cgal/GraphicsView/demo/Triangulation_2/CMakeLists.txt

107 lines
3.9 KiB
CMake

# Created by the script cgal_create_cmake_script
# This is the CMake script for compiling a CGAL application.
project (Triangulation_2)
cmake_minimum_required(VERSION 2.8.11)
if(POLICY CMP0043)
cmake_policy(SET CMP0043 OLD)
endif()
find_package(CGAL COMPONENTS Qt5)
include(${CGAL_USE_FILE})
find_package(Qt5 COMPONENTS Xml Script OpenGL Svg)
include_directories (BEFORE ../../include)
include_directories (BEFORE ./include)
include_directories (BEFORE ../../../Number_types/include)
include_directories (BEFORE ../../../Triangulation_2/include)
if ( CGAL_FOUND AND CGAL_Qt5_FOUND AND Qt5_FOUND )
add_definitions(-DQT_NO_KEYWORDS)
#--------------------------------
# The "constrained Delaunay" demo: Constrained_Delaunay_triangulation_2
#--------------------------------
# UI files (Qt Designer files)
qt5_wrap_ui( CDT_UI_FILES Constrained_Delaunay_triangulation_2.ui )
# qrc files (resources files, that contain icons, at least)
qt5_add_resources ( CDT_RESOURCE_FILES ./Constrained_Delaunay_triangulation_2.qrc )
# use the Qt MOC preprocessor on classes that derives from QObject
qt5_generate_moc( "Constrained_Delaunay_triangulation_2.cpp" "${CMAKE_CURRENT_BINARY_DIR}/Constrained_Delaunay_triangulation_2.moc" )
# The executable itself.
add_executable ( Constrained_Delaunay_triangulation_2 Constrained_Delaunay_triangulation_2.cpp Constrained_Delaunay_triangulation_2.moc ${CDT_UI_FILES} ${CDT_RESOURCE_FILES} )
qt5_use_modules(Constrained_Delaunay_triangulation_2 Xml Script OpenGL Svg)
add_to_cached_list( CGAL_EXECUTABLE_TARGETS Constrained_Delaunay_triangulation_2 )
# Link with Qt libraries
target_link_libraries( Constrained_Delaunay_triangulation_2 ${QT_LIBRARIES} )
# Link with CGAL
target_link_libraries( Constrained_Delaunay_triangulation_2 ${CGAL_LIBRARIES} ${CGAL_3RD_PARTY_LIBRARIES})
#--------------------------------
# The "Delaunay" demo: Delaunay_triangulation_2
#--------------------------------
# UI files (Qt Designer files)
qt5_wrap_ui( DT_UI_FILES Delaunay_triangulation_2.ui )
# qrc files (resources files, that contain icons, at least)
qt5_add_resources ( DT_RESOURCE_FILES ./Delaunay_triangulation_2.qrc )
# use the Qt MOC preprocessor on classes that derives from QObject
qt5_generate_moc( "Delaunay_triangulation_2.cpp" "${CMAKE_CURRENT_BINARY_DIR}/Delaunay_triangulation_2.moc" )
# The executable itself.
add_executable ( Delaunay_triangulation_2 Delaunay_triangulation_2.cpp Delaunay_triangulation_2.moc ${DT_UI_FILES} ${DT_RESOURCE_FILES} )
qt5_use_modules(Delaunay_triangulation_2 Xml Script OpenGL Svg)
add_to_cached_list( CGAL_EXECUTABLE_TARGETS Delaunay_triangulation_2 )
# Link with Qt libraries
target_link_libraries( Delaunay_triangulation_2 ${QT_LIBRARIES} )
# Link with CGAL
target_link_libraries( Delaunay_triangulation_2 ${CGAL_LIBRARIES} ${CGAL_3RD_PARTY_LIBRARIES})
#--------------------------------
# The "Regular" demo: Regular_triangulation_2
#--------------------------------
# UI files (Qt Designer files)
qt5_wrap_ui( DT_UI_FILES Regular_triangulation_2.ui )
# qrc files (resources files, that contain icons, at least)
qt5_add_resources ( DT_RESOURCE_FILES ./Regular_triangulation_2.qrc )
# use the Qt MOC preprocessor on classes that derives from QObject
qt5_generate_moc( "Regular_triangulation_2.cpp" "${CMAKE_CURRENT_BINARY_DIR}/Regular_triangulation_2.moc" )
# The executable itself.
add_executable ( Regular_triangulation_2 Regular_triangulation_2.cpp Regular_triangulation_2.moc ${DT_UI_FILES} ${DT_RESOURCE_FILES} )
qt5_use_modules(Regular_triangulation_2 Xml Script OpenGL Svg)
add_to_cached_list( CGAL_EXECUTABLE_TARGETS Regular_triangulation_2 )
# Link with Qt libraries
target_link_libraries( Regular_triangulation_2 ${QT_LIBRARIES} )
# Link with CGAL
target_link_libraries( Regular_triangulation_2 ${CGAL_LIBRARIES} ${CGAL_3RD_PARTY_LIBRARIES})
else()
message(STATUS "NOTICE: This demo requires CGAL and Qt5, and will not be compiled.")
endif()