mirror of https://github.com/CGAL/cgal
444 lines
13 KiB
C++
444 lines
13 KiB
C++
// ============================================================================
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//
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// Copyright (c) 1998,1999,2000 The CGAL Consortium
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//
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// This software and related documentation is part of an INTERNAL release
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// of the Computational Geometry Algorithms Library (CGAL). It is not
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// intended for general use.
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//
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// ----------------------------------------------------------------------------
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//
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// release :
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// release_date :
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//
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// file : include/CGAL/Interval_arithmetic.h
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// revision : $Revision$
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// revision_date : $Date$
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// package : Interval Arithmetic
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// author(s) : Sylvain Pion
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// coordinator : INRIA Sophia-Antipolis (<Mariette.Yvinec@sophia.inria.fr>)
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//
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// ============================================================================
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#ifndef CGAL_INTERVAL_ARITHMETIC_H
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#define CGAL_INTERVAL_ARITHMETIC_H
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// This file contains the description of the following classes:
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// - Interval_nt<false> It's a number type that needs the FPU rounding mode
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// to be set to +inf. It is also typedef'd to
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// Interval_nt_advanced for backward compatibility.
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// - Interval_nt<true> Same but it does the rounding mode itself so you
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// don't have to worry about it. But it's slower.
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//
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// Note: When rounding is towards +infinity, to make an operation rounded
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// towards -infinity, it's enough to take the opposite of some of the operand,
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// and the opposite of the result (see operator+, operator*,...).
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#include <CGAL/basic.h>
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#include <CGAL/Interval_arithmetic/_FPU.h>
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#include <CGAL/Interval_base.h>
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// sqrt(double) on M$ is buggy.
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#if defined _MSC_VER || defined __CYGWIN__
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extern "C" { double CGAL_ms_sqrt(double); }
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#define CGAL_IA_SQRT(d) CGAL_ms_sqrt(d)
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#else
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#define CGAL_IA_SQRT(d) CGAL_CLIB_STD::sqrt(d)
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#endif
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CGAL_BEGIN_NAMESPACE
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// bool or Tag_true/false, I don't know yet.
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// Note that later, other behaviours might arise, such as "nothrow" => bool is
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// probably not the best choice. But it's easy to have !Protected. We'll see !
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template <bool Protected = true>
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struct Interval_nt : public Interval_base
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{
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typedef Interval_nt<Protected> IA;
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Interval_nt() {}
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Interval_nt(const double d)
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: Interval_base(d) {}
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Interval_nt(const double i, const double s)
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: Interval_base(i,s) {}
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Interval_nt(const Interval_base & d)
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: Interval_base(d) {}
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#if 1
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// The copy constructors/assignment: useless.
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// The default ones are ok, but these appear to be faster with GCC 2.95.
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Interval_nt(const IA & d)
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: Interval_base(d._inf, d._sup) {}
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IA & operator=(const IA & d)
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{ _inf = d._inf; _sup = d._sup; return *this; }
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#endif
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// The advantage of non-member operators is that (double * IA) just works...
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// But is it really useful and wishable in CGAL ?
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IA operator+ (const IA &d) const
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{
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Protect_FPU_rounding<Protected> P;
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return Interval_nt<Protected>(-CGAL_IA_FORCE_TO_DOUBLE((-_inf) - d._inf),
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CGAL_IA_FORCE_TO_DOUBLE( _sup + d._sup));
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}
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IA operator- (const IA &d) const
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{
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Protect_FPU_rounding<Protected> P;
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return Interval_nt<Protected>(-CGAL_IA_FORCE_TO_DOUBLE(d._sup - _inf),
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CGAL_IA_FORCE_TO_DOUBLE(_sup - d._inf));
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}
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IA operator* (const IA &) const;
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IA operator/ (const IA &) const;
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IA operator-() const { return IA (-_sup, -_inf); }
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IA & operator+= (const IA &d) { return *this = *this + d; }
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IA & operator-= (const IA &d) { return *this = *this - d; }
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IA & operator*= (const IA &d) { return *this = *this * d; }
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IA & operator/= (const IA &d) { return *this = *this / d; }
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// The (join, union, ||) operator.
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IA operator|| (const IA & d) const
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{
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return Interval_nt<Protected>(std::min(_inf, d._inf),
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std::max(_sup, d._sup));
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}
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// The (meet, intersection, &&) operator. Valid if intervals overlap.
