cgal/Tutorial/tutorial/Polyhedron/sgp2004/examples/sqrt3_subdiv.C

147 lines
5.5 KiB
C

// file: examples/sqrt3_subdiv.C
// Revised and simplified to work with CGAL 3.1 and triangulated meshes only.
#include <CGAL/Simple_cartesian.h>
#include <CGAL/HalfedgeDS_vector.h>
#include <CGAL/Polyhedron_3.h>
#include <CGAL/IO/Polyhedron_iostream.h>
#include <CGAL/Real_timer.h>
#include <iostream>
#include <algorithm>
#include <vector>
using std::cerr;
using std::endl;
using std::cout;
using std::cin;
using std::exit;
// no plane equations in facets
class Polyhedron_min_items_3 {
public:
template < class Refs, class Traits>
struct Vertex_wrapper {
typedef typename Traits::Point_3 Point;
typedef CGAL::HalfedgeDS_vertex_base< Refs, CGAL::Tag_true, Point>
Vertex;
};
template < class Refs, class Traits>
struct Halfedge_wrapper {
// with prev pointer, 1.05 s, without 0.94
typedef CGAL::HalfedgeDS_halfedge_base< Refs, CGAL::Tag_false>
Halfedge;
};
template < class Refs, class Traits>
struct Face_wrapper {
// with plane and prev pointer. 1.20 s
typedef typename Traits::Plane_3 Plane;
typedef CGAL::HalfedgeDS_face_base< Refs, CGAL::Tag_true> Face;
};
};
typedef CGAL::Simple_cartesian<float> Kernel;
typedef Kernel::Vector_3 Vector;
typedef Kernel::Point_3 Point;
typedef CGAL::Polyhedron_3<Kernel, Polyhedron_min_items_3,
CGAL::HalfedgeDS_vector> Polyhedron;
typedef Polyhedron::Vertex Vertex;
typedef Polyhedron::Vertex_iterator Vertex_iterator;
typedef Polyhedron::Halfedge_handle Halfedge_handle;
typedef Polyhedron::Edge_iterator Edge_iterator;
typedef Polyhedron::Facet_iterator Facet_iterator;
typedef Polyhedron::Halfedge_around_vertex_const_circulator HV_circulator;
typedef Polyhedron::Halfedge_around_facet_circulator HF_circulator;
void create_centroid( Polyhedron& P, Facet_iterator f) {
Halfedge_handle h = f->halfedge();
Vector vec = h->vertex()->point() - CGAL::ORIGIN;
vec = vec + (h->next()->vertex()->point() - CGAL::ORIGIN);
vec = vec + (h->next()->next()->vertex()->point() - CGAL::ORIGIN);
Halfedge_handle new_center = P.create_center_vertex( h);
new_center->vertex()->point() = CGAL::ORIGIN + (vec / 3.0);
}
struct Smooth_old_vertex {
Point operator()( const Vertex& v) const {
CGAL_precondition((CGAL::circulator_size( v.vertex_begin()) & 1) == 0);
std::size_t degree = CGAL::circulator_size( v.vertex_begin()) / 2;
double alpha = ( 4.0 - 2.0 * cos( 2.0 * CGAL_PI / degree)) / 9.0;
Vector vec = (v.point() - CGAL::ORIGIN) * ( 1.0 - alpha);
HV_circulator h = v.vertex_begin();
do {
vec = vec + ( h->opposite()->vertex()->point() - CGAL::ORIGIN)
* alpha / degree;
++ h;
CGAL_assertion( h != v.vertex_begin()); // even degree guaranteed
++ h;
} while ( h != v.vertex_begin());
return (CGAL::ORIGIN + vec);
}
};
void subdiv( Polyhedron& P) {
if ( P.size_of_facets() == 0)
return;
// We use that new vertices/halfedges/facets are appended at the end.
std::size_t nv = P.size_of_vertices();
Vertex_iterator last_v = P.vertices_end();
-- last_v; // the last of the old vertices
Edge_iterator last_e = P.edges_end();
-- last_e; // the last of the old edges
Facet_iterator last_f = P.facets_end();
-- last_f; // the last of the old facets
Facet_iterator f = P.facets_begin(); // create new center vertices
do {
create_centroid( P, f);
} while ( f++ != last_f);
std::vector<Point> pts; // smooth the old vertices
pts.reserve( nv); // get intermediate space for the new points
++ last_v; // make it the past-the-end position again
std::transform( P.vertices_begin(), last_v, std::back_inserter( pts),
Smooth_old_vertex());
std::copy( pts.begin(), pts.end(), P.points_begin());
++ last_e; // make it the past-the-end position again
for ( Edge_iterator e = P.edges_begin(); e != last_e; ++e)
P.flip_edge(e); // flip the old edges
CGAL_postcondition( P.is_valid());
}
int main() {
CGAL::Real_timer runtime;
cerr << "Loading OFF file ... " << endl;
runtime.start();
Polyhedron P;
cin >> P;
cerr << "Loading OFF file : " << runtime.time() << " seconds." << endl;
P.normalize_border();
if ( P.size_of_border_edges() != 0) {
cerr << "The input object has border edges. Cannot subdivide."
<< endl;
exit(1);
}
if ( ! P.is_pure_triangle()) {
cerr << "The input object is not triangulated. Cannot subdivide."
<< endl;
exit(1);
}
P.reserve( P.size_of_vertices() + P.size_of_facets(),
P.size_of_halfedges() + 6 * P.size_of_facets(),
3 * P.size_of_facets());
runtime.reset();
cerr << "Sqrt-3 Subdiv ... " << endl;
subdiv( P);
cerr << "Sqrt-3 Subdiv : " << runtime.time() << " seconds." << endl;
runtime.reset();
cerr << "Saving OFF file ... " << endl;
cout << P;
cerr << "Saving OFF file : " << runtime.time() << " seconds." << endl;
return 0;
}