance = new_distance;
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}
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} else {
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std::cout << "ERROR ignored a segment" << std::endl;
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}
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}
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return mini;
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}
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int main()
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{
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Polyhedron polyhedron;
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{
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// Point p(1.0, 0.0, 0.0);
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// Point q(0.0, 1.0, 0.0);
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// Point r(0.0, 0.0, 1.0);
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// Point s(0.0, 0.0, 0.0);
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// polyhedron.make_tetrahedron(p, q, r, s);
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}
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std::ifstream in("data/bunny00.off");
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if(in)
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in >> polyhedron;
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else{
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std::cout << "error reading bunny" << std::endl;
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return 1;
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}
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Timer t;
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t.start();
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Tree tree(faces(polyhedron).first, faces(polyhedron).second, polyhedron);
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Tree::Bounding_box bbox = tree.bbox();
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Vector bbox_center((bbox.xmin() + bbox.xmax()) / 2,
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(bbox.ymin() + bbox.ymax()) / 2,
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(bbox.zmin() + bbox.zmax()) / 2);
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std::array<double, 3> extents;
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extents[0] = bbox.xmax() - bbox.xmin();
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extents[1] = bbox.ymax() - bbox.ymin();
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extents[2] = bbox.zmax() - bbox.zmin();
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double max_extent = *std::max_element(extents.begin(), extents.end());
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std::cout << bbox << std::endl;
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std::cout << bbox_center << std::endl;
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std::cout << max_extent << std::endl;
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const int NB_RAYS = 1000;
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std::vector<Point> v1, v2;
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v1.reserve(NB_RAYS); v2.reserve(NB_RAYS);
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const double r = max_extent / 2;
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// Generate NB_RAYS*2 points that lie on a sphere of radius r, centered around bbox_center
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CGAL::Random rand = CGAL::Random(23); // fix the seed to yield the same results each run
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std::copy_n(CGAL::Random_points_on_sphere_3<Point>(r, rand), NB_RAYS, std::back_inserter(v1));
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std::copy_n(CGAL::Random_points_on_sphere_3<Point>(r, rand), NB_RAYS, std::back_inserter(v2));
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for(std::vector<Point>::iterator it = v1.begin(); it != v1.end(); ++it) {
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*it = *it + bbox_center;
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}
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for(std::vector<Point>::iterator it = v2.begin(); it != v2.end(); ++it) {
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*it = *it + bbox_center;
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}
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// Generate NB_RAYS using v1 as source and v2 as target.
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std::vector<Ray> rays;
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rays.reserve(NB_RAYS);
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std::transform(v1.begin(), v1.end(), v2.begin(),
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std::back_inserter(rays), boost::value_factory<Ray>());
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std::vector< std::optional<Tree::Intersection_and_primitive_id<Ray>::Type > > primitives1, primitives2;
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primitives1.reserve(NB_RAYS); primitives2.reserve(NB_RAYS);
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{
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for(std::vector<Ray>::iterator it = rays.begin(); it != rays.end(); ++it) {
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primitives1.push_back(min_intersection(tree, *it));
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}
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}
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for(std::vector<Ray>::iterator it = rays.begin(); it != rays.end(); ++it) {
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primitives2.push_back(tree.first_intersection(*it));
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}
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assert(primitives1.size() == primitives2.size()); // Different amount of primitives intersected
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assert(std::equal(primitives1.begin(), primitives1.end(), primitives2.begin())); // Primitives mismatch
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std::size_t c = primitives1.size() - std::count(primitives1.begin(), primitives1.end(), std::nullopt);
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std::cout << "Intersected " << c << " primitives with " << NB_RAYS << " rays" << std::endl;
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std::cout << "Primitive method had to sort " << accum/NB_RAYS
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<< " intersections on average." << std::endl;
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t.stop();
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std::cout << t.time() << std::endl;
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return 0;
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}
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