cgal/Triangulation_3
Sebastien Loriot ccaa56b291
Mesh_3 - fix "facet is not in its conflict zone" crash (#9005)
## Summary of Changes

In theory in Mesh_3, a Steiner point cannot be hidden.
In practice with inexact constructions (even with the robust
circumcenter), it can happen that the Steiner point is hidden.
This case leads to an early exit of `RT3::find_conflicts()` which was
inconsistent with `facet_is_in_its_cz`

This PR fixes it

## Release Management

* Affected package(s): Triangulation_3, Mesh_3
* License and copyright ownership: unchanged
2025-07-31 15:05:24 +02:00
..
applications/Triangulation_3
benchmark/Triangulation_3 fix compilation on msvc and use public API 2025-01-21 15:55:25 +01:00
demo/Triangulation_3 fix all the CMakeLists.txt for Qt5 2023-04-27 17:27:37 +02:00
doc/Triangulation_3 Drop bad const& in documentation 2025-07-25 14:45:43 +02:00
examples/Triangulation_3 Merge pull request #6950 from lrineau/CGAL-allow_Epick_with_float-GF 2023-05-04 16:37:17 +02:00
include/CGAL fix the case where `p` is hidden in the RT3 2025-07-30 11:33:16 +02:00
package_info/Triangulation_3 remove artificial dependency to Polygon 2021-09-01 16:41:36 +02:00
test/Triangulation_3 Need C++17 2023-07-20 10:54:02 +02:00
TODO spelling corrections 2022-11-16 13:22:39 +01:00