cgal/Polygon_mesh_processing/include
Sebastien Loriot d731405249
PMP: Fix slow compute_vertex_normal() (#8684)
## Summary of Changes

For the testcase provided in this PR `compute_vertex_normal()` is
particularly slow. A vertex has a fan of incident faces with identical
normal. As the first fix tests with `operator==(Vector_3,Vector_3)` it
is still slow when the object is slightly rotated or perturbed. With a
bound on the angle between normals it is fixed, but is that acceptable?
For `double` probably. Do we have to specialize for exact number types?

## Release Management

* Affected package(s): PMP
* License and copyright ownership: GF
2025-08-05 16:22:21 +02:00
..
CGAL PMP: Fix slow compute_vertex_normal() (#8684) 2025-08-05 16:22:21 +02:00