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IA operator&& (const IA & d) const
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{
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return Interval_nt<Protected>(std::max(_inf, d._inf),
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std::min(_sup, d._sup));
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}
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};
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template <bool Protected>
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#ifndef CGAL_IA_NO_INLINE
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inline
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#endif
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Interval_nt<Protected>
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Interval_nt<Protected>::operator* (const Interval_nt<Protected> & d) const
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{
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Protect_FPU_rounding<Protected> P;
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if (_inf>=0.0) // e>=0
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{
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// d>=0 [_inf*d._inf; _sup*d._sup]
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// d<=0 [_sup*d._inf; _inf*d._sup]
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// d~=0 [_sup*d._inf; _sup*d._sup]
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double a = _inf, b = _sup;
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if (d._inf < 0.0)
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{
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a=b;
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if (d._sup < 0.0)
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b=_inf;
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}
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return Interval_nt<Protected>(-CGAL_IA_FORCE_TO_DOUBLE(a*(-d._inf)),
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CGAL_IA_FORCE_TO_DOUBLE(b*d._sup));
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}
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else if (_sup<=0.0) // e<=0
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{
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// d>=0 [_inf*d._sup; _sup*d._inf]
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// d<=0 [_sup*d._sup; _inf*d._inf]
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// d~=0 [_inf*d._sup; _inf*d._inf]
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double a = _sup, b = _inf;
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if (d._inf < 0.0)
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{
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a=b;
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if (d._sup < 0.0)
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b=_sup;
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}
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return Interval_nt<Protected>(-CGAL_IA_FORCE_TO_DOUBLE(b*(-d._sup)),
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CGAL_IA_FORCE_TO_DOUBLE(a*d._inf));
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}
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else // 0 \in [_inf;_sup]
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{
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if (d._inf>=0.0) // d>=0
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return Interval_nt<Protected>(-CGAL_IA_FORCE_TO_DOUBLE((-_inf)*d._sup),
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CGAL_IA_FORCE_TO_DOUBLE(_sup*d._sup));
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if (d._sup<=0.0) // d<=0
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return Interval_nt<Protected>(-CGAL_IA_FORCE_TO_DOUBLE(_sup*(-d._inf)),
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CGAL_IA_FORCE_TO_DOUBLE(_inf*d._inf));
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// 0 \in d
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double tmp1 = CGAL_IA_FORCE_TO_DOUBLE((-_inf)*d._sup);
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double tmp2 = CGAL_IA_FORCE_TO_DOUBLE(_sup*(-d._inf));
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double tmp3 = CGAL_IA_FORCE_TO_DOUBLE(_inf*d._inf);
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double tmp4 = CGAL_IA_FORCE_TO_DOUBLE(_sup*d._sup);
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return Interval_nt<Protected>(-std::max(tmp1,tmp2), std::max(tmp3,tmp4));
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};
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}
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template <bool Protected>
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#ifndef CGAL_IA_NO_INLINE
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inline
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#endif
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Interval_nt<Protected>
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Interval_nt<Protected>::operator/ (const Interval_nt<Protected> & d) const
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{
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Protect_FPU_rounding<Protected> P;
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if (d._inf>0.0) // d>0
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{
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// e>=0 [_inf/d._sup; _sup/d._inf]
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// e<=0 [_inf/d._inf; _sup/d._sup]
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// e~=0 [_inf/d._inf; _sup/d._inf]
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double a = d._sup, b = d._inf;
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if (_inf<0.0)
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{
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a=b;
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if (_sup<0.0)
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b=d._sup;
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};
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return Interval_nt<Protected>(-CGAL_IA_FORCE_TO_DOUBLE((-_inf)/a),
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CGAL_IA_FORCE_TO_DOUBLE(_sup/b));
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}
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else if (d._sup<0.0) // d<0
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{
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// e>=0 [_sup/d._sup; _inf/d._inf]
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// e<=0 [_sup/d._inf; _inf/d._sup]
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// e~=0 [_sup/d._sup; _inf/d._sup]
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double a = d._sup, b = d._inf;
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if (_inf<0.0)
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{
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b=a;
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if (_sup<0.0)
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a=d._inf;
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};
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return Interval_nt<Protected>(-CGAL_IA_FORCE_TO_DOUBLE((-_sup)/a),
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CGAL_IA_FORCE_TO_DOUBLE(_inf/b));
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}
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else // d~0
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return Interval_nt<Protected>::Largest;
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// We could do slightly better -> [0;HUGE_VAL] when d._sup==0,
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// but is this worth ?
