cgal/Principal_component_analysis/demo/Principal_component_analysis/Scene.cpp

260 lines
6.3 KiB
C++

#include "Scene.h"
#include <iostream>
#include <fstream>
#include <QString>
#include <QTextStream>
#include <QFileInfo>
#include <QInputDialog>
#include <CGAL/Timer.h>
#include <CGAL/IO/Polyhedron_iostream.h>
#include <CGAL/Subdivision_method_3.h>
#include <CGAL/centroid.h>
#include <CGAL/linear_least_squares_fitting_3.h>
#include "render_edges.h"
Scene::Scene()
{
m_pPolyhedron = NULL;
// view options
m_view_polyhedron = true;
}
Scene::~Scene()
{
delete m_pPolyhedron;
}
int Scene::open(QString filename)
{
QTextStream cerr(stderr);
cerr << QString("Opening file \"%1\"\n").arg(filename);
QApplication::setOverrideCursor(QCursor(::Qt::WaitCursor));
QFileInfo fileinfo(filename);
std::ifstream in(filename.toUtf8());
if(!in || !fileinfo.isFile() || ! fileinfo.isReadable())
{
std::cerr << "unable to open file" << std::endl;
QApplication::restoreOverrideCursor();
return -1;
}
if(m_pPolyhedron != NULL)
delete m_pPolyhedron;
// allocate new polyhedron
m_pPolyhedron = new Polyhedron;
in >> *m_pPolyhedron;
if(!in)
{
std::cerr << "invalid OFF file" << std::endl;
QApplication::restoreOverrideCursor();
delete m_pPolyhedron;
m_pPolyhedron = NULL;
return -1;
}
QApplication::restoreOverrideCursor();
return 0;
}
void Scene::update_bbox()
{
std::cout << "Compute bbox...";
m_bbox = Bbox();
if(m_pPolyhedron == NULL)
{
std::cout << "failed (no polyhedron)." << std::endl;
return;
}
if(m_pPolyhedron->empty())
{
std::cout << "failed (empty polyhedron)." << std::endl;
return;
}
Polyhedron::Point_iterator it = m_pPolyhedron->points_begin();
m_bbox = (*it).bbox();
for(; it != m_pPolyhedron->points_end();it++)
m_bbox = m_bbox + (*it).bbox();
std::cout << "done (" << m_pPolyhedron->size_of_facets()
<< " facets)" << std::endl;
}
void Scene::draw()
{
if(m_view_polyhedron)
render_polyhedron();
render_line();
render_plane();
render_centroid();
}
void Scene::render_plane()
{
::glPolygonMode(GL_FRONT_AND_BACK,GL_LINE);
::glLineWidth(3.0f);
::glColor3ub(255,0,0);
::glBegin(GL_QUADS);
Point o = m_plane.projection(m_centroid);
Point a = o + normalize(m_plane.base1()) + normalize(m_plane.base2());
Point b = o + normalize(m_plane.base1()) - normalize(m_plane.base2());
Point c = o - normalize(m_plane.base1()) - normalize(m_plane.base2());
Point d = o - normalize(m_plane.base1()) + normalize(m_plane.base2());
::glVertex3d(a.x(),a.y(),a.z());
::glVertex3d(b.x(),b.y(),b.z());
::glVertex3d(c.x(),c.y(),c.z());
::glVertex3d(d.x(),d.y(),d.z());
::glEnd();
}
void Scene::render_line()
{
::glLineWidth(3.0f);
::glColor3ub(0,0,255);
::glBegin(GL_LINES);
Point o = m_line.projection(m_centroid);
Point a = o + normalize(m_line.to_vector());
Point b = o - normalize(m_line.to_vector());
::glVertex3d(a.x(),a.y(),a.z());
::glVertex3d(b.x(),b.y(),b.z());
::glEnd();
}
void Scene::render_centroid()
{
::glPointSize(10.0f);
::glColor3ub(0,128,0);
::glBegin(GL_POINTS);
::glVertex3d(m_centroid.x(),m_centroid.y(),m_centroid.z());
::glEnd();
}
Vector Scene::normalize(const Vector& v)
{
return v / std::sqrt(v*v);
}
void Scene::render_polyhedron()
{
// draw black edges
if(m_pPolyhedron != NULL)
{
::glDisable(GL_LIGHTING);
::glColor3ub(0,0,0);
::glLineWidth(1.0f);
gl_render_edges(*m_pPolyhedron);
}
}
void Scene::refine_loop()
{
if(m_pPolyhedron == NULL)
{
std::cout << "Load polyhedron first." << std::endl;
return;
}
std::cout << "Loop subdivision...";
CGAL::Subdivision_method_3::Loop_subdivision(*m_pPolyhedron, 1);
std::cout << "done (" << m_pPolyhedron->size_of_facets() << " facets)" << std::endl;
}
void Scene::toggle_view_poyhedron()
{
m_view_polyhedron = !m_view_polyhedron;
}
void Scene::fit_triangles()
{
std::cout << "Fit triangles...";
std::list<Triangle> triangles;
Polyhedron::Facet_iterator it;
for(it = m_pPolyhedron->facets_begin();
it != m_pPolyhedron->facets_end();
it++)
{
Polyhedron::Halfedge_handle he = it->halfedge();
const Point& a = he->vertex()->point();
const Point& b = he->next()->vertex()->point();
const Point& c = he->next()->next()->vertex()->point();
Triangle triangle(a,b,c);
triangles.push_back(triangle);
}
m_centroid = CGAL::centroid(triangles.begin(),triangles.end());
CGAL::linear_least_squares_fitting_3(triangles.begin(),
triangles.end(), m_line, CGAL::Dimension_tag<2>());
CGAL::linear_least_squares_fitting_3(triangles.begin(),
triangles.end(), m_plane, CGAL::Dimension_tag<2>());
std::cout << "done" << std::endl;
}
void Scene::fit_edges()
{
std::cout << "Fit edges...";
std::list<Segment> segments;
Polyhedron::Edge_iterator he;
for(he = m_pPolyhedron->edges_begin();
he != m_pPolyhedron->edges_end();
he++)
{
const Point& a = he->vertex()->point();
const Point& b = he->opposite()->vertex()->point();
Segment segment(a,b);
segments.push_back(segment);
}
m_centroid = CGAL::centroid(segments.begin(),segments.end());
CGAL::linear_least_squares_fitting_3(segments.begin(),
segments.end(), m_line, CGAL::Dimension_tag<1>());
CGAL::linear_least_squares_fitting_3(segments.begin(),
segments.end(), m_plane, CGAL::Dimension_tag<1>());
std::cout << "done" << std::endl;
}
void Scene::fit_vertices()
{
std::cout << "Fit vertices...";
std::list<Point> points;
Polyhedron::Vertex_iterator v;
for(v = m_pPolyhedron->vertices_begin();
v != m_pPolyhedron->vertices_end();
v++)
{
const Point& p = v->point();
points.push_back(p);
}
m_centroid = CGAL::centroid(points.begin(),points.end());
CGAL::linear_least_squares_fitting_3(points.begin(),
points.end(), m_line, CGAL::Dimension_tag<0>());
CGAL::linear_least_squares_fitting_3(points.begin(),
points.end(), m_plane, CGAL::Dimension_tag<0>());
std::cout << "done" << std::endl;
}