cgal/AABB_tree/test/AABB_tree/aabb_test_ray_intersection.cpp

150 lines
4.9 KiB
C++

#include <fstream>
#include <algorithm>
#include <iterator>
#include <boost/functional/value_factory.hpp>
#include <CGAL/assertions.h>
#include <CGAL/algorithm.h>
#include <CGAL/point_generators_3.h>
#include <CGAL/Exact_predicates_exact_constructions_kernel.h>
#include <CGAL/AABB_tree.h>
#include <CGAL/AABB_traits.h>
#include <CGAL/Polyhedron_3.h>
#include <CGAL/AABB_face_graph_triangle_primitive.h>
#include <CGAL/Timer.h>
typedef CGAL::Epeck K;
typedef K::FT FT;
typedef K::Point_3 Point;
typedef K::Vector_3 Vector;
typedef K::Segment_3 Segment;
typedef K::Ray_3 Ray;
typedef CGAL::Polyhedron_3<K> Polyhedron;
typedef CGAL::AABB_face_graph_triangle_primitive<Polyhedron> Primitive;
typedef CGAL::AABB_traits<K, Primitive> Traits;
typedef CGAL::AABB_tree<Traits> Tree;
typedef Tree::Primitive_id Primitive_id;
typedef CGAL::Timer Timer;
FT point_on_ray_dist(const Ray& ray, const Point& point) {
Vector i_ray(point, ray.source());
return i_ray.squared_length();
}
std::size_t accum = 0;
std::optional<
Tree::Intersection_and_primitive_id<Ray>::Type
>
min_intersection(const Tree& tree, const Ray& ray) {
typedef std::vector< Tree::Intersection_and_primitive_id<Ray>::Type > IntersectionVector;
IntersectionVector all_intersections;
tree.all_intersections(ray, std::back_inserter(all_intersections));
accum += all_intersections.size();
Tree::FT min_distance = DBL_MAX;
std::optional<
Tree::Intersection_and_primitive_id<Ray>::Type
> mini = std::nullopt;
for(IntersectionVector::iterator it2 = all_intersections.begin(); it2 != all_intersections.end(); ++it2) {
if(Point* point = std::get_if<Point>(&(it2->first))) {
Vector i_ray(*point, ray.source());
Tree::FT new_distance = i_ray.squared_length();
if(new_distance < min_distance) {
mini = *it2;
min_distance = new_distance;
}
} else {
std::cout << "ERROR ignored a segment" << std::endl;
}
}
return mini;
}
int main()
{
Polyhedron polyhedron;
{
// Point p(1.0, 0.0, 0.0);
// Point q(0.0, 1.0, 0.0);
// Point r(0.0, 0.0, 1.0);
// Point s(0.0, 0.0, 0.0);
// polyhedron.make_tetrahedron(p, q, r, s);
}
std::ifstream in("data/bunny00.off");
if(in)
in >> polyhedron;
else{
std::cout << "error reading bunny" << std::endl;
return 1;
}
Timer t;
t.start();
Tree tree(faces(polyhedron).first, faces(polyhedron).second, polyhedron);
Tree::Bounding_box bbox = tree.bbox();
Vector bbox_center((bbox.xmin() + bbox.xmax()) / 2,
(bbox.ymin() + bbox.ymax()) / 2,
(bbox.zmin() + bbox.zmax()) / 2);
std::array<double, 3> extents;
extents[0] = bbox.xmax() - bbox.xmin();
extents[1] = bbox.ymax() - bbox.ymin();
extents[2] = bbox.zmax() - bbox.zmin();
double max_extent = *std::max_element(extents.begin(), extents.end());
std::cout << bbox << std::endl;
std::cout << bbox_center << std::endl;
std::cout << max_extent << std::endl;
const int NB_RAYS = 1000;
std::vector<Point> v1, v2;
v1.reserve(NB_RAYS); v2.reserve(NB_RAYS);
const double r = max_extent / 2;
// Generate NB_RAYS*2 points that lie on a sphere of radius r, centered around bbox_center
CGAL::Random rand = CGAL::Random(23); // fix the seed to yield the same results each run
std::copy_n(CGAL::Random_points_on_sphere_3<Point>(r, rand), NB_RAYS, std::back_inserter(v1));
std::copy_n(CGAL::Random_points_on_sphere_3<Point>(r, rand), NB_RAYS, std::back_inserter(v2));
for(std::vector<Point>::iterator it = v1.begin(); it != v1.end(); ++it) {
*it = *it + bbox_center;
}
for(std::vector<Point>::iterator it = v2.begin(); it != v2.end(); ++it) {
*it = *it + bbox_center;
}
// Generate NB_RAYS using v1 as source and v2 as target.
std::vector<Ray> rays;
rays.reserve(NB_RAYS);
std::transform(v1.begin(), v1.end(), v2.begin(),
std::back_inserter(rays), boost::value_factory<Ray>());
std::vector< std::optional<Tree::Intersection_and_primitive_id<Ray>::Type > > primitives1, primitives2;
primitives1.reserve(NB_RAYS); primitives2.reserve(NB_RAYS);
{
for(std::vector<Ray>::iterator it = rays.begin(); it != rays.end(); ++it) {
primitives1.push_back(min_intersection(tree, *it));
}
}
for(std::vector<Ray>::iterator it = rays.begin(); it != rays.end(); ++it) {
primitives2.push_back(tree.first_intersection(*it));
}
assert(primitives1.size() == primitives2.size()); // Different amount of primitives intersected
assert(std::equal(primitives1.begin(), primitives1.end(), primitives2.begin())); // Primitives mismatch
std::size_t c = primitives1.size() - std::count(primitives1.begin(), primitives1.end(), std::nullopt);
std::cout << "Intersected " << c << " primitives with " << NB_RAYS << " rays" << std::endl;
std::cout << "Primitive method had to sort " << accum/NB_RAYS
<< " intersections on average." << std::endl;
t.stop();
std::cout << t.time() << std::endl;
return 0;
}