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}
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template <bool Protected>
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inline
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Interval_nt<Protected>
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sqrt (const Interval_nt<Protected> & d)
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{
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Protect_FPU_rounding<Protected> P; // not optimal here.
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// sqrt([+a,+b]) => [sqrt(+a);sqrt(+b)]
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// sqrt([-a,+b]) => [0;sqrt(+b)] => assumes roundoff error.
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// sqrt([-a,-b]) => [0;sqrt(-b)] => assumes user bug (unspecified result).
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FPU_set_cw(CGAL_FE_DOWNWARD);
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double i = (d._inf > 0.0) ? CGAL_IA_FORCE_TO_DOUBLE(CGAL_IA_SQRT(d._inf))
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: 0.0;
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FPU_set_cw(CGAL_FE_UPWARD);
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return Interval_nt<Protected>
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(i, CGAL_IA_FORCE_TO_DOUBLE(CGAL_IA_SQRT(d._sup)));
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}
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template <bool Protected>
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inline
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Interval_nt<Protected>
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min (const Interval_nt<Protected> & d, const Interval_nt<Protected> & e)
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{
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return Interval_nt<Protected>(std::min(d._inf, e._inf),
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std::min(d._sup, e._sup));
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}
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template <bool Protected>
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inline
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Interval_nt<Protected>
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max (const Interval_nt<Protected> & d, const Interval_nt<Protected> & e)
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{
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return Interval_nt<Protected>(std::max(d._inf, e._inf),
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std::max(d._sup, e._sup));
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}
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namespace NTS {
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#ifndef CGAL_CFG_MATCHING_BUG_2
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template <bool Protected>
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inline
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Interval_nt<Protected>
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square (const Interval_nt<Protected> & d)
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{
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Protect_FPU_rounding<Protected> P;
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if (d._inf>=0.0)
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return Interval_nt<Protected>(-CGAL_IA_FORCE_TO_DOUBLE(d._inf*(-d._inf)),
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CGAL_IA_FORCE_TO_DOUBLE(d._sup*d._sup));
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if (d._sup<=0.0)
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return Interval_nt<Protected>(-CGAL_IA_FORCE_TO_DOUBLE(d._sup*(-d._sup)),
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CGAL_IA_FORCE_TO_DOUBLE(d._inf*d._inf));
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return Interval_nt<Protected>(0.0,
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CGAL_IA_FORCE_TO_DOUBLE(CGAL_NTS square(std::max(-d._inf, d._sup))));
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}
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template <bool Protected>
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inline
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Interval_nt<Protected>
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abs (const Interval_nt<Protected> & d)
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{
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if (d._inf >= 0.0) return d;
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if (d._sup <= 0.0) return -d;
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return Interval_nt<Protected>(0.0, std::max(-d._inf, d._sup));
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}
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template <bool Protected>
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inline
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Sign
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sign (const Interval_nt<Protected> & d)
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{
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if (d._inf > 0.0) return POSITIVE;
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if (d._sup < 0.0) return NEGATIVE;
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if (d._inf == d._sup) return ZERO;
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Interval_nt<Protected>::overlap_action();
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return ZERO;
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}
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template <bool Protected>
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inline
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Comparison_result
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compare (const Interval_nt<Protected> & d, const Interval_nt<Protected> & e)
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{
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if (d._inf > e._sup) return LARGER;
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if (e._inf > d._sup) return SMALLER;
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if (e._inf == d._sup && d._inf == e._sup) return EQUAL;
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Interval_nt<Protected>::overlap_action();
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return EQUAL;
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}
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#else // CGAL_CFG_MATCHING_BUG_2
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// For crappy "compilers", we have to define complete overloaded functions.
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// First we overload for true.
