mirror of https://github.com/CGAL/cgal
107 lines
3.9 KiB
CMake
107 lines
3.9 KiB
CMake
# Created by the script cgal_create_cmake_script
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# This is the CMake script for compiling a CGAL application.
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project (Triangulation_2)
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cmake_minimum_required(VERSION 2.8.11)
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if(POLICY CMP0043)
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cmake_policy(SET CMP0043 OLD)
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endif()
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find_package(CGAL COMPONENTS Qt5)
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include(${CGAL_USE_FILE})
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find_package(Qt5 COMPONENTS Xml Script OpenGL Svg)
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include_directories (BEFORE ../../include)
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include_directories (BEFORE ./include)
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include_directories (BEFORE ../../../Number_types/include)
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include_directories (BEFORE ../../../Triangulation_2/include)
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if ( CGAL_FOUND AND CGAL_Qt5_FOUND AND Qt5_FOUND )
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add_definitions(-DQT_NO_KEYWORDS)
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#--------------------------------
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# The "constrained Delaunay" demo: Constrained_Delaunay_triangulation_2
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#--------------------------------
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# UI files (Qt Designer files)
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qt5_wrap_ui( CDT_UI_FILES Constrained_Delaunay_triangulation_2.ui )
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# qrc files (resources files, that contain icons, at least)
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qt5_add_resources ( CDT_RESOURCE_FILES ./Constrained_Delaunay_triangulation_2.qrc )
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# use the Qt MOC preprocessor on classes that derives from QObject
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qt5_generate_moc( "Constrained_Delaunay_triangulation_2.cpp" "${CMAKE_CURRENT_BINARY_DIR}/Constrained_Delaunay_triangulation_2.moc" )
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# The executable itself.
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add_executable ( Constrained_Delaunay_triangulation_2 Constrained_Delaunay_triangulation_2.cpp Constrained_Delaunay_triangulation_2.moc ${CDT_UI_FILES} ${CDT_RESOURCE_FILES} )
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qt5_use_modules(Constrained_Delaunay_triangulation_2 Xml Script OpenGL Svg)
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add_to_cached_list( CGAL_EXECUTABLE_TARGETS Constrained_Delaunay_triangulation_2 )
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# Link with Qt libraries
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target_link_libraries( Constrained_Delaunay_triangulation_2 ${QT_LIBRARIES} )
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# Link with CGAL
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target_link_libraries( Constrained_Delaunay_triangulation_2 ${CGAL_LIBRARIES} ${CGAL_3RD_PARTY_LIBRARIES})
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#--------------------------------
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# The "Delaunay" demo: Delaunay_triangulation_2
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#--------------------------------
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# UI files (Qt Designer files)
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qt5_wrap_ui( DT_UI_FILES Delaunay_triangulation_2.ui )
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# qrc files (resources files, that contain icons, at least)
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qt5_add_resources ( DT_RESOURCE_FILES ./Delaunay_triangulation_2.qrc )
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# use the Qt MOC preprocessor on classes that derives from QObject
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qt5_generate_moc( "Delaunay_triangulation_2.cpp" "${CMAKE_CURRENT_BINARY_DIR}/Delaunay_triangulation_2.moc" )
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# The executable itself.
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add_executable ( Delaunay_triangulation_2 Delaunay_triangulation_2.cpp Delaunay_triangulation_2.moc ${DT_UI_FILES} ${DT_RESOURCE_FILES} )
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qt5_use_modules(Delaunay_triangulation_2 Xml Script OpenGL Svg)
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add_to_cached_list( CGAL_EXECUTABLE_TARGETS Delaunay_triangulation_2 )
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# Link with Qt libraries
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target_link_libraries( Delaunay_triangulation_2 ${QT_LIBRARIES} )
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# Link with CGAL
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target_link_libraries( Delaunay_triangulation_2 ${CGAL_LIBRARIES} ${CGAL_3RD_PARTY_LIBRARIES})
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#--------------------------------
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# The "Regular" demo: Regular_triangulation_2
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#--------------------------------
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# UI files (Qt Designer files)
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qt5_wrap_ui( DT_UI_FILES Regular_triangulation_2.ui )
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# qrc files (resources files, that contain icons, at least)
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qt5_add_resources ( DT_RESOURCE_FILES ./Regular_triangulation_2.qrc )
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# use the Qt MOC preprocessor on classes that derives from QObject
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qt5_generate_moc( "Regular_triangulation_2.cpp" "${CMAKE_CURRENT_BINARY_DIR}/Regular_triangulation_2.moc" )
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# The executable itself.
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add_executable ( Regular_triangulation_2 Regular_triangulation_2.cpp Regular_triangulation_2.moc ${DT_UI_FILES} ${DT_RESOURCE_FILES} )
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qt5_use_modules(Regular_triangulation_2 Xml Script OpenGL Svg)
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add_to_cached_list( CGAL_EXECUTABLE_TARGETS Regular_triangulation_2 )
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# Link with Qt libraries
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target_link_libraries( Regular_triangulation_2 ${QT_LIBRARIES} )
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# Link with CGAL
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target_link_libraries( Regular_triangulation_2 ${CGAL_LIBRARIES} ${CGAL_3RD_PARTY_LIBRARIES})
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else()
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message(STATUS "NOTICE: This demo requires CGAL and Qt5, and will not be compiled.")
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endif()
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