cgal/Intersections_2/include/CGAL/Ray_2_Bbox_2_intersection.h

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2.4 KiB
C++

// Copyright (c) 2000 Utrecht University (The Netherlands),
// ETH Zurich (Switzerland), Freie Universitaet Berlin (Germany),
// INRIA Sophia-Antipolis (France), Martin-Luther-University Halle-Wittenberg
// (Germany), Max-Planck-Institute Saarbruecken (Germany), RISC Linz (Austria),
// and Tel-Aviv University (Israel). All rights reserved.
//
// This file is part of CGAL (www.cgal.org); you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public License as
// published by the Free Software Foundation; version 2.1 of the License.
// See the file LICENSE.LGPL distributed with CGAL.
//
// Licensees holding a valid commercial license may use this file in
// accordance with the commercial license agreement provided with the software.
//
// This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
// WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
//
// $URL$
// $Id$
//
//
// Author(s) : Geert-Jan Giezeman
#ifndef CGAL_RAY_2_BBOX_2_INTERSECTION_H
#define CGAL_RAY_2_BBOX_2_INTERSECTION_H
#include <CGAL/Bbox_2.h>
#include <CGAL/Ray_2.h>
#include <CGAL/kernel_assertions.h>
#include <CGAL/number_utils.h>
namespace CGAL {
class Bbox_2_Ray_2_pair_impl;
class Bbox_2_Ray_2_pair {
public:
enum Intersection_results {NO_INTERSECTION, POINT, SEGMENT};
~Bbox_2_Ray_2_pair() ;
Bbox_2_Ray_2_pair() ;
Bbox_2_Ray_2_pair(Bbox_2_Ray_2_pair const &o) ;
Bbox_2_Ray_2_pair(Bbox_2 const &box,
double x, double y, double dx, double dy) ;
Bbox_2_Ray_2_pair& operator=(Bbox_2_Ray_2_pair const &o) ;
Intersection_results intersection_type() const;
bool intersection(double &x, double &y) const;
bool intersection(double &x1, double &y1, double &x2, double &y2) const;
protected:
Bbox_2_Ray_2_pair_impl *pimpl;
};
bool do_intersect_ray_2(
const Bbox_2 &box, double x, double y, double dx, double dy);
template <class Ray>
bool do_intersect_ray_2(
const Bbox_2 &box,
const Ray &ray)
{
double startx = to_double(ray->start().x());
double starty = to_double(ray->start().y());
double dx = to_double(ray->direction().to_vector().x());
double dy = to_double(ray->direction().to_vector().y());
return do_intersect_ray_2(box, startx, starty, dx, dy);
}
template <class Ray>
inline bool do_intersect_ray_2(
const Ray &ray,
const Bbox_2 &box)
{
return do_intersect_ray_2(box, ray);
}
} //namespace CGAL
#endif