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inline
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Interval_nt<true>
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square (const Interval_nt<true> & d)
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{
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Protect_FPU_rounding<true> P;
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if (d._inf>=0.0)
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return Interval_nt<true>(-CGAL_IA_FORCE_TO_DOUBLE(d._inf*(-d._inf)),
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CGAL_IA_FORCE_TO_DOUBLE(d._sup*d._sup));
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if (d._sup<=0.0)
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return Interval_nt<true>(-CGAL_IA_FORCE_TO_DOUBLE(d._sup*(-d._sup)),
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CGAL_IA_FORCE_TO_DOUBLE(d._inf*d._inf));
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return Interval_nt<true>(0.0,
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CGAL_IA_FORCE_TO_DOUBLE(CGAL_NTS square(std::max(-d._inf, d._sup))));
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}
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inline
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Interval_nt<true>
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abs (const Interval_nt<true> & d)
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{
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if (d._inf >= 0.0) return d;
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if (d._sup <= 0.0) return -d;
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return Interval_nt<true>(0.0, std::max(-d._inf, d._sup));
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}
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inline
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Sign
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sign (const Interval_nt<true> & d)
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{
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if (d._inf > 0.0) return POSITIVE;
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if (d._sup < 0.0) return NEGATIVE;
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if (d._inf == d._sup) return ZERO;
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Interval_nt<true>::overlap_action();
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return ZERO;
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}
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inline
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Comparison_result
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compare (const Interval_nt<true> & d, const Interval_nt<true> & e)
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{
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if (d._inf > e._sup) return LARGER;
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if (e._inf > d._sup) return SMALLER;
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if (e._inf == d._sup && d._inf == e._sup) return EQUAL;
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Interval_nt<true>::overlap_action();
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return EQUAL;
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}
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// Then we overload for false.
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inline
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Interval_nt<false>
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square (const Interval_nt<false> & d)
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{
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Protect_FPU_rounding<false> P;
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if (d._inf>=0.0)
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return Interval_nt<false>(-CGAL_IA_FORCE_TO_DOUBLE(d._inf*(-d._inf)),
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CGAL_IA_FORCE_TO_DOUBLE(d._sup*d._sup));
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if (d._sup<=0.0)
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return Interval_nt<false>(-CGAL_IA_FORCE_TO_DOUBLE(d._sup*(-d._sup)),
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CGAL_IA_FORCE_TO_DOUBLE(d._inf*d._inf));
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return Interval_nt<false>(0.0,
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CGAL_IA_FORCE_TO_DOUBLE(CGAL_NTS square(std::max(-d._inf, d._sup))));
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}
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inline
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Interval_nt<false>
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abs (const Interval_nt<false> & d)
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{
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if (d._inf >= 0.0) return d;
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if (d._sup <= 0.0) return -d;
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return Interval_nt<false>(0.0, std::max(-d._inf, d._sup));
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}
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inline
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Sign
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sign (const Interval_nt<false> & d)
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{
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if (d._inf > 0.0) return POSITIVE;
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if (d._sup < 0.0) return NEGATIVE;
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if (d._inf == d._sup) return ZERO;
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Interval_nt<false>::overlap_action();
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return ZERO;
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}
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inline
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Comparison_result
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compare (const Interval_nt<false> & d, const Interval_nt<false> & e)
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{
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if (d._inf > e._sup) return LARGER;
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if (e._inf > d._sup) return SMALLER;
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if (e._inf == d._sup && d._inf == e._sup) return EQUAL;
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Interval_nt<false>::overlap_action();
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return EQUAL;
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}
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#endif // CGAL_CFG_MATCHING_BUG_2
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} // namespace NTS
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typedef Interval_nt<false> Interval_nt_advanced; // for back-compatibility
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CGAL_END_NAMESPACE
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// Finally we deal with the convert_to<Interval_nt_advanced>(NT).
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//
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// For the builtin types (well, all those that can be casted to double
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// exactly), the template in misc.h is enough.
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#ifdef CGAL_GMPZ_H
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#include <CGAL/Interval_arithmetic/IA_Gmpz.h>
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#endif
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#ifdef CGAL_BIGFLOAT_H
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#include <CGAL/Interval_arithmetic/IA_leda_bigfloat.h>
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#endif
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#ifdef CGAL_INTEGER_H
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#include <CGAL/Interval_arithmetic/IA_leda_integer.h>
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#endif
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#ifdef CGAL_REAL_H
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#include <CGAL/Interval_arithmetic/IA_leda_real.h>
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#endif
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#ifdef CGAL_RATIONAL_H
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#include <CGAL/Interval_arithmetic/IA_leda_rational.h>
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#endif
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#ifdef CGAL_FIXED_PRECISION_NT_H
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#include <CGAL/Interval_arithmetic/IA_Fixed.h>
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#endif
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#ifdef CGAL_QUOTIENT_H
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#include <CGAL/Interval_arithmetic/IA_Quotient.h>
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#endif
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#endif // CGAL_INTERVAL_ARITHMETIC_H
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